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    posted a message on Risugami's Mods - Updated.
    Love your mods, Risugami. Been using them ever since I started playing Minecraft and they are always top-notch!

    People that are having problems with the 1.3.1 update, just give it time. Before you know it, all of these mods will be
    perfectly updated.

    Keep up the good work!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1.0] Double Door Fix Mod V2.0
    haha i was about to download and decided to check the comments. did you already fix that bug with the pressure plate? I tend to use pressure plates alot and I really want to get this mod...
    Posted in: Minecraft Mods
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    posted a message on Start New World----->Saving Chunks Crash [1.0.0]
    I have finally found the culprit! For people that don't know already, it really helps to paste your error report into the google search bar.
    Anyways, it turned out that it was a problem with the Illusion creeper in the Elemental Creepers mod, which was fixed in the latest update ^^
    I have since installed the latest Elemental Creepers update and now my Minecraft works! Thank you everyone for trying to help me =)
    I will try to help everyone I can with their problems too!
    Posted in: Legacy Support
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    posted a message on [1.5.1] Elemental Creepers v3.2.1 - D'AAWWWWWWW!
    Quote from PuddingHuxtable

    You know SMD, if you were in IRC I wouldn't have to post this here. :wink.gif:

    java.lang.NullPointerException
    	at ia.c(SourceFile:697)
    	at EntityIllusionCreeper.a(EntityIllusionCreeper.java:28)
    	at ry.a(World.java:1668)
    	at ry.f(World.java:1644)
    	at ry.m(World.java:1543)
    	at net.minecraft.client.Minecraft.k(SourceFile:1589)
    	at net.minecraft.client.Minecraft.x(SourceFile:705)
    	at net.minecraft.client.Minecraft.run(SourceFile:658)
    	at java.lang.Thread.run(Unknown Source)


    Not quite ready for reinclusion into the YogBox just yet...


    haha i thought this error report was familiar! i get the exact same one!
    I copied this right out of my mc patcher error report.




    java.lang.NullPointerException
    at ia.c(SourceFile:697)
    at EntityIllusionCreeper.a(EntityIllusionCreeper.java:28)
    at ry.a(World.java:1668)
    at ry.f(World.java:1644)
    at ry.m(World.java:1543)
    at net.minecraft.client.Minecraft.k(SourceFile:1589)
    at net.minecraft.client.Minecraft.x(SourceFile:705)
    at net.minecraft.client.Minecraft.run(SourceFile:658)
    at java.lang.Thread.run(Unknown Source)
    Posted in: Minecraft Mods
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    posted a message on Minecraft Saving Chunks Crash
    Quote from misterfox0

    I just figured out a solution for this.

    I downloaded a cracked version of minecraft to get a fresh set of every file, and then ran the files with the regular minecraft launcher. Now I'm running even more mods and nothing is going wrong...yet.


    I tried doing this because i'm experiencing a similar problem, but when i go to play offline with the official launcher, it says that minecraft isn't downloaded, and it definitely is. I think that the cracked version must not be the true full version...


    Posted in: Legacy Support
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    posted a message on Start New World----->Saving Chunks Crash [1.0.0]
    well i know that much. i downloaded a map today and played on it for maybe an hour with all of my current mods installed, then out of nowhere, i got a saving chunks crash. now, when i try to open the world, it crashes almost as soon as it finishes loading.

    Posted in: Legacy Support
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    posted a message on Start New World----->Saving Chunks Crash [1.0.0]
    Ok so I deleted a bunch of my mods (so sad!!!!) and i'm still having troubles with the saving chunks crash...

    Here is my new, shorter error report:


    --- BEGIN ERROR REPORT 9fdbffb0 --------
    Generated 12/15/11 3:57 PM

    Minecraft: Minecraft 1.0.0
    OS: Windows Vista (x86) version 6.0
    Java: 1.7.0_02, Oracle Corporation
    VM: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: GeForce G100/PCI/SSE2 version 3.2.0, NVIDIA Corporation

    java.lang.NullPointerException
    at ia.c(SourceFile:697)
    at EntityIllusionCreeper.a(EntityIllusionCreeper.java:28)
    at ry.a(World.java:1668)
    at ry.f(World.java:1644)
    at ry.m(World.java:1543)
    at net.minecraft.client.Minecraft.k(SourceFile:1589)
    at net.minecraft.client.Minecraft.x(SourceFile:705)
    at net.minecraft.client.Minecraft.run(SourceFile:658)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 9b99f46 ----------
    Posted in: Legacy Support
  • 0

    posted a message on [I am new to the forums] Mod help 1.0.0 (Not resolved also has video)
    To get your error report, you can download MC Patcher and do everything with that and it will stay on the error report screen.

    Instructions:
    1. Run MC Patcher
    2. Click the + button at the bottom and find your mods. Install them in the order you want, starting with modloader.
    3. When you're done installing mods, click "Patch" at the very bottom.
    4. When it's done patching, click "Test Minecraft"

    Download Link: https://github.com/p...tcher/downloads <-- Click on the top link on the page this link opens.

    P.S. Are you updated to the full version 1.0.0? Because the versions of your mods MUST coincide with your Minecraft version.
    Posted in: Legacy Support
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    posted a message on [I am new to the forums] Mod help 1.0.0 (Not resolved also has video)
    if you don't care if other people see your skin, download the skin you want, rename it to char.png and drag it into the mob folder in minecraft.jar
    Quote from uigfnbxs

    hmm, make sure you have all of the add-ons like modloader etc. Also maybe you might need optifine. Sorry but i'm not good with mods :sleep.gif:


    Yes. I almost forgot, you do need modloader for TooManyItems. http://www.modloader.com/modloader-1-0-0/
    Posted in: Legacy Support
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    posted a message on Start New World----->Saving Chunks Crash [1.0.0]
    Quote from Revalationist

    well you do have a veeeery large amount of mods
    so, maybe install less mods or vanilla for you.


    Sad panda...
    Posted in: Legacy Support
  • 0

    posted a message on Start New World----->Saving Chunks Crash [1.0.0]
    So I'll pretty much just have to play vanilla if I don't want problems?
    Posted in: Legacy Support
  • 0

    posted a message on Start New World----->Saving Chunks Crash [1.0.0]
    First off, I have searched the support forum for my problem, and have not found the right results.
    I have a very frustrating problem with creating new worlds that leads to the "saving chunks" screen in the middle of generation.
    I have tried deleting buggy mods and using MC Patcher, but nothing works.

    Here is a list of the mods I have installed, on the off-chance that I've missed something:

    Modloader
    Modloader MP
    Minecraft Forge
    Audio Mod (in that order)

    Equivalent Exchange
    Elemental Creepers
    Floodgate
    Hidden Doors
    Minecart Compatibility Layer (for Railcraft)
    Railcraft
    More Stackables
    Pam's Folder
    Pam's EarthCraft
    Pam's HarvestCraft
    Recipe Book
    Rei's Minimap
    Sign Tags
    Single Player Commands
    TooManyItems

    And here is the error report:


    --- BEGIN ERROR REPORT 1b3b0a50 --------
    Generated 12/13/11 1:37 PM

    Minecraft: Minecraft 1.0.0
    OS: Windows Vista (x86) version 6.0
    Java: 1.7.0, Oracle Corporation
    VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: GeForce G100/PCI/SSE2 version 3.2.0, NVIDIA Corporation

    java.lang.NoSuchMethodError: aiq.<init>(Lafr;Lry;III)V
    at afr.a(BlockRail.java:188)
    at afr.a(BlockRail.java:109)
    at zx.a(Chunk.java:388)
    at ry.b(World.java:489)
    at nk.a(SourceFile:322)
    at nk.a(SourceFile:421)
    at aba.a(SourceFile:373)
    at oa.a(SourceFile:29)
    at hl.a(SourceFile:45)
    at xj.a(SourceFile:436)
    at jz.a(jz.java:125)
    at zx.a(Chunk.java:925)
    at jz.a(jz.java:68)
    at jz.b(jz.java:76)
    at ry.c(World.java:470)
    at ry.a(World.java:403)
    at net.minecraft.client.Minecraft.e(SourceFile:1895)
    at net.minecraft.client.Minecraft.a(SourceFile:1803)
    at net.minecraft.client.Minecraft.a(SourceFile:1767)
    at net.minecraft.client.Minecraft.a(SourceFile:1655)
    at xz.e(SourceFile:161)
    at xz.a(SourceFile:119)
    at xe.a(SourceFile:72)
    at xe.h(SourceFile:120)
    at xe.g(SourceFile:108)
    at net.minecraft.client.Minecraft.k(SourceFile:1362)
    at net.minecraft.client.Minecraft.x(SourceFile:705)
    at net.minecraft.client.Minecraft.run(SourceFile:658)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 4f4d22f5 ----------

    Any and all help is appreciated!
    Posted in: Legacy Support
  • 0

    posted a message on Mod For Dual-Wielding Items
    =) Like my skin? It's supposed to be L from Death note...


    RED: Weapons and items of destruction, Left click

    PURPLE: Foods and other neutral items, choose which click from a little GUI or something...

    BLUE: Blocks and items of creation, Right click

    It would also be cool if maybe you could have an option where the two wielding spots are stationary and this option enables you to use the wheel on your mouse to rotate or cycle the items. ex: scroll down on the wheel and all of the items move left within their respective colored regions (not trying to sound racist), so the the shovel, axe and sword would be moved to their left with the shovel ending up where the sword is now. This could be happening simultaneously within all three colored regions.
    Posted in: Requests / Ideas For Mods
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    posted a message on Mod For Dual-Wielding Items
    Quote from docj98

    I like it. I would say, left click activates whichever tool/ weapon you have in left hand, and right click does the same for right. Very good idea.


    I thought about this, but the left and right click are already used for destroying/placing blocks.
    UNLESS...You were only able to use certain items for each wielding slot. Say you could only use tools for the left click, and blocks for the right click. That could definitely work.
    Quote from Squareballs

    There's already a mod to this. I forgot the name and im betting it's really outdated. :SSSS:


    Well then my bad, somebody will just have to make an UPDATED version implementing the ideas on this thread. Sound fair?


    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Mod For Dual-Wielding Items
    I think that an amazing idea for a new mod would be dual wielding. My friend Dylan made me watch some Skyrim videos with him and I thought "whoa, it would be so awesome if you could dual-wield items in minecraft!"
    Personally, I get tired of having to switch back and forth from the pickaxe to the shovel when I'm navigating my way through caves, so being able to use both simultaneously would be way easier. If somehow the pickaxe would "activate" instantly when you were pointing at a material (such as stone) that it works best on, and the shovel could reactivate when used on dirt or gravel.
    Of course, automation definitely leaves room for unintentional error, so maybe a GUI should pop up next to your inventory (kinda like too many items) or when you press escape, allowing for you to configure the settings, switch between auto and manual, etc, etc...
    But yeah, I think this would be an awesome mod. 'Nough said.
    Posted in: Requests / Ideas For Mods
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