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    posted a message on MapWriter - An open source mini-map!
    Posting this again in hopes someone will help.

    First off, awesome mapper, I've used this since 1.6 to map the server I am moderator on so that we can provide a easier way to find things for staff.

    In 1.7, the mod works great, multi-world, as others say is lacking some but not an issue with me.

    The one issue I am currently seeing is that anvilmapper does not support the new blocks/biomes that 1.7 has.


    When after building the map, the new biomes/trees/blocks end up being grey in color while all pre-1.7 blocks are normal. (this is using the original mapwriterblockcolours.txt file that comes with it)

    I have created the new mapwriterblockcolours.txt file and pushed it to the anvilmapper file to attempt to fix this but ended up in result the map is now worse, all trees are random colors and some biomes are not correct.

    Some spots I have noticed, but cannot get to to see if it will fix it is,
    • When building the map the very first few prints in cmd state that the meta-data # value is too high, in the anvilmapper$.class file it is set to a max of 16, while the numbers in the mapwriterblockcolours.txt file have it going much further than the current max.
    • When attempting to compile a new anvilmapper it gives multiple errors (javac is installed and environment is setup correctly, pulled github of mapwriter and pointed compiler to location) before stopping, failing the build stopping me from getting anything possible to work with.
    Hope this is something to help with anyone else, or if anyone else has already found a fix, I would be grateful to hear from you so that I can get this solved.

    If you are needing a copy of the map to see what i am talking about, please pm me as i do not want to make the map public per request of admins on my server.

    Keep it up :-)
    Posted in: Minecraft Mods
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    posted a message on MapWriter - An open source mini-map!
    Quote from QueenTini

    Still waiting to know how I can get the map to stay saved. Everytime I log it reverts back to its original state with nothing shown. Please help ! I would like to be able to see where I have ventured and my surroundings.

    Thank you !


    Is this a dedicated server you are playing on. If yes, then I haven't the slightest idea. If it is a local computer, it is possible due to a changing IP that the hosted minecraft is on. It could be say 192.168.0.5 one day and 192.168.0.6 the next, which causes mapwriter to make a new map due to it thinking the .6 address is a different server from .5 although it is the same host server.

    One thing you need to check, go to /.minecraft/saves/mapwriter_mp_worlds/ and see if there are multiple files in there to the server you are playing on, if so, the server does not have what you would call a "Static IP"
    Posted in: Minecraft Mods
  • 0

    posted a message on MapWriter - An open source mini-map!
    Quote from gstv87

    don't know if this was addressed before, but I have v2.0.17 for mc1.6.4 and it won't update the large map when I start a new world.... it won't "clear" itself, so I still see the map of previous worlds even though I spawn at random locations all the time...
    the underground mode seems to work fine, but the overworld map just doesn't clear itself to black and it keeps confusing me, I can't tell which region is new and which is a leftover from previous games.





    I believe you have to go where the map is "old" to overright the old map data.

    If that does not work. go to your .minecraft/save/mapwriter_mp_saves folder and delete the servername file. You will have to remake the map, but it will get rid of the old maps
    Posted in: Minecraft Mods
  • 0

    posted a message on MapWriter - An open source mini-map!
    First off, awesome mapper, I've used this since 1.6 to map the server I am moderator on so that we can provide a easier way to find things for staff.

    In 1.7, the mod works great, multi-world, as others say is lacking some but not an issue with me.

    The one issue I am currently seeing is that anvilmapper does not support the new blocks/biomes that 1.7 has.


    When after building the map, the new biomes/trees/blocks end up being grey in color while all pre-1.7 blocks are normal. (this is using the original mapwriterblockcolours.txt file that comes with it)

    I have created the new mapwriterblockcolours.txt file and pushed it to the anvilmapper file to attempt to fix this but ended up in result the map is now worse, all trees are random colors and some biomes are not correct.

    Some spots I have noticed, but cannot get to to see if it will fix it is,
    • When building the map the very first few prints in cmd state that the meta-data # value is too high, in the anvilmapper$.class file it is set to a max of 16, while the numbers in the mapwriterblockcolours.txt file have it going much further than the current max.
    • When attempting to compile a new anvilmapper it gives multiple errors (javac is installed and environment is setup correctly, pulled github of mapwriter and pointed compiler to location) before stopping, failing the build stopping me from getting anything possible to work with.
    Hope this is something to help with anyone else, or if anyone else has already found a fix, I would be grateful to hear from you so that I can get this solved.

    If you are needing a copy of the map to see what i am talking about, please pm me as i do not want to make the map public per request of admins on my server.

    Keep it up :-)
    Posted in: Minecraft Mods
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