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    posted a message on [1.2.3] Hack Slash Mine (Java 7-10 now supported! Stability improvements!)
    Quote from Frizzil

    Yo dawgs and dwagettes, I'm streaming Master of Orion tonight, and Hack/Mine updating tomorrow! I'm experimenting with a new setup, so tonight is partly to ensure everything is good for tomorrow. You can watch me on this here Twitch channel. I'll be on until a little past 12 PST most likely, so feel free to drop by any time!



    EHHH heh heh heh... a few. Or just more content using existing features. Maybe both :)
    Oh thank god, I thought I missed the opportunity to respond to your questions 3 minutes after you asked them :P
    Posted in: WIP Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    I personally think it's saddening that so many of you just say "We already have all the RP2 stuff, but better." Yeah, you already have it, but RP2 was and always will be, in my opinion better than all the copies, simply because of the complex things you could do. With redpower 3, Eloraam is hoping to have more constant releases, and has confirmed that she will check her twitter at least once a week. Note: Project:Red is starting to become more than just a copy, and I personally think he will eventually move away from being a replacement for RP. This is why despite my dislike of those who believe the underdeveloped copies of redpower are superior, I am still going to try and support Project:Red. Eloraam will likely have many more groundbreaking developments in redpower3, similarly to the way she did in redpower2, and as long as those copies don't try to outright steal every idea Eloraam puts forth, I'm ok with them. The only thing I'm not really ok with, is the people saying that not only are there replacements, but that they are better. There are replacements, but spread out over many, many mods, and to this day I have not seen any QUALITY replacements other than Project:Red, which, quite frankly, is not a perfect copy of redpower. All of you saying that you can't trust Eloraam to update as frequently have sadly, very valid points, but as she says in this post, she will be trying to update on a more frequent, faster basis. I understand that some of you are having doubts, but I think that if she says she's going to, she will.
    </Eloknighting over>
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from LordBlackHole

    Ok, so I updated my Thaumcraft and started up. And ......... everything worked fine. No problems. So I decomplied Thaumcraft and followed the error.

    It turns out it's a bug in Thaumcraft, not Geocraft. It's the metals, Copper, Tin, Silver and Lead. Geocraft adds ores for these, but it does NOT add ingots. Now, if you don't have ingots for them, Geocraft won't generate them in the world, but it still creates the blocks and items. Thaumcraft is crashing when it's trying to add recipes to make the Native Ore Clusters. I'm not exactly sure why, but all signs point to that. That's why it's crashing for you but not me, since I have IC2 which adds ingots for all those. Take this info to Azanor. He should be able to fix it in two minutes tops.
    Posted in: Minecraft Mods
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    posted a message on Community Creations: "Through The Night", a Minecraft Original Music Video
    Now this is cool. Well done, sirs, well done.
    Posted in: Minecraft News
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    posted a message on [1.2.3] Hack Slash Mine (Java 7-10 now supported! Stability improvements!)
    Do have to admit this is pretty awesome, only thing it lacks is forge support, which will likely come after the OS.
    Posted in: WIP Mods
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    posted a message on MyWorldGen 1.4
    I like it.
    Posted in: Minecraft Mods
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    posted a message on Snapshot 14w04a Ready for Testing!
    Quote from XtfiwsX
    Still no MOD API? All this other stuff is nice and all but yeah...mod api would be a really good thing
    Quote from PuppetPal Clem
    I'm not too keen on this 14w04a update since it frequently plays at 25fps on my PC (Minecraft normally played at 60fps+ up to 14w03b). The low framerate makes it hard to do basic things, like dig or jump... I'll wait until 14w04b comes out before checking out the new things the villagers do, hopefully the low framerate issue is resolved by then. Implementing the mod API would be nice too... I tried modding for a while but got tired of porting my code to updated versions of Minecraft as the versions changed, and it killed my desire to mod (I really appreciate the dedication of the modders out there that keep hammering away while Minecraft keeps changing). I'll try again when I can write something that will continue to work when future versions of Minecraft arrive (in other words, after the mod API arrives). I hope my comments don't sound too negative, because overall I think Minecraft is an awesome game. Keep up the good work!


    https://twitter.com/Dinnerbone/status/423746581045972992
    Posted in: Minecraft News
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    posted a message on [Minecraft 1.6] ATLauncher 3.0 - Open Source Minecraft ModPack Launcher
    This is a wonderful launcher, i love the unique idea to download files from the browser, supporting the mod makers who choose not to allow their mod in a modpack, while still making this a very, VERY easy process.
    Good job, and you have the kiwi stamp of approval.

    Posted in: Minecraft Tools
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Download 1.0.2b, or not 2b, that is the question...
    Posted in: Minecraft Mods
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    posted a message on [MC 1.6.x] OpenBlocks
    It would be appreciated if you made a magic eraser to erase the magic pencil and crayon blocks if, say, you didntknow what they did and now you cant get rid of them EVER.
    Posted in: Minecraft Mods
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    posted a message on Chaotic Bastion
    Support! This is a wonderful mod and i will be sure to help spread the word in any way i can! This also makes me feel that mineandblade battlegear is useful in singleplayer XD
    Posted in: WIP Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    so, i figured out i needed a light essence(ty kalion), and now the lever switches down. and nothing happens. at all.
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    So, how does one get raw essence? i made a nexus, and have liquid essence under it, but using the lever it just flips back up....
    Posted in: Minecraft Mods
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    posted a message on ArcanaCraft ~ A magic themed Minecraft server
    Needs more Mine and blade battlegear.
    Posted in: PC Servers
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    posted a message on Ars Magica 2 - Ideas
    I would love to see mine and blade battlegear in there too, noone that i know has it in a public server.
    Posted in: Requests / Ideas For Mods
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