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    posted a message on Celestial Craft - Theme Magic Based Mod

    Awesome mate, i'll keep an eye out for the future.


    Also, I just spotted your modpack permissions page, and wanted to clear this with you. I am currently developing a private minecraft pack on the curse launcher for a server I want to publicly release in the coming months. I was wondering if I may ask your permission to include it in the pack?


    Cheers :)

    Posted in: Minecraft Mods
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    posted a message on Celestial Craft - Theme Magic Based Mod

    Hey mate, I just want to say that you've done a fantastic job with creating this mod, and as such wanted to leave some feedback for it.


    I feel that the rate in which a players experience is consumed is way too much for casual gameplay. What i would love to see is a config for players or server admins to decide on the rate in which their experience is consumed when summoning each spirit.


    Another feature I wish was in this mod was for a config allowing the magic power to be temporarily consumed, as opposed to permanently consumed when a spirit is summoned. speaking as a fan of the anime, i think we can agree that a celestial wizard's magic power is not something that is consumed, but something that is constantly recharging.


    I think Celestial Craft is a fantastic magic mod that has great potential, and I hope you find this constructive as I would love to use this more in the future, but at this time the amount of power required is just way too much.

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] Caveworld 2 - Adds more new cave dimensions!
    Three things that are noticable in this mod (1.7.10 server, mod version 1.8.3) :

    1) multiple portals on a server will link to the same caveworld portal, not unlike nether portals. Is there a way to isolate these portals so that we all go to the right ones?

    2) I often get caught in a lag spike when I teleport into the caveworld portal, and when i am in that lag spike, I will be re-teleported to the overworld, and i then get caught in a loop for a minute or two. Is there a way to only allow teleport if you exit and re-enter the portal, or must this behaviour stay as it is?

    3) I suppose this could be a config issue, I can't even vouch if this is the case, but it appears some ores from some mods (such as Yellorite from Big Reactors mod) are either extremely rare or absent from the mining world dimension.

    I would also like to thank you for producing such a simple yet brilliant mod. I've used my mod in my pack "MineTech: Evolved", and has worked like a charm, so thank you.
    Posted in: Minecraft Mods
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