• 0

    posted a message on ChickenBones Mods
    ok i have it running solid on my comp but when i try to load it against our server i cant even get the server to boot. with NEI fully removed the server runs fine, running 1.4.5 with latest forge and a handeful of mods

    correction i have the 409 forge..


    ---- Minecraft Crash Report ----
    // Ouch. That hurt :(

    Time: 12/19/12 12:47 AM
    Description: Exception in server tick loop

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
    at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:90)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:348)
    at ho.c(DedicatedServer.java:120)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:461)
    at fy.run(SourceFile:856)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft
    at codechicken.nei.NEIClientConfig.<clinit>(NEIClientConfig.java:59)
    at mistaqur.nei.NEIPlugins.postLoad(NEIPlugins.java:69)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:141)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 32 more
    Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/Minecraft for invalid side SERVER
    at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:38)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:178)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:133)
    ... 34 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Linux (amd64) version 2.6.32-279.5.2.el6.x86_64
    Java Version: 1.7.0_06, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 827125008 bytes (788 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)
    JVM Flags: 2 total; -Xmx1024M -Xms1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.1.409 19 mods loaded, 19 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Lepko-EasyCrafting [Easy Crafting] (EasyCrafting-1.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIPlugins [NEI Plugins] (NEIPlugins-1.0.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forestry [Forestry for Minecraft] (forestry-A-1.6.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.110.137-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Railcraft [Railcraft] (Railcraft_1.4.5b-6.10.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Thaumcraft [Thaumcraft] (Thaumcraft3.0.0c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    EE3 [Equivalent Exchange 3] (ee3-universal-pre1d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    multiCraftingTable [Multi Crafting Table] (multiCraftingTable.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'forge,fml'
    Type: Dedicated Server (map_server.txt)
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    i also have it installed and it says loaded however in game, there is no interface and no keys work for NEI. any ideas?

    derp nvm i needed to place both into coremods folder derka derk >_<
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.5] AMCO Mod Pack Updated! Now includes Thaumcraft 3! Special Christmas Gift: AMCO 1.4.5 Tech Pack
    is this at all SMP? We are looking at moving on from Tekkit but cant find any packs that are latest and greatest SMP. mod pack looks great and is huge! nice work mate
    Posted in: Minecraft Mods
  • 0

    posted a message on Land Of the free (rp/free build) - ONLINE!
    idk why u cant find coal ive seen plenty so far walkin around. but as for the mods they are gonna hold until somthing better or whatnot comes out. id rather not run any at all but SMP doesnt have the interface/usability yet that the mods provide. for now the mods hold, if superllama releases a toggable nerf deal i may look into that more we shall see :smile.gif:

    server is up and running on all the latest updates!
    Posted in: Alpha - Survival Multiplayer Discussion
  • 0

    posted a message on Tutorial: Linux box hosting
    so i got a server running on my linux build and i can not connect to it.. idk why? any ideas? the terminal says its all working and it shows like it does but cant connect x_x port is good, ip is blank and i know im using the right ip to connect. (checked against whatsmyip). thanks
    Posted in: Server Support and Administration
  • 0

    posted a message on Land Of the free (rp/free build) - ONLINE!
    Server UP! running on old server build for now :smile.gif:



    ummm this is odd..


    also spawn point some how moved O.o weird things happened when i was at work :-p

    server is having connection issues for those trying to connect atm
    Posted in: Alpha - Survival Multiplayer Discussion
  • 0

    posted a message on Server msg [Warning]
    So my server has been running smoothly so far but the other night when we had bout 8 people running on the server and when a guy started dropping large amounts of gravel/items the server started to bog down and i kept getting [warning] msgs saying "the server cant keep up" Any ideas? solutions? the server is running on XP with 1gb ram and 3.06hz processor. I restarted the server and it seemed to smooth out everything but its like the server builds memory and doesnt do anything with it but build and keep.

    Im trying to get my linux server running to see if that smooths out.
    Posted in: Alpha - Survival Multiplayer Support
  • 0

    posted a message on Land claim
    ive seen this concept before in other games like wurmonline, its a good idea and i wouldnt mind seeing something be implemented into the game. but i think this would be posted in the wrong section mate :biggrin.gif:
    Posted in: Alpha - Survival Multiplayer Discussion
  • 0

    posted a message on Land Of the free (rp/free build) - ONLINE!
    if done right sure, so far all but one person has been able to connect and play just fine. sorry mate for the timing out idk what i could do for ya.

    update: server running good and stable with 4 members active :smile.gif: more are welcome lets see how she holds up, max at 24
    Posted in: Alpha - Survival Multiplayer Discussion
  • 0

    posted a message on Lock this thread (hMod thread)
    thats what i was figurin on, but just checkin :smile.gif: thanks
    Posted in: Server Support and Administration
  • 0

    posted a message on Land Of the free (rp/free build) - ONLINE!
    Blahsadfeguie - pmed

    so i know we dont really have any rules but plz no giant penises or messin up other peoples stuff :biggrin.gif: thanks
    Posted in: Alpha - Survival Multiplayer Discussion
  • 0

    posted a message on Lock this thread (hMod thread)
    is there away to edit what each groups rules/abilities are? like i know admin can do anything, but how much can a builder do? can builders /item anything they want or are they restricted by the disalloweditems?
    Posted in: Server Support and Administration
  • 0

    posted a message on Land Of the free (rp/free build) - ONLINE!
    those who shot me an e-mail plz PM me instead i wont be replying via e-mail.

    Evangelion - pmed
    Posted in: Alpha - Survival Multiplayer Discussion
  • 0

    posted a message on Land Of the free (rp/free build) - ONLINE!
    No spawn jail :biggrin.gif: just an fyi also buildings are starting to pop up :smile.gif: need more help :smile.gif:
    Posted in: Alpha - Survival Multiplayer Discussion
  • 1

    posted a message on ALL Item/Block IDs in one place!
    thanks mate this helps alot then trying to look through pictures x_x
    Posted in: Discussion
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