- thomastanck
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Member for 12 years, 11 months, and 3 days
Last active Sun, Aug, 12 2012 03:29:15
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- 45 Total Posts
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Sep 7, 2011thomastanck posted a message on 1.8 Updates: Animal Actions, Secret Stuffhis post is touching! Oh how unexpected and elegant simple mechanics evolve into! I totally love it!Posted in: News
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Sep 6, 2011thomastanck posted a message on Digital Diamond: Sudokuthis really bugs me. trivial matters like sudoku are given digital diamond, yet revolutionaly D flip flops, tileable full adders, ultra fast multipliers, do NOT get digital diamond.Posted in: News
no. Digital diamond is not at all a good place to see showcased redstone devices, but i'd admit its good to showcase creative works. I suggest another video showcase focused on redstone and the nerds, instead of terribly mixing it into the creative section. -
Jun 2, 2011thomastanck posted a message on Digital Diamond: Massive Cacti FarmWell, I think this is not well designed. From one of the comments I just read this is pretty old, so that's actually not bad at the time. Much better designs have been discovered already.Posted in: News
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It even has other types of Stone magic in it. Like, dungeon Stone, Stone bricks, Mossy Kobble, even the vanilla Kobble-Stone!
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Enjoy!
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Etch a Sketch Teaser video! Map, schematic, texture pack and full demonstration video coming soon!
Knob logic: tomys
Screen & coordinate shifters: tomys
Bussing: Shrogg
Shell design: Shrogg
Layout: Shrogg
Acting: Sewdi0
Teaser video cameraman: tomys
^-- sucks
Visit us at mc.therdf.net!
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SPECS:
500 mHz!
Powerful enough to do fibonacci!
COMPLETELY MODULAR! THAT MEANS INFINITE BIT!
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no. Digital diamond is not at all a good place to see showcased redstone devices, but i'd admit its good to showcase creative works. I suggest another video showcase focused on redstone and the nerds, instead of terribly mixing it into the creative section.
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I could do that if i wanted... I have a few ideas on how to do it. only problem is that you won't be able to see the cursor. I am planning on doing a complete remake of paint that includes: Different modes, like cursor mode and lever mode (shouldn't be hard) and on lever mode, features like box drawing. Diagonal lines would make the goal of keeping it modular get thrown out the window so I will not be adding diagonal lines.
Goals:
1) Modular, 2wide by 2high by <however long is OK>, meaning you can make a 100 by 100 screen the same way you make a 16 by 16 screen.
2) As compact as possible
3) More features! Features are more important than input simplicity, there should be several plugins you can make to lets say, switch around the lever interface with a simple cursor one, but if making the cursor interface built in starts making features impossible, I will have to take them out.
Features I am looking at:
1) Cursor mode/plugin
2) Box, filled and unfilled alike.
3) Horizontal and Vertical line support (Horizontal lines are already possible, but the pixel selector functions in a way such that vertical lines are not)
I will not start work on paint AT ALL until I finish
1) Space Invaders
2) Something I'm not telling you
Once I'm done with these two I will start on the remake.
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AKA "iapprove"
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P.S. Everyone knows how to make a clock. a 3*3*2 clock is no surprise to us.
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only controls left! everything else is finished!
And by the way, in case you didn't know, I will be working on a much more compact Space Invaders 2!
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yes its pixel by pixel. :smile.gif: