- stabatha2011
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Member for 13 years, 1 month, and 26 days
Last active Fri, Jul, 13 2018 10:52:19
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- 89 Total Posts
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6
ShoeMiner posted a message on Snapshot 14w11b Ready for TestingThis was a pretty good snapshot. The only thing I think they should work on now is, (I'm not trying to be rude and I have no purpose for Mojang or anyone to hate this comment) To add "Useful mobs". The endermite was a cool edition, but no one really wanted it. It kinda came from no where. Mojang is adding good features for map makers, but they are not looking for what the community really wants. We want new, useful mobs thats purpose isn't just killing us. Maybe in 1.9 or 2.0, They could add a bird or something better than a small, ender silverfish. It cant be so hard for Mojang to add a new mob because mod makers could make a mob in about a day. I do not hate Mojang, infact I am happy with new things they are adding in like new block models. Mojang, if you really want the community to be happy, PLEASE go look on the forums/reddit and you will find something that close to 2,000 people want.Posted in: Minecraft News -
542
Shadowclaimer posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"![Represent]Posted in: Minecraft Mods
METALLURGY===================================================
Metallurgy 3 Development has halted, for any information and updates please [url="http://www.twitter.com/shadowclaimer"]follow me on Twitter to keep up to date on M4 development and addon development.[/url]
Chat in the Metallurgy IRC Channel
Server: irc.esper.net
Channel: #Metallurgy
To Report Bugs Visit the Github at https://github.com/TeamMetallurgy/Metallurgy3/issues?state=open
YOU DO NOT NEED MY PERMISSION TO PUT METALLURGY IN YOUR MODPACK!
For information on the mod visit:
[url="http://metallurgy2.wikia.com/wiki/Metallurgy2_Wiki"]http://metallurgy2.w...etallurgy2_Wiki[/url]
For those wondering what Metallurgy contains, feast your eyes upon the grand spreadsheet: [url="https://docs.google.com/spreadsheet/ccc?key=0ApPr023YHYR0dEQ1X2JNOHgteUFRRGtFMlo0ZUQxN2c#gid=0"]https://docs.google....o0ZUQxN2c#gid=0[/url]
===================================================Staff===================================================Metallurgy Staff
Author/Director/Artist - Shadowclaimer
Producer/Programmer - RebelKeithy
Special Thanks
Assistance/Advisor - mDiyo
Bukkit Port - MazeXD
Wiki Editors - Ric_Br, Assassin2134, Waveshaper, kuroiXiru
===================================================Information===================================================Metallurgy is a vast enhancement to the basic mining system, adding well over 48+ new metals (based on which submods you use). Our goal is to create a balanced atmosphere for players to explore and enjoy mining. Metallurgy 2 is also modular, configurable, and entirely tailoring for the player's experience.
You can find the configs in your .minecraft folder under Config/Metallurgy/(Metal Set)
As part of Metallurgy's addons, normal ores are put onto our spawn system of no height restrictions, we felt this created a more fun, exploratory system for mining. If you want to change Vanilla metals back to their old values, simply crack the Core config and under ores disable all of the listed ores (should all be vanilla names) which will reset anything we change about them.
Base Metals
Adds Copper, Tin, Bronze, Hepatizon, Angmallen, Damascus Steel, Manganese, and Steel.
These are supplements ranging between Stone and Diamond with Steel being Diamond Equivalent but less durability. Installing Base Metals also gives you access to new metal Furnaces and Crushers (see below).
Precious Metals
Adds Zinc, Brass, Silver, Electrum, and Platinum.
These metals create high enchantability, low durability tools, they can also be mixed with some other metals in other sets to create potent new metals. Precious Metals can also be turned into "Met" at a Mint, Met being a coin-like currency that's tradeable with Villagers.
Nether Metals
Adds Ignatius, Shadow Iron, Lemurite, Shadow Steel, Midasium, Vyroxeres, Ceruclase, Adluorite, Inola&#91"]"]"]"]e, Kalendrite, Amordrine, Vulcanite, and Sanguinite to the Nether.
These metals vary in strength from midrange overworld metals to post-Diamond and are only obtainable in the Nether. Some Nether metals come with alternate uses (Ignatius/Vulcanite can be used for fuel for example). Nether Metals also comes with a new furnace called a Smelter that's powered specifically by lava.
Fantasy Metals
Adds Prometheum, Deep Iron, Infusolium, Black Steel, Oureclase, Aredrite, Astral Silver, Carmot, Mithril, Rubracium, Quicksilver, Haderoth, Orichalcum, Celenegil, Adamantine, Atlarus, and Tartarite.
Fantasy metals spawn in the overworld and come in a very large variety, covering Stone through high end Nether in strength. They have higher enchantability by default, but are much rarer than their overworld counterparts. Fantasy Metals also comes with the Abstracter, allowing you to transmute old metals into Experience Orbs.
Ender Metals
Adds Eximite, Meutoite, and Desichalkos.
Eximite is a high tier metal found throughout the Ender and can make weapons/armor/tools near Steel in strength. Meutoite is a Catalyst found throughout the Ender when mixed with Eximite creates Desichalkos, a strong and powerful alloy.
Utility Ores
Adds Phosphorite, Sulfur, Saltpeter, Magnesium, Potash, and Bitumen to the overworld. These ores drop straight items that are used to craft Fertilizer (Bonemeal replacement), Gunpowder, or Tar (Stickyball replacement). See below for recipes.
======
To enhance mining, each Metallurgy metal set comes with a special "machine" that can be upgraded through the tiers that provides new functionality.
Crusher (Core)
The Crusher is included with all Metallurgy installs, it is crated by placing 4 cobblestone in the corners, 4 sticks in the straights, and a Stone Furnace in the middle. The Crusher uses coal and other basic fuels to turn raw Ore into Dust, increasing your output and allowing you to mix dusts to create alloys.
Note: If you have Base Metals installed, you have access to a Copper, Bronze, Iron, and Steel Crusher, each crafted using the previous tier and 8 bars around it. They are faster and more fuel efficient.
Metal Furnaces (Base)
Metal Furnaces come with every install of Base Metals, they are created from Copper, Bronze, Iron, and Steel Bars surrounding the previous tier of Furnace (starting with Stone). Each one is faster and more fuel efficient.
Precious Metal Chests and the Mint (Precious)
Precious Metals adds Precious Metal Chests to the game, crafted from Brass, Silver, Gold, Electrum, and Platinum, these chests have a much higher storage capacity than their basic wooden counterpart! They are crafted from the previous tier chest (starting at wood) and 8 of the next tier of bar. The Mint can hold a bar of a precious metal, right click the mint while holding a bar to put it in, then give it a red power pulse and it'll output coins.
Smelters (Nether)
Nether Metals adds Smelters, these special furnaces are crafted using 8 metal bars in addition to the previous tier of Smelter (starting at Stone Furnace). These Smelters store lava, simply right click with a bucket on lava on them to dump it in them, they then use this lava storage tank to smelt your metals at a very fast rate. Each tier of Smelter gets faster and a larger storage tank.
Abstracters (Fantasy)
Abstracters are fancy devices that come with Fantasy Metals and are made from Promtheum, Deep Iron, Black Steel, Oureclase, Aredrite, Mithril, Haderoth, Orichalcum, Adamantine, Atlarus, or Tartarite.. They are powered by Prometheum Dust, Astral Silver Dust, or Carmot Dust respectively. Input a metal bar in the top of any type, and the proper dust in the bottom, and it'll transmute the bar into raw experience for the user. Each tier of Abstracter increases the amount of exp given (applying a bonus), as well as speeding it up and making it more fuel efficient. You can craft an Abstracter with the previous tier and 8 metal bars (starting with a Stone Furnace).
======
The Grand Minability Chart
(Special thanks to ZeroLevels for some missing bits)
======
Alloying Guide
You alloy two metals by mixing the respective dusts in a crafting bench or your own inventory. Most alloys carry on characteristics of their base components with a small bonus (usually in mining level, allowing access to higher tiers and allowing you to "skip" tiers)
Base Metals
Copper + Tin = Bronze
Bronze + Gold = Hepatizon
Iron + Gold = Angmallen
Iron + Bronze = Damascus Steel
Iron + Manganese = Steel
Precious Metals
Copper + Zinc = Brass (Requires Base)
Gold + Silver = Electrum
Nether Metals
Shadow Iron + Lemurite = Shadow Steel (2.0.3b: Shadow Iron + 2x Ignatius)
Ceruclase + Adluorite = Inola&#91"]"]"]"]e (2.0.3b: Vyroxeres + Ceruclase = Inola[profanity="&#91"]"]"]"]e)
Kalendrite + Platinum = Amordrine (Requires Precious)
Shadow Iron Dust + Ignatius Dust = Iron Dust
Fantasy Metals
Deep Iron + Infuscolium = Black Steel
Mithril + Silver = Quicksilver (Requires Precious)
Mithril + Rubracium = Haderoth
Orichalcium + Platinum = Celenegil (Requires Precious)
Adamantine + Atlarus = Tartarite
Prometheum Dust + Deep Iron Dust = Iron Dust
======
Extra Recipes
Any Base Metal in a Rail, Bucket, or Shears recipe will produce a basic version of said item. For Rails you get more/less rails based on the metal used. Also any Precious Metal can be used to make Booster Tracks, resulting in more/less of said track based on the metal used. You can also craft Pistons using the recipe and replacing the Iron in the recipe with Bronze or higher quality Base Metals.
Copper Furnace = 8x Copper Bars + Stone Furnace
Bronze Furnace = 8x Bronze Bars + Copper Furnace
Iron Furnace = 8x Iron Bars + Bronze Furnace
Steel Furnace = 8x Steel Bars + Iron Furnace
Stone Crusher = 4x Stone (Corners) + 4x Sticks (Straights) + Stone Furnace
Copper Crusher = 8x Copper Bars + Stone Crusher
Bronze Crusher = 8x Bronze Bars + Copper Crusher
Iron Crusher = 8x Iron Bars + Bronze Crusher
Steel Crusher = 8x Steel Bars + Iron Crusher
Abstracter = 8x <Metal> Bars + Previous Abstractor Tier (Nothing for Prometheum)
Tartarite Enchanting Table = 1x Enchanting Table (Center) + 5x Tartarite (U around Enchanting Table) + 1x Enchanted Book (Top)
Smelter = 8x <Metal> Bars + Previous Smelter Tier (Nothing for Ignatius)
Mint = 3x Iron Bars (Top Row) + 2x Sticks (Sides) + Redstone Dust (middle) + 2x Iron Bars (Bottom corners) + 1x Piston (Bottom Center)
Golden Cog (Used in Mint Loader) = 4x Gold Bar (Straights) + Iron Bar (Center)
Mint Loader = 2x Pistons (Sides) + 4x Gold Cogs (Corners) + Chest (Center) + 2 Iron Bars (top and bottom)
4x <Metal> Bars in a square = 4x <Metal> Bricks
1x <Metal> Bricks = 1x <Metal> Bar
9x <Metal> Bars = 1x <Metal> Block
1x <Metal> Block = 9x <Metal> Bars
Glass + Crusher = Glass Dust
Glass Dust + Iron Dust = Red Glass Dust
Glass Dust + Copper Dust = Blue Glass Dust
Glass Dust + Bronze Dust = Green Glass Dust
Glass Dust + Angmallen Dust = Orange Glass Dust
Glass Dust + Manganese Dust = Purple Glass Dust
Glass Dust + Gold Dust = Yellow Glass Dust
Glass Dust + Hepatizon Dust = Black Glass Dust
Glass Dust + Steel Dust = White Glass Dust
<Color> Glass Dust + Furnace = <Color> Glass
(Base Metals Only)
<Metal> Bar x 7 (in ladder shape) = <Metal> Ladder
(Also works with normal Glass)
6x Stone (top/bottom rows) + 2x <Color> Glass (sides) + Torch = <Color> Lantern
Utility Ores
Phosphorus + Magnesium + Saltpeter = 8x Fertilizer
Phosphorus + Magnesium + Potash = 8x Fertilizer
Phosphorus + Saltpeter + Potash = 8x Fertilizer
Saltpeter + Magnesium + Potash = 8x Fertilizer
Stick + Phosphorus (above) = 4x Matches
4x Magnesium + 4x Phosphorus + TNT (center) = LE TNT
4x Sulfur + 4x Saltpeter + TNT (center) = HE TNT
Charcoal + Sulfur + Saltpeter = Gunpowder x4
Bitumen (+Furnace) = Tar
Tar + Blaze Powder = Magma Cream
Tar + Piston = Sticky Piston
Magnesium + Flint = Magnesium Igniter
Nether Metals
Vulcanite Bar x2 = Blaze Rod
Midasium Dust + Any Dust = Gold Dust
Ender Metals
4x Metuoite in a circle = 4x Ender Pearls
Industrialcraft 2 Additional Recipes
Copper Crusher + 7 Iron Bars + Circuit (top) = Macerator
Bronze Crusher + 5 Iron Bars + Circuit (top) = Macerator
Iron Crusher Circuit (top) = Macerator
Steel Crusher Circuit (top) = Macerator
===================================================Downloads===================================================
Bug Tracker:
https://github.com/TeamMetallurgy/Metallurgy/issues?milestone=&amp;page=1&amp;state=open
Metallurgy Downloads
Requires [url="http://files.minecraftforge.net/"]Forge[/url]
[url="http://minecraft.curseforge.com/mc-mods/metallurgy/"]Metallurgy 3.1[/url]
If you encounter bugs, please note the following before reporting:
-Try installing a clean install entirely.
-Try manually installing instead of automatic, MCPatcher is having known issues for example with Forge right now, and the others are prone to bugs sometimes.
-Make sure you're getting the latest Forge, we provide a link straight to it in our thread.
-Other mods can cause conflicts, Optifine is known to cause messups in a variety of mods. So try installing it without other mods first THEN see what happens.
Installation
-Install Forge by extracting it into your Minecraft.jar and deleting META-INF
-Run Minecraft, get to title screen, exit.
-Put Metallurgy Core into your mods folder. (DONT EXTRACT!)
-Put any Metal Sets you want into your mods folder. (DONT EXTRACT!)
-Run Minecraft, enjoy.
Server Installation
-Obtain the server.jar from [url="http://www.minecraft.net"]http://www.minecraft.net[/url]
-Install Forge's latest server version into it (DO NOT DELETE META-INF FROM SERVER!)
-Run the Server, when its done booting type "stop" in the console
-Delete the World folder it just created, drop (not extract!) the Metallurgy files into the Mods folder it just created
-Start up, enjoy.
Texture Packs
Sphax
by MrTylon
[url="http://bdcraft.net/forum/128xr1-metallurgy-2"]http://bdcraft.net/f...r1-metallurgy-2[/url]
Painterly Textures
by Archdeco
[url="http://www.mediafire.com/?b5r1s90d58sotg6"]http://www.mediafire...b5r1s90d58sotg6[/url]
[url="http://imgur.com/a/18gBh#0"]http://imgur.com/a/18gBh#0[/url]
Summerfields
by HimmelsDaemon
[url="http://www.mediafire.com/download.php?tj7a1y01wcxtmkz"]http://www.mediafire...tj7a1y01wcxtmkz[/url]
===================================================Videos===================================================
Tartarite Enchant Explanation by Ghost Pandahttp://www.youtube.com/watch?feature=player_embedded&amp;v=_kWyQ6AfZVQ
Metallurgy Survival Series by Ghost Pandahttp://www.youtube.com/playlist?list=PLCSsHndV1F8OtyJ7Vlvz3-LWVRGg1vlD3
Mod Review by xxJOBOOXxx
===================================================Screenshots===================================================Courtesy Luke616
===================================================Banners===================================================Copy paste this into your signature.
[url="http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/"]Metallurgy: Putting the "Mine" back in Minecraft.[/url][url="http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/"][/url]
[url=http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/][center][b][color=Black]Metallurgy: Putting the "Mine" back in Minecraft.[/b][/center][/color][center][IMG]http://i.imgur.com/cRF9r.png[/IMG][/center][/url]
===================================================Compatibility===================================================Here is a list of mods with known issues or known compatibility with Metallurgy.
-Any Forge mod has full OreDictionary support, meaning their ores will work with ours and vice versa if they share names. Build Copper Wires in IC2 with our Copper, use our Silver in RP2, you name it!
-Buildcraft has full compatibility, their quarries will mine our ores, their pipes pump lava into our smelters, and their pipes will transport to/from any of our machines.
-Industrialcraft 2 has a ton of support from us, you can crush our ores in their Macerator, you can craft their Macerators using our Crushers and Circuits/Iron Bars, their Drills will mine at a level equivalent to what they are (Iron-Iron, Diamond-Diamond). You will need to adjust their config to list our Ore ID's under Miners however.
-Twilight Forest will spawn our ores in their dimension!
-Mystcraft supports our ores for the Dense Ore-type world, just a warning though, its crazy. We also provide a Mystcraft Addon for our mod that enables metal set symbols, allowing you to set them to spawn in a world.
To note: If you plan on running Metallurgy with another mod that adds ores of the same name, we highly, HIGHLY recommend you disable their spawns and leave the M2 ones the only one for balance purposes and gameplay purposes.
===================================================Servers===================================================Sk8's Public Server
209.236.122.133:25565
-No griefing, cheating, or spawn camping.
[url="http://www.minecraftforum.net/topic/1540327-142survivalpauls-experimental-tech-serverbuildcraftic2forestryrailcraftmystcraftfactorization"]Paul's Experimental Tech Server[/url]
===================================================Donation===================================================[url="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;business=Shadowclaimer2%40gmail%2ecom&amp;lc=US&amp;item_name=Metallurgy%20Software%EF%BF%BDcy_code=USD&amp;bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted"][/url]Please consider taking a moment to donate to the mod, me and Keith are just normal guys that do this in our spare time. We've spent literally thousands of hours an ad revenue really doesn't pay what you guys probably think it does (it pays for our morning coffee/mountain dew). We'd really appreciate it if you'd even drop a single dollar into the mod's fund.
Thanks for your time.
===================================================Rights of Use===================================================Metallurgy's art and code assets may be our creations, but being the user you're granted plenty of rights towards the mod.
If you're a developer and seeking access to the source code for M2 to create new submods or addons for it, please feel free to drop me or RebelKeith a PM (either on the forums or on IRC) and we'll get back to you.
You may
-Make Videos
-Take Screenshots
-Discuss Metallurgy by name wherever
-Host servers and advertise it as running Metallurgy
-Create Texturepacks for Metallurgy
-Put Metallurgy in Modpacks as long as you link back to this thread and give proper credit.
You may not
-Use Metallurgy's art for other, non-Metallurgy, things. (usage for Metallurgy-related activities like banners is fine!)
-Repost Metallurgy under an Adfly link that is not ours.
-
5
Peisio posted a message on Deleted TopicDeleted TopicPosted in: Recent Updates and Snapshots -
1
IZY2091 posted a message on 1.7 Pre-Release: "The Update That Changed the World"Posted in: Minecraft NewsQuote from cindy44loWell lets see, where to start. Now keep in mind I am taking all this in as a server owner of a modded server and a vanilla server owner. Amplified: well MC runs terribly right now so lets make a mode that requires a super-computer! Pretty bad when your PC gets better FPS in BF3 than it does a voxel based game. Less ocean: hardly ever found any anyway. New wood colors,stained glass,and new flowers!: Seriously? New flowers? How about a quarry? stained glass and new wood types, totally not a ripoff of BOP and galacticraft or anything. Fishing: really just really............ Try adding some actual features........ Anybody remember the days of when they added things like pistons? Yea well now they add flowers and wood colors. Maps less lag: meaning the same or more right? last time I heard that it got worse. Server-wide achievements: words can't even........ I really don't care about those and I know no one who actually does. So now the servers get to be spammed with them! Resource packs: for the love of god. just do the "plugin api" already. you know the one thats been promised since 1.0? that a lighting rewrite so the game might actually run well without a 150$ dedicated card and a 4 core cpu,8gb ram. Built in shaders: No. not just no but HELL NO. I mean you need a 250$ video card, a monster cpu and at least 8gb of ram to run the game with 10 mods............ gg mojang. Lets make it run worse now! I am looking forward to the rewrote sound and networking because they were terrible.
You complain so much and you don't even have all the facts.
MC is not a voxcel game.
It's not Mojangs fault if you tell your software to do more than your hardware can handle, If MC is not running properly after you install mods It's your fault for installing more mods than your PC can handle.
New wood was added because they added new trees for the new biomes. That is clearly the right choice since otherwise we would be getting oak wood from savanna trees.
You commend pistons but then immediately bash on mojang for implementing some features that another mod already has. Pistons had a mod before Mojang added their own version and that mod was better in some ways. So you just contradicted yourself.
I'm not going to waste more of my time correcting you. Next time before you complain please take a second to think and research at least a little. -
11
shredzeers posted a message on 1.7 Pre-Release: "The Update That Changed the World"Posted in: Minecraft News -
1
minerdave posted a message on 1.7 Pre-Release: "The Update That Changed the World"This looks awesome, I really can't wait I'm quite interested to see ow the multiplayer (network) works out!Posted in: Minecraft News -
1
DeanUK posted a message on 1.7 Pre-Release: "The Update That Changed the World"Wow.. didn't expect this so soonPosted in: Minecraft News
My guess is less than two weeks, once any new bugs are sorted out -
2
Fred_Funny posted a message on Snapshot 13w16a Ready For Testing!I feel a sense of hesitation and regret...Posted in: Minecraft News -
2
kernymi posted a message on Snapshot 13w16a Ready For Testing!Look at my horse! My horse is amazing!Posted in: Minecraft News
Give them apples, they'll be tame.
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4
LynnNexus posted a message on Snapshot 13w16a Ready For Testing!Can we just get the usual download along side this?Posted in: Minecraft News - To post a comment, please login.
1
1
Correct changelog:
* Over 120 bugs and glitches fixed
* Notable: The missing song “where are we now” is now available, but called “wait”
* Notable: Random falling damage due to lag fixed
* Notable: Falling damage when riding minecarts fixed
* Notable: Enchanted book exploit fixed
* Notable: Slimes have correct collision box
* Notable: Signs no longer lose their text client-side
Full list! Long!
* [MC-2] - Enchanted items show its background on the beacon-block
* [MC-5] - In Minecraft ore emerald can be broken with a minimum iron pickaxe, but the block emerald can be broken with all the pickaxes.
* [MC-6] - Minecart sound doesn’t stop
* [MC-7] - Skeletons holding swords will shoot arrows!
* [MC-13] - Arrows do not stick (and stay) in mobs
* [MC-15] - Item drops drop into transparent blocks and cannot be picked up.
* [MC-17] - Anvil block collision box appears “sunken”
* [MC-20] - Getting door drop in creative
* [MC-23] - Falling out of the world while chunks are loading
* [MC-30] - Some of the regular sounds are now server-sided
* [MC-33] - Placing 2 wooden-slabs will play the sounds from 12w38a
* [MC-34] - Pink dye on Sheep appears white on top
* [MC-36] - Using /tp on a player in different world will teleport to needed coordinates, but not change the world
* [MC-38] - Fence Gate Texture flips inside out
* [MC-39] - Mobs in minecarts can vanish when minecarts are broken
* [MC-40] - Calculate name plate length based on username stripped of color codes
* [MC-47] - Cant kill slimecubes
* [MC-51] - You Can Duplicate Dragon Eggs, Sand, and Gravel
* [MC-54] - mobs are immediately transfered back to the overworld upon spawning in the nether
* [MC-56] - Broken or missing animations with potion of invisibility
* [MC-57] - Anvil rendering error in item frames
* [MC-66] - score doesn’t work anymore
* [MC-74] - when a block is placed next to an end portal block with an eye of ender in it, you can see through it
* [MC-81] - Item Frames in Multiplayer don’t store item NBT data
* [MC-86] - Graphical glitch with cactus in a flower pot near a wall.
* [MC-100] - Odd chance where you take fall damage when sprinting off 2 or 1 blocks
* [MC-110] - Breaking effects sometimes duplicate sounds & effects
* [MC-116] - Music discs reverting to original name after being played, even if they’ve been renamed by the anvil
* [MC-118] - Dying dogs collar doesn’t use your dye
* [MC-125] - Signs missing text
* [MC-141] - /spawnpoint command block fails directly on tripwire string / pressure plate
* [MC-147] - Tree leaves break half slabs
* [MC-154] - Multiple consecutive newlines in books do not create a space between lines in editor
* [MC-155] - Wither Despawns in Peaceful and Shouldn’t
* [MC-159] - Death from a 2-4 block drop while changing gamemodes
* [MC-160] - Dragon egg particles are missing
* [MC-166] - Potatoes and carrots uproot themselves
* [MC-176] - Map item placed in item frame experiences Z-fighting
* [MC-187] - teleporting a player triggers a pressure plate sometimes
* [MC-191] - Minecart flickers when looking backwards
* [MC-196] - Falling anvils do not maintain orientation while falling
* [MC-212] - Faulty fall damage when logging out and logging back in while falling
* [MC-218] - Breaking a block touching an open trapdoor closes it.
* [MC-222] - Vines, Fern, Grass and Lily Pad appear grey when held in F5 mode
* [MC-231] - Teleport through walls glitch
* [MC-264] - Different stacking slab sound
* [MC-270] - Skeletons shoot arrows faster than humanly possible
* [MC-298] - Text misplaced in demo mode window and 4:3 screen
* [MC-303] - “Your game mode has been changed” shows in log when it hasn’t.
* [MC-310] - Dropped items stop minecarts on their track
* [MC-311] - If you put an anvil ( or a few other items) into a display case and turn it upside down then the orange from the case will start to overlay the item in the case
* [MC-313] - Chest Hitbox Wrong
* [MC-335] - Dropped items with NBT tags do not stack
* [MC-347] - Open Doors and Levers hate each other
* [MC-388] - Squids spawning everywhere.
* [MC-398] - Structures generating in wrong biomes
* [MC-418] - Particles don’t show correctly when sprinting on blocks with different variations like wool, wood and biome colored grass.
* [MC-491] - Ladders breaking glitching out
* [MC-504] - Mobs try to jump nether brick fence
* [MC-529] - Buggy fall damage in 1-deep water
* [MC-541] - Flaming arrows won’t trigger tnt when shot from above.
* [MC-598] - When you have detailed item descriptions on, renamed item’s name is not in italic.
* [MC-606] - zombies can pick up items while dying
* [MC-645] - Items at the top-left corner of a container cannot be duplicated with the pick block key
* [MC-647] - Tnt sometimes makes item drops when it is ignited by the explosion of another Tnt
* [MC-652] - Books allow client to apply any name and enchantment
* [MC-740] - Invisibility Potions not completed in correct time displayed
* [MC-743] - More Ender Egg Render Problems
* [MC-760] - Denial of Service with LAN worlds if someone logs into a LAN server with the host’s username
* [MC-767] - Creating world with seed and map world “QUATREPOINTDEUX” fails
* [MC-771] - Death by Bat
* [MC-827] - Server Crash when client logs in with invalid difficulty
* [MC-853] - Item frames do not show directly after entering the game
* [MC-864] - Snow Golem won’t die
* [MC-894] - “where are we now” disc is unavailable
* [MC-973] - Bat noises are painful and cause headaches.
* [MC-977] - When riding a minecart, fall damage lags.
* [MC-1004] - Custom spawners with no delay variance crash the game
* [MC-1023] - Potion of Weakness removes ability to destroy paintings and item frames
* [MC-1037] - Missing pitch rotations in OpenAL implementation
* [MC-1088] - Lightning strikes can create client side fires (ghost fires)
* [MC-1102] - Minecraft crashes in creative inventory
* [MC-1132] - Netherportals create a huge lag, especially when serveral entities have to be teleported
* [MC-1136] - Enderpearls (and other throwable objects) loose their link to the thrower when reloaded
* [MC-1162] - When you jump on wheat crops usually the farmland become dirt, then seeds and wheat be dropped. However if you jump on potatoes and carrots crops farmland become dirt, but crops stay there.
* [MC-1181] - SkullOwner lost when breaking a player skull block
* [MC-1195] - Beacon particles show if below beacon
* [MC-1236] - Escape key doesn’t take you back to main menu from Multiplayer screen
* [MC-1243] - Wither Breaks End Portals
* [MC-1285] - Put An Item Frame In A Item Frame And Sometimes You Only Get 1 Item Frame Back!
* [MC-1301] - Named maps lose their title after copying
* [MC-1318] - By placing a bed at the same time as throwing it away makes it a half bed.
* [MC-1319] - Getting bed drop in creative
* [MC-1332] - Cobblestonewall has fence-collisions
* [MC-1378] - Adventure mode graphical issue breaking blocks
* [MC-1381] - Mushrooms spawn on the top of the Nether
* [MC-1385] - Placing Trapdoors on half-slabs
* [MC-1399] - Block textures held by players (third person view) are mirrored
* [MC-1444] - Flying through cobwebs in creative affects the player and shouldn’t
* [MC-1454] - Shift (crouch) will not stop you from falling off of an anvil.
* [MC-1464] - Falling sand appears on fire when falling into lava
* [MC-1473] - Fire doesn’t show if you shoot a mob in a minecart
* [MC-1547] - Spinning while placing a bed creates a triangular bed
* [MC-1574] - Can’t destroy glass in Adventure Mode
* [MC-1586] - Minecraft crashes if connection is lost when editing signs
* [MC-2196] - Reopened - Map item placed in item frame experiences Z-fighting
* [MC-2417] - serious balance issues regarding bookshelf recipes
* [MC-2483] - Pushing and knocbacking bugs
* [MC-9] - Dropped anvil makes no sound when it breaks
* [MC-334] - Tab key not working for any function on mac
* [MC-450] - Chicken head movement is inverted
* [MC-473] - Linux users can’t open to lan because it’s binded to 127.0.0.1
* [MC-515] - Chest glitch that lets them appear as if they are opened while they are not.
* [MC-527] - “seed” command doesn’t work in Minecraft server command line
* [MC-936] - Squids are flying!
* [MC-984] - Internal exception: java.io.IOException: Bad packet id 249
* [MC-1079] - Killing animals with fire aspect on the first hit does not cook the drops
* [MC-1153] - Torch texture
* [MC-1608] - Iron Golems crash the player when they walk
* [MC-1622] - Enderchest doesn´t have the right hitbox.
* [MC-1647] - Cannot fall into void
* [MC-1661] - Crash when placing minecart on powered rail.
* [MC-1741] - Loading a world that has been moved or deleted causes a crash
* [MC-1745] - player can jump over cobblestone walls
* [MC-1789] - Squids do not suffocate on land
* [MC-1793] - Nether Brick Fence bad texture
* [MC-1845] - Crash with rendering item entities
* [MC-1871] - Running on leaves produces grey particles
* [MC-2229] - Fences are not rendered correctly from underneath
* [MC-2362] - Item frames disappear without drop when a block is placed in their position
* [MC-2400] - disappearing mobs and items after dying
* [MC-2574] - Slimes on water
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Well in future updates she noted that you may have a sword [that you can name] that should get better as you do more 'kingly' stuff. Like it 'evolves' also possibly in the works armor that may / may not evolve. Although the implications for this are amazing to say the least ;3. All in all This is a real great mod and even if 1.9 officially comes out, this may be a reason to not update provided its epic enough. So far it has seemed to capture the hearts / attention of others (myself included, I just about stopped minecraft altogether til I saw a review for this on digital diamonds). So here's hoping for the best. Maybe if this uses some stuff from 1.9 like throw-able potions as a way to send troops out etc but only time and creativity will tell :3
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Villages now spawn 'randomly' if your minecraft is up to date. Also keep an eye out for abandoned mine shafts .