it's a feature in 1.13. it means that it's from 1 to infinite. but either way, it just didn't seem to work. i know now why it didn't work because i decided to learn all the new 1.13 stuff and redu the commands manually since your thing didn't work.
execute as @a[y_rotation=..-23,y_rotation=-67..,scores={isdragon=1..},score_no_breath_min,score_no_breath] at @s positioned ~ ~ ~ run scoreboard players set @a[y_rotation=..-23,y_rotation=-67..,scores={isdragon=1..},score_no_breath_min,score_no_breath,nbt={Inventory:[{Slot:-106b,id:dragon_breath}]}] firebreath 8
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it's a feature in 1.13. it means that it's from 1 to infinite. but either way, it just didn't seem to work. i know now why it didn't work because i decided to learn all the new 1.13 stuff and redu the commands manually since your thing didn't work.
your generator messed up the scoreboard stuff
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i'm having a problem. I want to convert an execute command, but it turned out very wrong.
Input
/execute @a[ry=-23,rym=-67,score_isdragon_min=1,score_no_breath_min=0,score_no_breath=0] ~ ~ ~ /scoreboard players set @a[ry=-23,rym=-67,score_isdragon_min=1,score_no_breath_min=0,score_no_breath=0] firebreath 8 {Inventory:[{Slot:-106b,id:"minecraft:dragon_breath"}]}
Outpute
execute as @a[y_rotation=..-23,y_rotation=-67..,scores={isdragon=1..},score_no_breath_min,score_no_breath] at @s positioned ~ ~ ~ run scoreboard players set @a[y_rotation=..-23,y_rotation=-67..,scores={isdragon=1..},score_no_breath_min,score_no_breath,nbt={Inventory:[{Slot:-106b,id:dragon_breath}]}] firebreath 8
Any idea why?