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Dear lord, it's hideous
If you dont port it to mac, I will be very sad ;(
I'm a Mac user
For GNU/Linux users about to try it with wine, just unzip the exe with 7z and check it out:
%s cannot be installed on systems running on virtual machines.
And some more...
I'm not bashing, I'm just stating the obvious.
The silly walk song by Monthy Python:
Trying to run 1.8 with mods still crashes. I'm hoping they fix this soon.
You can only run mods on 1.8 if said mods have updated to that version. If they haven't, and you install one from 1.7 or earlier, it will crash. The client does not yet (fully) prevent you from downloading mods for versions they don't work on, though I'm pretty sure they intend to do so.
Right now, there is a bug that if you click the install button from the mod searching menu, it'll download the latest version of the mod regardless of your instance's minecraft versions. This means that if the mod has not yet updated, it'll download the latest version of the mod for 1.7.10, or earlier. Likewise, if you're running a 1.7.10 instance, and the mod HAS updated, then it will download the 1.8 version of the mod, as it is the latest. Both will result in a crash.
For best and safest results, try clicking the mod's image instead of the download button when searching for mods. This will take you to the mod's overview. From there, click on the mod's "versions" tab. This will now correctly list all versions of the mod that should work for your instance's MC version (as labeled by the author), and no other. As in, if you're running 1.8, the versions box should be empty. If you're using a 1.7.10 instance, and there are versions for 1.8, it will still only list the 1.7.10 versions in the list of available versions.
It's a bit tedious, but it's less so than going to each mod's download page in a browser, downloading, and manually installing them. Still, they should make it so that the client will only show you mods that have versions available for your currently-selected profile's Minecraft version.
Your right. Even if the description says 1.8, it might not be. Thanks for the info.
This was fixed. Is it still happening for you?
I see that it has fixed the listing of mods itself (like, it only lists mods up to date for 1.8 if you're searching from a 1.8 instance), which in turn fixes the issue of downloading 1.7.10 mods into your 1.8 instance.
However, if you are on a 1.7.10 instance and download straight from the search interface, it'll still download the latest version of the mod, regardless of your instance's MC version. Just did a test and can confirm that it downloads the 1.8 versions of mods to your 1.7.10 instance. The only way to get around it currently is, again, to visit the mod's page in the client and then hit the "Install" button.
Also, good day, Jaded.
Sweet! I could never get mods to work before.
Mac version is in the works. No firm ETA yet, but it is coming.
@majestyc2k1, what's going on?
You can make a 1.8 profile with Forge, but when you run any other mods, it crashes. I just tried it again.
Good to hear.
My issue, unless the mod is hosted on Curse itself, then you can add it to a customer pack through their interface.
Mekanism, QuarryPlus, FastCraft, Industrial Craft, so many others can't be added in anyway but manually.
I would like it much better if I could any and all mods through that.
It is up to the authors if they wish to be part of the ecosystem. You can always drop mods into custom profiles directly.
I cannot get mine to download the minecraft launcher. It just says "Unable to update Minecraft launcher"
I still suck at mods. It won't open. :'(
Looks Good!
I'd like to see something like this for individual mods, not a modpack. I don't really like modpacks, I'd rather just install the mods myself. I think that would be great if there was a launcher that was like the Nexus Mod Manager for Skyrim & integrated with the MCF mod list (http://modlist.mcf.li/)
You can. Just use the "Create Custom Profile" Button on the pack list page. Pick your version of minecraft, and forge. Then start installing mods. If you want one of the few mods not on CurseForge, right click the new profile , select "open folder" and drop them in. For mods on CurseForge most of the authors have set up their dependency structure, so If you download NEI it will also grab Code Chicken Core.