WHAT'S NEW:
Alpha Version 1.3 for 1.7.2 forge is released!
changelog:
-updated from 1.6.4 to 1.7.2
-fixed crash bug when fish bite lures on servers
-added manta rays
-added NurseSharks, 3 varients
-added Fancy Fungus Fish
-added a purple regular fish varient
-re-sized the sail fish
-added new item: Creepedo; small, medium, and large
-added air tanks, single & double
-added an Air Compressor block for refilling the airtanks
-added new tool: harpoon
-added armors wetsuit & flippers(press f for a boost when underwater)
-changed the goggles so that they give night vision when underwater, and have 100% chance of getting the respiration enchantment when enchanted(edit: seems this feature isn't quite working )
-added Diver suit armor. makes you sink to the ocean floor & give lots of extra breathing time when wearing full set.
-added shell armors crafted from clam shells & pearls. comes in 4 different colors
-fish animations have been tweaked
-fish behavior has also be altered to make them wander more instead of only swimming in strait lines
-spawning of all fish has been improved by despawnong some squids
8/2/2014
attempted to update the thread with info on the small crabs... after 4 or 5 tries it still doesn't seem to want me to add anything other than a single picture. however if you're reading this, then it finally worked in letting me edit the thread. I am very confused... these forums seem to be very buggy in weird ways now after the recent update. :\
7/26/2014: fixed the typo in the last news update.. i'll fix the rest of the post once the forum support spoilers again,
7/20/2014:
the bugfix alpha version 1.2 for Minecraft version 1.6.4(Forge) has been release with a few new features. added small crabs, tuna, and sailfish! also you can now catch squids with your net and release them whenever you want! we also added a new color variation for the lobsters, so you can now find black lobsters.
we FINNALLY release the alpha version 1.1! we added a couple coral blocks and plants, added coral reefgeneration and kelp forests into the ocean biomes! we also added a generated structure in vilages, a new villager, and a handful of new mobs! the new mobs include: clams, starfish, lobsters and 3 types of new fish! there's the mossyback bottom feeders, spotted bottom feeders, and salmon! we also added the goggles to help people fully apriciate the new changes to the oceans. we also reworked the ai for the fish so they'd work the way we intended in the 1st update(they were very glitchy) we also added 5 new types of food! raw and cooked lobster claws and lobster tails. we also added sushi!
the atlanticcraft reviewed the mod, and showed off some features from the current dev build. its posted below 3/28/2014: TODAY WE REALEASE TO YOU, THE ALPHA VERSION! it features the regular fishy that comes in differnt colors, and the cave fish! the only items in the alpha are the differnt kinds & sizes of fish, and the net needed to capture them, and the fish fillets which are the food that the fish are crafted into. the download will be at the bottom of the page. 3/14/2014: as of a few days ago, the modder LittleBreadLoaf, the creator of the Bleach Mod for Mincraft has agreed to start working on the mod. today i got to test out what he's done so far, and its looking great! we might even have a downloadable alpha version of the mod ready in under a week! x/x/x: Overhauled opening post on the forum. Added info for (etc etc)
the bugfix alpha version 1.2 for Minecraft version 1.7.2(Forge) has been release with a few new features. added small crabs, tuna, and sailfish! also you can now catch squids with your net and release them whenever you want! we also added a new color variation for the lobsters, so you can now find black lobsters.
5/31/2016
lots of things have happened since i last updated this post. we've recruited a new coder, Frag2000, who has basically re-created the mod from scratch, and has taken leadership of the mod's development. we also created a shared MCforums account for the dev team to make posts and to use to post a new thread for the mod. once we FINALLY post and update version of the mod we will be removing most information on this thread and adding a link to the new one.
THE BASICS:
The fish are able to detect a floating lure in the water when its within a specific radius and height depending on the type of fish, and will slowly swim towards it and once they get close enough they dart at it and get "hooked". Once they're hooked all other fish will avoid the lure and hooked fish and flee from it. The hooked fish will start to berserk and swim around erratically like a peaceful mob that has been attacked. To "catch" the fish once its hooked simply right click to pull it on land. After a set time of being hooked, depending on the fish, a fish will start to swim downwards making it harder to pull out of the water. Once its on land it will begin to flop around on its side like a real fish bouncing around until it is killed or lands back into the water. To get the fish in item form you left click it with a "net" which will despawn the fish and give you the fish item that can be used to re-spawn the fish. This means chasing down fish with the net is a valid fishing method assuming you can get close enough. Fish also avoids players keeping their distance by darting extra quick, so the player can't simply swim after them and hit them with a sword.
MOD REVIEWS:
MinecraftHippie
NEW TERRAIN:
Coral reefs and kelp forests have been added! dispite being called kelp forests, theyre mostly made of seaweed, and only a small amount of kelp.
fantastic fishmans hut:
spawns rarely in villages with 2 fantastic fishermen(new vilagers)the fisherman trades in "pearls" for various mod related items. he also buys legendary fish for large amounts of emeralds!
Small CrabManta ray
THE TEAM(Credits)
Programers/coders:-Frag2000- LittleBreadLoaf- CreatorFromHell [Still Recruiting]
Texture artists:- joetheantipro- gothic717433- evankramer123- shadowtheif107[Still Recruiting]
Sprite drawers:- joetheantipro[Still Recruiting]
Model makers:- joetheantipro- Mystic_Eyes- gothic717433[Still Recruiting]
Sound developers:- None[Still Recruiting]
Downloads
1.6.4 alpha release version 1.0.0:
http://www.mediafire..._Alpha1.0.0.zip
1.6.4 alpha release version 1.1.0:
http://www.mediafire...sh_Mod_V1.1.zip
1.6.4 alpha release version 1.2.0:
http://www.mediafire.com/download/9x7dgpl58cjiuo4/Fantastic_Fish_V1.2.2.zip
1.7.2 alpha release version 1.3.0:
http://www.mediafire.com/download/dzpuy4zgy1du4jk/fantastic-1.3.jar
1.7.10 alpha release version 1.4.0:
http://adf.ly/1ElIxy
*Don't forget to if you like what you see!*
1
Ever wanted an exotic pet such as a sugar glider or a fennec fox ? Or maybe even your average budgie or gerbil? Than this mod is for you
Team:
Modelers:
-Lukamas233
-Bolcko
-Michael/Panda
-Mintydyson
-The_Gay_Varanid
-Maarten Croes
Texturers:
-Jqzzy
-Rickert43
Coders:
-SoggyMustache
-Lukamas
-Sparterra
1
I modeled a prayer mat if you want to use it?
I can also make other religious items
1
jurassic craft found out about atmosmobs 2.0 on the project nature tread. jurassic craft wants to merge with every animal mod they come across. so for the love of your fans please dont do it:(
1
We are looking for good modelers
here is the mods page
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/2283526-critters-galore
If you can model birds, amphibians , reptiles, small pets and rodents, that would be the best