Have anyone else seen bugs with jungles? Vines seem to spawn and remove trunks of many trees, and after a while the jungle leaves decay. Leaving the jungles butchered visually.
EDIT: Also, does anyone here have a heightmap brush for to make cliffs? Been searching for a while to get proper cliffs, but haven't found what I need so far.
Will it ever be possible to edit custom biomes after you've added them? Currently been painting witha lot of BoP biomes, and seeing as BoP one day might no longer be supported by its author it would be nice to be able to go in and edit the custom biomes, so that I still keep the painted pattern :).
The tylosaurus just flies out of the ocean on MP servers, The quetz crashes the client, not sure about the server. The Megaloden barely moves. These are the bugs I've discovered so far on my server.
I believe there's an option in the config to start a retrogen, but the only structure you can force in another way is Obelisks, which will come with an Altar/Keystone when you use the spawner item, though not a Sinister node.
The main reason I want this is to hand place my obelisks, altars, etc. And make them an exploration element on the map
Would love to see the feature to disable lava pools / water pools generating in every biome. I know this is available in 1.8. But it's a long while till I can update to 1.8.
Hey Azanor, I'm wondering if it's possible to force spawn obelisks, and other world-generated buildings from thaumcraft after the world gen. (In-game so to say) thanks :)!
Wow!, Thanks for still supporting the mod Awger and updating it after so long :D! Finally I can sail around on my glorious map in more than a rowboat again :D!
Well, apparently a 1.7.10 MoC is being developed now. However, there is no dev version available to play yet, and no ETA is known. Other than that and the manticore, nothing really impressive has happened. -snip-
Thanks for the reply, it's good to see that there is some activity. And I can't wait for the new update to arrive, will be good to finally get to update to 1.7.10.
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It's in the settings when you export (ctrl + e). Look closer
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EDIT: Also, does anyone here have a heightmap brush for to make cliffs? Been searching for a while to get proper cliffs, but haven't found what I need so far.
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Ait! Thought I'd just tell you what bugs I've found so far, do you want the error report from when I spawned the Quetz, and the server crashed :)?
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The main reason I want this is to hand place my obelisks, altars, etc. And make them an exploration element on the map
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Crash when starting server.
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Thanks for the reply, it's good to see that there is some activity. And I can't wait for the new update to arrive, will be good to finally get to update to 1.7.10.