Sorry about that. I blamed Dungeon Tactics because it's the latest addition to my mod set and I've never had problems with them before. It's possible I just got really unlucky and my three 'likely' end cities weren't there.
Ah, I didn't check those items. In fact, I think I checked every item but those. Thanks for the help!
EDIT: Yep, I finally found one. Seems 'likely' End cities are less likely than advertised.
I love the ships! I live on an island in the middle of a huge ocean, so the ships really add variety to the game. That said, I've found another bug. I think your mod is interfering with the generation of end cities. I'm using Amidst to find them, but where they should be, there's just a clearing in the chorus plants. It's a good thing I have another mod that adds craftable elytra!
EDIT: By the way, what do Exploding, Bigger Boom, Sonic Boom, Bonus Package and Debilitating do? I haven't gotten them randomly on items and I can't put them on anything in the anvil.
Thanks! I actually have been hanging on to my book bags since I was low on storage space for enchanted books. Hopefully now I can put mending on my elytra!
I did some testing and it is due to mod interference. Oh well. So long, Craft++.
EDIT: Wait, no, I think it's because books from the book bag are bugged in some way. Regular enchanted books work just fine, even with Craft++. Also, I didn't know you could edit posts on this forum.
I am loving this mod, especially the loot bags. That said, I think I've found a bug: I can't apply enchanted books to things in the anvil. I have the latest version. This may be interference with Craft++, but I didn't have this bug until I installed this mod.
I just discovered that when the casting table or basin cools, it causes a block update! I just hooked up a BUD to my casting table and now it runs at maximum speed no matter what I'm casting, with the only input needed being me starting the pouring!
Exactly how good is monster jerky? I ask this because I built my base around a zombie spawner, which I have turned into a trap. This basically means I have an infinite supply of rotten flesh. I have a cow pasture, but I wanted to know if it was worth it to start eating monster jerky instead.
I was just about to ask about dungeon chance, but you beat me to it. Looking at the configs shed a lot of light on things, mostly what the ore clusters were. I turned up dungeon spawns by 2.5x since I feel they are way too rare. That said, I still have some questions.
- How are gilded and jeweled armor better than, say, diamond?
- What does duct tape do?
- Who is this skull with armor at the top of the tall dungeons and why does he take so much killing?
- Do magic tethers do anything besides teleport you around?
- What does the battle harness do?
- What does a pylactery do?
- What does a heart jar do?
- What do the mastery tomes do?
I'm definitely looking forward to playing this mod!
I did see the villager egg recipe when I installed Just Enough Items. I mean, sure, why not start a village? I can't find one anywhere and I have a blaze smith, so I have infinite emeralds.
I don't care about damage because this shuriken is for marking animals for my dogs to kill. But I already tried reinforcing my shuriken and it doesn't work. I'm using 1.10, does that make a difference?
0
Sorry about that. I blamed Dungeon Tactics because it's the latest addition to my mod set and I've never had problems with them before. It's possible I just got really unlucky and my three 'likely' end cities weren't there.
Ah, I didn't check those items. In fact, I think I checked every item but those. Thanks for the help!
EDIT: Yep, I finally found one. Seems 'likely' End cities are less likely than advertised.
0
I love the ships! I live on an island in the middle of a huge ocean, so the ships really add variety to the game. That said, I've found another bug. I think your mod is interfering with the generation of end cities. I'm using Amidst to find them, but where they should be, there's just a clearing in the chorus plants. It's a good thing I have another mod that adds craftable elytra!
EDIT: By the way, what do Exploding, Bigger Boom, Sonic Boom, Bonus Package and Debilitating do? I haven't gotten them randomly on items and I can't put them on anything in the anvil.
0
Thanks! I actually have been hanging on to my book bags since I was low on storage space for enchanted books. Hopefully now I can put mending on my elytra!
0
It isn't Craft++, I have the problem even without it. It's only the books from the book bags. Regular enchanted books work fine.
I can't do anything with the enchanted books I get. I can't combine them with other books or put them on tools/armor.
0
I did some testing and it is due to mod interference. Oh well. So long, Craft++.
EDIT: Wait, no, I think it's because books from the book bag are bugged in some way. Regular enchanted books work just fine, even with Craft++. Also, I didn't know you could edit posts on this forum.
0
I am loving this mod, especially the loot bags. That said, I think I've found a bug: I can't apply enchanted books to things in the anvil. I have the latest version. This may be interference with Craft++, but I didn't have this bug until I installed this mod.
2
I just discovered that when the casting table or basin cools, it causes a block update! I just hooked up a BUD to my casting table and now it runs at maximum speed no matter what I'm casting, with the only input needed being me starting the pouring!
0
Alright, thanks guys. I'll stick to steak then.
0
Exactly how good is monster jerky? I ask this because I built my base around a zombie spawner, which I have turned into a trap. This basically means I have an infinite supply of rotten flesh. I have a cow pasture, but I wanted to know if it was worth it to start eating monster jerky instead.
0
AWESOME
0
Oh whoops, didn't see that! Thanks for all the info! Right now I'm trying to find a good seed, but once I do, it'll be awesome!
0
I was just about to ask about dungeon chance, but you beat me to it. Looking at the configs shed a lot of light on things, mostly what the ore clusters were. I turned up dungeon spawns by 2.5x since I feel they are way too rare. That said, I still have some questions.
- How are gilded and jeweled armor better than, say, diamond?
- What does duct tape do?
- Who is this skull with armor at the top of the tall dungeons and why does he take so much killing?
- Do magic tethers do anything besides teleport you around?
- What does the battle harness do?
- What does a pylactery do?
- What does a heart jar do?
- What do the mastery tomes do?
I'm definitely looking forward to playing this mod!
0
I did see the villager egg recipe when I installed Just Enough Items. I mean, sure, why not start a village? I can't find one anywhere and I have a blaze smith, so I have infinite emeralds.
0
I don't care about damage because this shuriken is for marking animals for my dogs to kill. But I already tried reinforcing my shuriken and it doesn't work. I'm using 1.10, does that make a difference?
0
Turns out Duritae only takes away extra durability and never adds any. Never make obsidian shuriken. Also, the reinforcement plates don't work.