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    posted a message on Better Than Wolves Total Conversion!
    Quote from ReaperT

    All versions of the mod can be found throughout the thread and installation instructions are in the readme that comes with the download.

    Although the links of all mod's version can be found in this thread, there's little chance you will be able to download more than the last three. FC usually disables the links of older versions to stop requests of tech support from people with obsolete files/mismatchs with vMC and BTW versions, so your best bet is to keep a backup of latest BTW files for every vMC release. But the installation instructions are indeed inside the zip file.
    Posted in: Minecraft Mods
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    posted a message on [MineCraft|1.4.7|SMP] BoneCraft: Tiered Skeletal Weapons and Armor.
    Yes, I'm aware that MC 1.4.7 isn't officially out yet, but I had to update my Forge to latest version (damn you, Forestry 1.7!!). The odd thing is that every other mod for 1.46 runs without trouble in 1.4.7 except yours. Maybe you added a code so if Forge 6.5 is not present then it won't load, or just have bad luck that the little changes Mojang did with the update affected files you use?
    Anyway, thanks for the fast reply! Good luck!
    Posted in: Minecraft Mods
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    posted a message on [MineCraft|1.4.7|SMP] BoneCraft: Tiered Skeletal Weapons and Armor.
    Your mod crashes with version 6.60 of Minecraft Forge, all the other mods work well.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from SpitefulFox

    So, if I toss 8 tallow into a crucible equipped with an alembic, and then right click it with my wand of the adept, I get the 8 tallow back and 8 praecantatio in my alembic, ready for bottling up. Add water, rinse, and repeat. Only cost is some vis from the aura. Basically, an easy and infinite source of praecantatio. Would you consider this an exploit?

    It's not, use the forum's search function and write "tallow" and you'll see that has been discussed several times in the last week...
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from haette

    I mean, I've found one renewable source, but it's not something I'd call "worthless" and it's a real pain in the ass to get ahold of.


    Music disks


    There is a true renewable source of carus... Far easier than trying to make creepers take an arrow in the knee.


    Blue wool. You just need two pieces of lapis and two sheeps to start, paint them, breed them make a small (or huge) herd, and shear them ad nauseum
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from FlowerChild

    On top of that, if you're really running low on coal, consider an automated tree-farm feeding into a Kiln to make charcoal.


    Also you can spend some of your extra hellfire dust to create nethercoal, it gives you 4x the value of the coal/charcoal used to produce it.
    Posted in: Minecraft Mods
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    posted a message on Risugami's Mods - Updated.
    Thank you for your effort, kind sir! Some :Diamond: :Diamond: :Diamond: for you
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Hello fellow BTWers, back on topic... has anyone else been experiencing slow growth of netherwart? I say so because I decided to start my nether production today, planted some bloodwood saplings, placed my netherwart farm and spent nearly 2 hours fighting zombie pigmen (till my steel sword almost broke). During the process I harvested the trees several times (I got 4 full stacks of wood) but the netherwart barely grew, 2 plant out of 30 reached maturity, in 2 hours! Not sure if being awfully unlucky, but my netherfarms used to be ready for harvest in 10-15 minutes at most.
    Thanks!

    Additional info: I'm playing in a local server I share with my brother (being hosted in my machine), we use the default config except for HCB, the growth rates of other crops remains the same, the only other mod being used is inventorytweaks.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from PIncer_Modmaker

    It said on your thread that 'i am migrating from that API,' does that mean you are trying to make it fully compatible with forge?


    No man, it meant exactly the opposite...
    Posted in: Minecraft Mods
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    posted a message on Better Then Buildcraft [OUTDATED]
    Quote from Gilberreke

    I can get used to this :)

    So! Question time! Now that I'm doing BTB, there's some more time for extended features. What would be something that you would like to see in this mod? New ways of generating BC power with BTW blocks? The other way round? A new machine?

    Discuss :) . For once you can go crazy with the requests, though I obviously reserve the right to not implement any of them (or all of them).


    Please, make the Vat add-on an official part of BTB. :)
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Better Then Buildcraft Add-on: The Vat v1.4
    Awesome man, thanks! I was looking forward to this one.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Cart Mod - Being Updated for 1.6.4!
    Quote from MineCrak

    Thanks for the Compatibility news! And yes, being compatible with one of the most notoriously incompatible Mods (But also Incredible mods!) makes us very happy and fits with one of our Primary goals (Ultra Compatibility). :)

    Regarding a custom version for BTW: I'm inclined to say no. The fact that it already works as intended and that we would like everyone's experience of Cart Mod to be the same and not confused by parallel recipes makes me feel this way. And also that our "Glue" is also "formulated" to act as a "Treatment" instead of a glue when combined with certain materials (like wool and others in future), whereas the BTW Glue may not appear to fulfill that purpose in the same way. Never say never though. It is a possibility at least. ;)



    Thanks for your quick reply, I knew it was not likely, but it was worth to give it a shot and asking anyway :)

    Keep the great work!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Cart Mod - Being Updated for 1.6.4!
    Well done! this mod is very neat. I tried in my Better than Wolves world, and it amused me that it's not only fully compatible, but it also fits really nice there.
    Would you be interested in doing an addon of your mod for BTW? You would only need to disable your glue recipe and force your crafting recipes to use the BTW's glue (that it's a bit harder to get at first).
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Azdorine

    No, seriously. how do we come up with 8 stacks? Thats 64 stacks of netherrack, and about 17 HOURS of grinding in the millstone.


    Make 17 millstones and it will take just 1 hour :D

    @FC: Welcome back man, we missed you!
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    I'm sure we all will cry every night in deep sorrow for your choice my good sir/madam...


    @FC: Man, I just got my first soulforged steel armor and blood-wood trees and they are awesome! haven't played since 1.8.1 and all I can say is I love what you've done so far with your mod.

    Also, I watched the video you linked for the anniversary features and I just have a question...

    Will you implement Tina Turner and Mel Gibson as tameable mobs!? :o

    surely that would be "better than wolves, but not cats"! :P
    Posted in: Minecraft Mods
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