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    posted a message on Exotic Birds - Herons, Owls, Pelicans and MORE!

    Looks great!

    Posted in: Minecraft Mods
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    posted a message on Ice Age Animals! "the Pleisto-Craft Mod" (CODERS NEEDED!!!)

    Glyptodons would be amazing

    Posted in: WIP Mods
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    posted a message on Primitive Mobs - Update Progress + Suggestions thread - Test version for 1.10.2 available! 10 mobs to try out!

    Very excited for more of Firehazurd's mobs! Which do you think you'll add first?

    Posted in: WIP Mods
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    posted a message on [1.3_1] Quintessential Creatures [WIP][MOD]
    Glad this mod is starting up again! Previews look great too! (I'm assuming that the origional details in the textures of the models will be added later)
    Posted in: WIP Mods
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    posted a message on Parrot -=- [MOB Suggestion](Custom Graphic)
    Great idea, great model. Falcon? They might be cool, but no reason why parrots aren't.
    Posted in: Suggestions
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    posted a message on I just told my friend...
    I dont know either. What's Facebook?
    Posted in: General Off Topic
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    posted a message on [MOD][WIP] The Artifacts Mod, a goal for Minecraft
    Quote from Kirb »
    Also, Will the labyrinths be full of traps everywhere? Not everyone plays on the dificulty levels (I'm guilty of this, Goddamn creepers. Skeletons are a close second, but, guh, creepers.)


    There are traps, yes. I try not to make them unfair, though.

    This isn't really a mod to be playing on peaceful, however, as I'm definitely designing everything with at least normal difficulty in mind. Playing on peaceful will despawn bosses and may break the labyrinth, making the player unable to retrieve the Artifact tool within.


    "break the labyrinth" meaning what exactly? Also, i'm assuming turning the difficulty back to normal will make labyrinths "unbroken", correct? It would be terrible to accidentally change your difficulty for a moment and then have all labyrinths permanently unable to be looted.
    Posted in: WIP Mods
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    posted a message on [MOD][WIP] The Artifacts Mod, a goal for Minecraft
    Green Labrynth Looks great! Looking forward to more!
    Posted in: WIP Mods
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    posted a message on The Script 2
    I can probly get a few more people to join if we REEELY need them, but do we really need 15? Hiw many movies have 15 main charecters? As long as you control when scenes end/start (i. e. cut to interior of car) and assign roles for minor charecters as they appear in scenes, I think the amount of people we have here should be enough...
    That brings me to my next question. I assume that not every charecter will be in every scene. Will you list what charecters are in a scene when the scene starts? (along with assigning minor roles and settings). If you do, i assume you will also be the only one to control enterances and exits (This way people wont say, oh i want to be in that scene, and enter, if they shouldnt be in the scene) Of course, you could assign minor roles in each scene to those people whose major charecter doesn't appear in the scene.
    Posted in: Forum Games
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    posted a message on The Script 2
    Can i make a few edits to my actor? I just realized i mistyped something.
    Posted in: Forum Games
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    posted a message on The Script 2
    One question: will minor charecters occasionally be included? (As in, only there for a small amount of time)
    If so, who will act these minor charecters. I'm assuming it won't be like the last thread where we occasionally acted for multiple small roles: (i. e. Officer, thinthin, U86, etc.). Will you (and only you) be these charecters, or will others be allowed to contribute as well? (Maybe let each person be one minor charecter once, or let people you decide have acted well occasionally act a minor role?)
    Posted in: Forum Games
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    posted a message on The Script 2
    What if we don't get 15 people?
    Posted in: Forum Games
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    posted a message on The Script 2
    Actor: Phisp
    Gender: Male
    Personality: Nerdy, Creative, Intelligent, Afraid of breaking any rules. Actions appear strange to others. Doesn't get embarrassed easily. Never Swears (I dont). No sense of humor.
    Background: Recently moved to town, Entire family is very tall, but not athletic. Gets hungry often. Carries his laptop everywhere. Father is a miner, so has extensive knowledge of mining, tunnels, underground stuff, geology in general.
    Other Important Details: Has a pet gerbil named colonel that he carries in his pocket. Super unpopular.
    Posted in: Forum Games
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    posted a message on The Script
    Quote from fatfat »
    fatfat:can we stll use this one???


    Well, you can... not sure anyone else will....

    Quote from fatfat »
    fatfat:we had a plot???


    Exactly.
    Posted in: Forum Games
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    posted a message on The Script
    Yeah, the plot got kind of messed up....
    Posted in: Forum Games
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