Check out ScratchForFun's channel on YouTube. He has a very comprehensive Custom Furnace tutorial which he duplicates later on and turns that one into a Macerator.
"pickaxe" <- It's tool needed to be used.3 <- Tier needed to destroy the block (3 is the diamond one, 2 - Iron,1 - stone, 0 - wooden)When you make that line, Press Ctrl+Shift+O (If I remember correctly xd) To import sth needed from forge (I believe it's this line:
Hey Syn, I was wondering if you know how to change what tool is needed to break a block? and also you should make a tut on custom furnaces, if you know how, because they are confusing.
So where you put resistance level for said block put a number no other mod might use; for instance 9. And in the EnumToolMaterial, make the first variable (first, second, third, fourth) the same number, in this case 9. If it annoyed you that I'm not synanonic I'm sorry.
~Blackout
I dont really understand this, and i would like to know also
Im having issues doing the fixed texture thing with my ore, can someone send the code lines that are changed?
*Edit I figured it out, never mind Great tuts thanks!
So im a few years late but I have been trying to play Infiniminer (to check it out) but everytime I go to launch the game I get this error box and the process is still running in cmd under "processes"
I have tryed reinstalling everything, and changing compatibility modes, but nothing works, im stumped! Please help me if you have any ideas! Thanks!
Does anyone know why there hasnt been a update to ac for a long time besides the fact he is too bussy, i mean we cant even edit the ac wiki to update our maps anymore unless thers a update its sad i really need a update! O:
Hey Guys! I made a Quick Minecraft texture pack that replaces the glass Texture and make it clear. I know this may have been done before but i made 2 types of Clear Glass, One with its corners non-Transparent and one with its border non-Transparent, Here are some screen shots.
0
Ok, thanks!
I did try to copy the code and i wouldn't work, and also i didn't really know what i was doing lol ( as in how to change the properties i wanted too.)
0
0
Ok, thats awesome thanks!
0
Oh, ok, is there a list or something that shows what material = the tool needed? Thanks!
0
0
I dont really understand this, and i would like to know also
0
*Edit I figured it out, never mind Great tuts thanks!
0
I see that but I dont know how I would solve this, I have lots of ram and free space so I dont understan why this is happining
0
I have tryed reinstalling everything, and changing compatibility modes, but nothing works, im stumped! Please help me if you have any ideas! Thanks!
0
0
0
0
UPDATED TO 1.2.3!!!!!
Clear Glass (Corner)
Clear Glass (Border)
Hope you Enjoy!
Download Links:
ClearGlass(Border)
ClearGlass(Corner)
0
Okey, this is what the modlloader.TXT file has in it
Jul 22, 2011 4:46:23 PM ModLoader init
FINE: ModLoader Beta 1.7.3 Initializing...
Jul 22, 2011 4:46:23 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Blockjok\AppData\Roaming\.minecraft\mods\AddOres
Jul 22, 2011 4:46:23 PM ModLoader readFromModFolder
FINER: Directory found.
Jul 22, 2011 4:46:23 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Blockjok\AppData\Roaming\.minecraft\mods\Map Viewer
Jul 22, 2011 4:46:23 PM ModLoader readFromModFolder
FINER: Directory found.
Jul 22, 2011 4:46:23 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Blockjok\AppData\Roaming\.minecraft\mods\per_server
Jul 22, 2011 4:46:23 PM ModLoader readFromModFolder
FINER: Directory found.
Jul 22, 2011 4:46:23 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Blockjok\AppData\Roaming\.minecraft\bin\minecraft.jar
Jul 22, 2011 4:46:23 PM ModLoader readFromClassPath
FINER: Zip found.
Jul 22, 2011 4:46:23 PM ModLoader addMod
FINE: Mod Loaded: "mod_TooManyItems 1.7.2 2011-07-01" from mod_TooManyItems.class
Jul 22, 2011 4:46:23 PM ModLoader addMod
FINE: Failed to load mod from "mod_LoadAddOres.class"
Jul 22, 2011 4:46:23 PM ModLoader addMod
FINER: THROW
java.lang.NullPointerException
at AddOres_newOres.readModFile(AddOres_newOres.java:43)
at AddOres_newOres.<init>(AddOres_newOres.java:14)
at mod_LoadAddOres.<init>(mod_LoadAddOres.java:10)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:272)
at ModLoader.readFromClassPath(ModLoader.java:1104)
at ModLoader.init(ModLoader.java:812)
at ModLoader.AddAllRenderers(ModLoader.java:183)
at th.<init>(th.java:60)
at th.<clinit>(th.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:318)
at net.minecraft.client.Minecraft.run(SourceFile:716)
at java.lang.Thread.run(Unknown Source)
Jul 22, 2011 4:46:34 PM ModLoader AddAllRenderers
FINE: Initialized
Find anything?
0
Where do i acces the error logs then because when the error pops up, 3 seconds later it is gone, and i cant even scroll down on the error page.