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    posted a message on 1.15.2 epic seed- (Almost) all rare biomes available! And some interesting structures

    But it's a zero sum game, because you don't have time to travel that far. In theory, every seed has uncountably many cool features. (Especially with the April Fool's joke update!) :P). Everything is relevant and relative only with respect to proximity to spawn.


    Agreed. Interesting features within a map or two of spawn, very cool. 10000+ blocks away, not so much.

    Posted in: Seeds
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    posted a message on 1.15.2 epic seed- (Almost) all rare biomes available! And some interesting structures

    Cool, but all of this stuff is so far from spawn though.... :P


    Indeed. Any map will generate ALL these biomes somewhere, it's just a matter of venturing far enough to find them.

    Posted in: Seeds
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    posted a message on NO CAVES
    Quote from fh_hugs»

    no only in bedrock edition, what version do you play?


    8 (eight) year old thread, it's doubtful you're going to get a reply.

    Posted in: Seeds
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    posted a message on What are your thoughts of 'light cheating' in single player? How do I stop cheating?

    Cheating is a slippery slope. It all comes down to 'do what makes the game fun for you'. If that means cheating a bit, then so be it. If cheating is taking the fun out of the game, THEN STOP CHEATING. Easier said than done, especially if you've developed a habit of cheating when convenient, (like 'moving' that spawner).


    I'll admit I often cheat in my single player games. I'll also admit that cheating has also prematurely ended the fun I was having in a game because the challenge disappeared. It really all depends what my goal is for that game. For example, if it is my goal to excavate a stronghold then cheating to get the necessary equipment to accomplish this goal is more enjoyable to me than slaving away just to get my first maxed out diamond pick axe. On the other hand, if I am playing a survival world with no specific goal other than survival, then any bit of cheating lessens the fun because every thing accomplished without cheating is SO MUCH MORE SATISFYING.


    I suggest you define what you want to achieve in your survival world >THEN< decide what level of cheating, (if any), is acceptable, >THEN< stick to that plan. If you don't find the results to be enjoyable, change your plan.

    Posted in: Discussion
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    posted a message on Island survival with a single large oak

    -8054353127162479510


    Start on a small island with a patch of forest biome that includes one large oak. Chopping this down provides a generous amount of wood to begin plus numerous saplings, (I think I got 8). No livestock on the island BUT there is another island less than 50m away that has sheep and chickens. There is a shipwreck and underwater ruins just off shore but in deep water. There is also a mine under the island to the south.


    I'm curious what others deem to be fair game when doing a survival island challenge. Strictly speaking the sheep and chickens are on a different island and could be considered out of bounds. I decided the two islands together constitute 'my' island and I'm in the process of joining the two together with material I've brought up from my underground mine. The Extreme Hills off to the NW west are just visible from the island but I consider those out of bounds. But, I know from Amidst that there is Warm Ocean not far to the south and that is very tempting. Any thoughts on guidelines when doing an island survival?

    Posted in: Seeds
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    posted a message on Build at spawn or Adventure?

    If conditions are favorable and attractive I might setup a base at spawn but that is rare. Most often I only spend a few nights in a temporary base at spawn while gathering together basic survival necessities. Then I'm off to explore. I may explore many maps before I find a location interesting enough to inspire a 'permanent' build.

    Posted in: Discussion
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    posted a message on What should I build?

    Excavate a stronghold. That should keep you busy for a while.

    Posted in: Survival Mode
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    posted a message on What do you think of the bees?
    Quote from sharkvader360»

    I like the idea of bees, But Mojang needs to attempt to remake the idea.


    [Clarification Needed]

    Posted in: Recent Updates and Snapshots
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    posted a message on A zombie seed map

    Indeed. Sounds like a very unique seed, but until you actually post the seed#, it didn't happen.......

    Posted in: Seeds
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    posted a message on Should I be exploring? Not sure...

    What you are describing sounds very much like my early games. You are exploring and learning right now, albeit on a newbie level. Eventually you will feel you have explored and learned as much as possible from your local environment and then you can venture further.


    The advise above to dig deeper is good, as it does open the possibility of finding diamonds, (among other things), which can potentially take your game to the next level. But that is entirely up to you. You may still be discovering new stuff around most every corner at this stage, so the 'need' for diamonds or to move beyond your immediate home may not yet be necessary.


    When I first discovered Minecraft, I played for several weeks without knowing about maps or villages or diamonds or horses and a great many other things. I had a blast as everything was new and each new find, (wool, flowers, fishing rod, etc.), opened up new things to explore and learn about the game. I encourage you to enjoy your time as a newbie in Minecraft, you'll never get it back.

    Posted in: Survival Mode
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