Quote from Infinity000»Anyone else foreseeing a subscription model coming into play for even PC Minecraft, making all those of us who have bought the game pay again for it? Or a model similar to Sims, where you have to pay for extra furniture and items and features? I look at this sale and can see the dark clouds over the horizon. Perhaps the storm will pass with little damage, or the next Hurricane Sandy lands on shore. I am very wary of this.
why would they? minecraft is making a ton of money not just via the regular sales, but also by merchandise like those dolls and crap. You can expect them to pull off a "facebook buys oculus rift". People scream, company keeps things the same and months later nobody cares
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Not to rain on your parade, but the joke is on you. Jeb's update for Multiplayer proves PRECISELY why Flowerchild never made it multiplayer.
Oh, and you should go to the doctor for a prescription of Punctuation and Grammar.
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In many, many cases keeping disabled people in mind when designing something is a much cheaper and cost-effective thing, than trying to tack it on after the fact.
Simple example:
There's two kinds of buses in my town. There's the long-range buses, which have lots of seats and are more like the touring bus, and have this expensive hydraulic lift thing. And there's the local bus, with fewer seats (and more opportunity to pack it full with students) and a simple metal plate which can be tilted over to act as a ramp (as the floor is more or less equal in height to the sidewalk).
The solution for the local bus is so much better, cheaper and simpler than the long-range bus, it's stupid that they didn't make all of them like that in the first place.
Translating it back to minecraft:
Slabs already keep track of colors, regardless of names. Different colors do not stack. Even if you can't differentiate yourself.
Reminds me:
"mind....your step". "mind....your step".
Those things drive me nuts, even for 5 seconds.
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Actually, i was gonna say "it matters to color-blind people".
then i realized, y'know, brains.
1: The game knows the difference
2: actual color doesn't matter (since you can't see the difference)
Thus:
if you need it for aesthetics, it doesn't matter since you don't see the difference.
if you need it for 16-bit memory or filler or so: the game knows the difference. Thus if two equal-looking slabs don't stack and you know you are colorblind, you must realize they're different colors.
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if someone warns you that you could be banned at the drop of a hat, think twice before posting ANYTHING. and mind your hats, of course.
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The spawn rates are not edited.
I had one world where the wolves lived next door, and another where the wolves had gone wandering and i found them over a 300 block square area, all spread and in (shallow) caves.
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My preferred method is cement and TNT. (which is why i need a bigger mobtrap. why do i always need a bigger mobtrap?)
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This gives me equal if not more satisfaction, but it also persists, and there is "replay" value. Each "age" adds some form of power that leaves a significant impact on your gameplay. And that sense of accomplishment persists.
Also, because you have to design both the logistics and logic part yourself, there's a dozen ways to make a certain machine, of certain size, with drawbacks and advantages as you like/need it.
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With Better than Wolves this is quite easy, but vanilla, nope
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you don't have to sell the rights. A temporary license would do..
Anyway, if it uses anything from Minecraft vanilla, i think you would need Notch's approval too, so i think it's not really feasible.
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No! This can not be! *gasp!*