I'm experiencing game-killing framerate drops now that I've built up a x4 ore multiplication machine system. Its killing my gate - I can't get more than 3-5 FPS when near the thing.
I've poked around in the settings, and I found an old reddit thread
Problem is taht I can't find where in the settings for the mod I can disable all these things. Machine Effects is easy enough to spot and disable, but the ambient lighting thing - I can't find an option to disable it.
I have a question: I play a 1.18.1 game via the ATlauncher. How do I install optifine for this? It's not a regular minecraft install - in fact I dont have a regular minecraft install, so when I try to use the default java installer it complains that I don't have a minecraft launcher set up.
However, it never updated past 1.12 - so I'm hoping that someone here knows of other mods that add new monsters, mobs and whatnot to the game. Ideally mods that work with 1.18
I have a question regarding growth accelerators - I'm using the rv4 version for 1.10
Is there a way to turn the growth accelerators off? They're constantly draining power otherwise. Having to manually remove or wiring is annoying busy-work.
Hey gang - I have a question, nothing bug related this time:
When you use an Electrolytic Seperator with Brine, you get 'gas' Sodium and Chlorine.
Now, chlorine is useful - sodium.... can't be used for anything. Can we get a recipe to use this?
I'm thinking run it through the Chemical Crystalizer to produce metal sodium. What to do with that? Simple: It'll explode if tossed in water - or if you take a swim while have it in your inventory. That's how the real sodium works.
Is the L red on the controls screen? More than likely it's conflicting with another control.
Its very red.
Poked around in controls, isolated L - now it works. Annoying that the game just doesn't go "ok, you just tried to activate all these things, so I'll try to do all that" instead of "What? you want me to do two things at once? No u"
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I'm using version 10.2.5.465 on an 1.18.2 game
I'm experiencing game-killing framerate drops now that I've built up a x4 ore multiplication machine system. Its killing my gate - I can't get more than 3-5 FPS when near the thing.
I've poked around in the settings, and I found an old reddit thread
https://www.reddit.com/r/feedthebeast/comments/5glpoo/psa_fixing_mekanism_ore_factory_framerate_drop/
Problem is taht I can't find where in the settings for the mod I can disable all these things. Machine Effects is easy enough to spot and disable, but the ambient lighting thing - I can't find an option to disable it.
Please advice.
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I have a question: I play a 1.18.1 game via the ATlauncher. How do I install optifine for this? It's not a regular minecraft install - in fact I dont have a regular minecraft install, so when I try to use the default java installer it complains that I don't have a minecraft launcher set up.
Please advice
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So, I am a big fan of this mod: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1284614-grimoire-of-gaia-3-1-12-2-1-7-1-updated-01-27-2020
However, it never updated past 1.12 - so I'm hoping that someone here knows of other mods that add new monsters, mobs and whatnot to the game. Ideally mods that work with 1.18
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This mod is still only on .12
Are there any plans on updating it to a later version, especially now that .18 is out
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Any plans on updating this for 1.18 ??
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There's a 1.12 alpha version? Where? It's not listed on the first post - indeed, the curseforge links appear to be dead
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I have a question regarding growth accelerators - I'm using the rv4 version for 1.10
Is there a way to turn the growth accelerators off? They're constantly draining power otherwise. Having to manually remove or wiring is annoying busy-work.
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ohhhh... cool!
lets see if that works... it does! sweeeeeeet!
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fair enough - I shall await the compilation for glorious monster hunting
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Glad to see the 1.10 update
However, the latest version of Numina on curseforge is for 1.8 - will that work with 1.10 ???
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I would like some advice on this mod:
The github page has this as the 1.10 build thingy: https://github.com/TeamTwilight/twilightforest/tree/1.10.2
...what exactly am I supposed to download here? Where is the .jar?
Please advice
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I meant using the 1.7 mechworks mod with 1.10 or 1.11 or 1.12 construct?
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hey
does anyone know if the old Tinker's Mechworks mod will work with the newer versions of Construct?
I'm talking about this mod : https://ftbwiki.org/Tinkers'_Mechwork
I really miss those drawbridges - they were so useful for making monster traps, and... well... drawbridges, or secret wall doors and stuff
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Hey gang - I have a question, nothing bug related this time:
When you use an Electrolytic Seperator with Brine, you get 'gas' Sodium and Chlorine.
Now, chlorine is useful - sodium.... can't be used for anything. Can we get a recipe to use this?
I'm thinking run it through the Chemical Crystalizer to produce metal sodium. What to do with that? Simple: It'll explode if tossed in water - or if you take a swim while have it in your inventory. That's how the real sodium works.
just a thought?
0
Its very red.
Poked around in controls, isolated L - now it works. Annoying that the game just doesn't go "ok, you just tried to activate all these things, so I'll try to do all that" instead of "What? you want me to do two things at once? No u"