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    posted a message on Minecraft Noob Test!

    noice

    Posted in: Discussion
  • 0

    posted a message on Minecraft Noob Test!

    I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


    To take the test, check out
    https://minecraftnoobtest.com/test.php

    I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


    To take the test, check out
    https://minecraftnoobtest.com/test.php

    Posted in: Discussion
  • 1

    posted a message on Imprisonment-New Horror Map

    HAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAH *dies from laughter*

    Posted in: Maps
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    posted a message on Make a Snow Golem attack a player...help!
    Quote from Drengodr»

    Do you think it might work with a snow golem?


    It might, from the looks of it.
    Posted in: Maps Discussion
  • 0

    posted a message on Imprisonment-New Horror Map

    mWAHAHAHAHAHAAH

    Posted in: Maps
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    posted a message on Make a Snow Golem attack a player...help!

    sorry for the month late reply, someone probably already helped you with this, but I found something here https://gaming.stackexchange.com/questions/249798/how-do-i-turn-passive-mobs-hostile that might help:


    "Unfortunately this is impossible without having to dive into minecrafts coding. However with your iron golem problem there is a way, its just a pain to do. According to the wikia iron golems created by the player will not harm the player who built it. Iron golems that have spawned naturally, such as in villages, will go aggro if the player hits villagers or the iron golem itself.

    So in theory, you could take the iron golem from a village and hit it, that would make it aggro. Unfortunately that is the only way i can think of that you could possibly do something like that.

    In conclusion. No, there isn't a well known way of turning a passive mob into a hostile mob using command blocks. Sorry.

    Good luck with whatever your doing though!"


    and this:


    "As of 1.9, if a mob is the passenger of another mob, it will control the pathfinding of its host. For example, if you had a zombie riding an iron golem, the iron golem will chase the player due to the zombie targeting the player.

    However, the iron golem will still attempt to attack enemy mobs. While normally you can circumvent this by adding both mobs to the same team, which is intended to prevent hostility between the two, this does not work with iron golems while an enemy is its passenger. Even setting the iron golem's generic.followRange attribute to 0 will not prevent it from trying to attack the enemy mob riding it.

    What you can use instead is a mob that the golem will not attack but will still target players, being a creeper. You can give the creeper a Fuse value of 32767 to make it take roughly 27 minutes before it explodes, which resets if the player moves out of range, just to ensure it does not explode.

    An example command that summons an iron golem being controlled by a creeper:

    /summon VillagerGolem ~ ~1 ~ {Passengers:[{id:"Creeper",Silent:1b,Invulnerable:1b,Fuse:32767,ActiveEffects:[{Id:14,Duration:2147483647,ShowParticles:0b}]}]}

    Unfortunately this type of control does not include attacking, so the golem will simply get as close to the player as possible while its rider attempts to attack (which, in this case, it cannot). You could try to simulate attacking by using the /effect command around the golem:

    /execute @e[type=VillagerGolem] ~ ~ ~ /effect @a[r=1] minecraft:instant_damage
    Posted in: Maps Discussion
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    posted a message on Larry's water park

    uh, I'd love to play this map if the download link was working. also, try putting a description of your map instead of just the download link, and some screenshots would definitely help.

    Posted in: Maps
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    posted a message on Imprisonment-New Horror Map

    Looks good!

    Posted in: Maps
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    posted a message on -_-_-_-_-Parkin The Spaceman -_-_-_-_-_-_- Parkour Map _-_-_-_-_-_ By BeachThatZombie [ONLY MAP ONE FINISHED]

    um.. im not sure if it's my computer or the map, but when i clicked play, the map wouldn't load, i would be in space and fall to the void and die. help?

    Posted in: Maps
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    posted a message on [Warning] Can't keep up! Did the system time change or is the server overloaded?

    im sorry it didnt fix your problem, im really bad when it comes to these kinds of things lol

    Posted in: Server Support and Administration
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    posted a message on [Warning] Can't keep up! Did the system time change or is the server overloaded?

    im probably totally wrong but maybe minecraft is taking too much memory. try going to the launcher, turn advanced settings on in launch options, then whichever minecraft version you're on click it and it should say something like JVM Arguments. Change the XmX4G to XmX1G by deleting the 4 and putting in 1. that helped me alot when my server was lagging really badly. hoped this helped!!!

    Posted in: Server Support and Administration
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    posted a message on Symbols On Minecraft Signs?? HELP

    oh ok, thanks for responding!

    Posted in: Discussion
  • 0

    posted a message on Symbols On Minecraft Signs?? HELP

    Can anyone please tell me how to copy and paste symbols (like a checkmark ✔) on a sign? I really want to use them for decoration purposes.

    Posted in: Discussion
  • 0

    posted a message on [ACTM] [HAS DEMO] Awoken

    this looks cool, when will it be done??

    Posted in: WIP Maps
  • 1

    posted a message on The Elevator (1.12.2) (DEMO) (Suggestions needed!)

    this map looks good so far!! how long will you make it be?

    Posted in: WIP Maps
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