Say goodbye to those ugly and boring squidward-nosed villagers! Minecraft Comes Alive (MCA) aims to give Minecraft's villagers an expanded use within the game by transforming them into humans.
- No more terrible villager sounds! "Hrrh?", you might ask? Villagers are now human, have names, speak to you, and can be male or female.
- You can interact with villagers in many ways, such as chatting with them, asking them to follow you, hiring them to do work, giving them gifts, and more!
- Interacting with villagers builds relationships. Get your relationship high enough, and you'll be able to marry a villager.
- Once you're married, you can have children. Children will grow up over time and do many different chores for you.
- Children eventually grow up into adults, who can get married and have children of their own.
- You can marry other players and have children in SMP and LAN.
- There's no loss of original Minecraft functionality. MCA villagers can be traded with, and any modded villagers are not overwritten with MCA villagers.
Alternate Download:
You can also download MCA and RadixCore via CurseForge. CurseForge may not always have the latest versions of MCA.
If you don't see the links to CurseForge just above, there may be issues with the downloads at the moment. Use other download button.
Support MCA by pasting one of these banners into your signature! We'd gladly accept any more that are made.
Current logo by RicardoEsteves
http://i.imgur.com/mpeoW2e.png
Logo by NeonXperience
http://i.imgur.com/px2Ac.png
Logo by ChimneySwift11
http://i.imgur.com/hAKzn.png
MCA is licensed with the MCA Minecraft Mod license, previously GPL v3. This license is available here. It is simple to understand, but here it is in bullet-point form.
YouTube
- You can create monetized YouTube videos showcasing this mod.
Distribution
- You can re-distribute MCA at will on your website, however you can only distribute this mod through our adf.ly links. Do not use your own links or mirrors.
Modpacks
- You can use MCA in a modpack, however you must provide credit to us and link to this forum page or our website.
- Your modpack must not generate revenue of any kind. Exceptions apply.
- You must not modify MCA's source code, file structure, binaries, or assets.
- Troubleshooting is your responsibility if you create a modpack and MCA fails to work correctly.
Source Code
- Source code is made available for educational purposes only, with the exception of the MCA API.
- MCA, its source code, and byte code cannot be modified, recompiled, or redistributed for public use except by the maintainer of the repository.
- We reserve the right to incorporate private modifications of MCA into the public version, with adequate credit provided.
Modifications
- Any modification of this mod’s code, binaries, or assets is strictly forbidden from public distribution.
- Texture packs and resource packs are welcomed and encouraged, but may only contain the modified textures and/or sounds. You cannot distribute a copy of this mod with the texture/resource pack already installed.
- This mod, its assets, code, and binaries are released into the public domain when it is said to have reached its end-of-life as described in the license.
Many awesome people have made MCA what it is today. You are all properly credited on the Special Thanks page on our website.
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Good to see this getting its own thread so that's it's easier to follow the updates. Going to be using this together with millenaire on my server. Could you possible make it so the rice works cross?
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Wow, these goblins really look like the stonehearth goblins. (A voxel based game), they might just be similar. But anyways, really cool work so far.
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Still wondering if it's possible to remove or edit custom biomes, I've added some which is no-longer in use, and I would love to be able to change the ids / delete them. I'm also wondering if it's possible to make the deepsnow layer ontop of the rock, instead of going into it. It kinda ruins mountains, as you will often have 1 block spikes of rock sticking out within the deep snow. Example is if you dig the snow, it would look like this |_| |_| where as the middle section represents 3 blocks high stone pillar, and the space inbetween the removed snow.
I'm also wondering if it's possible to make the mesa layers go all the way through, by that I mean. Instead of just being a cover over the stone, it would make the mesa into slices, like it's supposed to be. If needed I could get pictures from my project to show what I mean.
On the other hand, with no connection to what this post mentions earlier, I wonder if anyone has any good canyon / mountain brushes or bo2's for that sake. Got a quite a library already, but always looking for more, if anyone is willing to share :). (already downloaded what you've shared Lentebresje, atleast on pmc(If I'm not mistaken.)
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2151604-aquatic-abyss-v1-1-0-swordfish-and-serpents
You couldn't look into updating Aquatic Abyss to 1.7.10, I would be so happy
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Thanks for the reply, it's good to see that there is some activity. And I can't wait for the new update to arrive, will be good to finally get to update to 1.7.10.
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And after 13 days people still don't get that this is satire.
(It makes you look like the dumb person you describe, seeing if you read even the first page you'll see that it's satire)