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    posted a message on 1.6.6 mob spawn bug thread
    As a server admin, I can confirm this behavior.

    We just migrated our server from my crappy connection in my house to the host I've used for years for other games. Bigger pipe, nice powerful VM, etc. I didn't migrate server properties, just let it regen the file and I didn't change the view distance.

    We went from desolate to "OMG, night is dangerous again!"

    Fortunately, the new server CAN handle it.
    Posted in: Legacy Support
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    Quote from pango

    invisible ****ing cacti

    i was walking along and started taking damage for some reason, i disconnected and reconnected and i was on top of a cactus : l


    Same thing happened to me, exploring new area last night on my family server.
    Posted in: Survival Mode
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    posted a message on Mobs Spawning in 1.6.5
    Hmmm...sounds like we should merge servers and all would average out. :smile.gif:
    Posted in: Server Support and Administration
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    Is anyone who runs a server noticing a serious decrease in the number of monsters spawning?
    Posted in: Survival Mode
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    posted a message on Is 1.6.5 ok?
    We are seeing a serious lack of monsters spawning on my family server. The properties file is correct and there are monsters....just not very many. That's disturbing to me.
    Posted in: Survival Mode
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    posted a message on Mobs Spawning in 1.6.5
    I run a small server for friends and family. Since patching to 1.6.5, performance isn't terrible (although the dreaded "chunk errors" have returned, where a nice 16x16 hole is there right down to the void)

    My concern and my users concur - mob spawning seems to be seriously broken. There is a serious lack of monsters. Some do spawn, but you can run quite a bit at night with little to no danger.

    Has anyone else seen this behavior?
    Posted in: Server Support and Administration
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    Quote from Ax8472

    Yeah what gets me is that Notch hasn't even updated his blog to say he's on to it. It isn't even the weekend till tomorrow. I know the dude might be busy but he has other team members to code and **** too, or two even make an official announcement to say they're fixing it?


    Agreed. I've had a few friends join my private server over the past 2 weeks. Now I've got it down, since it's just plain not working and they're jonesing. Had really hoped to have a fix for the fix in place before the long weekend.
    Posted in: Survival Mode
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    posted a message on Booster Redemption
    Quote from HScrozzy

    I think the booster tracks need to be easier to make, or provide more boost.


    This coming from someone who has never built a railway line farther than 3-4 chunks.


    Notch is upping the amount of boost, he announced this at the same time that he said that the booster bug was being fixed.
    Posted in: Discussion
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    posted a message on Random Fire
    Was it raining during that time or right before? Sounds like lightning is the best bet.
    Posted in: Discussion
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    posted a message on Will alpha worlds see weather?
    My family SMP server (which I started back in Alpha) does weather.
    Posted in: Survival Mode
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    posted a message on Wolf Problems
    Interesting. Are you running a vanilla 1.4 or do you maybe have a mod that is confusing the game?
    Posted in: Survival Mode
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    posted a message on Wolf Problems
    Have you tried right clicking them? They should then stand up.
    Posted in: Survival Mode
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    posted a message on Hell is coming to Earth
    So here's a question to chew on...since ghasts attack ZPM in the Nether, are the zombie pigmen regarded as hostile targets for other mobs? Will the zombies, skeletons and creepers be going after them as well?
    Posted in: Survival Mode
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    posted a message on Deep water pools?
    Indeed. And TNT bottoms look more natural! :tnt: :tnt: :tnt: :tnt: :tnt:
    Posted in: Discussion
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    posted a message on Notch less productive now?
    I guess we're going to have to define what we mean by productive.

    From an SMP standpoint, the game has gone from "useless" to "worth playing in Survival mode and fun without having to actually install a bunch of 3rd party mods". And that's from the November to now time frame.

    No, he's not adding a handful of fun items every two weeks. Based on his blog postings, that doesn't seem to be the model anymore.
    Posted in: Discussion
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