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Ri5ux posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)Posted in: Minecraft Mods -
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thehippomaster21 posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]Posted in: Minecraft ModsMutant Creaturesby thehippomaster21
Want to contribute to the Mutant Creatures? Help add content on the virtually empty wiki here!
Thanks to Bockwurst
Gunpowder... Spice... And everything nice. These were the ingredients chosen to create the perfect pet creatures. But Professor HippoMaster accidentally added an extra ingredient to the concoction... Chemical X! Thus the Mutant Creatures were born! (Semi-quoted from a famous kids TV show..)
Monsters
Mutant creatures do spawn on their own, but rarely..
Mutant Enderman
You thought the normal enderman was scary? Meet the mutant enderman
With a stunning 100 hearts, this massive arm-growing mutant has seven life threatening attack tactics:
Forced Look
Much like the normal enderman, the mutant enderman is also normally neutral unless stared at. But the second you look away from its gaze, the mutant enderman pulls you in towards it and blinds you at the same time!
That's not it. The mutant enderman gets angered if it sees you wearing a pumpkin or sometimes just randomly; and if it's angry, it'll automatically attack you!
Teleport
Don't think that the mutant enderman is just as simple as your typical enderman. When the mutant enderman teleports, it emits its ender-soul that produces a huge impact, knocking all mobs around it, while occasionally blinding them, and dealing 2 hearts of damage! Best be more careful when near this monster!
Melee Attack
Of course, if its hands are all free, the mutant enderman can use its basic melee attack with one of its four arms. Beware, because although the mutant enderman's inner arms deal 4 hearts of damage, its outer arms deal 5 hearts! Never underestimate the simplest attack!
Throwing Blocks
The enderman carries blocks? Well the mutant enderman carries up to four blocks and throws them at you! Be careful. This ranged attack deals 3-4 hearts at a direct hit, and 2 hearts as splash damage.
Clone Tactic
Thought you cornered this majestic beast? Think again!
The mutant enderman's clone attack spawns eight of the mutant enderman's endersoul minions to torment you. Along with that, the mutant enderman itself becomes disguised as one of them too, just a bit larger in size.
During this attack, the clones will randomly attack their target by dealing 0.5 hearts of melee damage, as well as teleporting randomly. Take note that in this form, the mutant enderman deals 3 hearts for each attack and heals 1 heart for each successful attack!
Better knock the real mutant enderman to break the spell automatically!
Telesmash
The mutant enderman doesn't just teleport. It teleports you too!
Watch out for its telesmash, which bends you through space and time into the air, hitting you with 3 hearts AND dealing fall damage!
That's not it! Some people get nauseous after traveling through space and time, and you do too! Try continuing your fighting after THAT!
Scream
Not many have lived to tell a tale of the scream of the mutant enderman. Although the mutant enderman still takes damage in rain, fighting it in rain will much increase its tendency to scream!
Along with delivering the voice of Death himself, the mutant enderman's scream deals 2 hearts of armor-piercing damage from its impact, and STOPPING THE RAIN if raining!
If you're lucky, you may individually avoid the scream's effects of major poisoning, lengthy weakness, crazy energy depleting (hunger), and troublesome nausea. However, if you're unlucky, this scream could kill you in seconds..
Death
Have you killed this monster? Good job! There's just one more barrier you need to get past:
When you kill the mutant enderman, its soul becomes unstable and deteriorates. But when this happens, the mutant enderman shoots out endersoul fragments that can explode within a few seconds, blasting you around and dealing some damage!
However, now you can grab that pumpkin and slap it on your head to prevent the impacts of the fragments and most of the damage.
Luckily, you'll be rewarded with eight drops of ender pearls or eye of enders.
Drop
Wait, is that it? Where's the awesome prize to this exhausting battle? Well, you have to make it!
While that mutant enderman is dying, you can actually collect endersoul fragments by right-clicking them before they explode. Right-click again while sneaking if you want to drop an endersoul fragment.
Now with some endersoul fragments following you, all you have to do is drop (not right-click) an eye of ender, and viola!
The combination of the endersoul fragments and the eye of ender transform into your very own endersoul hand, with 60 uses for each fragment originally following you!
Endersoul Hand
The endersoul hand deals 3 hearts as a melee attack, and has 240 maximum uses. It provides you with two abilities:
Right-click blocks to pick them up, and right-click again to throw them far away (or at mobs)!
Right-click while sneaking to teleport to any block within a radius of 128 blocks, as well as hitting nearby mobs from the impact! However, this ability damages the hand by four uses instead of one use.
Also, if your endersoul hand is running out of uses and you have some spare endersoul fragments, just toss out your endersoul hand while the fragments are following you, and it'll recharge the hand again (with 60 uses each fragment)!Mutant Skeleton
It's risen from the ruins! It's the mutant skeleton!
This unholy creature has 75 hearts, and four bone-chilling attacks:
Ranged Attack
Just like normal skeletons, mutant skeletons shoot you with arrows too. Unfortunately, their arrows go through all bodies and can deal random effects such as poison, exhaustion, and movement slowdown. But all is not lost. If you can hit this creature right before it shoots the arrow, you may break its focus.
Melee Attack
Once you get too close to the mutant skeleton, it'll whack you far away, so it can shoot you again! This may not deal very much damage, but it'll take you a long time to get back!
Multi-Shot Attack
Too good at dodging arrows? Try dodging this! The mutant skeleton jumps into the air and fires six arrows at you!
Constrict
Wonder what that huge ribcage is used for? Squeezing the life out of you! In this attack, the mutant skeleton quickly smashes you together with its ribs and sends you up into the air! Seems like a tight situation! (Sorry for bad pun)
Healing
Just like the mutant zombie, the mutant skeleton doesn't burn in the day. Instead, it heals one heart every five seconds at night! I'd wait for the sun to rise!
Death
Finally killed the undead abomination? Careful! When the mutant skeleton dies, it's body bursts into pieces, and getting hit by flying bones will hurt! If you're still not dead, congratulations! You can now pick up (right-click) the pieces of your victory!
Mutant Skeleton Armor
But what do you do with these bones other than decoration and bragging? You craft some mutant skeleton armor! Make sure not to forget a piece. Every bone must be used! Although the full armor set is slightly weaker than iron, it has some special effects!
When the Mutant Skeleton Helmet is equipped, all critical midair arrow shots deal double the damage! However, there's a drawback! If you're not airborne, arrow shots will deal half the damage, and you can't get critical shot arrows! Also, 50% of the time, your arrow resources won't be depleted!
Skeleton arms are part of the crafting recipe for the Mutant Skeleton Chestplate.
The skeleton ribcage is part of the crafting recipe for the Mutant Skeleton Chestplate.
While also being the strongest mutant skeleton armor piece, when the Mutant Skeleton Chestplate is equipped, bows charge at four times the original rate!
How will you survive without strong armor? Be nimble with the Mutant Skeleton Leggings. When these are equipped, the player gains a Speed II boost! Dodge those attacks!
Kind of hard to stay airborne and use your Mutant Skeleton Chestplate ability? No problem! With the Mutant Skeleton Boots equipped, You can jump much higher, especially when sprinting!
Once you have everything equipped, you'll look something like this:
Or if you have the Animated Player Mod (shameless advertising), like this:
Teach those skeletons who's boss!Mutant Zombie
Is that the HuLk?! Nope. It's just the mutant zombie.
This monster has 75 hearts of health! Watch out for its three devastating attacks:
Melee Attack
If you get close to it, the mutant zombie slams the ground and hits everything in front of it! Be warned. The mutant zombie's slam attack deals a range of up to 12 hearts of damage! Also, there's a 25% chance you'll become hungry (affected by hunger)!
Roar Attack
Don't this guy off, because he might just get angry and roar! When the mutant zombie roars, the impact deals half a heart to any entity nearby. But this isn't a simple attack. The mutant zombie is resurrecting zombie minions from the earth to support him! Summoning up to six zombies depending on the environment (spawns less in the day), you'd better run or break the blocks to stop zombies from spawning!
Throw Attack
Best stay as far away as possible from this beast. If he gets a hold of you, the mutant zombie will throw you up into the air, and then slam you down! This is the mutant zombie's most damaging attack, dealing fall damage, and attack damage.
Healing
The mutant zombie isn't like a normal zombie. It does not burn in daylight, but instead, it heals one heart every five seconds at night! If I were you, I'd start running!
Death
Think you've finally killed the mutant zombie? THINK AGAIN.
If you don't completely incinerate the mutant zombie's body seven seconds after it dies, it will come back to life. It may not have full health, but it's ready to fight again! Of course, after three kills, the mutant zombie will die without burning.
You can watch the body of the mutant zombie vanish as it burns..
Hulk Hammer
Once you've finally killed the mutant zombie, it will drop a hulk hammer. This weapon has 64 uses, and it creates an attack just like the mutant zombie's melee attack! Good job not dying!Mutant Creeper
What is there to fear about the mutant creeper?What is there not to fear?
With a health of 60 hearts, the mutant creeper has five spine-chilling attack tactics:
Direct Attack
When using its direct attack, the mutant creeper swings its head at you, and hits you! Yup, that's right.
Take note that blocking with a sword will prevent you from being pushed back.
Jump Attack
Can't see the enemy? Maybe you should check the air. Beware, because by using its jump attack, the mutant creeper flies into the air, and lands by creating an explosion. Might wanna stay away from this monster.
Spawning Minions
Do you see those little creepers? That's what Professor HippoMaster's experiment was supposed to create. Well, the experiment worked! There's just one problem: they aren't helping you; they're helping the enemy. If you make the mutant creeper angry, it'll throw a maximum of four little creeper minion directly at you. Even worse, the minions are targeting you at the same time! Now would be a good time to run.
Charge Attack
Can't seem to hit the mutant creeper? You can take the chance when it uses the charged attack! The mutant creeper will freeze and flash five times, giving you the right amount of time to inflict some damage! Be quick, because if you don't break it out of the charge by the sixth flash, the mutant creeper will gain 15 hearts of health!
Lightning Attack
However, it isn't that easy.
Each time a mutant creeper charges, there's a one out of six chance that it's actually waiting for you to get closer! And if you do, it'll summon a bolt of lightning down on itself, making it stronger! Be very cautious...
Dangerous? No? Watch out for the powered mutant.
This mutant creates bigger explosions. His minions are powered too.
Healing
Think you can give the mutant creeper a taste of its own medicine? Too bad, because the mutant creeper heals from explosions (not including explosions from other mutant creepers)! Try not to use TNT!
Death
And when you think you've finally killed this monster, something else happens:
That mutant creeper is charging up its last amount of energy! You'd better run now, because once it's done charging, you'll have to face the biggest explosion yet! THEN, the mutant creeper will finally be dead.
For killing the mutant creeper, you are rewarded with its egg!
You can right-click it to put it onto your head and carry it around. Eggs can be stacked on your head as well! This egg needs 3-5 minecraft days for it to hatch.
Of course, you can speed up the process by blowing your egg up (multiple times)! Once it does hatch, it becomes your personal...
Creeper Minion
Just like wolves and cats, your creeper minion will follow you around, unless you right-click it, making it sit. Here's a creeper minion sitting down. They won't despawn. A tamed creeper minion has a few features:
Give it TNT, and it will become continuous -- it won't die from its own explosions
If it already is continuous, its blast radius will increase by 0.2
Give it gunpowder and it'll heal 2 hearts
If at full health, it's maximum health will increase by half a heart
Creeper Stats
Can't tell how much health your minion has? Forgot whether your minion can only explode one time? Check its information with the creeper stats item:
Right-click a tamed creeper minion with this to see its info. You can even change its name!
Changing Name - click the top button and type in your new name; then click the button again to finalize it.
Blast Radius - default creeper minion blast radius is 1.0; a normal creeper's blast radius is 2.0
Creeper Shard
However, if you break the egg before it hatches, it'll occasionally drop a creeper shard. The creeper shard starts with no power, but it gains a bit of energy from each mob you hit. Once you right-click, depending on the amount of energy the shard has, it'll create an explosion, then resetting the power back to zero!
Of course there's just one drawback: every once in a while, the creeper shard must drain energy to keep working and in doing so poisons the user for about 5 seconds.
Loot
Of course, if breaking the creeper egg does not yield a creeper shard, it will drop 5 to 10 gunpowder.Mutant Snow Golem
Feeling lonely?
Then the mutant snow golem is the right creature for you! Just add some Chemical X to your typical snow golem, and viola! Your monster-killing snowman is created!
With it's mesmerizing fiery eyes, you'll never be bored again! The mutant snow golem has a few features:
Ground Freeze
The mutant snow golem automatically freezes every water block nearby and also creates a path of snow! This only works when it is standing on the ground.
Monster Attack
Like a normal snow golem, the mutant snow golem automatically attacks mobs, except instead, he throws huge chunks of ice which deal up to 6 hearts!
Healing
If your mutant snow golem is injured, simply throw some snowballs at it. It'll heal one heart per snowball.
Following
If you want your mutant snow golem to follow you, right-click it, and your name will appear above its head! Take note the mutant snow golem doesn't have the best vision and may take some weird paths to you.
Melting
If you manage to knock a mutant snow golem into the water (without it freezing the water), it'll deal 8 hearts of damage to the mutant snow golem.
Drop
Currently, the death of your poor companion will leave 32 to 48 snowballs, as well as its lighted pumpkin head.Spider Pig
It's a spider! It's a pig! No! IT'S BOTH!
You thought the "spider pig" from the Simpsons movie was made up for fun?? It was actually originally based off of Professor Hippomaster's spider pig!!! (Disclaimer: The "spider pig" from the Simpsons movie was not actually based off of the spider pig in this mod)
After the subject of an experiment to combine a spider with a pig escaped from the laboratory, they started infecting and populating the whole Minecraft world!!
The spider pig has 25 hearts and has the abilities of both spiders and pigs! It can climb walls, is unaffected by poison, and can move quickly through webs (so basically only the abilities of spiders). Also, it will attack any normal pig or spider and transform them into spider pigs once they die as well!
Attack
When provoked, the spider pig leaps at its target either attacking its target or immobilizing the target in a web block. Although it's attack is typically not strong, when the target is inside a web, the spider pig deals 2 extra hearts of damage!
Taming
Unlike the normal spider however, the spider pig has the brain of a domesticated animal and can be tamed, but only in specific circumstances. When the spider pig has 4 or less hearts remaining, and it kills a tamed creeper minion, it will devour the creeper minion's soul and become tamed to the player whose creeper minion was killed.
Once tamed, the spider pig can be ridden! Instead of jumping, the spider pig performs a charge attack by leaping forward and dealing 1 heart of damage to nearby mobs. Careful, charging too often in a short amount of time will make it overworked.
Spider pigs can be fed porkchops or spider eyes to heal 2-4 hearts of health.
Chemical X - Make Your Mutant
Itching for battle? Dying for a strong companion? Your dreams have arrived in a small bottle of Chemical X!
Throwing Chemical X onto the ground creates a skull spirit that picks one random mob nearby and infects it.
Then, (if a mutant is available), there's a 50% chance that the mob will turn into a mutant! If not, it'll kill the mob. Use wisely!
To prevent problems, you can throw Chemical X directly at an entity to infect it.
Videos
Thanks to:
TheAtlanticCraft:
Older videos:
Thanks to:
Callofmygun
Elit3dMC
XerainGaming
BadInfos
ThnxCya
The Atlantic Craft
MrWilliamo
Joebuz
blazzzer213
Brinko54
Sinex7
Even older videos
Thanks to:
A_Ninja_Hamster
ipodmail
Configuration
A .cfg file can be found in .minecraft/config and opened with text reader (notepad, wordpad, etc) which allows the user to:
enable or disable mob spawns
change the spawnrate of the mobs from 1 to 20 (even at 20, spawnrate isn't super common)
FAQ
Posts that are answered in the FAQ can and will be ignored.
Q: I keep getting a java.lang.NoClassDefFoundError crash. What's wrong?
A: You may have forgotten to install the AnimationAPI. Check the download section.
Q: Can you make this for modloader?
A: Unfortunately, I need forge for many of my things to work. Exporting to modloader is too troublesome, so sorry. I can't make a modloader version.
Q: Can you make a mutant ?
A: I'm planning on making a mutant for most of the creatures in minecraft. Please do not flood me with suggestions unless I am currently working on the mob you're talking about. Make sure your ideas haven't already been repeated. I will not make mutant boss mobs because they are already bosses, and too hard for me to make even better .
Q: Can I make a modpack with this mod in it?
A: If it's a private modpack, go ahead. Please do not use this mod in a public modpack or PM me asking for permission.
Q: Can I make a video of your mod?
A: You don't need permission from me to make a video of this mod Go ahead!
Q: Why didn't you answer my post?
A: I may have missed it. If it's important, then just type it again.
Q: What else have you made?
A: Check out my imgur for things I've worked on or that I'm working on!
Changelist
v1.4.9:
* fixed mutant enderman crashing when picking up blocks
* increased mutant skeleton's health to 80 hearts
* slightly increased mutant skeleton's attack damage
* fixed creeper minion still griefing even with "Destroy Blocks" set as OFF
* added spider pig
- 25 hearts
- can climb walls
- unaffected by poison
- not slowed down by webs
- transforms any killed pigs and spiders into spider pigs
- can trap enemies in spider webs
- deal 2 more hearts of damage to enemies trapped in webs
- tameable: becomes tamed to a player whose creeper minion is killed by the spider pig (while it has 4 hearts or less)
- tamed ridden spider pigs can use a charge attack when the player jumps
- can be healed 2-4 hearts by feeding porkchops or spider eyes
v1.4.8:
* fixed packets allowing memory to leak
* fixed some sounds not playing
* fixed mutant enderman glitch randomly placing unlimited blocks
* fixed mutant skeleton helmet not rendering properly
v1.4.7:
* updated to mc1.7.10
v1.4.5:
* updated to mc1.7.2
* fixed skeleton boots or helmet not losing durability
* made mutant skeleton only shoot the player when visible
* fixed hulk hammer sometimes glitching up
* added a creative tab for mutant creatures items
* fixed creeper minions still destroying terrain when game rule is set to non-griefing
v1.4.4:
~updated to mc1.6.4
~fixed mutant skeleton chestplate effect not working on servers
~verified egg stacking is fixed
v1.4.3:
~fixed the server issue with the endersoul hand FOR REAL
~fixed wither skeleton turning into a mutant skeleton
v1.4.2:
~fixed skeleton helmet crashing without skeleton chest armor
~fixed another server issue with the endersoul hand
v1.4.1:
~fixed game crashing because mutant skeleton chestplate is not equipped
~moved the mutant skeleton armor chestplate damage effect to the mutant skeleton helmet
v1.4.0:
~finished the mutant skeleton
~fixed endersoul hand block-picking crashing game and screwing up maps
~fixed game crashing for some servers
~fixed mutant skeleton doing its bone constrict more than its normal melee attack
~made mutant skeleton's ribs turn bigger when doing its bone constrict attack
~made mutant zombie use the throw attack a bit less
v1.3.6:
~fixed sounds not working and causing crashes
~added a mcmod description
~fixed mutant zombie melee attack not doing damage
~fixed mutant zombie roar not hurting players
~fixed mutant enderman moving extremely slowly
v1.3.5:
~updated to mc1.6.2
~repositioned some files
~added more code for mutant skeleton
~made mod dependant on AnimationAPI
~made mutant enderman not spawn particles when its target is blinded
~made mutant enderman clones spawn much less exp when killed
v1.3.4:
~updated to mc1.5.2
~added a bit of code for mutant skeleton
~added mutant zombie villagers, spawning with a 1/8 chance for each mutant zombie spawn
~made mutant zombie villager spawn more zombie villagers when roaring
~made mobs attacking the mutant enderman stop attacking when the mutant enderman uses its clone attack
~re-implemented spawn eggs for more compatibility with forge
~made creeper minions spawned from spawn eggs tamed
~completely changed entity IDs to use only forge IDs; THIS UPDATE WILL NOT WORK WITH OLD UPDATES
~removed entity id section in configuration; there should be no more entity id conflicts
~moved the files around to make things more organized
~stopped mutant creatures from spawning in biomes from other mods
~made mutant zombie and mutant enderman animation transitions a bit smoother
v1.3.3:
~fixed mutant zombie not doing throw attack
~fixed chemical X not working on servers
v1.3.2:
~REALLY fixed servers not working
~removed some debugging code from endersoul hand
~improved some performance issues regarding the mutant zombie chasing villagers
~fixed up many mutant zombie glitches
~improved mutant zombie's melee attack and made it quicker
~made mutant zombie's melee attack's block particles a bit more accurate
~updated to the recommended version of forge
~fixed compatibility with optifine
v1.3.1:
~updated to mc1.5.1
~fixed mod crashing servers
~stopped endersoul hand from being able to pick up certain blocks
~fixed mutant zombie healing during the day
~fixed mutant enderman texture messing up sometimes when using clone attack
~fixed mutant enderman melee attack not working
~attempted to fix mutant enderman's soul glow sometimes failing
~made the mutant enderman death a tiny bit weaker
~fixed some creeper minion gui bugs
~fixed mutant snow golem attacking tamed creeper minions
v1.3.0:
~updated to minecraft 1.5
~added mutant enderman
~fixed mutant snow golems sometimes attacking mobs after they're dead
~decreased universal spawnrate for all mutant creatures
~made configurable spawnrate range from 1 to 20 again
~removed mutant zombie's knockback when it is getting hurt
~increased mutant zombie's health to 75 hearts
~made mutant zombie's hunger effect a bit stronger
~slightly increased chance of mutant zombie roaring
~made hurt color for all mutant creatures look nicer
~attempted to fix some animation glitches
~fixed creeper shard explosions glitching up
~changed maximum charge for creeper shard from 25 to 32
~fixed mutant creeper attacking too quickly
~changed mutant creeper's lightning effect to happen at a 1/6 chance instead of 1/8
~increased volume of sounds made by all mutant creatures
~fixed chemical x crashing servers
~FIXED CREEPER MINION EGG NOT BEING ABLE TO BE PLACED ON HEAD
~removed mutant snow golem throwing presents easter egg
v1.2.2:
~updated to mc1.4.7
~stopped chemical X from being able to kill bosses
~increased max universal spawnrate to 30 instead of 20
~made mutant snow golems throwing presents toggleable by feeding it cookies
v1.2.1:
~fixed mutant snow golem drops glitching
v1.2.0:
~updated to mc1.4.6
~fixed mod creepers still destroying blocks even when destroyBlocks is off
~decreased the average spawnrate even more
~made mutant creepers only attack ocelots instead of all animals
~added chemical X
~added mutant snow golem (christmas edition)
~made entity ids configurable
v1.1.4:
~fixed mutant creeper's melee attack being too low
~added code for mutant enderman, but didn't fully implement it yet
~made mutant zombies die if not killed after resurrecting three times
~decreased the spawnrate of the mobs again
~added a configuration to control the spawnrate of the mobs (range of 1-20 with default as 10)
~attempted to fix a few glitches with mutant zombie's animations
~made mutant zombie's attack range bigger
~added feature where mutant creepers won't grief if it is in the game settings
~made mutant zombie slightly faster when it has a target
~updated to minecraft 1.4.5
v1.1.3:
~fixed mutant creeper's melee attack being too low
~added code for mutant enderman, but didn't implement it yet
v1.1.2:
~added up-down running movement for mutant zombie
~increased mutant zombie's melee attack damage to a range of 4 to 15 hearts
~made villagers run from mutant zombies
~made mutant zombie slightly faster
~decreased the spawnrate of the mutant creeper and mutant zombie
~updated to 1.4.4
v1.1.1:
~increased number of uses for the hulk hammer to 64
~mutant zombie's melee attack has a 25% chance of making the victim hungry
~fixed heart particles not spawning when the mutant creeper heals
~fixed SMP crashing
~decreased the hurt impact of the mutant zombie
~fixed mutant zombie glitching sometimes after coming back to life
~fixed sounds not working
v1.1.0:
~increased mutant creeper health to 60 hearts
~made mutant creeper explosions do more damage
~made mutant creeper's melee do more damage
~increased the chance of mutant creeper using lightning instead of healing when doing charge attack to 1/8
~added mutant zombie
~added zombie minion
~added hulk hammer
~fixed heart particles not spawning
~verified SMP compatibility
~re-added config file
v1.0.1:
~removed bug with mutant creepers spawning too much in daytime
v1.0.0:
~updated to 1.3.2
~ported to Minecraft Forge instead of Modloader
~tamed creeper minions do not take damage from iron golems
~increased power of TNT on creeper egg's time again
~improved mutant creeper's targetting
Installation
Locate .minecraft
>> Click Start and type %appdata% into the Search area
>> Click the folder that is called Roaming
>> Find the folder inside called .minecraft
Move the mod jar/zip file to .minecraft/mods
Play!
Download
Mutant Creatures v1.4.9 mc1.7.10
Mutant Creatures v1.4.5 mc1.7.2
Mutant Creatures v1.4.4 mc1.6.4
Mutant Creatures v1.4.3 mc1.6.2
Mutant Creatures v1.3.4 mc1.5.2
Mutant Creatures v1.2.2 mc1.4.7
Mutant Creatures v1.1.4 mc1.4.5
Mutant Creatures v1.1.1 mc1.4.2
Mutant Creatures v1.0.2 mc1.3.2
Mutant Creeper v1.1.0 mc1.2.5
Requires the AnimationAPI and Minecraft Forge.
If no recommended version of Forge is updated, use the latest version.
Other Mods
Check out my other mods here!
Banners
Wanna show your support for the mutant creatures mod? Try a banner!Thanks to:
Bockwurst
<a href="http://www.minecraftforum.net/topic/1336132-"><img src='http://i.imgur.com/4QO6W.png' /></a><br>
CreatureSuzMeow
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OMGitzDmC
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GameKarim
<a href="http://www.minecraftforum.net/topic/1336132-"><img src='http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/<a href=' /></a>http://i.imgur.com/bmWfXl1.jpg?1" /><br>
Copyright
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - TheHippoMaster21, Original author of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Hope you have fun, and click the if you do!
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1802
DrZhark posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Compatible with Minecraft 1.12.1
This Mod adds more creatures to the game.
Mo'Creatures is now open source! You can access the source code at https://github.com/DrZhark/mocreaturesdev
You're welcome to add this mod to your modpack. No need to ask for permission
We have a new website!! Please check it here: http://mocreatures.org/home
Download the Mod:
Minecraft version 1.12.1
-Mo'Creatures 12.0.5 (direct link)
Requires: CustomMobSpawner 3.11.4 (direct link) and Forge 1.12.1 - 14.22.1.2478
Minecraft version 1.10.2
Requires: CustomMobSpawner 3.10.1 and Forge 1.10.2-12.18.1.2095
Minecraft version 1.8.9
Requires: CustomMobSpawner 3.6.0 andForge 1.8.9 - 11.15.1.1722
Minecraft version 1.8.1
Requires: CustomMobSpawner 3.5.1 and Forge 1.8 - 11.14.4.1563
Minecraft version 1.7.10
Mo'Creatures 6.3.1
Requires: -CustomMobSpawner 3.3.0 and Forge 1.7.10-10.13.0.1208
You can support my work via www.patreon.com/DrZhark
or donating via paypal
Known bugs:nothing to report now
How to Install Mo'Creatures Mod:
Minecraft 1.6.x+
1. Install Forge using the installer.
2. Launch the game using the Forge profile. Exit the game.
3. Copy the MoCreatures.zip, CustomSpawner.zip into the .minecraft/mods folder.
4. Play! (Make sure your profile is set to Forge)
Pre-Minecraft 1.6
Download the files linked above
Please make a backup of your minecraft.jar file and then:
1. install Forge (unzip the .zip file and add all of its contents to your minecraft.jar file)
2. install GUI Api (just copy the .jar file into the /coremods folder)
3. Delete the META-INF folder in the minecraft.jar file
4. locate your .minecraft/mods folder
5. copy the MoCreatures.zip and CustomSpawner.zip files inside your \.minecraft/mods folder
6. Play
You can watch this video explaining how to install the mod v6.0.0. (thanks to TheGofa)
[media][/media]
And this one that explains how to set up a server with Mo'Creatures 5.0.0
[media][/media]
This video shows how to install MoCreatures 5.1.5 on Mac (thanks to michaelsmiles)
[media][/media]PixelPaperCraft has a section for Mo'Creatures!
Previous VideosThis video explains how to transfer your pets from Minecraft 1.5.2 to 1.6.2
[media][/media]
this one is in Spanish and explains most of the features of Mo'Creatures:
[media][/media]
This video shows the New Big Cats and Manticores
Change Log...
[10.0.5]
-fixed crashing bug when hitting werewolves with a tool
-another attempt to fix aquatic animals crashing bugs
[10.0.4]
-fixed hybrid bigCats and pet amulet bug
-animals can be tamed by riding them again
-fixed Jellyfish crashing bug
-fixed bug that made wyverns revert back to mother wyvern
-exorcised Aquatic animals crashing bugs
-Tamed Ligers can obtain wings by receiving an essence of light
[10.0.2]
-fixed tiny creatures appearing with the summon command
[10.0.1]
-fixed game crashing bug when Ents were planting flowers
-fixed game crashing bug with MoCPetNames
-fixed game crashing bug with PetAmulets
-fixed MoCreatures tab name
-fixed Mammoth Platform name
-bunnies can be tamed again
-small creatures can be picked up again
-fixed light blue kitty bed icon
-fixed amulets and fish nets
-BigCats move faster
-fixed bug with inventories of BigCats, Horses
-fixed bug with entities moving sideways
-fixed duplicating item bug when using item on off hand
-fixed animation bug with aquatic entities receiving damage
-Bears can now be tamed by giving meats to cubs
-Bears can now be ridden and given chests
-Split bears into separate entities
-Split ogres into separate entities
-medium fish were split into separate entities
-small fish were split into separate entities
-hybrid big cats are now separate entities
-sorted eggs
[10.0.0]
-Updated for Minecraft 1.10.2
-Beta release
[8.1.3] and [8.2.2]
tamed animals will no longer attack the player
tamed bears can be commanded to sit with the whip
fixed invisible kittybeds
[8.1.2] and [8.2.1]
-fixed bug where ghost big cats will revert to normal cats after reloading game
-fixed bug where amulets will disappear from tamed big cats
-fixed bug with wyvern lair spawnings (the default mocreatures and customspawner .cfg files need to be erased for the fix to take place)
-tigers and leopards now show chests
-added more big cat hybrids (thanks to Cybercat5555): Leoger (between leopard and tiger), Panthger (between Panther and tiger), liard (between male lion and leopard) and lither (between panther and male lion)
[8.2.0]
-Updated for MC 1.8.9
[8.1.1]
-BigCat overhaul, split the bigcats into their own categories: lions, tigers, panthers, leopards
-added Manticores
-split stingRays and MantaRays
-BigCats can be tamed by giving pork or raw fish to a cub
-big cats can mate by giving them pork or raw fish and keeping them in an enclosed space
-white lions and white tigers are a rare spawn with a 1/20 chance
-ligers are obtained by breeding a male lion with a Tiger
-there is a hybrid between panther and regular leopards
-giving a dark essence to a panther gives it wings
-giving a light essence to a male lion, white male lion or liger will give it wings
-Manticores are a new mob, red manticores are found in the Nether, blue manticores in snowy biomes and dark and green manticores elsewhere
-Manticores can drop an egg, that can be hatched to obtain a pet manticore. Pet manticores can be ridden once they turn into adults
-There are ghost versions of the big cats that can be obtained randomly when a tamed big cat dies
-winged big cats, ghost big cats, hybrid big cats and manticore pets are sterile (they can't breed)
[8.0.1]
-removed fishbowls
-fixed kitty beds icons and behavior
-synchronized flying horse wing flapping animations and sounds
-cleaned up the code
-fixed komodo animations
-fixed server code
[8.0.0] devA - Note this is not a release ready version, for testing purposes only
-werewolves will receive higher damage from items / weapons with 'silver' in the unlocalized name or name of the material. They won't receive extra damage from gold weapons
-werewolves won't complain as much when transforming from human to werewolf form
-improved werewolves moving speed when hunched
-improved dolphin riding code
-turtle swimmimg animation improved
-piranhas move as a herd and attack differently
-deers will jump when fleeing from entities
-horses can also get ready to breed by feeding them a golden carrot
-turtles / bunnies will not receive damage when riding a player
-updated ogre attack animations
-improved minigolem / golem throwing stone accuracy
-added three more crab textures
-foxes now spawn cubs that follow adults and flee from players
-improved maggot animation
-improved ant food picking behavior
-added female turkeys
-ents now plant all the flower varieties
-added bear attack animation
-decreased frequency of goat bleets
-wraiths do not collide with entities, added attack animation
-skeletons, silver skeletons and zombies can now ride scorpions and wild wolves as well as mob horses
-MoCreature inventories can be opened by interacting with the creature while sneaking (right click while pressing shift). The MoCreatures 'keys' are no longer obtained by adding a chest to a creature and the crafting recipe was removed.
-Improved elephant animations
-Synchronized wyvern wing flapping animations / sounds. The wing flap depending on the flight speed when ridden.
-Added transform animation to Wyverns
-Changed wyvern speed, health, attack damage so the 2nd tier wyverns are significantly better
-Sharkteeh can now be converted into bonemeal
-fixed weapon damage and enchanteability
-added Pet scorpion sitting behavior / animation
-added transform animation to scorpions
-Pet scorpion health boosted to 40 (from 18)
-added wyvern ghosts
-increased Horse health, Horse speed
-Tamed Zebras shuffle again
-The nightmare burning effect last less than before
[6.2.0]
- Female Ostriches eggs are no longer sterile. Players must now pick up the eggs in order to hatch them.
- Bunnies no longer breed in the wild. In order to breed a bunny, players need to feed it a carrot at full health.
- Fixed Wyverns not laying eggs
- Fixed Pet Amulet glitch with mcMMO
- Fixed Pet Amulet glitch with nametags
- Fixed Ray grow glitch
- Fixed BigGolem dupe glitch
- Fixed wyverns, small fish, and medium fish not dropping the correct egg type
- Fixed possible client crash with Ent's attacking tamed animals
- Added new server '/mocspawn' admin command which allows you to spawn any type of horse/wyvern instantly.
This command should help server admins replace pets that go missing.
Valid Horse types :
Tier 1 : 1-5
Tier 2 : 6-9
Tier 3 : 11-13
Tier 4 : 16-17
Special : 21-28, 30, 32, 36, 38-40, 48-61, 65-67
Valid Wyvern types :
Normal : 1-4, 6-12
Mother : 5
An example of spawning a Zorse would be
'/mocspawn horse 61'
An example of spawning a mother wyvern would be
'/mocspawn wyvern 5'
for previous change logs, refer to the README.txt fileCurrently the Mod adds the following creatures:
-Ents
Ents are peaceful creatures that will be immune to any kind of weapons but axes. They attract nearby small creatures and spawn small plants.-Moles
Moles are very shy and hide underground from bigger creatures.-Mini Golems
Mini golems are mobs that spawn at night and throw rocks at the player.-Silver Skeletons
Silver Skeletons are aggressive mobs that spawn at night and on dark places. They can sprint towards the player and outrun him/her. They drop bones or silver swords. The silver swords are quite effective against Werewolves-Raccoons
Raccoons attack back if provoked. They can be tamed by giving them any edible item.-Small and Medium Fish
pictures pending...
A nice variety of small and medium size fish that can be trapped with a fishnet and fished with the fishing pole
This is how a fishnet is crafted:
-Crabs
Spawn on beaches next to water. They can be tamed with fishnets-Wyverns
Wyverns are poisonous drakes, they can be found on the WyvernLair.
Wyvern eggs can be obtained by slaying wyverns (but only on the wyvern lair). A wyvern has a 10% chance of dropping an egg.
The egg can be hatched in the Overworld by placing it near a torch and once the Wyvern grows, it can be saddled and armored.
The wyvern lair can only be accessed by using a Wyvern Portal Staff. The staff has only four uses before it's destroyed. There is an alternative recipe that replaces the unicorn with a vial of light.
The staff can be activated on any dimension, and it will teleport the player to the center of the Wyvern Lair dimension.
To return back, the staff has to be activated on the quartz portal of the Wyvern Lair.
-Elephants and Mammoths
Elephants spawn on Deserts, Jungles, Plains and Forests.
Mammoths spawn on cold biomes.
Elephants drop Hide
A calf elephant can be tamed by giving it 10 Sugar lumps or 5 cakes
Tamed elephants are healed with baked potatoes, bread or haystacks
A harness can be put on tamed adult elephants to make them rideable and attach extra things:
If a player 'sneaks' near their elephant, it will sit for a short time, where it can be mounted
To dismount an elephant, the rider has to make it sit first and then it can be dismounted.
Indian Elephants can be given a special luxurious garment:
In addition to the garment, a nice throne can then be given to the Elephant.
Two chest sets can be put on each elephant, allowing it to carry inventory
A key is used to open the inventory.
Mammoths can also carry two extra regular chests.
Three different kinds of tusk reinforcements can be crafted: wood, iron and diamond.
They can be given to tamed adult elephants and mammoths, and taken off with a pickaxe.
While wearing them reinforcement and ridden by the player, they will break blocks.
(However that feature is disabled by default in multiplayer, to prevent griefing)
Mammoths are more effective at breaking blocks than elephants.
Wooden Tusks:
Iron Tusks:
Diamond Tusks:
A platform can be put on the Songhua Mammoth, allowing them to carry a second player.
To have a passenger, first the rider makes the mammoth sit, then the second player 'sneaks' while close to the mammoth.
The second player can dismount the mammoth by pressing the sneak key.
-Komodo Dragons
Komodo dragons spawn on swamps and plains. They attack small animals or players.
Komodo dragons poison their prey.
They drop reptile hide and the bigger Komodo Dragons have a 25% chance of dropping eggs.
An egg can be hatched if placed near a torch and the resulting baby Komodo Dragon will be tamed.
Tamed Komodo dragon can be healed by giving it raw rat or raw turkey.
A saddle can be put on a Tamed adult Komodo dragon so it can be ridden.-Golems
Golems spawn at night, and initially consists of only three blocks: the Head, the Core and a valuable ore cube. When the Golem is near a player, it activates and forms its body.
Golems have a powerful melee attack, they also have a ranged attack, where the Golem throws one of the blocks of its arms.
When a Golem is attacked, there is a chance to destroy one of its blocks. The chance of destroying a block depends on the difficulty level. If the chest is open and the core of the golem is exposed, it will suffer damage.
As the Golem suffers damage, it becomes more dangerous. A hint of the danger level of the golem is the color of its power aura. Blue is seen in a Golem that is not attacking. Yellow on a Golem that has started attack, Orange on the Golem that has suffered considerable damage. Red is seen on a Golem about to explode.
The Golem will constantly try to acquire replacement blocks. Every time a block is acquired, the Golem is healed (the amount of the healing depends also on the difficulty level)
It may be wise to look for shelter when the Golem power aura is red, as there is not too much time before the golem explodes.
When a Golem dies, it drops all of the blocks that were part of its body (including the valuable ore cube).-Snails
Picture pending....
They're slow and they hide in their shells, except when they don't have a shell. In that case they're just slow. Snails drop slime balls.-Insects
[media][/media]
Including Ants, butterflies, moths, flies, bees, fireflies, dragonflies, maggotts and crickets. Just for ambiance's sake-Turkeys
Turkeys... they drop raw turkey when killed that can be cooked. Pretty straightforward stuff.
check this video by BlockDaddy
[media][/media]-Horses
Horses are the first controllable mount in Minecraft. You will need to tame them before you can ride them. Once tamed, they won't despawn. There are 44! different kind of Horses available.
Only regular horses, donkeys and zebras spawn in the wild.
Horses need a saddle to be ridden. You can use either regular or horse saddles on them. Once you mount the horse, you'll need to break it by riding it repeatedly, you can make the process easier by feeding the horse hay, sugar lumps or apples.
Tamed horses can be bred with the following combinations:
The Gofa made this video explaining the breeding chart:
[media][/media]
This is the formula for the Essence of Undead. The Heart of undead is a rare drop of the Undead horse mobs, found at night. The essence of undead is used to obtain undead horses and heal them.
When riding and undead horse, mobs will not attack you.
To obtain rarer horses, you need a Zebra and the rare essences:
Essence of Fire. The heart of fire is found only as a rare drop of Nightmares on the nether.
Essence of Darkness. The heart of darkness is a rare drop of bathorses.
Bathorses are aggressive mob horses found at night, mostly on underground caves.
The Essence of Light is made by combining the other three essences
The zebras can be found more frequently on plains biomes. You can increase the frequency of Zebras spawning by changing the 'Zebra Chance' option of the mod.
Wild Zebras will flee on sight unless you're riding a white spotted or cow horse (tier 4 horses) or if you're riding another Zebra or Zorse. Once you tame a Zebra, you can breed a Zorse.
Zorses are sterile and if given an essence of fire will transform it to a Nightmare. Giving it an essence of Darkness will transform the Zorse into a bat horse.
If you give an essence of light to a nightmare, you will obtain an Unicorn. Unicorns can buckle other creatures and fall very slowly, floating down.
If you give an essence of light to a Bat horse, while the bathorse is high in the sky at the cloud level, it will trasnform into a Pegasus.
Pegasus and Unicorns can breed a White Fairy horse, however both will dissapear in the process. You need to give them both Essence of lights to get them ready for the mating. Also essence of light is used to heal them.
If you give a light blue dye, a pink dye, lime dye, cactus green, orange dye, cyan dye, purple dye, ink sac, dandelion yellow, rose red, or a lapis lazuli to a white fairy horse, it will transform into a blue, pink, light green, green, orange, cyan, purple, black, yellow, red, or dark blue fairy horse. Fairy horses can carry a small inventory, if given a chest.
Amulets are used to capture horses. The horses will drop any saddle, armor or inventory before being captured in the amulet. Only certain horses can be trapped in amulets:
Amulet of the sky, to capture pegasus or black pegasus
Fairy amulet for the fairy horses
Ghost amulet, that can capture ghost horses
Bone amulet, used to capture skeleton horses
Horses can now wear armor, from softer to sturdier. They mitigate the damage the horses receive.
Iron Horse Armor
Gold Horse Armor
Diamond Horse Armor
And crystal armor for the rare horses
(pending picture)
This is how you craft the Horse Saddle:
The only way to dismount a horse is by clicking the sneak key (shift)
Quick guide on how to breed horses:
Rules for breeding:
-The horses to breed should be kept close (no more than 4 blocks away)
-There should be no other horses around (8 blocks)
-You have to feed them both to start the process (suitable foods are mushroom soup or pumpkins or rare essences for the rarer horses)
-it takes time (about 1/2 Minecraft day)
Quick Guide on How to use the Horses' Inventory:
-Donkeys, mules, pegasus, black pegasus and fairy horses can carry bags
-The horse needs to be tamed, and you need to give it a chest (only once)
-A key will appear in your inventory. You can use that key to open any horse inventory. If the key is lost, you can craft a new one.
How to activate the Nightmare's special ability:
-it has to be tamed, you need to give it a redstone.
-after that, ride it... and be careful
You can craft a rope:
that can be used to tie horses and BigCats, so they will follow you.
-Ostriches
Ostriches spawn in plains and desert biomes. You can find male, females and chicks. The males will fight back if attacked.
The females and chicks will run away and hide their heads in the ground if attacked.
Beware of the normally passive female ostriches, they'll fight you if you steal one of its eggs.
Wild ostriches can't be tamed, but if you happen to 'acquire' an ostrich egg and hatch it, the chick will be tamed and will follow you around.
You can give your tamed ostrich chick a name. The name can be changed by interacting with the ostrich while holding a medallion or book.
Once the chick becomes adult, it will swap its feathers to reflect its gender. You can command your tamed ostriches by using a whip.
If you give an adult tamed ostrich a saddle, you can ride it. while riding, if you crack your whip on the ground, the ostrich will sprint for a short period of time.
Male ostriches are fast and the rare albino ostriches even faster.
Ostriches can carry helmets that will reduce the damage received
A chest can be given to an ostrich and they can carry a small inventory
cloth colored cubes can be given to saddled ostriches to make them carry colored flags
Nether ostriches are obtained by giving any tamed ostrich an essence of fire
Nether ostriches will fly in a way inspired by the game 'Joust'. (It's requires skill!)
Unihorned ostriches are obtained by giving any tamed ostrich an essence of light.
They buckle animals in a similar way than with the unicorns. Unihorned ostriches can drop a unicorn
Black wyvern ostriches are obtained by giving a tamed ostrich an essence of darkness
they can fly if the jump button is used on a timely fashion. They propel themselves forward once flying. They're tricky but fun to control in the air.
Undead ostriches are obtained by giving any tamed ostrich an essence of undead.-Snakes
There are eight different kinds of snakes including a couple of shy snakes that will run away from the player and venomous snakes like corals, cobras, rattle snakes. There are also aggressive pythons.
Different kind of snakes spawn based on the biomes. Rattlesnakes only spawn on deserts, pythons spawn on swamps and jungles
Snakes mind their own business, if you get too close they will alert and hiss, giving you time to run away. If you don't they will attack you.
A player carrying a bird or mice will attrack the nearby snakes. They hunt down small creatures
You can obtain snake eggs. A snake egg that is dropped near a torch will hatch and the baby snake will be tamed and can be picked up. tamed snakes won't attack the player.
Shy dark green snake:
shy dark spotted snake:
coral:
green snake:
orange snake:
cobra:
rattlesnake:
python:
-MantaRays
Mantarays are peaceful creatures, they won't bother you at all.
They can be tamed by mounting them. Then a fishnet can be used on them-Stingrays
Stingrays will try to hide at the bottom of the water, they can be found in waters of most biomes except the Ocean and snow biomes. If you get too close, you have the chance of being poisoned by the stingray. Just avoid stepping on them!
They can be tamed with fishnets-JellyFish.
JellyFish will spawn on most waters. They are translucent and propel with pulsating movements. They are also luminescent at night. You can get poisoned if you get too close. JellyFish drop slimeballs. Just watch the water, you don't want to get poisoned!
Can be tamed with fishnets-Added Goats
Goats are really easy to tame, just drop any edible(food) item nearby. Once tamed, you can name them. you can also change the name by right clicking on the goat while holding a medallion
Tamed and wild goats will follow you if you are carrying any edible items in your hand.
You can use a rope on tamed goat to make them follow you
You can milk female goats. Female goats don't have a goatie and have shorter horns
Don't try to milk a male goat. It won't like it
Male goats will fight back if provoked. They will also fight between themselves. They won't fight to death and will calm down after a short while.
Goats are quite omnivorous. They will eat ANY item or floating blocks that are nearby. Even diamonds. If you die next to a goat it will have a feast with your dropped items. You have been warned-Crocodiles
Crocodiles will roam around near beaches in the swamp biomes, sometimes they will remain static.
Don't be fooled by a 'sleeping' crocodile, they are ready to attack and their speed can surprise you. They are very aggressive and fast in the water.
Crocodiles snatch prey with their jaws, they will try to carry their prey to the water, were they'll perform a death roll.
If a crocodile has caught you, you can try to get free by attacking it, but not all the hits will land. It's not that easy to scape crocodile's jaws.
Crocodiles drop hides that can be used to craft 'Croc' armor-Turtles
These shy lil' guys will hide from any other creature bigger than them.
Turtles are resistant to most attacks unless they are upside down.
If you right click on a turtle, you will flip it. It takes some time for the poor little guy to flop
You can tame turtles by dropping watermelon slices or sugar cane near them.
Once tamed, they will grow slowly, follow you around and also you can carry them on your head!-Scorpions
Scorpions are nasty creatures that attack at night or if provoked. When scorpions attack, there is a chance of being poisoned.
There are four different kinds of scorpions, the common variety will poison you, black scorpions spawn on caves. blue scorpions found on snow that will slow you down and the red scorpions found on the Nether and will set you on fire.
Mother scorpions that are found with baby scorpions on their back drop babies which can be picked up and tamed.
Scorpions drop either sting or chitin. The sting is a short lived weapon with special properties, causing poison, slow, confusion or fire on the targets
the stings can be used to forge swords that will last longer and hit stronger (just add a diamond sword to three scorpion stings of the same kind.
With the scorpion chitins, armor can be forged. A full set of armor confers a special ability. The cave Scorpion armor set allows night vision.
The nether armor set gives fire resistance. The frost armor set enables water breathing. The regular scorpion armor gives mild regeneration.-Kitties
Wild kitties will run from player. You can throw ('Q') cooked fish near them and once they eat it, they won't run away from the player. You can then give them a medallion to tame them. Once the medallion is given you can name them. The name and health bar can be toggled on/off individually by right clicking while holding a pickaxe or globally by using the in-game mod menu.
Medallion:
L = leather
G = Gold ingot
L L
G
Once the cat is tamed, it will look for a Kitty bed with food or milk.
Kitty Bed:
P = wood plank
I = iron ingot
W = Wool (you can use dyed wool as well, it will give you beds of different colors)
P P P
P W P
I
You can place beds and litter boxes by right clicking, and pick them up by right clicking while holding a pickaxe.
You can transport a kitty bed or litter box in your head by right clicking on it without holding a pickaxe. You can transport kitties that are on lying on the bed or litter box that way. the kitties will want either milk or pet food poured into the kitty bed. While the cat is eating or drinking, you can see the milk/food level shrinking.
Pet Food:
any combination of Raw Pork + Raw fish
Once the kitty has eaten, it will look for an unused litter box.
Litter Box:
P = wood plank
S = sand
P P P
P S P
P P P
The litter box will become 'used'. This item is a powerful magnet for monsters. However ogres won't stomp and Creepers won't explode. Zombies will chase and push it whereas skeletons will throw arrows at it. It is quite a sight After a while, an used litter box will return to its empty state. You can also use sand on an used litter box to clean it.
A cat that has eaten and used a litter box, will roam freely, it can become hungry again and look for food in a kitty bed again, or it will fall sleep at night, or try to climb a tree.
IF you use a whip nearby cats, they will sit and won't move. You can also right click on a cat while wearing a whip to individually toggle sitting on/off
Whip:
L = Leather
I = Iron Ingot
C = BigCat Claws
C L C
L L
C I
If the cat has decided to climb a tree, you can watch it climbing. A cat that climbs a tree, will get trapped on top and will need help to come down.
You can pick up a cat in three different ways: if it is a kitten, it will ride on top of your head. An adult cat will go on the player's shoulders. If you pick up a cat while holding a rope, you will carry it by its legs. Cats don't like to be carried that way and will be annoyed once you drop them.
Rope:
S = Silk
S S
S
S S
Cats can also get annoyed if they don't find a litter box or a bed with food or milk, or if you attack them once they're tamed.
Once the cat is annoyed, it will chase the player and occasionally hurt him/her. After a while the cat temper will improve.
A cat will follow you if you have a wool ball on your hand
Wool Ball:
S= string
S
s s
s
If you give the cat the wool ball, it will play with it for a while chasing it and pushing it, until the cat gets bored.
You can breed cats by giving them cake. Once cake is given, the cat will look for another cat that is also in the mood (given cake). After a while one of them will become pregnant and will need to find a kitty bed.
After a short while in the kitty bed, the cat will give birth to 1-3 kittens. Kittens will be very playful and will chase any items (not only wool balls), will play with the player and will chase its mom.
If a kitten is attacked, its mom will defend them.
Cats will display emoticons to give you clues of what they're thinking. You can turn emoticons off using the in-game mod menu.-Mice
They will run away from everything. You can pick up a mouse by its tail. Mice drop seeds.-Rats
They will attack the player at night or in dark areas, if you attack one rat, all the nearby rats will attack you. They are not too strong and their health is low. They drop coal.
Watch this video from BlockDaddy O'Neal showcasing the rats
[media][/media]-Deer
Deer will run away from anything bigger than a chicken. They're peaceful creatures. You can find female, males and fawn.
They drop pork meat-BigCats™
(Image Pending)
BigCats replace the lions that were part of the initial release of this mod.
Besides male and female lions, there are Tigers, Cheetahs, Panthers, Snow Leopards and White Tigers.
Female lions and Tigers will always attack the player if within range. Male lions, panthers and cheetahs will some times attack the player. BigCats will attack only when hungry. They will also eat raw pork or raw fish when hungry. Once they eat or kill a prey, they'll stop being hungry for a while.
BigCats of different breeds will fight amongst them. Bring on the catfight! Tamed BigCats won't fight amongst them.
Wild Cubs will seldom spawn. If you throw raw pork or raw fish near a small cub, and then you give it a medallion, you will tame it and it won't despawn or attack you. Once it grows to adult size, it will fight mobs on its own. Cubs will attack any other animal smaller than themselves. Bigger (almost adult) cubs won't be tamed.
Tamed BigCats will follow you and fight any mob that targets you.
BigCats will drop BigCat Claws when killed. You can use the BigCatClaws to craft a whip.
Horses and BigCats will stay put when a whip is used near them (whitin 12 blocks). Also If you right click on a tamed Horse or BigCat while holding a whip, you can toggle them between moving and staying.
If you use a rope on a tamed BigCat, it will follow you and fight your enemies
You can watch this video by Foxy1990, showing how to tame BigCats
[media][/media]
-Lil' Fish
They have 10 different colors/patterns. Piranhas are red and will attack anything that falls in the water. You can deactivate piranhas with the in game menu
Fishbowls can be used to capture, transport and release fish. You can craft a fishbowl with four pieces of glass. an empty fishbowl can be filled with water
A fishbowl with water can be used to capture fish. The fishbowl can be placed in the world and carried around in your head. If you want to bring a fishbowl back to your inventory, just
right click on it while holding any pike.
Fish can also be tamed with fishnets
-Dolphins
There are six different kind of dolphins (from common to rare): blue, green, purple, dark, pink and albino. The last two kinds are seen only rarely in the wild.
Taming dolphins:
You can tame dolphins by feeding them raw fish. the rarer the dolphin, the more raw fish it requires to be tamed. A blue dolphin requires 2 raw fish and an albino dolphin requires 12 raw fish. You can also tame dolphins by riding/breaking them. Rarer dolphins are noticeable faster than common ones.
Breeding dolphins:
Tamed adult dolphins can breed by feeding them cooked fish and keeping them apart from other creatures in a similar fashion than the horse breeding. Young dolphin can not breed or be tamed/ridden.
Two dolphins of the same color will always have offspring of such color. Dolphins have a 'genetic value' from 1-6. (blue = 1 and albino = 6) if you mix and match dolphins you have 1/3 chance of obtaining a purple or dark dolphin if the genetic value addition of the parents is 3 or 4, and you have a 1/10 chance of obtaining a pink or albino dolphin if the genetic value addition equals 5 or 6. i.e. A pink dolphin(5) can be obtained in 1/10 of cases by combining a blue(1) plus a dark(4) dolphin or a green (2) plus a purple (3) dolphin.
This video shows how to breed dolphins: (courtesy of Foxy1990)
[media][/media]-Sharks
The sharks will attack anything that falls in the water, except squids or other sharks. Sharks have different sizes, if you kill a big shark in easy difficulty or higher, you have a 10% chance of getting a shark egg. Right clicking on the shark eggs throws them. If the egg falls in water it will incubate and a tamed shark will hatch. Tamed sharks won't despawn and once they're big enough, will attack any other creature except sharks or the player.
The shark model was inspired by charle88's thread. He also shared his textures.-Werewolves
The first metamorphic and multi-stance mob for Minecraft! Don't be fooled by his appearance and sweet talk, they are ominous! He drops wood sticks or wood tools. At night it will transform into a vicious werewolf!
There are four kinds of werewolves, of special interest is the fiery werewolf who can set targets ablaze.
In daylight the werewolf will transform back into human form in no time. The best way to kill this beast is by using gold items (Think of it as the Minecraft silver). You have been warned, don't face one if you don't have a gold sword. It drops gold apples, stone or steel tools.
Werewolves sometimes will run on all fours, which makes them faster-Bears
There are four kind of bears in MoCreatures:
Black bears and Grizzly bears will attack back if provoked. Polar Bears, that spawn in cold biomes will hunt down the player on sight. Panda bears are peaceful creatures that are attracted to sugar cane.
You can tame a Panda bear by giving it reeds. Once tamed, a lazo can be used to make them follow you.
-Wolves
Spawns during the night time, only outdoors. It will attack you at night, and won't attack unless provoked during the day. Hunts small prey, and of course sheep!-Wraiths
-Flame Wraiths
spawns only in Hard difficulty. Will set you on fire for a short time. Drops redstone. You can see them from a distance because of flashing flames.-Ogres
The first mobs to destroy blocks! It destroys blocks sparing ore blocks and obsidian. The green ogre drops obsidian ore
The fire Ogre is rarer than the regular ogre. This mob destroys blocks and ignites the floor on impact. It is fire resistant. It drops 'fire' so you can craft your chainmail.
The Cave Ogre only spawns underground. It has the biggest area of damage. It drops diamonds.-Ducks
Nothing original, I used material already available, credits go to dorino1 quack sounds plus painterly pack's duck texture.-Boars
They attack smaller prey and if you get close to them, they can also attack you. Be warned-Bunnies
Birds add atmosphere to the game. There are six different kinds, and they have different sounds: Dove, Crow, BlueGrossBeak, Cardinal, Canary and Parrot. You can tame them by feeding them seeds. Once tamed, they won't be afraid of you and won't despawn.
If you pick up a bird, you can glide safely from heights-Foxes
They will attack only smaller creatures. Most of the work was done by Roundaround. I worked on the 3D modelFrequently Asked Questions
I apologize in advance, but any post in the forum or any private message with a question already answered here will be ignored. I just don't have the time to answer the same questions over and over again. Please don't PM me with requests or questions. Use the forum instead. I'm overwhelmed with PMs and I'm not reading them anymore.F.A.Q.
Q.: Can I include your mod in my modpack?
A.: Yes you can. No need to ask permission. Just go ahead!
Q.: How do I get off my mount?
A.: Press the 'F' key
Q.: I installed the mod but don't see any of the new creatures.
A.: perhaps the gamerule doMobSpawning is set to false. To fix it,open the world to LAN to allow cheats, then press 't', then type: /gamerule doMobSpawning true
Q.: I only want to have xxx mob and not the others, can I?
A.: Use the in-game menu to adjust the spawn rates for each individual mob. You can deactivate any mob by setting its frequency to 0
Q.: I can't tame/ride a horse
A.: Make sure you're using the right saddle and follow the previous instructions on how to tame horses
Q.: I get a black screen when installing the mod
A.: Did you forget to delete the META-INF folder?
Q.: Does this work for SMP?
A.: Yes
Q.: The lions and bears are bipeds!!
A.: You either did not install the Mod Loader or you installed another mod that conflicted with mine (i.e. a non Mod Loader mod)
Q.: Can you do xxxx mob for me?
A.: You're welcome to post your ideas/suggestions, I have a list of mobs to do...
Q.: Does this work for Mac computers?
A.: It does, the installation procedure is different.
Q.: What program do you use to make the mobs?
A.: I'm using Techne for models, paint.net for the textures, MCP plus Eclipse for the code
Previous versions
-MoCreatures v6.2.1 (for Minecraft 1.7.2)-Mo'Creatures v6.1.0 mirror (for Minecraft 1.6.4)
-Mo'Creatures Mod v5.2.5.zip (Mirror) (MC 1.5.2)
-Mo'Creatures Mod v5.2.3.zip (Mirror) (MC 1.5.2)
-Mo'Creatures Mod v5.2.2.zip (Mirror) (MC 1.5.2)
-Mo'Creatures Mod v5.1.5.zip (Mirror) (MC 1.5.1)
-Mo'Creatures Mod v5.0.8.zip (MC 1.5.1)
-Mo'Creatures Mod v4.7.0 (MC 1.4.7) requires CustomSpawner 1.11.2
-Mo'Creatures Mod v4.6.0a (MC 1.4.7)
-Mo'Creatures Mod v4.5.1.zip (Mirror) (MC 1.4.7)
-Mo'Creatures Mod v4.5.0.zip (Mirror) (MC 1.4.7)
-Mo'Creatures Mod v4.4.0.zip (Mirror) (MC 1.4.6)
-Mo'Creatures Mod v4.3.1.zip (Mirror) (MC 1.4.5)
-Mo'Creatures Mod v4.3.0.zip (Mirror)
-Mo'Creatures Mod v4.2.3.zip (Mirror)
-Mo'Creatures Mod v4.2.2.zip (Mirror)
-Mo'Creatures Mod v4.2.1.zip (Mirror) (MC 1.4.5)
-Mo'Creatures Mod v4.2.0.zip (Mirror) (MC 1.4.5)
-Mo'Creatures Mod v4.1.3.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.1.2.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.1.1.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.1.0.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.0.4.zip (Mirror) (MC 1.3.2)
-Mo'Creatures Mod v4.0.3.zip (Mirror) (MC 1.3.2)
-Mo'Creatures Mod v4.0.2.zip (MC 1.3.2)
-Mo'Creatures Mod v4.0.1.zip (MC 1.3.2)
-Mo'Creatures Mod v3.7.1.zip (MC 1.2.5)
Banners
If you want to add a Mo'Creatures banner to your signature, you have different options:
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/iYxei.png' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/Uwhm8.png' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/vygdJ.png' /></a>
Thanks to Jibberlicious
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/DH52R.png' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/MDDfn.jpg' /></a>
And if you survived the bunny infestation...
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/iIB8C.jpg' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/UNlXu.jpg' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/Cpu63.jpg' /></a>
Credits
Coding: DrZhark, Bloodshot
Modelling: Kent C Jensen (a.k.a. BlockDaddy O'Neal) and DrZhark
Textures, Icons: BlockDaddy and DrZhark
Sounds: DrZhark
special thanks to:
-ScottKillen: Extrabiomes XL compatibility coding
-AtomicStryker: SMP port for Minecraft 1.2.5
-Cojomax: adding custom sounds
-Freakstricth: Forge sprites
-Resuke: icons
-Vaprtek: initial Horse Model.
-Dorino1: quack sounds plus painterly pack's duck texture.
-Macaque: first boar texture.
-KodaichiZero: Bunnies!
-Rondaround: fox idea, AI, sounds and texture
-_303 and Risugami: help with ModLoader and AudioMod
-Corosus: optimization changes in the code
-charle88: shark's model inspiration
-cdrumer11: pink and white dolphin skins
-FireHazurd: first werewolf model and texture -
1869
cjz__ posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!Posted in: Minecraft Mods
Due to Mojang updating the Minecraft EULA to forbid capes from the 1st of August, MCCapes has had to close down to comply.
Sorry for the inconvience and I hope you have enjoyed the mod over the last three years.
If you would like to be emailed if I create any future Minecraft mods, please send an email to [email protected]
Everybody wants a cape and now you can get one! Create an account in ten seconds and login, upload a cape image or choose one from the gallery! After that, all you have to do is install the mod and you'll be able to see your cape!
Features:
- Your own custom cape!
- Animated and transparent capes!
- Anyone else who has this mod will see your cape and you will see theirs!
- Turn your cape on and off with a simple tick box on this website!
- Change your cape at any time!
Please see the website for more information on transparent and animated capes!
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Cape Uploading and Settings
Upload a cape here
Cape Gallery
Mod Downloading
For Minecraft v1.7.2
A reply saying thanks if you like the mod is more than appreciated so more people can find the mod and share capes
Old versions:
Minecraft Forge Compatible:
For the current version of the Minecraft Forge mod for MCCapes, please visit the downloads page at MCCapes.comZombe's Modpack Compatible:
Old versions:
JadarMC was kind enough to create the below versions of the Forge mod for MCCapes:
Forge Version - Standard capes - Minecraft 1.5.2
Forge Version - Animated capes - Minecraft 1.5.2
Forge Version - Standard capes - Minecraft 1.4.7
Forge Version - Animated capes - Minecraft 1.4.7
Forge v3.1.3.105 - Minecraft v1.2.5 - Hosted on Mediafire
Forge v2.0.0.67 - Minecraft v1.2.4 - Hosted on Mediafire
Forge v1.4.0.46 - Minecraft v1.2.3 - Hosted on Mediafire
Forge v1.3.3.12 - Minecraft v1.1 - Hosted on Mediafire
Zombe's Modpack no longer needs a separate compatibility file to work with MCCapes - just use the normal download links aboveWeekly Snapshots (Advanced Users):
Zombe's v6.1/6.2 - Minecraft v1.2.4/1.2.5 - Hosted on Mediafire
Zombe's v6.0 - Minecraft v1.2.3 - Hosted on Mediafire
Zombe's v5.9 - Minecraft v1.1 - Hosted on Mediafire
See MCPatcher method below!MCPatcher method (Compatible with ~everything!) - Experimental
1) Download MCPatcher
2) Download the MCCapes.com MCPatcher Method:
For 1.3 to 1.4.7
For 12w24a to ?
For 1.2.5 and below (Or any version lower than 12w24a)
3) Extract the file downloaded in step 2 so that the mcpatcher-mods folder is inside your .minecraft folder, NOT INSIDE THE MINECRAFT.JAR FILE. This should leave you with a directory structure like this: \.minecraft\mcpatcher-mods\MCCapes.jar
4) Run MCPatcher and tick the Minecraft Capes! tick box. If you are running other mods in your minecraft.jar file, untick everything else unless you know they will work and what they do or you know what you are doing.
5) Click the Patch button
6) If you've done everything correctly and you don't receive any errors, play Minecraft with your new cape!
Video tutorial:
Old MCPatcher patch (Before 1.2.5?)
If you have lost your password or don't have access to your own account then open Minecraft and connect to reset.mccapes.com using the account you wish to reset and your account/password will automatically and instantly be reset. If the reset tool works for you, posting a quick thanks here would be highly appreciated so that new users can find the mod
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Mod spotlight (Made by CaptainSours)
Mod spotlight (Made by Jolly ol' Brits)
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Mod installation tutorial using Minecraft Forge - Windows (Made by avi12)
Mod installation tutorial - Windows (Made by xDark2197)
Mod installation tutorial - Mac (Made by xDark2197)
How to create your own custom cape - (Made by AllRanger)
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Signature:
[url=http://www.minecraftforum.net/topic/758734-mccapes/][img]http://i.imgur.com/4jpiJ.png[/img]Multiplayer Capes - www.MCCapes.com - Transparent/animated capes![/url]
Please 'like' the official MCCapes page on Facebook!
Licence/Permissions
You can reuse content from this mod in other packs with permission
You cannot re-distribute this content
You can write reviews with screenshots
You can make videos using this content
Zombe's Modpack compatibility made with permission -
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StealthMaster147 posted a message on I Will Make Your Mods For Free!I really want a better enchantment mod for 1.4.5 that lets u choose your enchantments. Is anyone willing to make this please reply.Posted in: Requests / Ideas For Mods -
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randomthought31 posted a message on Anvil FixI'd also like to see the removal of 'three types of anvils' and rather just have anvils display their health in a bar in the GUI or in your inventory if you are holding the particular anvil. Support.Posted in: Suggestions -
166
Evrim posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Why not make foxes? I WANT FOXESPosted in: Minecraft Mods - To post a comment, please login.
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But for real mods that i like are mods like: Death chest, Sign tags, Toomanyitems, optfine, more stackables
mods that are made by
RISUGAMI
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