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    posted a message on Best server hoster thats cheap?

    For $3 on GGServers you can get 12 slots. Personally I believe this is a good value service, with helpful support and great uptime. However, you can get cheaper servers at Skynode. They don't put limits on your slots, and you can get a 2gb server for 4 bucks a month. However I personally don't like their service because of their panel and support. It may differ completely for you, there are mixed reviews of all services.

    Posted in: Discussion
  • 0

    posted a message on Best server hoster thats cheap?

    I've used GGServers and have had no problems with them. It's $3/month for a 1gb bukkit server.

    Posted in: Discussion
  • 0

    posted a message on The Pymorpha

    Sounds pretty good. Maybe when it dies it will have drops that shoot at you as if you were fishing it, or simply XP orbs that shower upwards.

    Posted in: Suggestions
  • 0

    posted a message on Is McEdit safe?

    Yes, but back up your worlds beforehand.

    Posted in: Discussion
  • 3

    posted a message on good idea!

    I would recommend contacting Hypixel directly rather than posting in the Minecraft Forum, as Hypixel is a privately owned server.

    Posted in: Suggestions
  • 0

    posted a message on New Death Message?
    Quote from Silly511»

    I just looked in the language files for 18w0a and this is a new death message. It seems to occur when someone dies from void damage produced from another player. The only time this can really happen is when someone uses /kill on another player.


    That's interesting. I'll see if I can update the minecraft wiki (if I'm allowed)
    Posted in: Recent Updates and Snapshots
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    posted a message on New Death Message?
    Quote from Ptolemy2002»

    Because of the colored chat, it looks like this was on a server. Servers can have their own custom death messages.



    This was on my personal vanilla server with a friend. We have a data pack, but it only modifies functions, and a broken resource pack with no messages in it yet.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on New Death Message?

    Couldn't find it after multiple google searches, but got this death message in the latest snapshot. /kill was used by a command block on shufflesninja in the end.


    Posted in: Recent Updates and Snapshots
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    posted a message on [Q] Server version

    Minecraft 1.9 was the Combat Update, which proved to be really controversial in the community. Many servers have kicked back and stayed on 1.8 or even 1.7 to retain the old system. If you can at least accept the new system then I would update to the latest version as more people probably use it.

    Posted in: Server Support and Administration
  • 0

    posted a message on Whenever a player executes a command the server crashes

    What version is the server, and how much RAM does it get?

    Posted in: Server Support and Administration
  • 0

    posted a message on Comcast - Struggling to connect to my server

    EDIT: THIS HAS BEEN RESOLVED for reasons unknown. It may have been a temporary issue.


    I recently opened up a server with GGServers, and historically I haven't had any major issues with them. This time, however, I can't connect to it with my home network at all. The only way to get online is to join a network called "xfinitywifi", which comes with Comcast routers. However, there is major block and chat delay, making SMP is practically unplayable. The server has 1gb ram. My OS is Zorin 12. Could this be a network firewall or is it an issue with the server?

    Posted in: Server Support and Administration
  • 0

    posted a message on Comparing Scoreboard Values

    I'm no expert, but maybe you could put the scoreboard values in a different objective, then use scoreboard operation to compare them. Then there will be a backup of the values.

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Prevent armor stands from moving

    I've messed around with some properties of armor stands, but they will move if PvP occurs next to them. How can I just prevent it from moving at all?

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on detect nearby mob heads?

    You can create a copy of the area somewhere else, then have /testforblocks check if they are the same. When a head is placed, they won't be the same anymore.

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on How to test for tipped arrows on the ground.

    Are you in 1.9? It seems to work for me.

    Posted in: Redstone Discussion and Mechanisms
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