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  • wolfbain5
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  • Member for 5 years, 5 months, and 20 days
    Last active Wed, Nov, 1 2017 21:25:47
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  • View wolfbain5's Profile

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    Jan 17, 2017
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    I do read them, and a bit of the stuff on github where pierce was still a little quirky. you said that it was fixed... again. but it has been a while since the last release. didn't know if it got hot-fixed a 2nd time back in December.


    Thanks for the patience

    Posted in: Minecraft Mods
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    Jan 17, 2017
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    Ah, was the final pierce fix put in the current download or is it gonna be in the next one? I am still using .12 because of this.

    Posted in: Minecraft Mods
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    Jan 16, 2017
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    https://github.com/Growlith1223/ArsMagica2/releases

    the ars magica jar file is in blue. don't know where to get forge since I just download the direwolf pack

    Posted in: Minecraft Mods
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    Jan 13, 2017
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    nope. dig only goes as hi as obsidian. I forget the numerical factor of it. stone is 1,iron a 3 I think, obsidian is either a 6 or an 8? I was asking for mining power to set its numerical at 10 or whatever cobalt is.

    Posted in: Minecraft Mods
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    2

    Jan 7, 2017
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    Suggestion/request for 1.10

    increase the mining power of mining power so as to include harder ores from other mods such as cobalt and the like and not just obsidian?

    Posted in: Minecraft Mods
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    Dec 30, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    someone on the bug section said they required levers now? haven't tested it yet myself

    Posted in: Minecraft Mods
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    1

    Dec 29, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    other suggestion: (yes suggestions will be looked into after bugs)


    dark mage loot, occasional premade spells.


    if it is in there already... oops havent seen it.

    Posted in: Minecraft Mods
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    Dec 28, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    sorry. will do

    Posted in: Minecraft Mods
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    Dec 28, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    this is about 1.10



    @Growlith, yea the general place block, I place a block of cobble down. have cobble in my inventory (tried various block types.), go to shift cast on the block I placed. I then go to use the spell to make a bridge across the cavern, but nothing happens.

    Posted in: Minecraft Mods
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    Dec 27, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    congrats on the author list. I truly enjoy this mod.


    question, does place block work yet? I can't seem to get it to cast correctly.


    question 2, what is the path to get to zone? hard to plan ahead with no breakdowns.


    question 3, any word on the consideration of automation for the reconstructor or obelisk?

    Posted in: Minecraft Mods
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    Dec 26, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    anyone else having a problem with the hew update? my dig spell is removing three blocks at a time on the simple projectile dig.

    Posted in: Minecraft Mods
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    Dec 8, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    ok, thanks. as per bug. can't get place block to work. I shift cast it on a cobblestone block. I have cobblestone in inventory. no dice. nada


    thanks for this. It is one of my favorite mods. eventually I will figure out the zone pre reqs.

    Posted in: Minecraft Mods
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    Dec 7, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    yeah, got it to work. windows swapped drivers.....


    do have a question tho, why are z and x not scrolling through the spells in the spellbook?

    Posted in: Minecraft Mods
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    Dec 7, 2016
    wolfbain5 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    edit: fixed

    Posted in: Minecraft Mods
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    Aug 20, 2016
    wolfbain5 posted a message on Power Advantage: Power Systems Mod and API for Minecraft 1.9

    any chance of this becoming compatible with ender io conduits?

    Posted in: Minecraft Mods
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