• 0

    posted a message on Minecraft Crashes while loading a Singleplayer map, or Choosing Multiplayer

    I have been trying to fix the problem for a while now, and I cant seem to figure out why it continues to crash on me when I select a singleplayer world, or click to go to multiplayer.


    If it helps, here is what I'm running:

    2007 HP Pavillion A6303W Desktop

    4GB RAM (Windows 7 32-Bit Operating System)

    ASUS GeForce GT610 1GB Silent Graphics Card

    Intel Core Duo E6850 Processor


    Here is the Crash Report:


    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]

    Time: 3/20/15 5:24 PM
    Description: Updating screen events

    java.lang.IllegalStateException: failed to create a child event loop
    at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61)
    at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
    at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
    at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
    at rd.a(SourceFile:40)
    at rd.b(SourceFile:37)
    at up.c(SourceFile:10)
    at rc.a(SourceFile:104)
    at bsu.a(SourceFile:1914)
    at bxg.i(SourceFile:172)
    at bxh.a(SourceFile:224)
    at bvk.p(SourceFile:309)
    at bxg.k(SourceFile:82)
    at bxf.p(SourceFile:382)
    at bsu.r(SourceFile:1473)
    at bsu.as(SourceFile:877)
    at bsu.a(SourceFile:314)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    Caused by: io.netty.channel.ChannelException: failed to open a new selector
    at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
    at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
    at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
    at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:57)
    ... 17 more
    Caused by: java.io.IOException: Unable to establish loopback connection
    at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
    at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at sun.nio.ch.PipeImpl.<init>(Unknown Source)
    at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
    at java.nio.channels.Pipe.open(Unknown Source)
    at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
    at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
    at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
    ... 20 more
    Caused by: java.net.ConnectException: Connection timed out: connect
    at sun.nio.ch.Net.connect0(Native Method)
    at sun.nio.ch.Net.connect(Unknown Source)
    at sun.nio.ch.Net.connect(Unknown Source)
    at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
    at java.nio.channels.SocketChannel.open(Unknown Source)
    at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(Unknown Source)
    ... 29 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61)
    at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
    at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
    at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
    at rd.a(SourceFile:40)
    at rd.b(SourceFile:37)
    at up.c(SourceFile:10)
    at rc.a(SourceFile:104)
    at bsu.a(SourceFile:1914)
    at bxg.i(SourceFile:172)
    at bxh.a(SourceFile:224)
    at bvk.p(SourceFile:309)
    at bxg.k(SourceFile:82)
    at bxf.p(SourceFile:382)

    -- Affected screen --
    Details:
    Screen name: bxq
    Stacktrace:
    at bsu.r(SourceFile:1473)
    at bsu.as(SourceFile:877)
    at bsu.a(SourceFile:314)
    at net.minecraft.client.main.Main.main(SourceFile:120)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 657239376 bytes (626 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -Xms1G
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    Launched Version: 1.8
    LWJGL: 2.9.1
    OpenGL: GeForce GT 610/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.52, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)

    Posted in: Java Edition Support
  • To post a comment, please or register a new account.