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    posted a message on Blaze farm not working
    I created a very simple blaze farm. I set up a ring of portals around the farm so that when they spawn they only have a 3x3 area to move around in. When their AI makes them walk into the portal they end up in an area where I can have pistons suffocate them to 1 heart. In theory it works. With a small amount of blazes it works. But when there are a large number of blazes in the farm they end up shooting fireballs at each other and killing each of so that I can't get any rods or xp (I throw harming potions at them). Any help would be appreciated.
    Posted in: Survival Mode
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    posted a message on Braincrack- A Mindcrack fan server looking for fellow fans to join the server.
    IGN:yipy20011

    How old are you?:14

    Why do you want to join this server?:I'm a really big fan of the mindcrack community and I thought it would be really awesome to hang out with some fellow fans. Also, I'm starting a new youtube channel and this might help it grow

    Any projects you already have in mind?: I thought I could build a community enderman farm or something like that

    Have you played on a server like this before? What was your experience on it?: I have never played on a whitelisted server; nobody accepts my app

    Who do watch play mindcrack? And how familiar are you with how it works?: I mainly watch Etho, Nebris, and Sethbling. I know how most things work.

    What is your minecraft specialty?:Game mechanics such as redstone, command blocks, etc.

    What is your skype?: yipy20011

    What will you do on the server?: Mainly build community projects and shops.

    What is an acceptable prank? What is unacceptable(Please give examples for both.)?: If I were to place one mycelium block in a grass field that would be ok. if I were to cover someone's house with lava and tnt, that would probably get me banned

    How much time will you dedicate? And will you play for a long time? Will you be a good member of our community? : I'll probably play every weekend for most of the day maybe on a weekday once every few weeks.

    Do you post youtube videos? If so channel link.: yipy2001
    Posted in: PC Servers
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    posted a message on 14w27b - "CommandStats", Extra Utilities for Command Blocks & Signs
    This looks very useful for a project that I'm doing. I look forward to this :)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Motion tag help
    I want to give an arrow a 'Still' score when it's not moving, but whenever I shoot an arrow and it lands it says that the arrow does not have the specified data tag or something like that. When I summon an arrow with motion it gives the score to the arrow even when it's still moving it gives it the objective. Here's the command i'm using: /scoreboard players set @e[type=Arrow] 1 {Motion:[0.0,0.0,0.0]}. Any help would be appreciated.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on snow golems and blazes
    snow golems can't be in the nether, they die as soon as they spawn
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Motion Data Tag Not Morking
    I also forgot to mention that when I summon an arrow with a motion in any direction it gives it the 'Move' score before it lands.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Motion Data Tag Not Morking
    I've set up a scoreboard to give a 'Move' score to an arrow with a motion of 0, but when I shoot the arrow it doesn't give the score to it when it lands. Here's the command I'm using: /scoreboard players set @e[type=Arrow,score_move=0] move 1. plz help as it would be very appreciated
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Execute Command Help
    Now it's saying that the data tag does not match the arrow is there any way this can be fixed?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Execute Command Help
    Now why didn't I think of that? anyway thanks for the help. I'm making an arrow of teleportation system that'll teleport the player to the arrow when it has a motion of 0. it involves a lot of scoreboards and stuff. more scoreboards I guess :)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on /testfor a player killing a specifically named entity HELP!
    ok, i'm working on it now i'll reply as soon as I perfect my concept
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on How to teleport named mobs
    dang it! Skylinerw beat me to it!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on How to set an *Exact* spawnpoint?
    if you have a lifetime score set then you can have a command block with the command
    /tp @a[score_[NAME OF LIFETIME SCORE]_min=40] x y z in it running continuously so that when the player dies it'll teleport them to the exact point you want them
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Execute Command Help
    Ok, so i'm to execute a command as an entity. But I want it to only target the entity when it has a motion of 0. if I try adding the data tag to the end of the execute command it just adds it to the end of the command i'm executing. please help as it would be much helpful.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on @e, The Entity Target
    can you target specific items? I know you can do /kill @e[type=Item] but can you rather then target all items only target diamonds on the ground? this could be really useful for a lot of creations I have in mind.
    Posted in: Suggestions
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    posted a message on Redstone Wars II
    IGN: yipy20011
    Position: contestant
    E-mail: [email protected]
    Posted in: Redstone Discussion and Mechanisms
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