- stabatha2011
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Member for 13 years, 1 month, and 21 days
Last active Fri, Jul, 13 2018 10:52:19
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- 89 Total Posts
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100
XavierHorovitz posted a message on [April Fools] Minecraft 2.0 is Finally Coming!Shame that half of those features would actually be good for the game.Posted in: Minecraft News -
69
Potterstu94 posted a message on [April Fools] Minecraft 2.0 is Finally Coming!Bacon.Posted in: Minecraft News -
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Riolu posted a message on [April Fools] Minecraft 2.0 is Finally Coming!It's perfect...Posted in: Minecraft News -
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Exanadu posted a message on 1.5 Pre-Release (Finally) Ready For Testing!Herobrine can't simply be "removed"Posted in: Minecraft News -
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Yourself797 posted a message on Snapshots Galore - 13w10b Ready for TestingPosted in: Minecraft NewsNotable changes:- Dispensers and droppers will now only fire once when they receive a redstone signal. To fire again, the signal must be turned off and on again. (Previously a dispenser would fire whenever it had a signal and a nearby block changed.)
- Redstone and components stay powered after unloading chunks
- Dispenser and Dropper shooting out when updated
- Server crashes if spaces are input on the console
- Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
- Furnace interface occasionally closes when adding fuel, deleting all items in the furnace
- Named Mobs Don't have Named Babies
- Getting into a minecart with a mob in it crashes minecraft
- 2 Hoppers funneling unstackable items into a 3rd Hopper at the same time cause the 3rd Hopper to not funnel items into a container
- Dispensers continually shoot/use certain items like water buckets and flint&steel
- Comparators still giving off power when hopper inventory is empty
- Animals can breed over distances up to almost 8 blocks when only seperated by fences
- Message "THIS TOO" in console
- Full hoppers feeding into full hoppers causes the forward hopper to stall
- Adding items to brewing stand using dropper does not change state of comparator
To all the people upset about these changes, this is actually the list of bugs that are now fixed. -
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Live__AI posted a message on Snapshots Galore - 13w10b Ready for TestingSo the pre-release is due tomorrow? bullsh*t!Posted in: Minecraft News
Redstone was supposed to be fixed and made more reliable, but after all these snapshots and bug fixes the only tangible improvements are that torches can take somewhat shorter signals and dispensers/droppers don't fire on updates.The only big change bug-wise is that BUDS were made almost useless by drastically reducing what produces updates. It's like throwing a blanket on garbage and saying it's not there.
And yet the quasi-powered issue is still there and not only does it affects pistons, but dispensers/droppers too.
Redstone torches still cause updates 2 block downward.
There are still hundreds of orientation and location problems.
Trip wires still produce random updates.
This is just what I can remember off the bat, there are many (too many!) more issues, but I'm sure you get the point.
If anything, now redstone is even more quirky, I've been playing every single snapshot and I keep encountering more issues than I can remember. And to top it off Mojang starts rewriting the lighting engine instead of rewriting how redstone works; Hello? Mojang? You called it the redstone update not the lighting update! Don't you like coherence?
Soon after news of 1.5 a couple post popped up complaining that most contraptions would break ect, this was a reply from dinnerbone and I really liked:Quote from Dinnerbone
They may break, they may be fine, or they may be fine but there'd be a better way to do it and it'd be worth remaking regardless. We can't say for sure without knowing specifically what you built and how you built it. If it relied on any known buggy behaviour, it probably will break a little.
My hope is that we get all breakage out of the way for this update, so that we'd never need to break them again, instead of breaking them slightly every single update for the next year. Fixing your stuff once > fixing your stuff ten times!
Now I can say that you're not even close, the pre-release is due tomorrow and so 1.5 must be nigh, but redstone is still an unreliable mess.
I am in no way saying that the new features are disappointing, but how can I put it, Minecraft has been growing quickly, perhaps too quickly, its structure is falling apart and you can see it clearly from how redstone behaves. Mojang needs to take a breather, stop throwing out features and get some real bug fixing going, to straighten up the structure of Minecraft so that it can support more features without breaking under it's own weight. -
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DanSparrow posted a message on Snapshots Galore - 13w10b Ready for TestingThis is minecraft, it will always be filled with bugs as long as they keep releasing new stuff. As simple as that, it can't be changed. But bugs are fixed in time, and most of them aren't really that big of a problem.Posted in: Minecraft News -
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Peisio posted a message on Deleted TopicPosted in: Recent Updates and SnapshotsQuote from Doc543
I have to figure out how to do that someday. That bat one looks really fun! What about a boat on a Ghast?
I will have to try that! Thanks!
Quote from quickbeam1
I saw one video by twichnitr0 that shows off ender crystals riding bats. They are floating bombs.
Challenge Accepted! Thanks!
Quote from Protocol_Gaming
What about an invincible creeper on an invincible tamed wolf? If you were too far, it'd teleport to you, bringing the creeper right next to you. If you were too close, the creeper would just explode.
That will be coming soon to this list too, thanks! And yes, all these ideas are genius!
Actually SethBling showed that off in his video () and the creeper just runs around like crazy! I'll add that and a link to a few videos too, thanks!
Quote from sks0315
That armory is amazing...
BTW
Yo, dwag, we heard you like cart so we mounted cart to cart so you can ride while you ride
Haha, funny! And thanks, I acutally accidentally dropped items on the ground and realized I could do that!
Quote from LocalChamp9139
Yup this is going to be pretty cool for map makers.
@OP Yea the skin makes the screenshot .
Thanks, a friend made it just for me!
So a lot more coming very soon! In fact, I better get started! -
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sks0315 posted a message on Deleted TopicThat armory is amazing...Posted in: Recent Updates and Snapshots
BTW
Yo, dwag, we heard you like cart so we mounted cart to cart so you can ride while you ride -
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RaideDuku posted a message on Snapshot 13w09a Ready for Testing!We went into the void and fought the Nether Dragon.Posted in: Minecraft News
We created a beast called the Wither to challenge us, and brought it down.
In our hubris, we ignored the true threat. We did not expect...
..The Skelspig Invasion. - To post a comment, please login.
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Correct changelog:
* Over 120 bugs and glitches fixed
* Notable: The missing song “where are we now” is now available, but called “wait”
* Notable: Random falling damage due to lag fixed
* Notable: Falling damage when riding minecarts fixed
* Notable: Enchanted book exploit fixed
* Notable: Slimes have correct collision box
* Notable: Signs no longer lose their text client-side
Full list! Long!
* [MC-2] - Enchanted items show its background on the beacon-block
* [MC-5] - In Minecraft ore emerald can be broken with a minimum iron pickaxe, but the block emerald can be broken with all the pickaxes.
* [MC-6] - Minecart sound doesn’t stop
* [MC-7] - Skeletons holding swords will shoot arrows!
* [MC-13] - Arrows do not stick (and stay) in mobs
* [MC-15] - Item drops drop into transparent blocks and cannot be picked up.
* [MC-17] - Anvil block collision box appears “sunken”
* [MC-20] - Getting door drop in creative
* [MC-23] - Falling out of the world while chunks are loading
* [MC-30] - Some of the regular sounds are now server-sided
* [MC-33] - Placing 2 wooden-slabs will play the sounds from 12w38a
* [MC-34] - Pink dye on Sheep appears white on top
* [MC-36] - Using /tp on a player in different world will teleport to needed coordinates, but not change the world
* [MC-38] - Fence Gate Texture flips inside out
* [MC-39] - Mobs in minecarts can vanish when minecarts are broken
* [MC-40] - Calculate name plate length based on username stripped of color codes
* [MC-47] - Cant kill slimecubes
* [MC-51] - You Can Duplicate Dragon Eggs, Sand, and Gravel
* [MC-54] - mobs are immediately transfered back to the overworld upon spawning in the nether
* [MC-56] - Broken or missing animations with potion of invisibility
* [MC-57] - Anvil rendering error in item frames
* [MC-66] - score doesn’t work anymore
* [MC-74] - when a block is placed next to an end portal block with an eye of ender in it, you can see through it
* [MC-81] - Item Frames in Multiplayer don’t store item NBT data
* [MC-86] - Graphical glitch with cactus in a flower pot near a wall.
* [MC-100] - Odd chance where you take fall damage when sprinting off 2 or 1 blocks
* [MC-110] - Breaking effects sometimes duplicate sounds & effects
* [MC-116] - Music discs reverting to original name after being played, even if they’ve been renamed by the anvil
* [MC-118] - Dying dogs collar doesn’t use your dye
* [MC-125] - Signs missing text
* [MC-141] - /spawnpoint command block fails directly on tripwire string / pressure plate
* [MC-147] - Tree leaves break half slabs
* [MC-154] - Multiple consecutive newlines in books do not create a space between lines in editor
* [MC-155] - Wither Despawns in Peaceful and Shouldn’t
* [MC-159] - Death from a 2-4 block drop while changing gamemodes
* [MC-160] - Dragon egg particles are missing
* [MC-166] - Potatoes and carrots uproot themselves
* [MC-176] - Map item placed in item frame experiences Z-fighting
* [MC-187] - teleporting a player triggers a pressure plate sometimes
* [MC-191] - Minecart flickers when looking backwards
* [MC-196] - Falling anvils do not maintain orientation while falling
* [MC-212] - Faulty fall damage when logging out and logging back in while falling
* [MC-218] - Breaking a block touching an open trapdoor closes it.
* [MC-222] - Vines, Fern, Grass and Lily Pad appear grey when held in F5 mode
* [MC-231] - Teleport through walls glitch
* [MC-264] - Different stacking slab sound
* [MC-270] - Skeletons shoot arrows faster than humanly possible
* [MC-298] - Text misplaced in demo mode window and 4:3 screen
* [MC-303] - “Your game mode has been changed” shows in log when it hasn’t.
* [MC-310] - Dropped items stop minecarts on their track
* [MC-311] - If you put an anvil ( or a few other items) into a display case and turn it upside down then the orange from the case will start to overlay the item in the case
* [MC-313] - Chest Hitbox Wrong
* [MC-335] - Dropped items with NBT tags do not stack
* [MC-347] - Open Doors and Levers hate each other
* [MC-388] - Squids spawning everywhere.
* [MC-398] - Structures generating in wrong biomes
* [MC-418] - Particles don’t show correctly when sprinting on blocks with different variations like wool, wood and biome colored grass.
* [MC-491] - Ladders breaking glitching out
* [MC-504] - Mobs try to jump nether brick fence
* [MC-529] - Buggy fall damage in 1-deep water
* [MC-541] - Flaming arrows won’t trigger tnt when shot from above.
* [MC-598] - When you have detailed item descriptions on, renamed item’s name is not in italic.
* [MC-606] - zombies can pick up items while dying
* [MC-645] - Items at the top-left corner of a container cannot be duplicated with the pick block key
* [MC-647] - Tnt sometimes makes item drops when it is ignited by the explosion of another Tnt
* [MC-652] - Books allow client to apply any name and enchantment
* [MC-740] - Invisibility Potions not completed in correct time displayed
* [MC-743] - More Ender Egg Render Problems
* [MC-760] - Denial of Service with LAN worlds if someone logs into a LAN server with the host’s username
* [MC-767] - Creating world with seed and map world “QUATREPOINTDEUX” fails
* [MC-771] - Death by Bat
* [MC-827] - Server Crash when client logs in with invalid difficulty
* [MC-853] - Item frames do not show directly after entering the game
* [MC-864] - Snow Golem won’t die
* [MC-894] - “where are we now” disc is unavailable
* [MC-973] - Bat noises are painful and cause headaches.
* [MC-977] - When riding a minecart, fall damage lags.
* [MC-1004] - Custom spawners with no delay variance crash the game
* [MC-1023] - Potion of Weakness removes ability to destroy paintings and item frames
* [MC-1037] - Missing pitch rotations in OpenAL implementation
* [MC-1088] - Lightning strikes can create client side fires (ghost fires)
* [MC-1102] - Minecraft crashes in creative inventory
* [MC-1132] - Netherportals create a huge lag, especially when serveral entities have to be teleported
* [MC-1136] - Enderpearls (and other throwable objects) loose their link to the thrower when reloaded
* [MC-1162] - When you jump on wheat crops usually the farmland become dirt, then seeds and wheat be dropped. However if you jump on potatoes and carrots crops farmland become dirt, but crops stay there.
* [MC-1181] - SkullOwner lost when breaking a player skull block
* [MC-1195] - Beacon particles show if below beacon
* [MC-1236] - Escape key doesn’t take you back to main menu from Multiplayer screen
* [MC-1243] - Wither Breaks End Portals
* [MC-1285] - Put An Item Frame In A Item Frame And Sometimes You Only Get 1 Item Frame Back!
* [MC-1301] - Named maps lose their title after copying
* [MC-1318] - By placing a bed at the same time as throwing it away makes it a half bed.
* [MC-1319] - Getting bed drop in creative
* [MC-1332] - Cobblestonewall has fence-collisions
* [MC-1378] - Adventure mode graphical issue breaking blocks
* [MC-1381] - Mushrooms spawn on the top of the Nether
* [MC-1385] - Placing Trapdoors on half-slabs
* [MC-1399] - Block textures held by players (third person view) are mirrored
* [MC-1444] - Flying through cobwebs in creative affects the player and shouldn’t
* [MC-1454] - Shift (crouch) will not stop you from falling off of an anvil.
* [MC-1464] - Falling sand appears on fire when falling into lava
* [MC-1473] - Fire doesn’t show if you shoot a mob in a minecart
* [MC-1547] - Spinning while placing a bed creates a triangular bed
* [MC-1574] - Can’t destroy glass in Adventure Mode
* [MC-1586] - Minecraft crashes if connection is lost when editing signs
* [MC-2196] - Reopened - Map item placed in item frame experiences Z-fighting
* [MC-2417] - serious balance issues regarding bookshelf recipes
* [MC-2483] - Pushing and knocbacking bugs
* [MC-9] - Dropped anvil makes no sound when it breaks
* [MC-334] - Tab key not working for any function on mac
* [MC-450] - Chicken head movement is inverted
* [MC-473] - Linux users can’t open to lan because it’s binded to 127.0.0.1
* [MC-515] - Chest glitch that lets them appear as if they are opened while they are not.
* [MC-527] - “seed” command doesn’t work in Minecraft server command line
* [MC-936] - Squids are flying!
* [MC-984] - Internal exception: java.io.IOException: Bad packet id 249
* [MC-1079] - Killing animals with fire aspect on the first hit does not cook the drops
* [MC-1153] - Torch texture
* [MC-1608] - Iron Golems crash the player when they walk
* [MC-1622] - Enderchest doesn´t have the right hitbox.
* [MC-1647] - Cannot fall into void
* [MC-1661] - Crash when placing minecart on powered rail.
* [MC-1741] - Loading a world that has been moved or deleted causes a crash
* [MC-1745] - player can jump over cobblestone walls
* [MC-1789] - Squids do not suffocate on land
* [MC-1793] - Nether Brick Fence bad texture
* [MC-1845] - Crash with rendering item entities
* [MC-1871] - Running on leaves produces grey particles
* [MC-2229] - Fences are not rendered correctly from underneath
* [MC-2362] - Item frames disappear without drop when a block is placed in their position
* [MC-2400] - disappearing mobs and items after dying
* [MC-2574] - Slimes on water
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Well in future updates she noted that you may have a sword [that you can name] that should get better as you do more 'kingly' stuff. Like it 'evolves' also possibly in the works armor that may / may not evolve. Although the implications for this are amazing to say the least ;3. All in all This is a real great mod and even if 1.9 officially comes out, this may be a reason to not update provided its epic enough. So far it has seemed to capture the hearts / attention of others (myself included, I just about stopped minecraft altogether til I saw a review for this on digital diamonds). So here's hoping for the best. Maybe if this uses some stuff from 1.9 like throw-able potions as a way to send troops out etc but only time and creativity will tell :3
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Villages now spawn 'randomly' if your minecraft is up to date. Also keep an eye out for abandoned mine shafts .