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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)

    I'm pretty sure he does have twitter, @Marglyph, I don't have twitter, but maybe someone who does can shoot him a question about the mod.

    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)

    I'm wondering if this mod is no longer going to be updated, maybe the maker lost interest or anything, could someone pick up where he ended off to and update it or possibly re-create this mod?? I'm no coder and have no knowledge of it, so I don't know how hard it is. I have tried the other items mod, NEI, but its just not the same as this.

    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Thank you for the update! So far it looks great, this is by far one of the best mods. Great Work as usual!!
    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Thank you for the update, love this mod! :Diamond: :Diamond:
    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Thanks for the update! Keep up the great work, this is my favorite mod!
    Posted in: Minecraft Mods
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    posted a message on [Creating Mods] Human Mobs (MCP) [4/17/11]
    Hey! Great Guide! Thank you for it and for others helping with code. :smile.gif:

    I just got one problem, im using the code:

    public void func_21077_o()
    {
    dropItem(Item.porkCooked.shiftedIndex, 5);
    }

    but I don't get any dropped items at all, I killed tons of mobs that I made but they don't drop anything at all. If I use the normal code they sometimes drop 1 or 2 porkchops. I even tried some code that other people have posted for their mobs, but its still the same. Anyone have any ideas what I'm doing wrong?
    Posted in: Tutorials
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I seem to be having trouble with the saddles, I can't have them in my game at all, I got one in a chest in my current game, and whenever I try to open it the game crashes. I have even tested this to see if it was caused by another mod, so I used just the required mods for this, and the game still crashes. So when testing I only had AudioMod, Modloader and Mo'Creatures. this is the error log

    --- BEGIN ERROR REPORT a1dce528 --------
    Generated 12/19/10 8:33 PM

    Minecraft: Minecraft Alpha v1.2.6
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_23, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GT 230M/PCI/SSE2 version 3.3.0, NVIDIA Corporation

    java.lang.NullPointerException
    at fp.b(SourceFile:67)
    at af.a(SourceFile:131)
    at ex.a(SourceFile:113)
    at ex.a(SourceFile:46)
    at kb.b(SourceFile:331)
    at net.minecraft.client.Minecraft.run(SourceFile:622)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 15d564af ----------
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Hey, just wondering, does the new horse saddle work with texture packs bigger then 16x16? I have it working on my 16x16 texture pack no problem, I decided to try a 32x32 texture pack, did the new jar file and hd patcher, then added my mods in along with this one. When in game if I try to check my inventory the game crashes, a saddle is there, so I deleted it and game worked. When I try to craft a new one, it won't work, don't get any output in the craft box. I even tried downloading a new zip file and added it back into the jar again. still no luck, so I'm wondering if anyone else has the problem.
    Posted in: Minecraft Mods
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    posted a message on [Creating Mods] Simple person mob (MCP) [30/1/11]
    I tried to re-obfuscate it, but I don't get anything, I recompile it and its good, and then I re-obfuscate it and check the final out folder and it has nothing in it for my files. Do I need to add anything to the re-obfuscate text file for my file? I tried adding a couple lines with my file names but I get errors then.
    Posted in: Tutorials
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    posted a message on [Creating Mods] Simple person mob (MCP) [30/1/11]
    HI, I'm trying to do this now, I followed all the directions, put my names in and got a skin for it. So the files are saved with changes that I was told to do and saved with the mob name. I recompile and get no errors, and ran test, but I don't see my mob anywhere, even stayed for the night and still never showed up. I guess I missed something, where do I put mymob.png for testing purposes and do I need to add anything to the re-obfuscate list? and will mymob.class files be in the final_out folder or will I have to open minecraft.jar to get them?

    Sorry, total noob with java programming. I also followed the guide to use Eclipse for modding, and I got it all running fine, and I still never saw my mob.
    Posted in: Tutorials
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    posted a message on [MOD] Club's Mods - Notch mob! 1.2.6
    is this mod compatible with the mo creatures mod? I added both into my game but I don't get any creatures from that mod, just tons of notch's, lol. Do we need to edit the spawnlist in ant way to make both work together?

    This mod goes well with the graves mod I think, it makes it seem like the graves come from notch mobs that died. :Notch:
    Posted in: Mods Discussion
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DrZhark »
    Quote from zombie99x »
    Do we need to do any editing to the spawnlist file? I have this mod and the notch mob installed, and weather I use the spawnlist in this file or from 303's download I get lots of notch mobs going around, but none from this pack. Any ideas? :Notch:


    you shouldn't need to modify anything. The idea is that with the spawnlists, all mods can add or remove their own unique mobs to the spawner without modifying the gg.class, to increase compatibility.


    I just took the notch mob files out, and tried both spawnlist files, your mobs now spawn for me on both.I'm using the one you provided in the zip now. :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Do we need to do any editing to the spawnlist file? I have this mod and the notch mob installed, and weather I use the spawnlist in this file or from 303's download I get lots of notch mobs going around, but none from this pack. Any ideas? :Notch:
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I got my mobs working, had to download a new jar file and add mods back in, I left out Battle Towers,Controller Blocks,Recall,Meteorites. I'm guessing its a conflict with Battle Towers or Controller Blocks. Getting all new mobs now, but I was wondering how many hitpoints/hearts does a Ogre have? I got one fighting a skeleton and the skeleton won.

    Great work!!! Can't wait for the werewolves! :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DrZhark »
    Quote from zombie99x »
    Quote from GKANG »
    Is it just me that isn't getting any of the mobs at all sincethis update? I've been using this mod since the earliest versions so I know how to install it, I've got it installed and running and everything with the latest 1.2.6, nothing is crashing or anything. I'm just not seeing any Mo's mobs spawning, even on hard.Maybe it'a an incredibly quiet night.

    EDIT: Nope, this is my second night and no mobs. I have no idea what's happening.



    I seem to be getting the same issue, no mobs anywhere, i found a couple ogres but then nothing, ran around in caves and new areas of my world and can't find even a chicken or cow :sad.gif: Could this be due to conflicts with any other mods or would that just crash the game if there was any??


    what other mods are you using?



    Quite a few actually, im thinking maybe its the battle towers mod tho,
    (Battle Towers,Controller Blocks,Graves,Minecart Mania,More Mobs,Recall,303's Arrows,Grappling Hook,Mining TNT,Equivalent Exchange,Tree Drops,Breathing Apparatus,Redstone Burnout Fix,Redstone unleashed,Meteorites,Audio Mod,Death Chest,Mod Loader,More Stackables,ShrinkingPowder,Quick Grow Saplings,Quick Tools,Ultimate Fist)
    Posted in: Minecraft Mods
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