• 1

    posted a message on What does you mine look like?

    These are in my Alpha 1.2.6 mod, but you can adapt them to modern vanilla.


    First is my linear mine. I dug this out with TNT (just like in current versions, my TNT drops everything) and then decorated a bit. The pillars are a natural formation from the way I stuff my TNT into boreholes. It's 2 charges per section, top and bottom. I push the cart along to hold drops. After about 300 blocks, the tunnel turns and loops back.









    This is a new wide-area "quarry" style mine I'm experimenting with. It's single charges of TNT, which (due to my borehole style) make a nice set of pillars and arches. I tidy them up, add some details and lighting:



    Posted in: Survival Mode
  • 1

    posted a message on TheMasterCaver's World

    I felt bad for birch not having a large tree variant, so here's an unsolicited suggestion (feel free to use, adapt, ignore, or do whatever you like with it): what about a coppiced birch? Birch trees with their trunks cut or broken can re-grow multiple straight trunks from the stump:







    Using the Poplar variant, here's a mock-up using 3x3 birch trees, each 1-3 blocks above the "stump" and with the outer trunks offset by 1 from the base:





    Posted in: Minecraft Mods
  • 1

    posted a message on Yushatak's Texture Pack [16x16] v5.1 (Last Updated For 1.14.4)

    A question: is your pack considered "best" when combined with the old "programmer" vanilla textures, or the new vanilla textures? Which way do you use it?




    I made an add-on pack which just does some blockstate/model magic to add bark textures to the upright fenceposts, log knot textures to wooden buttons, vertical planks on double plank slabs, taller full-grown wheat, and no-lag fluffy leaf models.

    Posted in: Resource Packs
  • 1

    posted a message on Isabella Status Thread (Updated 4 June 2021)

    Isabella II Retro - A lighter version of Isabella for Beta 1.7.3



    Is Isabella Retro just too dark? Do you want some of the slightly newer textures while still keeping the early-beta quirks (and compatible chests, color maps, etc)? You might prefer Isabella II Retro.

    Posted in: Resource Pack Discussion
  • 1

    posted a message on [64x] GLIMMAR'S STEAMPUNK v.22 NOW RELEASED! + Latest Newglim City Download! + GS Redstone Pipes Add-On Pack!

    After chasing some dead links around, I ran across this copy of "v2.7 for Steamcraft 0.4", which seems to be the correct version for beta 1.7.3: https://mediafire.com/file/63p5d678xa6ping/

    Posted in: Resource Packs
  • 1

    posted a message on Isabella Status Thread (Updated 4 June 2021)

    Isabella Retro - a remix pack for Beta 1.7.3



    This pack uses textures created by bonemouse between beta 1.6 and the 1.0 preview versions. The style of Isabella Classic was changing quite a bit from version to version back then. Some blocks will be very familiar, others may not. I didn't edit any of them, I just mixed and matched block variants with similar styles from each version until I had something cohesive. This version doesn't use the MCPatcher features, so you can use it with your vanilla launcher.

    Posted in: Resource Pack Discussion
  • 1

    posted a message on Isabella Status Thread (Updated 4 June 2021)

    New version of SuikaTweaks (mainly for better compatibility with yurisuika's GUI updates, yes there's updates to the pack, go download the newest version), now with season packs separate:


    SuikaTweaks add-on to SuikaCraft.

    Autumn add-on to SuikaTweaks

    Winter add-on to SuikaTweaks


    Alternate double-slabs, fences, plant variants, etc:


    SuikaCraft Default


    SuikaCraft + SuikaTweaks


    SuikaCraft + SuikaTweaks + Autumn


    SuikaCraft + SuikaTweaks + Winter


    Tree types (superflat with no varying colors, and natural forest):


    .

    SuikaCraft Default

    .

    .

    SuikaCraft + SuikaTweaks

    .

    .

    SuikaCraft + SuikaTweaks + Autumn

    .

    .

    SuikaCraft + SuikaTweaks + Winter

    Posted in: Resource Pack Discussion
  • 3

    posted a message on Isabella Status Thread (Updated 4 June 2021)

    SuikaTweaks for 1.12 (Updated, see below!)


    An updated version of SuikaCraft Foliage with fewer added/changed texture files and more blockstate/model magic.


    -Fluffy randomized leaves

    -Grass, mushrooms and flowers of varying sizes

    -Bark on upright fence posts, great for making miniature trees

    -Alternate double-slab textures

    -Mildly tinted lightmaps with darker shadows (requires Optifine, optimized for moody lighting)

    -Corrections to various blockstate issues

    -Some additional environmental sounds

    Posted in: Resource Pack Discussion
  • 2

    posted a message on Isabella Status Thread (Updated 4 June 2021)

    SuikaCraft Foliage - add-on pack for SuikaCraft


    Uses Wedhro's no-lag fluffy leaf model, some lightly modified SuikaCraft leaf textures, and a different leaf color palette:




    Uses yurisuika's alternate pumpkin/lantern textures, alternate tallgrass textures, vine models [edit: removed due to lag around vine farms], and waterlily texture/models without Optifine or extra packs. Uses rotated textures on double wooden slabs, and small stone brick textures on double stone brick slabs:



    Uses the log (or netherrack) texture for fence posts:



    Other small tweaks and fixes:


    -Shield decorations are now properly aligned, instead of some being offset

    -Shields now take up less of the screen from first-person view

    -Jukeboxes show when they have a disc in them

    -Observer blocks have a proper "activated" texture

    -Additional thunder, fire, and water sounds

    -Spookier ghast sounds

    -A different font for better visibility

    -A couple of other visibility tweaks and blockstate fixes

    Posted in: Resource Pack Discussion
  • 1

    posted a message on Isabella Status Thread (Updated 4 June 2021)

    In case you hadn't seen, the Observer block now has an extra texture for the output side when it detects something. In vanilla, the redstone dot lights up.

    Posted in: Resource Pack Discussion
  • To post a comment, please .