• 1

    posted a message on Redstone Contest II (Revised)
    Breakthrough! I was messing around with properinglish's Kogge-Stone adder, and I think I discovered the darkest secret in history... I present to you: the Kobble Stone Adder

    It even has other types of Stone magic in it. Like, dungeon Stone, Stone bricks, Mossy Kobble, even the vanilla Kobble-Stone!

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Etch a Sketch Teaser Video!

    Enjoy! :)


    -----------------------------


    Etch a Sketch Teaser video! Map, schematic, texture pack and full demonstration video coming soon!

    Knob logic: tomys
    Screen & coordinate shifters: tomys
    Bussing: Shrogg
    Shell design: Shrogg
    Layout: Shrogg
    Acting: Sewdi0

    Teaser video cameraman: tomys
    ^-- sucks

    Visit us at mc.therdf.net!
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on [VIDEO] The 30 minute 64-Bit CPU
    !bump
    Posted in: Redstone Discussion and Mechanisms
  • 3

    posted a message on [VIDEO] The 30 minute 64-Bit CPU
    I decided that I wanted to make a CPU in under 30 minutes, and whaddaya know, success! This CPU was made in 28 minutes, and its powerful enough to kick you!

    SPECS:

    500 mHz!
    Powerful enough to do fibonacci!
    COMPLETELY MODULAR! THAT MEANS INFINITE BIT!

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on 1.8 Updates: Animal Actions, Secret Stuff
    his post is touching! Oh how unexpected and elegant simple mechanics evolve into! I totally love it!
    Posted in: Minecraft News
  • 0

    posted a message on Digital Diamond: Sudoku
    this really bugs me. trivial matters like sudoku are given digital diamond, yet revolutionaly D flip flops, tileable full adders, ultra fast multipliers, do NOT get digital diamond.

    no. Digital diamond is not at all a good place to see showcased redstone devices, but i'd admit its good to showcase creative works. I suggest another video showcase focused on redstone and the nerds, instead of terribly mixing it into the creative section.
    Posted in: Minecraft News
  • 0

    posted a message on My first ALU: The Cake! (RDF)
    cool, i think of it more as a tutorial ALU, everything crystal clear, i like how you did it 1 function per floor.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on MineCraft Redstone Games & More!
    features and addons are everything. i initially planned for paint for use in a computer. I gave you the basic unit, now you do magic with it. great and profound job. I think you are now in charge of paint 2! and yes i will completely bug smile so you can be listed. I wish you good luck!
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on MineCraft Redstone Games & More!
    Quote from ThordanSsoa

    Paint looks awesome. Now someone needs to hook up a cursor system to simplify use for average person.


    I could do that if i wanted... I have a few ideas on how to do it. only problem is that you won't be able to see the cursor. I am planning on doing a complete remake of paint that includes: Different modes, like cursor mode and lever mode (shouldn't be hard) and on lever mode, features like box drawing. Diagonal lines would make the goal of keeping it modular get thrown out the window so I will not be adding diagonal lines.

    Goals:
    1) Modular, 2wide by 2high by <however long is OK>, meaning you can make a 100 by 100 screen the same way you make a 16 by 16 screen.
    2) As compact as possible
    3) More features! Features are more important than input simplicity, there should be several plugins you can make to lets say, switch around the lever interface with a simple cursor one, but if making the cursor interface built in starts making features impossible, I will have to take them out.

    Features I am looking at:
    1) Cursor mode/plugin
    2) Box, filled and unfilled alike.
    3) Horizontal and Vertical line support (Horizontal lines are already possible, but the pixel selector functions in a way such that vertical lines are not)

    I will not start work on paint AT ALL until I finish
    1) Space Invaders
    2) Something I'm not telling you

    Once I'm done with these two I will start on the remake.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on RDF
    "CXgamer: tomys, I bet we'll be getting a lot of notchfaces in that post on the mcforums xD"

    :iapprove: AKA "iapprove"
    Posted in: Discussion
  • 0

    posted a message on RDF
    WOOH! HTML, you REALLY went through with the deal! thats real passionate of you man! Just came by to tell you guys that u copied a wiki design and lied to us saying its urs, and worst of all expecting us to believe you. after giving you several choices you decide to go in the agressive direction. It was real nice having a HTML around. <3 ya forever -- tomys

    P.S. Everyone knows how to make a clock. a 3*3*2 clock is no surprise to us.
    Posted in: Discussion
  • 0

    posted a message on MineCraft Redstone Games & More!
    Remember that all the games listed on here are sponsored by the Redstone Development Foundation otherwise known as the RDF. Without RDF's excellent support none of us would have become the redstone wizards we are now nor would we have the horsepower to create and run these excellent minigames. Show the RDF some love!
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on what is Scaevolus' McRegion?
    its an old mod which made loading and saving worlds faster, and also significantly made the file size smaller.
    Posted in: Survival Mode
  • 0

    posted a message on MineCraft Redstone Games & More!
    WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH!
    only controls left! everything else is finished!

    And by the way, in case you didn't know, I will be working on a much more compact Space Invaders 2!
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on RS Paint
    Quote from Crassus

    So it's pixel by pixel? Cool.


    yes its pixel by pixel. :smile.gif:
    Posted in: Redstone Discussion and Mechanisms
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