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    posted a message on [HELP NEEDED] Redstone trigger piston door
    Thank you all for the inspiration. I am at the middle to learn about Edge Trigger Monostable circuit and I believe it plays a part in the system.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [HELP NEEDED] Redstone trigger piston door
    I have the following requirement:

    1. There are pressure plate A and B on each side of a piston door.
    2. A and B will connect to the piston door input X.
    3. When someone step onto A, the door will open. I need a pulse P (off-on-off) here for the X. The current A is not good, because as long as someone is stepped on A, it will only gives off-on signal. I need the complete pulse to work (much like what a button do).
    4. After the pulse P is sent, the system will ignore any input from A (like someone jumping on A, system only acknowledge the 1st signal) for T seconds (repeater, this one i know).
    5. During the countdown T if someone step on B, it will send another pulse P into the input X, and it need to cancel off the T countdown at the same time.
    6. Vice verse if the sequence is B-A it also applies.
    7. After T seconds countdown the system also sends a P signal to X.

    Anyone can help me on this?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on revolving hidden staircase with pistons
    This is cool!
    I'm gonna add this in my build.
    Posted in: Videos
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    posted a message on Is this possible?
    There is something in the modding section. Try look for the user "Davve"
    Posted in: Survival Mode
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    posted a message on Pistons: Work In Progress
    Quote from Alexman47

    Quote from Dizzlyn

    I was pretty disappointed that it didn't push chests or furnaces or things of that sort.

    the topic does say "work in Progress" I assume that when they release 1.7 all blocks will be moveable with the exception of bedrock.


    I think Jeb purposely do not want to push containers (chest/furnace/dispenser) as this will involve in complicated calculation in the inventory attached to it which will also increase the workload of the game engine.

    Especially these things are to be designed in SMP environment. The flicking of redstone signals is already a framerate killer for SMP and I don't think the developer wants more things to be calculated for no meaning.

    There is one thing I think the texture of the piston is somewhat incorrect - blocking water. Shouldn't it be sealed to the side so that water would not passed through/destroy the piston?

    Anyway I am having lots of idea on how to play with the piston. Piston that cover the light source, piston that pump water upstream, piston that...

    My 2 cents.
    Posted in: Minecraft News
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    posted a message on Massive projects?
    First dig a 200 diameter round hole down to bedrock.

    Next build a 125 high x 150 diameter tower up from bedrock to skylimit.
    Posted in: Survival Mode
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    posted a message on Pass It On - Minehattan !
    Quote from Hadies243

    ... I recommend using the second layer of the 'Brooklyn bridge' (the one below the main deck). To bring the train over, and then have the station somewhere half way up 'Hadies Corner'. As this would put it an equal distance to all the factorys as well as putting it near the power plant, which would be a big supplier of jobs in the Minehatten area, and as it is nowhere near any residential buildings it would make sense to have a station near the power plant. (which btw- i do intend to finish!)


    Yes that was my intention. Anyway should we stick to subway or bring the rail line up to surface? Something like:
    Surface rail

    or Elevated Rail
    Posted in: Maps
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    posted a message on Pass It On - Minehattan !
    Quote from UFlapjack


    @yuhhaur: That looks pretty good, I could quite easily continue the subway on from what you've done. I'll probably make north/south line in the industrial district at the higher level because there isn't any reason to bury it so deep and it takes longer to get down to the stations. Can I modify the track layout slightly when I get the chance to add the station? Just to make it fit with underground section a bit more.


    At first I was thinking to get the subway up to the surface and maybe up to the elevated line at the industrial zone. But I am kinda hopeless in connecting them. Perhaps you can take a look at them?
    Posted in: Maps
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    posted a message on Do you think that mob towers are cheating/fair
    Honestly speaking, I make one some days ago.
    I harvested my 5 double chest full of all sorts of drops.
    I am full with the stuff.
    The mobtower is now lying abandoned.

    I move on.








    How am I gonna make use of the loots? I have no idea. I still would be chopping trees, mine for ore, plant wheat like anyone else.
    Posted in: Survival Mode
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    posted a message on Pass It On - Minehattan !
    Quote from UFlapjack

    I'll have a look at what you've done. Do you want me to add a station across the bridge?


    Well, currently the industrial zone is only populated by little factories which is good in adding the subway. You can freely take a look at them and do the necessary.
    Posted in: Maps
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    posted a message on Pass It On - Minehattan !
    RETURNED

    --> Minehattan78 HERE <--

    Changes:
    - Fixed Broken-Link Bridge alignment problem.
    - Fixed broken-Link Bridge Chain on the Industrial zone Side.
    - Add more lights to Broken-Link bridge.
    - Added Subway line connecting City Centre to Industrial zone through Broken-Link 2nd deck.

    Uflapjack please help me to continue in the subway lane at the industrial zone. I am kinda confuse on how you manage the lines and stops.
    Posted in: Maps
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    posted a message on Pass It On - Minehattan !
    Since no one is currently occupy the save...

    TAKEN
    Posted in: Maps
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    posted a message on Exploits - And why you should not rely on them!
    I am glad that notch fixed it when it is only in BETA 1.6, not Official Minecraft 1.6
    Posted in: Survival Mode
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    posted a message on Cavern exploring help?
    I dig up. Jump and replace the place i stand with dirt block. repeat until i see sunlight.
    Posted in: Survival Mode
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    posted a message on Pass It On - Minehattan !
    Quote from Arkhangels

    (and kankt already took the save, but you saw it I guess)


    Yes yes... But I am not able to catch up with the pace you all "grow" with the city.

    MCEdit for me?
    Posted in: Maps
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