Notice Gems++ for 1.14.4 Everything should be working but i didn't have a lot of time to do quality testing.
Notice Gem++ for 1.13.2 is currently in beta any bugs or issues related to what has currently been added should be posted here Issues.
As of 1.12.2 V6.0.0 GemsPlusPlus Has the following intergrations:
- Tinkers Construct
- Thermal Expansion
- ProjectE
This is an update for a mod called Gems+ which was originally made by RobZ51 who stopped updating it and uploaded his source code so someone could update it.
(Disclaimer i did not use any of his source code however all of the models/textures that came with the source code belong to
Mod made originally by RobZ51
Emerald Tools Textures by ahojkaj
Ruby Tools Textures by Mitrix50
Item Textures by rolfXD
Sapphire, Amethyst and Topaz Tools by Torzel
Phoenixite Tools, Armor and Block Textures by Zealot067
Ruby by MojangTeam
The rest of the textures by RobZ51
I have tried to ask them for permission to use they textures but none of them have been online for months or years for a few of them
)
This mod adds emerald, ruby, sapphire, amethyst, topaz, phoenixite, jade, citrine, garnet, spinel, onyx, agate, malachite, tourmaline, chrysocolla, jasper, sugilite ores, items, blocks, tools, armor, dusts, sand and glass.
Phoenixite tools can be repaired in an anvil with a bucket of lava, they can also be used as flint and steel and also light mobs on fire.
To get glass you first put the gems in furnace to get gem dust, and then you mix a gem dust with two sand and get colored sand, then you can smelt it in furnace and you get colored glass.
Ive currently added the gems, ores, blocks, glass, sand, dusts, tools, worldgeneration, and armor i just need to do the recipes which might take awhile
I made an attempt in updating the mod but i dont understand the way he made a lot of it.
the easiest way for me to update it would be to completely rewrite it from scratch which shouldnt take long so i will give it a try and see what happens.
11/4/19: There will be no updates for a while as SlaughterCraft is currently going through a redesign/redevelopment at the moment to get back on track with my original vision for this mod.
For as long as i have played Minecraft, i have always wanted a more realistic or at least a functional butchering like system to make the game the little bit more special and there have been many attempts in the past of making a butchering mod but for some reason they never got very far until today...... Why did i write that its mostly utter nonsense and self flattery oh well.
SlaughterCraft is a mod about butchering mobs to get their parts to cook, making into soups stews or broths and eat them.
Changelog for beta v0.3.0
Beta V0.3.0
-Partial to full rewrite of mod and code clean up
-Changed config system again(the forge gui config system never works right for me)
-Fix a few bugs here and there
-Some animania compatability
(Warning may not be compatible with older versions of the mod)
The Models For Horse, Mule, Donkey And Llama carcasses are a wip for now.
RBM2 is being completely rewritten from the ground up with a new Reinforcement levels and 301 new block variants including iron, gold, diamond, emerald, obsidian and bedrock(creative completely unbreakable(not yet though)) reinforced blocks
If you would like to suggest a feature or inform me about a bug or issue with the mod you can do so here:
[Minecraft Mod Public License
============================
Version 2.0.3
0. Definitions
--------------
**Game**: Computer software which provides diversion or amusement. Often a form of play.
**Mod**: Software which modifies the Game, in any form (source, compiled binary, etc).
**Asset**: Graphic, audio, data file, or other medium used by the Mod.
**User**: Anyone who that interacts with the Game or the Mod in any way.
**Dependency**: Software required for the Mod to execute, compile, or otherwise "work" correctly.
**API**: Software intermediary for interaction with the Mod.
**Derivative**: Software which includes any portion of the Mod other than the API, with modifications, additions, or subtractions.
**Addon**: Software that extends the Mod, but is not a derivative.
**Modpack**: A collection of mods and configuration files pre-tested to work when installed together.
**Modpack Creator**: An individual who creates modpacks.
**Author(s)**: Original programmer or programmers responsible for writing the Mod.
**Contributor**: Programmer or programmers who contribute code to the Mod, but are not the Author.
**Codebase**: The Mod source code, complete with source history and Contributor records.
**Distributor**: Anyone who distributes the compiled mod.
1. Scope
--------
The present license is granted to any User of the Mod.
The User is expected to comply with any Game End User License Agreement (EULA) and/or Terms of Service (ToS) as it exists at the time the Mod is initially distributed.
This license is separate from the license of any Mod it depends on and does not invalidate any license requirement of the dependency.
2. Liability
--------
The User accepts the following liability:
- The Mod is provided 'as is' with no warranties, implied or otherwise.
- The Author is not responsible for dragon, troll, pirate, or ninja attacks.
- Slaying any and all mythological creatures is the sole responsibility of the User.
- The Author takes no responsibility for any damages incurred from the use or misuse of the Mod.
- The Mod may alter fundamental parts of the Game.
- The User is liable for any and all damages resulting from the use or misuse of the Mod.
- The Author may not be held responsible for the incompetency or sadism of a Modpack Creator.
3. Right to use
--------
The User is allowed to install the Mod and play without restriction.
The User may not limit access to the Mod in any way, except as provided by the Game.
4. Right to examine
--------
The User may decompile compiled binaries of the Mod.
The User may examine the Mod's source code.
5. Right to distribute
--------
The Author reserves the right to distribute the Mod.
The Author may designate a person or organization as a Distributor.
A Distributor is granted the right to distribute the Mod.
The Author may require that a Distributor provides a direct link to the Codebase.
The User may not distribute the Mod without being granted distribution rights from the Author.
The Author may revoke distribution rights from any Distributor.
6. Right to contribute
--------
The User may "fork" the Codebase.
The User may compile the Codebase.
The User may submit contributions to the Author for inclusion in the Mod.
The User grants the Author all rights to any contribution.
The User renounces all rights to their contribution except as specified under this license.
The User retains the right to re-use code they've written.
The Author may specify a Contributor License Agreement allowing a Contributor to retain some or all rights.
7. Right to derive
--------
The User may create Derivative(s) based on the Mod.
A Derivative must contain changes which a reasonably informed person would consider significant.
The User may distribute a Derivative if the following conditions are met:
- The Derivative does not generate revenue.
- The Derivative provides credit to the Author.
- The Derivative complies with the Mod license.
8. Right to distribute addons
--------
The User may develop non-Derivative Addons.
An Addon may include the Mod API without being considered a Derivative.
The Addon may be distributed under a different license.
9. Right to create Modpack(s)
--------
The User may create Modpack(s) which include the Mod.
A Modpack Creator is granted the right to distribute the Mod as part of a Modpack.
Modpacks containing the Mod may not be used to generate revenue unless specifically granted this right by the Author.
10. Author responsibilities
--------
The Author must make the Mod source freely and publicly available.
11. Author rights
--------
The Author may grant a User the status of Contributor or Author.
The Author retains the right to the Mod name.
The Author may change the Mod license, but cannot do so retroactively.
Green = Added To Mod: Yellow = In Development/planned; Blue = Probably Wont Be Added To Mod: Reinforced Wooden Planks (oak, birch, spruce, jungle, acacia, dark oak)
Obsidian Reinforcement
Reinforced Logs(They are difficult and out of my skill level for the moment)
Reinforced Stone and varients
Reinforced Stairs and Slab Varients of Reinforced Blocks
Game: Computer software which provides diversion or amusement. Often a form of play.
Mod: Software which modifies the Game, in any form (source, compiled binary, etc).
Asset: Graphic, audio, data file, or other medium used by the Mod.
User: Anyone who that interacts with the Game or the Mod in any way.
Dependency: Software required for the Mod to execute, compile, or otherwise "work" correctly.
API: Software intermediary for interaction with the Mod.
Derivative: Software which includes any portion of the Mod other than the API, with modifications, additions, or subtractions.
Addon: Software that extends the Mod, but is not a derivative.
Modpack: A collection of mods and configuration files pre-tested to work when installed together.
Modpack Creator: An individual who creates modpacks.
Author(s): Original programmer or programmers responsible for writing the Mod.
Contributor: Programmer or programmers who contribute code to the Mod, but are not the Author.
Codebase: The Mod source code, complete with source history and Contributor records.
Distributor: Anyone who distributes the compiled mod.
Scope
[header=r]
The present license is granted to any User of the Mod.
The User is expected to comply with any Game End User License Agreement (EULA) and/or Terms of Service (ToS) as it exists at the time the Mod is initially distributed.
This license is separate from the license of any Mod it depends on and does not invalidate any license requirement of the dependency.
Liability
[header=r]
The User accepts the following liability:
The Mod is provided 'as is' with no warranties, implied or otherwise.
The Author is not responsible for dragon, troll, pirate, or ninja attacks.
Slaying any and all mythological creatures is the sole responsibility of the User.
The Author takes no responsibility for any damages incurred from the use or misuse of the Mod.
The Mod may alter fundamental parts of the Game.
The User is liable for any and all damages resulting from the use or misuse of the Mod.
The Author may not be held responsible for the incompetency or sadism of a Modpack Creator.
Right to use
[header=r]
The User is allowed to install the Mod and play without restriction.
The User may not limit access to the Mod in any way, except as provided by the Game.
Right to examine
[header=r]
The User may decompile compiled binaries of the Mod.
The User may examine the Mod's source code.
Right to distribute
[header=r]
The Author reserves the right to distribute the Mod.
The Author may designate a person or organization as a Distributor.
A Distributor is granted the right to distribute the Mod.
The Author may require that a Distributor provides a direct link to the Codebase.
The User may not distribute the Mod without being granted distribution rights from the Author.
The Author may revoke distribution rights from any Distributor.
Right to contribute
[header=r]
The User may "fork" the Codebase.
The User may compile the Codebase.
The User may submit contributions to the Author for inclusion in the Mod.
The User grants the Author all rights to any contribution.
The User renounces all rights to their contribution except as specified under this license.
The User retains the right to re-use code they've written.
The Author may specify a Contributor License Agreement allowing a Contributor to retain some or all rights.
Right to derive
[header=r]
The User may create Derivative(s) based on the Mod.
A Derivative must contain changes which a reasonably informed person would consider significant.
The User may distribute a Derivative if the following conditions are met:
The Derivative does not generate revenue.
The Derivative provides credit to the Author.
The Derivative complies with the Mod license.
Right to Assets
[header=r]
Unless otherwise specified, Assets are considered a part of the Mod.
Unless otherwise specified, Assets are governed by the same rights as the Mod.
The Author may specify categorical exceptions to Asset licensing.
The Author may specify exact or Codebase path exceptions to Asset licensing.
The Author may include Assets licensed under different licenses.
Right to distribute addons
[header=r]
The User may develop non-Derivative Addons.
An Addon may include the Mod API without being considered a Derivative.
The Addon may be distributed under a different license.
Right to create Modpack(s)
[header=r]
The User may create Modpack(s) which include the Mod.
A Modpack Creator is granted the right to distribute the Mod as part of a Modpack.
Modpacks containing the Mod may not be used to generate revenue unless specifically granted this right by the Author.
Author responsibilities
[header=r]
The Author must make the Mod source freely and publicly available.
Author rights
[header=r]
The Author may grant a User the status of Contributor or Author.
The Author retains the right to the Mod name.
The Author may change the Mod license, but cannot do so retroactively.
0
I am trying to change what items are dropped by certain block when i tested it it crashed with an error about a ticking entity
CrashLog
EventHandler if necessary
0
Notice Gems++ for 1.14.4 Everything should be working but i didn't have a lot of time to do quality testing.
Notice Gem++ for 1.13.2 is currently in beta any bugs or issues related to what has currently been added should be posted here Issues.
As of 1.12.2 V6.0.0 GemsPlusPlus Has the following intergrations:
- Tinkers Construct
- Thermal Expansion
- ProjectE
This is an update for a mod called Gems+ which was originally made by RobZ51 who stopped updating it and uploaded his source code so someone could update it.
(Disclaimer i did not use any of his source code however all of the models/textures that came with the source code belong to
Mod made originally by RobZ51
Emerald Tools Textures by ahojkaj
Ruby Tools Textures by Mitrix50
Item Textures by rolfXD
Sapphire, Amethyst and Topaz Tools by Torzel
Phoenixite Tools, Armor and Block Textures by Zealot067
Ruby by MojangTeam
The rest of the textures by RobZ51
I have tried to ask them for permission to use they textures but none of them have been online for months or years for a few of them
)
Pictures
Downloads
Texture pack support
Alternative armor textures for DekuCraft Pack, made by MohawkyMagoo
0
https://minecraft.curseforge.com/projects/gemsplusplus
it is done if i have missed something feel free to tell and ill fix it also i didnt make configs for the mod
0
Ive currently added the gems, ores, blocks, glass, sand, dusts, tools, worldgeneration, and armor i just need to do the recipes which might take awhile
0
I made an attempt in updating the mod but i dont understand the way he made a lot of it.
the easiest way for me to update it would be to completely rewrite it from scratch which shouldnt take long so i will give it a try and see what happens.
0
11/4/19: There will be no updates for a while as SlaughterCraft is currently going through a redesign/redevelopment at the moment to get back on track with my original vision for this mod.
For as long as i have played Minecraft, i have always wanted a more realistic or at least a functional butchering like system to make the game the little bit more special and there have been many attempts in the past of making a butchering mod but for some reason they never got very far until today...... Why did i write that its mostly utter nonsense and self flattery oh well.
SlaughterCraft is a mod about butchering mobs to get their parts to cook, making into soups stews or broths and eat them.
Changelog for beta v0.3.0
The Models For Horse, Mule, Donkey And Llama carcasses are a wip for now.
Pictures
More Pictures Here
if you would like to join the official Coders-Down-Under discord server for the latest news and stuff here is a link discord link
if you would like to suggest a feature or inform me of a bug please do so here SlaughterCraft Github Issue Tracker
Current Progress
FAQ
Q:Will you add compatibility for Animania! or Hungry Animals or other mods that add animals?
A:That will happen when the mod is in a more complete state.
0
RBM2 is being completely rewritten from the ground up with a new Reinforcement levels and 301 new block variants including iron, gold, diamond, emerald, obsidian and bedrock(creative completely unbreakable(not yet though)) reinforced blocks
If you would like to suggest a feature or inform me about a bug or issue with the mod you can do so here:
Github Issue Tracker
if you would like to join the official trhod177s-mods discord server for the latest news and stuff here is a link discord link
Downloads
Recipes
The Recipes are the same for all blocks
Blocks Added
ironterracotta
ironterracotta
ironterracottawhite
ironterracottaorange
ironterracottamagenta
ironterracottalightblue
ironterracottayellow
ironterracottalime
ironterracottapink
ironterracottagray
ironterracottalightgray
ironterracottacyan
ironterracottapurple
ironterracottablue
ironterracottabrown
ironterracottagreen
ironterracottared
ironterracottablack
ironoakplanks
ironbirchplanks
ironspruceplanks
ironjungleplanks
ironacaciaplanks
irondarkoakplanks
ironstone
ironandesite
irongranite
irondorite
ironpolishedandesite
ironpolishedgranite
ironpolisheddorite
ironcobble
ironmossycobble
ironsandstone
ironbricks
ironendstone
ironendstonebrick
ironnetherbrick
ironnetherrack
ironpurpur
ironpurpurpillar
ironquartzblock
ironsandstonechiseled
ironsandstonesmooth
ironredsandstonechiseled
ironredsandstonesmooth
ironredsandstone
ironstonebrick
ironstonebrickcracked
ironstonebrickmossy
ironstonebrickchiseled
goldterracotta
goldterracottawhite
goldterracottaorange
goldterracottamagenta
goldterracottalightblue
goldterracottayellow
goldterracottalime
goldterracottapink
goldterracottagray
goldterracottalightgray
goldterracottacyan
goldterracottapurple
goldterracottablue
goldterracottabrown
goldterracottagreen
goldterracottared
goldterracottablack
goldoakplanks
goldbirchplanks
goldspruceplanks
goldjungleplanks
goldacaciaplanks
golddarkoakplanks
goldstone
goldandesite
goldgranite
golddorite
goldpolishedandesite
goldpolishedgranite
goldpolisheddorite
goldcobble
goldmossycobble
goldsandstone
goldbricks
goldendstone
goldendstonebrick
goldnetherbrick
goldnetherrack
goldpurpur
goldpurpurpillar
goldquartzblock
goldsandstonechiseled
goldsandstonesmooth
goldredsandstonechiseled
goldredsandstonesmooth
goldredsandstone
goldstonebrick
goldstonebrickcracked
goldstonebrickmossy
goldstonebrickchiseled
diamondterracotta
diamondterracottawhite
diamondterracottaorange
diamondterracottamagenta
diamondterracottalightblue
diamondterracottayellow
diamondterracottalime
diamondterracottapink
diamondterracottagray
diamondterracottalightgray
diamondterracottacyan
diamondterracottapurple
diamondterracottablue
diamondterracottabrown
diamondterracottagreen
diamondterracottared
diamondterracottablack
diamondoakplanks
diamondbirchplanks
diamondspruceplanks
diamondjungleplanks
diamondacaciaplanks
diamonddarkoakplanks
diamondstone
diamondandesite
diamondgranite
diamonddorite
diamondpolishedandesite
diamondpolishedgranite
diamondpolisheddorite
diamondcobble
diamondmossycobble
diamondsandstone
diamondbricks
diamondendstone
diamondendstonebrick
diamondnetherbrick
diamondnetherrack
diamondpurpur
diamondpurpurpillar
diamondquartzblock
diamondsandstonechiseled
diamondsandstonesmooth
diamondredsandstonechiseled
diamondredsandstonesmooth
diamondredsandstone
diamondstonebrick
diamondstonebrickcracked
diamondstonebrickmossy
diamondstonebrickchiseled
emeraldterracotta
emeraldterracottawhite
emeraldterracottaorange
emeraldterracottamagenta
emeraldterracottalightblue
emeraldterracottayellow
emeraldterracottalime
emeraldterracottapink
emeraldterracottagray
emeraldterracottalightgray
emeraldterracottacyan
emeraldterracottapurple
emeraldterracottablue
emeraldterracottabrown
emeraldterracottagreen
emeraldterracottared
emeraldterracottablack
emeraldoakplanks
emeraldbirchplanks
emeraldspruceplanks
emeraldjungleplanks
emeraldacaciaplanks
emeralddarkoakplanks
emeraldstone
emeraldandesite
emeraldgranite
emeralddorite
emeraldpolishedandesite
emeraldpolishedgranite
emeraldpolisheddorite
emeraldcobble
emeraldmossycobble
emeraldsandstone
emeraldbricks
emeraldendstone
emeraldendstonebrick
emeraldnetherbrick
emeraldnetherrack
emeraldpurpur
emeraldpurpurpillar
emeraldquartzblock
emeraldsandstonechiseled
emeraldsandstonesmooth
emeraldredsandstonechiseled
emeraldredsandstonesmooth
emeraldredsandstone
emeraldstonebrick
emeraldstonebrickcracked
emeraldstonebrickmossy
emeraldstonebrickchiseled
obsidianterracotta
obsidianterracottawhite
obsidianterracottaorange
obsidianterracottamagenta
obsidianterracottalightblue
obsidianterracottayellow
obsidianterracottalime
obsidianterracottapink
obsidianterracottagray
obsidianterracottalightgray
obsidianterracottacyan
obsidianterracottapurple
obsidianterracottablue
obsidianterracottabrown
obsidianterracottagreen
obsidianterracottared
obsidianterracottablack
obsidianoakplanks
obsidianbirchplanks
obsidianspruceplanks
obsidianjungleplanks
obsidianacaciaplanks
obsidiandarkoakplanks
obsidianstone
obsidianandesite
obsidiangranite
obsidiandorite
obsidianpolishedandesite
obsidianpolishedgranite
obsidianpolisheddorite
obsidiancobble
obsidianmossycobble
obsidiansandstone
obsidianbricks
obsidianendstone
obsidianendstonebrick
obsidiannetherbrick
obsidiannetherrack
obsidianpurpur
obsidianpurpurpillar
obsidianquartzblock
obsidiansandstonechiseled
obsidiansandstonesmooth
obsidianredsandstonechiseled
obsidianredsandstonesmooth
obsidianredsandstone
obsidianstonebrick
obsidianstonebrickcracked
obsidianstonebrickmossy
obsidianstonebrickchiseled
bedrockterracotta
bedrockterracottawhite
bedrockterracottaorange
bedrockterracottamagenta
bedrockterracottalightblue
bedrockterracottayellow
bedrockterracottalime
bedrockterracottapink
bedrockterracottagray
bedrockterracottalightgray
bedrockterracottacyan
bedrockterracottapurple
bedrockterracottablue
bedrockterracottabrown
bedrockterracottagreen
bedrockterracottared
bedrockterracottablack
bedrockoakplanks
bedrockbirchplanks
bedrockspruceplanks
bedrockjungleplanks
bedrockacaciaplanks
bedrockdarkoakplanks
bedrockstone
bedrockandesite
bedrockgranite
bedrockdorite
bedrockpolishedandesite
bedrockpolishedgranite
bedrockpolisheddorite
bedrockcobble
bedrockmossycobble
bedrocksandstone
bedrockbricks
bedrockendstone
bedrockendstonebrick
bedrocknetherbrick
bedrocknetherrack
bedrockpurpur
bedrockpurpurpillar
bedrockquartzblock
bedrocksandstonechiseled
bedrocksandstonesmooth
bedrockredsandstonechiseled
bedrockredsandstonesmooth
bedrockredsandstone
bedrockstonebrick
bedrockstonebrickcracked
bedrockstonebrickmossy
bedrockstonebrickchiseled
reinforcedironblock
License
============================
Version 2.0.3
0. Definitions
--------------
**Game**: Computer software which provides diversion or amusement. Often a form of play.
**Mod**: Software which modifies the Game, in any form (source, compiled binary, etc).
**Asset**: Graphic, audio, data file, or other medium used by the Mod.
**User**: Anyone who that interacts with the Game or the Mod in any way.
**Dependency**: Software required for the Mod to execute, compile, or otherwise "work" correctly.
**API**: Software intermediary for interaction with the Mod.
**Derivative**: Software which includes any portion of the Mod other than the API, with modifications, additions, or subtractions.
**Addon**: Software that extends the Mod, but is not a derivative.
**Modpack**: A collection of mods and configuration files pre-tested to work when installed together.
**Modpack Creator**: An individual who creates modpacks.
**Author(s)**: Original programmer or programmers responsible for writing the Mod.
**Contributor**: Programmer or programmers who contribute code to the Mod, but are not the Author.
**Codebase**: The Mod source code, complete with source history and Contributor records.
**Distributor**: Anyone who distributes the compiled mod.
1. Scope
--------
The present license is granted to any User of the Mod.
The User is expected to comply with any Game End User License Agreement (EULA) and/or Terms of Service (ToS) as it exists at the time the Mod is initially distributed.
This license is separate from the license of any Mod it depends on and does not invalidate any license requirement of the dependency.
2. Liability
--------
The User accepts the following liability:
- The Mod is provided 'as is' with no warranties, implied or otherwise.
- The Author is not responsible for dragon, troll, pirate, or ninja attacks.
- Slaying any and all mythological creatures is the sole responsibility of the User.
- The Author takes no responsibility for any damages incurred from the use or misuse of the Mod.
- The Mod may alter fundamental parts of the Game.
- The User is liable for any and all damages resulting from the use or misuse of the Mod.
- The Author may not be held responsible for the incompetency or sadism of a Modpack Creator.
3. Right to use
--------
The User is allowed to install the Mod and play without restriction.
The User may not limit access to the Mod in any way, except as provided by the Game.
4. Right to examine
--------
The User may decompile compiled binaries of the Mod.
The User may examine the Mod's source code.
5. Right to distribute
--------
The Author reserves the right to distribute the Mod.
The Author may designate a person or organization as a Distributor.
A Distributor is granted the right to distribute the Mod.
The Author may require that a Distributor provides a direct link to the Codebase.
The User may not distribute the Mod without being granted distribution rights from the Author.
The Author may revoke distribution rights from any Distributor.
6. Right to contribute
--------
The User may "fork" the Codebase.
The User may compile the Codebase.
The User may submit contributions to the Author for inclusion in the Mod.
The User grants the Author all rights to any contribution.
The User renounces all rights to their contribution except as specified under this license.
The User retains the right to re-use code they've written.
The Author may specify a Contributor License Agreement allowing a Contributor to retain some or all rights.
7. Right to derive
--------
The User may create Derivative(s) based on the Mod.
A Derivative must contain changes which a reasonably informed person would consider significant.
The User may distribute a Derivative if the following conditions are met:
- The Derivative does not generate revenue.
- The Derivative provides credit to the Author.
- The Derivative complies with the Mod license.
8. Right to distribute addons
--------
The User may develop non-Derivative Addons.
An Addon may include the Mod API without being considered a Derivative.
The Addon may be distributed under a different license.
9. Right to create Modpack(s)
--------
The User may create Modpack(s) which include the Mod.
A Modpack Creator is granted the right to distribute the Mod as part of a Modpack.
Modpacks containing the Mod may not be used to generate revenue unless specifically granted this right by the Author.
10. Author responsibilities
--------
The Author must make the Mod source freely and publicly available.
11. Author rights
--------
The Author may grant a User the status of Contributor or Author.
The Author retains the right to the Mod name.
The Author may change the Mod license, but cannot do so retroactively.
0
Moved to new thread: Link
0
what do you mean find?
0
The only mod i know of that has anything to do with armies is the clay soldiers mod.
1
RBM is not longer being developed instead i am completely rewritting the mod and its called RBM2: Link to RBM2
RBM or Reinforced Blocks Mod is a mod that adds reinforced versions of most vanilla minecraft blocks.
All blocks have the blast resistance of obsidian
If you have any issues please post them here:
Github Issue TrackerVideo Showcases
BuckwheatPaektu
Todo List
Green = Added To Mod: Yellow = In Development/planned; Blue = Probably Wont Be Added To Mod: Reinforced Wooden Planks (oak, birch, spruce, jungle, acacia, dark oak)
Obsidian Reinforcement
Reinforced Logs(They are difficult and out of my skill level for the moment)
Reinforced Stone and varients
Reinforced Stairs and Slab Varients of Reinforced Blocks
Reinforced Glass
Reinforced Terracotta
Reinforced Stained Glass
Blocks And Items Currently In Mod
BLOCKS:
Reinforced Oak Planks
Reinforced Birch Planks
Reinforced Spruce Planks
Reinforced Jungle Planks
Reinforced Acacia Planks
Reinforced Dark Oak Planks
Reinforced Brick
Reinforced Cobblestone
Reinforced Mossy Cobblestone
Reinforced Stone
Reinforced Andesite
Reinforced Polished Andesite
Reinforced Stone Brick
Reinforced Chiseled Stone Brick
Reinforced Cracked Stone Brick
Reinforced Mossy Stone Brick
Reinforced Diorite
Reinforced Polished Diorite
Reinforced Granite
Reinforced Polished Granite
Reinforced GlassReinforced Terracotta
Reinforced Yellow Terracotta
Reinforced Blue Terracotta
Reinforced Red Terracotta
Reinforced Silver Terracotta
Reinforced Gray Terracotta
Reinforced Brown Terracotta
Reinforced LightBlue Terracotta
Reinforced Lime Terracotta
Reinforced Magenta Terracotta
Reinforced Pink Terracotta
Reinforced Purple Terracotta
Reinforced White Terracotta
Reinforced Orange Terracotta
Reinforced Green Terracotta
Reinforced Cyan Terracotta
Reinforced Black Terracotta
reinforced_oak_planks_strutless,
reinforced_birch_planks_strutless,
reinforced_spruce_planks_strutless,
reinforced_jungle_planks_strutless,
reinforced_acacia_planks_strutless,
reinforced_dark_oak_planks_strutless,
reinforcedbrickstrutless,
reinforcedcobblestonestrutless,
reinforcedmossycobblestonestrutless,
reinforcedstonestrutless,
reinforcedandesitestrutless,
reinforcedandesitesmoothstrutless,
reinforcedstonebrickstrutless,
reinforcedstonebrickcarvedstrutless,
reinforcedstonebrickcrackedstrutless,
reinforcedstonebrickmossystrutless,
reinforceddoritestrutless,
reinforceddoritesmoothstrutless,
reinforcedgranitestrutless,
reinforcedgranitesmoothstrutless,
reinforcedclaystrutless,
reinforcedclaybluestrutless,
reinforcedclaybrownstrutless,
reinforcedclaycyanstrutless,
reinforcedclaygraystrutless,
reinforcedclaygreenstrutless,
reinforcedclaylightbluestrutless,
reinforcedclaylimestrutless,
reinforcedclaymagentastrutless,
reinforcedclayorangestrutless,
reinforcedclaypinkstrutless,
reinforcedclaypurplestrutless,
reinforcedclayredstrutless,
reinforcedclaysilverstrutless,
reinforcedclaywhitestrutless,
reinforcedclayyellowstrutless,
reinforcedclayblackstrutless
ITEMS:
Obsidian Reinforcement
Reinforcement Mold
Heated Reinforcement Mold
Invisible Reinforcements
Recipes For RBMV2.5 and up
AnyBlocks that can be reinforced are now crafted like this
Recipes RBMV1.1 and under and 1.7.10 versions
Reinforced Block Recipes:
Strutless varients
All strutless version are crafted the same way by placing the block in the middle of the craft bench and surrounding it with invisible reinforcements
Invisible Reinforcement:
Reinforcement Mold:
Heated Reinforcement Mold:
Obsidian Reinforcement Recipe:
Download
For Minecraft 1.12, 1.12.1 and 1.12.2
For Minecraft 1.7.10 (beta)
Github
Reinforced Blocks Mod Github
Terms Of Use:
[header=1]Minecraft Mod Public License[/header]
Version 2.0.3
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Reinforced Blocks Mod has moved:
Reinforced Blocks Mod New Thread
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how do you set it on the itemstack?
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i dont understand how do i set the nbt data in the crafing recipe?
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ive tried but i have some trouble with logic and i just dont understand it