• 1

    posted a message on Cry of the End

    I like. What could have been generic, turned out not as such.


    I seek more.

    Posted in: Literature
  • 2

    posted a message on 1.9 Mob Teams

    Support. I want to ride into glorious battle on a majestic warhorse brandishing a glowing diamond blade against a horde of creepers with spiders and guardians galloping at my side, set against the glorious Minecraftian sunset in the plains outside of the sole village for miles.

    Posted in: Suggestions
  • 1

    posted a message on The Magic of Minecraft - Rarity

    Don't we already have the spider jockey, chicken jockey, and charged creeper? Also emeralds and mobs with enchanted weaponry.


    Edit: The mushroom island, too.

    Posted in: Suggestions
  • 1

    posted a message on The Fourth Installment For A Villager

    Partial support here. I feel like it would be simple enough to just enable him to open doors to get to your stuff. The other methods of entry are really overkill. I can maybe see him picking the lock to an iron door, but breaking glass, crawling through holes the player can't, jumping over a fence, etc. sound more annoying rather than challenging. One more thing I would take issue with would be their loot drop; maybe it could be bars or something, as diamond equipment is incredibly hard to come by and this would be a mob ripe for grinding. Gang dens would be excellent.

    Posted in: Suggestions
  • 1

    posted a message on Magic in Minecraft?

    I wouldn't be adverse to a magic-themed villager. Maybe the cleric or some sort of hermit, who could heal you using magic particle effects, and target hostile mobs using some sort of destruction spell, like calling down lightning to incinerate a zombie.


    We already kind of have magic in Minecraft; what with enchanted items that light things on fire, helmets that allow us to breath underwater, and guardians that shoot lasers from their eyes, we're up to our waists in raw, unrefined magick. However, the difference between Minecraft's magic system and, say, Skyrim's, is that it acts as an optional activity meant to amplify the main focuses; exploring and subjugating the land.

    Posted in: Suggestions
  • 1

    posted a message on Small Suggestions

    The issue is that horse and pig-riding as features are pretty much closed off to you if you intend to be a wanderer or you spawn far away from any dungeons, villages, pyramids or temples.

    Posted in: Suggestions
  • 1

    posted a message on Small Suggestions
    Quote from Xystem4»

    Craftable saddles were a thing in a snapshot, but Mojang already said no to them


    Ah. Too bad.

    Posted in: Suggestions
  • 1

    posted a message on Wooden items suggestion

    Cosmetically, I think a lot of people would like this. Support.

    Posted in: Suggestions
  • 1

    posted a message on Rescue by the natives
    Quote from Melons12345»

    So then you can store all you items in a chest, kill yourself a bunch of times, and get a ton of food.


    No Support


    That was an afterthought. The jist of it is you spawning at a village if you are within a certain radius of it.


    Edit: Thanks for that.

    Posted in: Suggestions
  • 1

    posted a message on [30+ Supporters] Better Squids (No, no calamari)

    Agree with all of these, although I wouldn't be adverse to seeing a giant, or even colossal, squid down in the depths of the ocean.

    Posted in: Suggestions
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