I knew this was coming on christams whe ni saw the preview pics you posted with the name. God Im gonna play this and enjoy it so much! What difficulty do you reccomend?
I knew this was coming on christams whe ni saw the preview pics you posted with the name. God Im gonna play this and enjoy it so much! What difficulty do you reccomend?
Review Summary
Three challenging areas surrounding a snowy mountain base. From a visual perspective, I loved the Serpentine area. The rest of the build was solid - although the beauty of the mountain and one of the towers is a bit hard to admire at close range. Challenge is wholly in combat, particularly how to restrict mob pathing to avoid being overrun. The central base and minor checkpoints give you just about everything you will need in terms of basic gear, with enchanted gear obtainable through a mildly complex Villager trading sequence, and high-level gear/tokens hidden throughout the 3 challenge areas. The 3 areas can be faced in any order, and basic necessities such as food, wood, and lighting (glowstone) are provided such that the player can focus on the fun stuff. As far as miniCTMs go, I feel this is a very good example and length.
My maps have been moved to curse.com world hosting: http://www.curse.com/worlds/minecraft/227304-frostburn
My Minecraft Maps: coldfusionmaps.com
My mini-CTM map! It's a fun map, so play it!
Merry Christmas/Happy Holidays!
My Minecraft Maps: coldfusionmaps.com
My Minecraft Maps: coldfusionmaps.com
Been playing on easy, god its so hard by myself, any getting started suggestions/help?
My Minecraft Maps: coldfusionmaps.com
My Minecraft Maps: coldfusionmaps.com
My Minecraft Maps: coldfusionmaps.com
The area with the tower is BRUTAL. I don't want to spoil the video, but I thought I found the crystal and it wasn't the crystal.
Rock made the mistake of going there first...
My Minecraft Maps: coldfusionmaps.com
Review Summary
Three challenging areas surrounding a snowy mountain base. From a visual perspective, I loved the Serpentine area. The rest of the build was solid - although the beauty of the mountain and one of the towers is a bit hard to admire at close range. Challenge is wholly in combat, particularly how to restrict mob pathing to avoid being overrun. The central base and minor checkpoints give you just about everything you will need in terms of basic gear, with enchanted gear obtainable through a mildly complex Villager trading sequence, and high-level gear/tokens hidden throughout the 3 challenge areas. The 3 areas can be faced in any order, and basic necessities such as food, wood, and lighting (glowstone) are provided such that the player can focus on the fun stuff. As far as miniCTMs go, I feel this is a very good example and length.
Total Rating: 17/20
Innovation - 3
Detail - 3
Experience - 3
Challenge - 4
Progression - 4
To read more about how my rating system works, or to see how this stacks up against other CTMs, click the image in my signature!