• 0

    posted a message on Can you still transfer worlds from PS4 Legacy Console to PS4 Bedrock?

    I found it. In the Bedrock edition world select menu, just scroll to the bottom and there will be a secondary sublist with the heading "old worlds", which are the legacy console worlds. They can be loaded into bedrock from there.

    Posted in: MCPS4: Discussion
  • 0

    posted a message on Can you still transfer worlds from PS4 Legacy Console to PS4 Bedrock?

    When Bedrock first came out it was possible to transfer and convert a copy of your Legacy Console Edition worlds for use in Bedrock. Today I can't figure out how to do that. Was that functionality removed?

    Posted in: MCPS4: Discussion
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)

    Is there a name for the structure on top of the final plateau, the beautiful enormous giant white castle in the highlands center past the thornlands?

    Posted in: Minecraft Mods
  • 1

    posted a message on The Absolute Beginner's Guide to Everything Redstone

    Images in the tutorial post are broken.

    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    Quote from DrFrankenstone»


    I've made an attempt at adding support for finding End Cities.


    I tried it out, about 3 out of 4 of the "likely end cities" i tried had actual end cities. None of the "possible end cities" had anything; they were all over the void. Which is good enough for me! Thank you sir, this is awesome!

    So I'm curious. Earlier you had speculated that End Cities must be generated by on chunk load, rather than deterministically by the terrain generator, to avoid generating them over the void. Do you still think that is the case? How did you manage to make this possible?
    Posted in: Minecraft Tools
  • 1

    posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    Quote from DrFrankenstone»


    I've made an attempt at adding support for finding End Cities.




    Seriously!? You're awesome!


    I uh... hate to be that guy... but how are we feeling about igloos?

    Posted in: Minecraft Tools
  • 1

    posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    Quote from DrFrankenstone»

    There's no void In the Overworld or Nether, so Amidst can show every structure location as being a structure. Currently Amidst doesn't know where endstone is generated (that gets generated in later stages) .


    i loaded up my 1.9 snapshot end dimension in 1.8 vanilla. My end city had lost all its purpura blocks as you might expect, and only an eery scattering of disembodied floating stained purple glass was left over. Also when I continued a few chunks toward unexplored directions, the end stone came to an abrupt end, an unnatural sheer cliff over the void. and there were no new land masses in that direction.


    This supports the assertion that the land masses are generated only as you walk through them. just like dungeons.

    Posted in: Minecraft Tools
  • 0

    posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    Quote from DrFrankenstone»

    I don't want to say no, because Skidoodle has made Amidst open source, so anyone could step up to the plate and make it happen, but I wouldn't hold my breath...

    Skidoodle doesn't have much time to work on Amidst these days, and locating end dungeons might not fit well with how Amidst currently works.

    Amidst shows biomes rather than land-forms, and since the End is a single biome, it would be a single colour if Amidst were to draw a map of it. The End Cities only spawn on islands, so — unless islands spawn under cities — Amidst would have to learn to generate the land-forms of the End in order to determine where the cities are located.

    What could be added to Amidst are "possible city" markers - locations where there might be cities if an endstone island also happens to be there. But it's hard to speculate without yet knowing how Minecraft generates any of this stuff. Take everything I said with a grain of salt.


    AMIDST shows desert temples in desert biomes, and nether fortresses in the Nether dimension. How would showing End Cities in End biome/dimension be any different?

    Posted in: Minecraft Tools
  • 1

    posted a message on Sometimes typing 'a', 'c', other keys, in text input mode causes underlines but no input

    Mojang's bugtracker has a bug open for a related issue, MC-3643, which is about the keyboard getting stuck in some mode where a single keystroke of backspace deletes an entire word instead of a single char, and another mode where a single keystroke of backspace deletes an entire line. And apparently yet another symptom of being stuck in this keyboard mode is that the Q key throws an entire stack of items instead of a single stack. And This comment mentions the issue of the copy/paste keys on a Mac.

    Posted in: Java Edition Support
  • 4

    posted a message on Sometimes typing 'a', 'c', other keys, in text input mode causes underlines but no input
    The full list of keys which seem to fail when the keyboard is stuck is: a, x, c, and v. Pressing x and c appear to do nothing, pressing a changes text to underlined and blue, while pressing v sometimes seems to do nothing, other times seems to put a bunch of junk after your entered text.

    At this point, it is perfectly clear what is going on: the modifier key is locked in the on state, so instead of typing a, x, c, v, I'm selecting all text, cutting, copying, and pasting text, respectively. The Minecraft keyboard gets in this state when I alt-tab to another application, and then alt-tab back to minecraft. Since Minecraft doesn't have keyboard focus, it never gets updated that the modifier key was released.

    This problem would only occur on a Mac, I guess, since the modifier key on a Mac for alt-tabbing is the same as for copy/paste. On a Mac alt-tab is actually command-tab, and copy/paste/cut/select-all hotkeys are cmd-c/cmd-v/cmd-x/cmd-a. On a Windows PC the modifier key for those is control, not alt, so this issue would not occur (might trick Minecraft into getting alt-locked, but I guess the alt key is not used in Minecraft so no effect).

    Anyway, the issue is easily fixed on a Mac whenever it occurs by just pressing command again one time in the Minecraft application.
    Posted in: Java Edition Support
  • 0

    posted a message on Sometimes typing 'a', 'c', other keys, in text input mode causes underlines but no input
    Once in a while (maybe once every second or third day of heavy minecraft use across the whole family), the keyboard gets stuck in some mode so that when typing in the text window of the creative inventory or the cheat command prompt, the keys 'a', 'c', (and a few 2 or 3 others) do not input the requested letters, but rather highlight the existing inputted text blue and underline it, and subsequent keystrokes (any letter) clear all inputted text and start anew. This makes it impossible to type any word containing these letters. See these screenshots:


    http://i.imgur.com/WA6AtKS.png






    http://i.imgur.com/42ucyo3.png


    It only affects a few keys (a,c, ...?), so some words can be typed correctly, but many important ones cannot, eg "bars" or "/say". In game-play mode, the 'a' key does cause player to strafe left as expected; only text input is affected. Quitting the world and reloading it does not resolve the problem (and quitting the world and loading different world, the problem persists), but quitting the world and quitting minecraft and relaunching it does cause the keys to input text correctly. I cannot reproduce the behavior reliably, though it occurs fairly often. It feels like some kind of "shift lock", or modifier lock, but repeatedly hitting shift or toggling CAPS LOCK does not resolve the issue. Alt-tabbing to a text editor, all keys work normally (so it seems to be confined to the minecraft application). And even exiting a minecraft world and typing the name of a "create new world", the keys work correctly. But upon entering a new world, the 'a', 'c' keys in creative inventory or command line will still produce highlighted underlines instead of the letters 'a' or 'c', unless I completely exit Minecraft and relaunch.

    I have seen this issue occur on three different computers. All three were 64bit Macs (so this may be a mac specific issue?) running Mac OS X 10.10.1 or 10.10.2, running Apple Java 1.6 or Oracle Java 1.8 64bit, using internal laptop keyboards or external third party PC keyboards. All were running Minecraft 1.8.1 with launcher 1.6.11.

    Hopefully I'm being dumb, and this is a supported keyboard mode that I can escape out of with a simple keystroke. Clue me in?
    Posted in: Java Edition Support
  • To post a comment, please .