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    posted a message on Minebot [Discontinued]
    3/4th percent of the way on the progress bar is the point at which the bot navigates to the server URL you gave it, so make sure its correct :tongue.gif:

    Other than that.. the server could be down, but concidering its your own server, I think you would know if it was up or not.
    Posted in: Server Support and Administration
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    posted a message on Minebot [Discontinued]
    Glad you like it!

    I started looking into making a version of minebot for SMP...
    I'm honestly not to sure how its gonna work out... or if it would be easier to make a server software(Creative) rather than a SMP bot lol
    Posted in: Server Support and Administration
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    posted a message on External URL Changed
    I don't know how notch uses the generation system. Its always worth a test I guess.
    Posted in: Server Support and Administration
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    posted a message on Minebot [Discontinued]
    I lost the link for it lol, I'd have no problem replacing it with your version :tongue.gif:
    Posted in: Server Support and Administration
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    posted a message on External URL Changed
    the URL will usually only change if your IP or Port number for the server has changed..
    Posted in: Server Support and Administration
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    posted a message on Minebot [Discontinued]
    JIT is very helpful to me with the info it spits out <.< but anyway, if you have 3.2 downloaded, press continue on JIT, goto file > settings > delete all registry values, and try closing and reopening the bot.
    Posted in: Server Support and Administration
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    posted a message on Minebot [Discontinued]
    Minebot 3.2 offcially released.

    https://sourceforge.net/projects/minebot/

    Changes:
    1. Fixed "Delete all registry values" button
    2. Added getblock() and getblock_2()
    3. !export [name]
    4. Threaded imports
    5. Threaded buildsprite
    6. Threaded buildimg_lay
    7. you can now execute commands from the console, using your command prefix
    8. !cancel cancels out all current imports, buildsprites, and buildimg_lay's
    9. !van now tells you if it is on or off.


    Also, if you know VB.NET and are interested in helping with minebot, I am accepting programmers as project admins.. send me a PM with..

    Your time zone:
    Your minecraft name:
    Preferred minecraft server software:
    Minecraft server you visit most often:
    how long / what times you are online:
    your VB.NET background (Previous projects, ect):
    why you're interested in helping with minebot:
    Posted in: Server Support and Administration
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    posted a message on Minebot [Discontinued]
    <_< Sigh... why do server makers have to use such retarded antics like that? At least D3 is logical in thinking that people might actually use a bot to help them.. so long your server doesn't have "D3" in its name, it wont place the material 210, still sand, but however it still places admin rock as if it were just another material, and it is, and MCSharp (And variants) users are starting to bug me with this >_>
    Posted in: Server Support and Administration
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    posted a message on Minebot [Discontinued]
    Fixed in 3.2

    the current 3.2 release can be found here
    http://minebot.svn.sourceforge.net/view ... /?view=tar

    (you will need winrar or something that supports .tar.gz format)
    Posted in: Server Support and Administration
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    posted a message on Seperate Server administration sections
    I suggest for the forums 2 different sections for what is currently server administration.

    One for Survival

    One for Creative

    Personally I find it annoying opening up a topic for a "Custom Server", planning on answering Custom Server questions, and only to find out they are talking about SMP.

    Kind of annoying as there is not any custom servers out for SMP yet, only wrappers, so I assume "Custom Server" To be for creative, and thus quite annoying.
    Posted in: Suggestions
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    posted a message on Minebot [Discontinued]
    Eh, it was experimenting with things because I was continuously getting some weird error about the byte not being of a recognized type? Its really weird and its still persistent, but the debugger ignores it.. its not set to trigger. it really isn't needed in all honesty lol.
    Posted in: Server Support and Administration
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    posted a message on D3: Public release - v0.896
    http://www.mediafire.com/?uxxnc8fa53rhdas

    This is a Map Backup utility for this version of the software.
    Written in VB.NET

    Copies the entire contents of the Maps folder to a backup folder, In numerical order.

    I.E. First backup would be in the folder:

    Backup\Backup_1

    Second would be in

    Backup\Backup_2

    and so on.

    You can set the interval that you want it to backup at (in minutes).

    I'll post the (very basic) source code by request..

    To Use:
    Place in the same folder as Minecraft_Server.exe

    Set the interval, press the button.

    To restore the window, double click the icon in your system tray.
    Posted in: Server Support and Administration
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    posted a message on Because no other topics have helped me.
    Do you own the non-free? If so..Download the Alpha server files from here: http://minecraft.net/download.jsp

    Then either play using the alpha "offline" client that is on that page for download, or you can go here: http://minecraft.net/game/
    Posted in: Server Support and Administration
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    posted a message on D3: Public release - v0.896
    Yes, teleport is open to all players, and if you don't like it that way, just edit Data\commands.txt , and change the rank that is allowed to use the command.
    Posted in: Server Support and Administration
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    posted a message on SP map > MCLAWL how ?
    <____< MCLawl is a minecraft CLASSIC server software.
    You are trying to take minecraft ALPHA and play it on CLASSIC

    the two are incompatible with eachother. <_< they are worlds different..
    Posted in: Server Support and Administration
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