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    posted a message on Dragon Cave Thread
    Quote from NuclearNarwhal

    what rares (etc.) did you get? Just curious.


    Let me count...

    Two gold tinsels, silver prize dragon, 2 gold wyverms, 6 vamps, a silver, and an ice dragon.

    Not to mention 4 geodes and a copper which i recently snagged.
    Posted in: Forum Games
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    posted a message on Rate the above forum member's avatar!
    6/10 I'd say
    Posted in: Forum Games
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    posted a message on Dragon Cave Thread
    Quote from Sargeant_om_nom

    Woah! Beginners luck, I suppose.

    Temmpest has 2 days to mature >>


    I'll tell you a secret.

    Try looking in the abandoned page, its how I got all of my dragons. Since alot of people breed rares, you're likely to get them If you got fast fingers. You can even find vampires in there most of the time!

    Also, try using click sites. It really can make them grow up extremely fast!
    Posted in: Forum Games
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    posted a message on Dragon Cave Thread
    Joined Dragon cave 3 days ago. So far, I've found 13 rares and tons of Geodes.

    Just found a silver egg, though it already hatched.
    Posted in: Forum Games
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    For all pixelmon related info that does not exist on the forum page, check the website and forums for detailed information of said topic. Its likely it exists.
    Posted in: Minecraft Mods
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    posted a message on Need help with CASUAL map feature planning. Need suggestions!
    Quote from xUSMCxMARIN3x

    -snip-


    I can agree that combat is an essential. I don't have a problem with it unless its just revolving around it entirely. OC and untaken ideas are hard to come by nowadays.

    I think what I like is not being limited in a game, like Minecraft for example. If you take that away with a map then I can't very much express myself by my builds.
    Posted in: Maps Discussion
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    posted a message on Need help with CASUAL map feature planning. Need suggestions!
    Hello there!

    To everyone reading this I need a bit of assistance! For the longest time I've been fighting off my urge to play casual games and switch to more action, mainly because I don't want the typical tag of a ""Girl gamer" to be solely viewed on that. I gave in eventually and found there are many others who like this kind of feel like me; people who seek out PvE rather the PvP and build maps rather then adventure. My youngest sibling always begs me to play maps under popular authors such as Hypixel, but I just can't stand the action and Pvp interfering with my experience. I also struggle to find maps that I can kick back in and take in the lay of the land and enjoy myself for this reason.

    So I began to think to myself, "Why not make your own map? You know you can with the building skills you possess". So started my long line of thought. How could I make a map casual? How could I avoid Pvp while still not sapping it dry from action? How could I keep people interested if theres no boss to fight or castle to conquer? So I came to the stand still that I'm currently at right now. I'm quite certain I want to go down the line of plot and game mood to set the player in a feeling (Depression, sadness, joy, curiosity, ect..) with important events, but I don't want to bore them will walls of text and little to no action.

    So far I have 3 ideas in mind for a map that are no where near polished.

    *A lonely man who now lives alone in a cabin in the woods, deprived of all of the people who brought him joy. The map would set a feeling of sadness and urge to discover what happened to make him like this, going down his memories to find the sad reason how he got this low. The map would be entirely plot based with a sad and moody feel.

    *A year to live by. This map would put you down in survival for one Minecraft year before it ends and you can no longer interact with it. You then could look back at how you made your world, what you accomplished, what you failed, and give you an over view of what you did in a year of the life.

    *Survival enhanced. Small details to add onto normal survival. Wool caught in bushes, small custom civilizations with villagers, caves nooks and secrets scattered everywhere. I would constantly add to the map until the point where the world is so emerse and caved out that there would be no end to discovery. There would be dungeons, secretly hidden with mob pvp. Landscapes and underground jungles, waiting to be explored. Basically, build map, survival addition.


    Other than those Ideas I'm in a pickle on where to begin, what to do.

    Any suggestions or help?
    Posted in: Maps Discussion
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    posted a message on Is this entire site a scam? (minecraftdl.com)
    Sad thing is that they and many others make money off of others hard modding work. Really blows for them.
    Posted in: Mods Discussion
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    posted a message on Post your CTRL-V
    I must have used this somewhere... Where... Why...
    Posted in: Forum Games
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    posted a message on Google Picture War
    Yes...
    Posted in: Forum Games
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    posted a message on Rate the above forum member's avatar!
    5/10
    Meh...
    Posted in: Forum Games
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    posted a message on What would you do if you woke up with the person above you ?
    Just stare with my dead eyes...
    Posted in: Forum Games
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    posted a message on Would You Keep The Avatar Above You As A Pet?
    No. I never liked N...
    Posted in: Forum Games
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