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    posted a message on 1.13 Testforblock

    What is the functional difference? Shouldn't /execute if block <coords> <block> run <command> be functionally the same as /testforblock <coords> <block>?

    Posted in: Recent Updates and Snapshots
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    posted a message on Pillager Outposts
    Quote from ScotsMiser»

    Have you confirmed this?




    I'm simply saying that wording change simply fixes the problem with the sentence being contradictory. You can verify for yourself whether the wording needs to be changed.


    The wiki is maintained and edited by players.

    Posted in: Recent Updates and Snapshots
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    posted a message on Notch is not the maker :(
    Quote from DuhDerp»

    It's not that he has an opinion, it's that the fallout from that opinion could potentially impact the game. Let's say that he said something harsh but it was something that the average person might believe. Later, it gets thoroughly debunked. There will still be a segment that uses this info against Mojang and thereby could cause other people to follow.




    That's quite the slippery slope you've created there. I was simply pointing out it would be ridiculous for that to be the reason they did that.

    Posted in: Recent Updates and Snapshots
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    posted a message on Should Pillagers be Able to Open Doors?
    Quote from maesag»


    they are already able to chop down down if they want to


    zombies break doors in hard difficulty that includes hardcore


    I consider those the same difficulty level, the only difference being one deletes upon death, the other doesn't.

    Posted in: Recent Updates and Snapshots
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    posted a message on Notch is not the maker :(

    If it's because he actually has an opinion, that would be a ridiculous reason.

    Posted in: Recent Updates and Snapshots
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    posted a message on Pillager Outposts
    Quote from ScotsMiser»

    Note that the spawn conditions given for illager patrols are apparently contradictory:


    block light 0-8 AND sky light 10-15, but "spawn naturally throughout the day or night[/b]" [emphasis added]



    So change the "and" to an "or" on the wiki and it will be written correctly.

    Posted in: Recent Updates and Snapshots
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    posted a message on Should Pillagers be Able to Open Doors?
    Quote from Master_Bw3»

    i think that the pillagrs with the axes (vindicators) should be able to chop down doors


    If they implemented that it should only be on the same difficulty levels that zombies are able to do so which, I believe, is hardcore.

    Posted in: Recent Updates and Snapshots
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    posted a message on Should Pillagers be Able to Open Doors?
    Quote from DirtTheDirtFox»

    I for one always thought Illagers should be able to do such a thing! It actually made no sense why they wouldn't be able to. Unless one imagines the Villagers are locking their doors to them perhaps, in which case maybe only Vindicators can break down doors like zombies which could be made to take time or be defeated by a design consideration to make breaking impossible like it is for zombies..


    It actually makes no sense why they would be able to, and yes, it would make defending villages extremely hard because if pillagers spawned in villages, they'd be able to get into the houses and kill all of the villagers which is why they cannot and should not be able to open doors. Anything you do to make it easier for pillagers to kill villagers makes it a lot harder to protect the villagers. Not even witches can open doors.

    Posted in: Recent Updates and Snapshots
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    posted a message on Snapshot 1.14 19w12a: Not finding coal: just a fluke I suppose, but very annoying
    Quote from Toadrunner»

    I just started a new game in a plains biome and there are no sheep in the vicinity to make a bed so I dug into a small hill for the night. I burrowed down from y 63 to y 11 where I started to strip mine. At the end of my session I had found 21 iron and 27 Redstone, but not a single piece of coal. I had to make charcoal out of logs to get torches. I assume that I'm just unlucky, but no sheep and no coal - that's a bit much :-)


    You were just unlucky which probably had to do with how you dug down to level 11: the narrower the shaft dug downwards, the more likely you are to miss veins of ore on the way down. I dug down in a 2xwide spiral in an 8x8 box and ran into coal and iron ore around level 46 right around where the initial world spawn is.


    I realize you already abandoned the world, but sometimes a different method of getting to bedrock can net getting coal ore on the way down easier. Your mileage may vary.

    Posted in: Recent Updates and Snapshots
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    posted a message on Snapshot 1.14 19w12a: Not finding coal: just a fluke I suppose, but very annoying
    Quote from Toadrunner»

    I just started a new game in a plains biome and there are no sheep in the vicinity to make a bed so I dug into a small hill for the night. I burrowed down from y 63 to y 11 where I started to strip mine. At the end of my session I had found 21 iron and 27 Redstone, but not a single piece of coal. I had to make charcoal out of logs to get torches. I assume that I'm just unlucky, but no sheep and no coal - that's a bit much :-)



    What's the seed, and what snapshot were you using?

    Posted in: Recent Updates and Snapshots
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    posted a message on Are Mojang out of their minds with the new trading mechanics?
    Quote from DapperDinosaur»

    But it was the truth, exaggeration or not. You can completely erase phantoms from your world by clicking a bed every few nights, you don't even have to commit to the sleep. It literally couldn't be easier. You don't even have to actually fight them.


    Fishing is very boring, hence why you do it while watching tv (which is something much more impractical for everyone on console to do), and is so slow to get the things you actually need that you can almost certainly piece together a bow from enchanting faster. Getting exp in Minecraft is incredibly easy. You can farm nether quartz (did you know nether quartz ore has the same exp value as diamond ore?), kill mobs, mine ores, smelt other ores, trade with villagers, and yes, fish.


    Except, for some reason, random is still random with enchanting. You could get infinity on your first try or your hundredth: it's utterly random. I had chests full of enchanted items trying to get an infinity bow before I decided to stop wasting resources on it. Regardless of how easy you believe it to be your experience will not be someone else's experience, your mileage will always vary. For me it has always been a massive resource sink when looking for that last specific item. Fishing has been useful for me. But, do remember, Your Mileage May Vary, and your experience isn't everyone's experience.


    The only way to erase phantoms from the game is to mod them out unless you run with cheats enabled in which case you can enable a datapack, but my main world doesn't have cheats enabled, so I get to wait for Forge to update. Otherwise, the second your forget how long it's been, you have them spawning on top of you, plus some people just don't like having their gameplay revolve around a timer or else Phantoms spawn to punish you. I get it, you don't mind running back to a bed every 30 minutes and having your gameplay revolve around that, or keep one on you at all times. Some people have played for years rarely ever caring if they'd ever actually made a bed to begin with. I'm one of those players who never needed a bed around because their gameplay never revolved around needing one, and it really feels forced to have to do so now and it really just feels like the devs are simply punishing players for not constantly using one with the implementation of Phantoms.

    Posted in: Recent Updates and Snapshots
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    posted a message on We need a way to stop Illagers from spawning in some places

    I had a patrol spawn on the top level of a 3 tier autoflood farm system on, I believe, tilled dirt. The only blocks they could have spawned on (assuming there are no restrictions on that) were tilled dirt, wooden half slabs, and jack-o-lanterns. If they'd spawned on anything else they would have had a 2 block drop, and none of the blocks had been turned back into dirt except the ones they'd been standing on when I shot them when they were standing at the retaining fence.


    There are so many inconsistencies and bugs right now.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.14 Update Opinion Thread
    Quote from FaerieChild»

    Does water stop them?


    Many things villager related are a cockroach party at the moment but it should at least keep them clear of your walls.


    Flooding the entire village isn't an option.

    Posted in: Recent Updates and Snapshots
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    posted a message on Disappearing Villagers & Iron Golems
    Quote from maesag»

    that's odd, my villagers keep breeding with no babies being made but the golems do wander off very far from the village so i have to either build one or wait for it to spawn automatically i have around 7 or 8 golems total in a small village but all of them are away from the village not sure if i need to build more beds or what




    You need to build walls around the village to keep villagers and golems in the village.

    Posted in: Recent Updates and Snapshots
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    posted a message on Are Mojang out of their minds with the new trading mechanics?
    Quote from DapperDinosaur»

    I've done it at least 7 times in the last couple years as I've continually made new worlds to keep my game updated. I don't have to tell myself anything, you're the one that doesn't seem to know or understand how easy it is to get everything short of a beacon in this game. You apparently don't even know how to deal with phantoms (to put it in a way where the trigger-happy mods won't fire a cannon at me again, because speaking the truth without sugarcoating is now apparently offensive), so you're obviously a casual player (there's nothing wrong with that), and this discussion is not for you.


    I said why I don't use afk fish farms. Not only is it borderline cheating (I consider anything that needs me to tape my controller buttons or anything like that to be going too far), I just don't ever need it.




    Consider this: I can do X and maybe get what I want while burning XP and lapis or I can do Y and definitely get exactly what I want in multiples without burning lapis and gaining other resources as well. Probably cost me the same amount of XP in the end that I can gain from fishing in the first place, I just invest some time into the venture.


    I'm not playing the short game, I'm playing the long game.


    Short game: I get an infinity bow

    Long game: I end up with 2 Infinity/Power V/Flame/Unbreaking III bows among other items.


    You like using mega farms for everything, not everyone does that or has a massive mob grinder on tap for XP. Most of my XP comes from fishing which nets me bows that allow me to build the exact bows I want, not some random bows that I still have to piece together to get what I need, maybe.


    You do know you can fish without using an AutoAFK farm, right? I usually do my fishing while watching TV. I agree that AFK farming with, I think, is the iron door setup does cheapen that part of the game, but, unless it's a server, it's everyone's personal choice how to fish. I'm not overly familiar with the setup for an AFK fish farm.


    You weren't telling the truth, you were making a personal attack against me because I don't happen to like Phantoms without understanding WHY I don't like Phantoms. There are actually reasons I don't like them that have to do with the spawning/pathing/hitbox/associated game mechanics. I didn't just decide I didn't like Phantoms for no reason, that would be ridiculous. Think about it, if I didn't have anything in my signature, you'd know just as much about my capability: nothing. I just put that there because I really don't like them, and that what I'm intending to do about them...when Forge gets updated. I can be patient, and I was slightly exaggerating about wasting half my time, I don't actually keep track of how much time I spend killing off phantoms every night.


    Don't be mean just because someone cannot reach out and slap you over the internet. I forget that too, sometimes.

    Posted in: Recent Updates and Snapshots
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