God forbid we actually get good reasons to explore dungeons for their loot.
I actually obtained a Notch apple legit in survival for the first time because of this change. Please no, they're much better off as dungeon loot.
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God forbid we actually get good reasons to explore dungeons for their loot.
I actually obtained a Notch apple legit in survival for the first time because of this change. Please no, they're much better off as dungeon loot.
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Yes, but be sure to install BOTH (but not all) Essentials.jar AND EssentialsChat.jar as these are the two main elements of the package needed to do what the OP is asking for.
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In 1.7, minecraft pvp was perfect. Sprint button, block hitting, etc.. They should have stopped pvp there, don't add anything new. But no, ofc they just had to add more things that are completely stupid and will ruin pvp.
Prepare for a ton of players to quit minecraft. This is probably the downfall of the game right here.
Exhibit C: A perfect example of a biased opinion that which shows a vehement reaction to new changes, while also failing to explain the reasoning for disliking the new changes, combined with a "Ruined Forever" reaction.
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I don't think any of these are secrets...
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The only thing secret would be the structure block =/
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None of these are secrets.
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Minecreed 1.5 is out, if you missed it !
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MineCreed 1.5 - Minecraft 1.8
= Updated to Forge 1.8-11.14.3.1499
+ Added animation to Crossbow
+ Added Shay Cormac Armor
+ Added Templar Sword
~ Changed Bomb texture
~ Changed Crossbow textures
~ Tweaked Phantom Blade FCM
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The Idea:
I thought how to make in-game ores better, we could add Ore metadata on an actual block. This would work as followed: Block; as smooth stone spawns and it's given a metadata of an ore block that would normally spawn at it's place. Imagine a cluster of andesite and the world generation would cause a single diamond ore to spawn at the surface. instead of replacing the block with an ore block, the andesite block would spawn with diamond ore metadata.
Examples:
Textures:
(image example- used iron)
In game:
Change applied:
Current ores:
Just to clarify:
"Ores in every block" isn't literal. The point is to change the mechanics of how ores work so that they don't need a new kind of block for every ore type. Instead the ore is stored as metadata for the block. A possible extension of this is the ability to put ore in ANY block, however chances are ores would still be restricted to stone blocks like stone, granite, diorite, and andesite, instead of just in stone only.
One could do an entire creative page just for ores (or rather just for ores in stone, granite, diorite, and andesite)... or they could add a shift right click function to the pickaxe in creative mode that allows the player to cycle through different ore values (or other metadata for other kinds of blocks), or leave the creative inventory menu as is and just modify the appropriate console commands to account for ore in blocks other than bland grey stone.
(thanks Unclevertitle for this clarification)
How ores will be handled for mining:
Regarding mining these modified blocks the stuff is very simple:
Mining speed: Block.
Drop and tool tier requirements: Ore.
Iron, gold ores will be dropped as raw non-block items.
Example:
Dirt with coal metadata
- Coal ore can be mined with a wooden pickaxe upwards.
- Preferred tool for the dirt block is a shovel.
Result
When you use a Wooden shovel (or better), the block will break at a normal speed and it would yield only the coal chunk.
Otherwise it would break and nothing would drop.
Obsidian with Iron ore metadata (note that obsidian is generated after the world so, no obsidian-infused ore would exist naturally).
- Iron ore can be mined with a Stone pickaxe upwards.
- Preferred tool for the obsidian block is a diamond pickaxe.
When you use a Stone pickaxe (or better), the block will break at a normal speed and it would yield only the raw iron chunk.
Otherwise it would break and nothing would drop. (note: when you use a stone pick, the mining speed would be equal to that of a normal obsidian block)
Show support with the banner:
Due to MinecraftForum's messed up BBCode i cannot post the correct code in the main post, so for the banner code go here:
Reddit thread link:
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It would be funny if it was simply just a cow
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Error on launch:
java.lang.IllegalArgumentException: Attempted to register a entity with invalid ID: 1001 Name: Chiar Class: class timeTraveler.entities.EntityChai
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That is going to be amazing. I'm going to use the replay mod to make a shortfilm A for you
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