- wacossusca34
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Member for 13 years, 2 months, and 17 days
Last active Wed, Feb, 3 2016 16:28:32
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Aug 25, 2011wacossusca34 posted a message on Digital Diamond: Truly Grand PianoThis is impossible in SMP, send me a copy of this working, since you cannot make a one tick delay without a working reader without repeaters (At least with 1 width), and a two tick simply glitches the pistons, and 3 is too long. Took me forever to figure that out since you used a 2 tick delay... I was trying it in my server :/Posted in: News
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More detail?
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Yourself. You know how you learn, what pace you learn at, and the ways you can learn the best.
And please ignore the programming video tutorials.. text is the way to go.
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Javascript is primarily used in webpages. Using that for a text adventure game within a webpage might not be best approach for this.
However, Java is a programming language that operates on it's own interpreter as a program in your computer. This would work for a text adventure.
MacModder - There really is no ideal language for a text adventure, because it's such a simple task. Choose one that's attractive to you and learn it!
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Both machines are on the same vlan. To clear things up, 2/3 machines on this vlan are fine, but the last, running Linux Mint, is having these issues. This is most likely a local issue on the OS, so maybe some Linux guru could show me the light.
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I tried both the google DNS and my ISP's DNS (Shaw, Vancouver). Both have the same results.
And yes, both machines are using the same DNS. I'm sure it's something specific to how this machine is resolving its DNS.
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So, recently I've been having extremely laggy domain name resolution through my Linux Mint machine. My laptop seems fine, along with my Debain server, but for the life of me I don't know why. I have a vlan splitting up my network, two network cards in my machine (I've tried both), and a perfectly fine Internet connection. I can ping external IPs and connect to them just fine, and my download / upload speed is just as it should be (50Mbs down / 5 up). But when I try to ping or connect to anything with a domain name, there is a massive delay, as long as 25 seconds, before the IP is retrieved from the DNS. Additonally, I had both the primary and secondary DNS specified in my OS.
I can bring up a ping window for 'google.com', and '173.194.33.39' (google server), and the domain returns the ping very explosively and slowly, while the IP pings just like normal. My Windows 7 laptop can resolve host names perfectly fine, but this particular Linux Mint machine cannot.
If anyone has any clue what could be causing this, please let me know!
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I'll try to educate myself more on handling these issues with garbage collection. I just never knew whether to try something different, or learn more about my current language. I had assumed I needed a native language because of the extra capabilities provided by them. Thanks for providing some insight on the differences between them.
My ideal feature in Java is to have a single method within the Object class which instructs the garbage collector to dispose of the object and sets all existing references to it as null. However, I could accomplish the same if I were to structure my applications out better, so that objects that do consume a large amount of memory lose all its references when need be.
I'm not blaming the technology here, I'm questioning whether there's something better suited for me, and with what I'm doing, hence why I'm posting here. I've never gotten a taste in many languages before, so I don't know whether managing memory is easier in others than in Java.
This is part of my situation. I was scrambling to remove references throughout the application to truly clean up the client instances...
Except the list isn't the only place in the application holding references to the socket. This is my issue, and I should be passing these references throughout the program, rather than creating entirely new ones.
Thanks for providing some education on the topic. I'll stay with Java and learn to work with its current garbage collector, and I'll be more aware when creating references to objects that are crucial to be removed and freed up. I think my huge issue in that project of mine is that I was being extremely messy with my references.
+1 for you.
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I can get a huge amount of education in sciences, mathematics, and history, but why can't I learn about computer programming in my high schools? Even the schools that try to become extremely diversified still exclude technology.
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However, if you're out of obvious solutions, the best idea to go to is to report it to the developers: http://www.minecraft...-redstone-v161/
NPEs occurring at the server tick loop are most likely not an error that would occur because of a user mistake. But this:
shows that the error is occurring on a world save. Because you're on a different OS, there could be an error specific to it. In this case, there's nothing you can do but report it to the developers.
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To cut it short, I really dislike how memory is managed and disposed of in Java. I have to be wary of what the garbage collector will pick up and dispose of, and what it won't. I'm writing server software for a project of mine, and on top of the multi-threading and synchronization, the memory management is difficult. I have to make sure I dispose of every reference to an object so the memory can be freed, which becomes more irritating as I progress through this sluggish project. I'm dealing with an extremely annoying bug: the main client object will not be disposed of after a connection is closed. I'm finding myself re-structuring my application so the all the references are removed, causing the object to be removed.
On top of my issues with Java, I need a native language.
But I hear in other languages you can dispose of memory manually. C# seems rather appealing, and it looks very similar to Java. C++ seems a lot different, and I don't know what are the pros and cons are regarding it. I'm debating on whether to choose C++ or C# right now. My big requirement is to be able to handle memory more directly.
I've done an enormous amount of work and study with Java, and I enjoy its syntax. I find myself comfortable creating large applications with Java, and I don't want a drastic change to my programming language that will leave me uncomfortable. Other programmers: what's a language that harnesses more power but isn't far from what the Java language is like?
EDIT: Crap, accidentally posted in the wrong section. Could this be moved to Software Discussion & Support ?
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Is not healthy. Normally these are generated if they don't exit, so there could be something wrong with your file permissions. Make sure your server folder (and all of its subfolders) has read/write access.
Now,
HTTP Error 503 = Service unavailable
If the login service is unavailable, you will have to wait or put your server into offline mode for now. There's nothing you can do to make the minecraft servers respond.
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planetminecraft.com
And funnyjunk.com:
The weird thing is that both these sites have the same addresses (rltk.us for example) that appear malicious.
This occurred in the past hour or so.. does anyone know what's happening?