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    posted a message on 1.7 Pre-Release: "The Update That Changed the World"
    I'm excited and terrified... Witches need to get put in their place! Halloween themed mansion to come. :P
    Posted in: Minecraft News
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    posted a message on 1.5.1 Pre-Release Ready for Testing!
    I must have great luck with updates because the 2nd time in a row my first game created landed me underwater. If anyone wants the seed I'll post it. Otherwise good update. Not sure if they adjusted the drop rate on apples depending on difficulty but i was at 5 apples in a short amount of time. :steve_wink: Great job :)
    Posted in: Minecraft News
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    posted a message on 1.5.1 Snapshot Ready for Testing
    Spawned underwater. Seed: 8643522472235033364

    there is no land in sight.
    Posted in: Minecraft News
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    posted a message on Updated Snapshot: 13w09b Available For Testing
    There seems to be a big problem with spruce wood? Will not make a work bench or sticks when using planks on the update? I will re-download and try again.
    Posted in: Minecraft News
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    posted a message on Deleted Topic
    Quote from 12cats

    Pig tower!

    I imagine meat grinder scenarios. Or if you can some how work it out bbq pit. Can someone make a tower of pig bacon dispenser?With the cart-bat scenario it would be cool to be firing arrows at an opponent or maybe targets on fire and get points on a board. Maybe skin the bats to look like brooms and now you have quidditch... This looks really cool :) the possibilities are amazing.
    Posted in: Recent Updates and Snapshots
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    posted a message on Snapshot 13w07a Ready for Testing!
    Not sure if anyone else noted on the ai of the mobs but it seems that they are certainly a lot smarter. Similar feel to 'zombie awareness' mod right out of the gates. :) I really like this snapshot. :SSSS:
    Posted in: Minecraft News
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    posted a message on 1.4.4 is Out!
    If you think about mod creaters there can be alot of money to be made for keeping optifine seperate. For everyone that updates has to re-download optifine. Each one visits an adf.ly link generating money per hits and so on and so on. In a sense it rewards those that make good mods and also stay ontop of each version revision and updates their mod accordingly.

    Also if he put a lot of work into upgrading / working out the kinks & coding for optifine he should be able to choose what happens with his intellectual property even if it makes MC that much better :3 my FPS boost gets bananas with this.
    Posted in: Minecraft News
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    posted a message on 1.4.4 is Out!

    Correct changelog:

    * Over 120 bugs and glitches fixed
    * Notable: The missing song “where are we now” is now available, but called “wait”
    * Notable: Random falling damage due to lag fixed
    * Notable: Falling damage when riding minecarts fixed
    * Notable: Enchanted book exploit fixed
    * Notable: Slimes have correct collision box
    * Notable: Signs no longer lose their text client-side
    Full list! Long!
    * [MC-2] - Enchanted items show its background on the beacon-block
    * [MC-5] - In Minecraft ore emerald can be broken with a minimum iron pickaxe, but the block emerald can be broken with all the pickaxes.
    * [MC-6] - Minecart sound doesn’t stop
    * [MC-7] - Skeletons holding swords will shoot arrows!
    * [MC-13] - Arrows do not stick (and stay) in mobs
    * [MC-15] - Item drops drop into transparent blocks and cannot be picked up.
    * [MC-17] - Anvil block collision box appears “sunken”
    * [MC-20] - Getting door drop in creative
    * [MC-23] - Falling out of the world while chunks are loading
    * [MC-30] - Some of the regular sounds are now server-sided
    * [MC-33] - Placing 2 wooden-slabs will play the sounds from 12w38a
    * [MC-34] - Pink dye on Sheep appears white on top
    * [MC-36] - Using /tp on a player in different world will teleport to needed coordinates, but not change the world
    * [MC-38] - Fence Gate Texture flips inside out
    * [MC-39] - Mobs in minecarts can vanish when minecarts are broken
    * [MC-40] - Calculate name plate length based on username stripped of color codes
    * [MC-47] - Cant kill slimecubes
    * [MC-51] - You Can Duplicate Dragon Eggs, Sand, and Gravel
    * [MC-54] - mobs are immediately transfered back to the overworld upon spawning in the nether
    * [MC-56] - Broken or missing animations with potion of invisibility
    * [MC-57] - Anvil rendering error in item frames
    * [MC-66] - score doesn’t work anymore
    * [MC-74] - when a block is placed next to an end portal block with an eye of ender in it, you can see through it
    * [MC-81] - Item Frames in Multiplayer don’t store item NBT data
    * [MC-86] - Graphical glitch with cactus in a flower pot near a wall.
    * [MC-100] - Odd chance where you take fall damage when sprinting off 2 or 1 blocks
    * [MC-110] - Breaking effects sometimes duplicate sounds & effects
    * [MC-116] - Music discs reverting to original name after being played, even if they’ve been renamed by the anvil
    * [MC-118] - Dying dogs collar doesn’t use your dye
    * [MC-125] - Signs missing text
    * [MC-141] - /spawnpoint command block fails directly on tripwire string / pressure plate
    * [MC-147] - Tree leaves break half slabs
    * [MC-154] - Multiple consecutive newlines in books do not create a space between lines in editor
    * [MC-155] - Wither Despawns in Peaceful and Shouldn’t
    * [MC-159] - Death from a 2-4 block drop while changing gamemodes
    * [MC-160] - Dragon egg particles are missing
    * [MC-166] - Potatoes and carrots uproot themselves
    * [MC-176] - Map item placed in item frame experiences Z-fighting
    * [MC-187] - teleporting a player triggers a pressure plate sometimes
    * [MC-191] - Minecart flickers when looking backwards
    * [MC-196] - Falling anvils do not maintain orientation while falling
    * [MC-212] - Faulty fall damage when logging out and logging back in while falling
    * [MC-218] - Breaking a block touching an open trapdoor closes it.
    * [MC-222] - Vines, Fern, Grass and Lily Pad appear grey when held in F5 mode
    * [MC-231] - Teleport through walls glitch
    * [MC-264] - Different stacking slab sound
    * [MC-270] - Skeletons shoot arrows faster than humanly possible
    * [MC-298] - Text misplaced in demo mode window and 4:3 screen
    * [MC-303] - “Your game mode has been changed” shows in log when it hasn’t.
    * [MC-310] - Dropped items stop minecarts on their track
    * [MC-311] - If you put an anvil ( or a few other items) into a display case and turn it upside down then the orange from the case will start to overlay the item in the case
    * [MC-313] - Chest Hitbox Wrong
    * [MC-335] - Dropped items with NBT tags do not stack
    * [MC-347] - Open Doors and Levers hate each other
    * [MC-388] - Squids spawning everywhere.
    * [MC-398] - Structures generating in wrong biomes
    * [MC-418] - Particles don’t show correctly when sprinting on blocks with different variations like wool, wood and biome colored grass.
    * [MC-491] - Ladders breaking glitching out
    * [MC-504] - Mobs try to jump nether brick fence
    * [MC-529] - Buggy fall damage in 1-deep water
    * [MC-541] - Flaming arrows won’t trigger tnt when shot from above.
    * [MC-598] - When you have detailed item descriptions on, renamed item’s name is not in italic.
    * [MC-606] - zombies can pick up items while dying
    * [MC-645] - Items at the top-left corner of a container cannot be duplicated with the pick block key
    * [MC-647] - Tnt sometimes makes item drops when it is ignited by the explosion of another Tnt
    * [MC-652] - Books allow client to apply any name and enchantment
    * [MC-740] - Invisibility Potions not completed in correct time displayed
    * [MC-743] - More Ender Egg Render Problems
    * [MC-760] - Denial of Service with LAN worlds if someone logs into a LAN server with the host’s username
    * [MC-767] - Creating world with seed and map world “QUATREPOINTDEUX” fails
    * [MC-771] - Death by Bat
    * [MC-827] - Server Crash when client logs in with invalid difficulty
    * [MC-853] - Item frames do not show directly after entering the game
    * [MC-864] - Snow Golem won’t die
    * [MC-894] - “where are we now” disc is unavailable
    * [MC-973] - Bat noises are painful and cause headaches.
    * [MC-977] - When riding a minecart, fall damage lags.
    * [MC-1004] - Custom spawners with no delay variance crash the game
    * [MC-1023] - Potion of Weakness removes ability to destroy paintings and item frames
    * [MC-1037] - Missing pitch rotations in OpenAL implementation
    * [MC-1088] - Lightning strikes can create client side fires (ghost fires)
    * [MC-1102] - Minecraft crashes in creative inventory
    * [MC-1132] - Netherportals create a huge lag, especially when serveral entities have to be teleported
    * [MC-1136] - Enderpearls (and other throwable objects) loose their link to the thrower when reloaded
    * [MC-1162] - When you jump on wheat crops usually the farmland become dirt, then seeds and wheat be dropped. However if you jump on potatoes and carrots crops farmland become dirt, but crops stay there.
    * [MC-1181] - SkullOwner lost when breaking a player skull block
    * [MC-1195] - Beacon particles show if below beacon
    * [MC-1236] - Escape key doesn’t take you back to main menu from Multiplayer screen
    * [MC-1243] - Wither Breaks End Portals
    * [MC-1285] - Put An Item Frame In A Item Frame And Sometimes You Only Get 1 Item Frame Back!
    * [MC-1301] - Named maps lose their title after copying
    * [MC-1318] - By placing a bed at the same time as throwing it away makes it a half bed.
    * [MC-1319] - Getting bed drop in creative
    * [MC-1332] - Cobblestonewall has fence-collisions
    * [MC-1378] - Adventure mode graphical issue breaking blocks
    * [MC-1381] - Mushrooms spawn on the top of the Nether
    * [MC-1385] - Placing Trapdoors on half-slabs
    * [MC-1399] - Block textures held by players (third person view) are mirrored
    * [MC-1444] - Flying through cobwebs in creative affects the player and shouldn’t
    * [MC-1454] - Shift (crouch) will not stop you from falling off of an anvil.
    * [MC-1464] - Falling sand appears on fire when falling into lava
    * [MC-1473] - Fire doesn’t show if you shoot a mob in a minecart
    * [MC-1547] - Spinning while placing a bed creates a triangular bed
    * [MC-1574] - Can’t destroy glass in Adventure Mode
    * [MC-1586] - Minecraft crashes if connection is lost when editing signs
    * [MC-2196] - Reopened - Map item placed in item frame experiences Z-fighting
    * [MC-2417] - serious balance issues regarding bookshelf recipes
    * [MC-2483] - Pushing and knocbacking bugs
    * [MC-9] - Dropped anvil makes no sound when it breaks
    * [MC-334] - Tab key not working for any function on mac
    * [MC-450] - Chicken head movement is inverted
    * [MC-473] - Linux users can’t open to lan because it’s binded to
    * [MC-515] - Chest glitch that lets them appear as if they are opened while they are not.
    * [MC-527] - “seed” command doesn’t work in Minecraft server command line
    * [MC-936] - Squids are flying!
    * [MC-984] - Internal exception: java.io.IOException: Bad packet id 249
    * [MC-1079] - Killing animals with fire aspect on the first hit does not cook the drops
    * [MC-1153] - Torch texture
    * [MC-1608] - Iron Golems crash the player when they walk
    * [MC-1622] - Enderchest doesn´t have the right hitbox.
    * [MC-1647] - Cannot fall into void
    * [MC-1661] - Crash when placing minecart on powered rail.
    * [MC-1741] - Loading a world that has been moved or deleted causes a crash
    * [MC-1745] - player can jump over cobblestone walls
    * [MC-1789] - Squids do not suffocate on land
    * [MC-1793] - Nether Brick Fence bad texture
    * [MC-1845] - Crash with rendering item entities
    * [MC-1871] - Running on leaves produces grey particles
    * [MC-2229] - Fences are not rendered correctly from underneath
    * [MC-2362] - Item frames disappear without drop when a block is placed in their position
    * [MC-2400] - disappearing mobs and items after dying
    * [MC-2574] - Slimes on water
    Posted in: Minecraft News
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    posted a message on Insta House Mod v 8.0 Full! -- Completely Updated! -- Rotatable Structures, Major Code Updates and Aesthetics, Download Now!
    Terrivel_World That is an amazing idea o_o. This mod would become so powerful in and of itself. The logistics may be a bit harder since you would have to define 'blocks' to flag regions similar to protecting something on a server. (I'm imagining diagonal corners to establish a zone) then to have something use that exported data / world save. I imagine it to be atleast 2 tools, but if you can do it all in 1 mod how awesome it would be :3. That idea seems to take away from the 'heart' of this mod since it is called 'instant house' not 'structure export tool for mc edit purposes' but i don't see why it couldn't eventually build up to that point.

    Great idea though if anyone hasn't made a mod touching on that already. I personally stay away from mc edits and things of that nature but great idea.
    Posted in: Minecraft Mods
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    posted a message on Insta House Mod v 8.0 Full! -- Completely Updated! -- Rotatable Structures, Major Code Updates and Aesthetics, Download Now!
    @Phobophobe how goes the updates / new additions? I'm still actively following this topic and would like to know how things are progressing :3 Thank you. For possible house suggestions I recommend checking out the 1.4.2 millenaire update as the different cultures would be great if they had different recipes.

    Such as using wheat / house materials possibly for farmers house. Or using more than 1 furnace to make a black smith themed house. No lava unless you made lava buckets part of the recipe.

    Maybe making some sets be duplicates of npc village houses, so say if you wanted more churches / other buildings so you can add additions to npc villages and maybe get some iron golems to spawn when your neighborhoods fill up :3.

    My 2 cents ^^. Thank you for this great mod.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Fixed my issue. :: Those using magic launcher, be sure to place the zip into your minecraft/zips/ folder :: seems silly since it is in the instructions but with magic launcher you can usually 'point' it to where your mods are located.

    So moving the 2 folders and the zip into the actual .minecraft/mods/ folder made everything work well and I'm in the process of upgrading my japanese culture.

    If anyone wants a seed where a village spawns right next to where your millenaire civilization spawns :

    is the current one I'm playing on.

    Japanese / mc village spawned south east of spawn.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    When i updated it now doesn't give me the 'loaded millenaire' text in the beginning when I create a new map. Also 'v' does not pull up quest log.
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    3.3.0 with forge in magic launcher crashes. . .
    Posted in: Minecraft Mods
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    posted a message on [1.4.2] Reign Of Zombie Mod --- Based off the Walking Dead
    Rats was going to grab til i read no forge compatability ;x. I use magic launcher with a slew of other mods. Will keep an eye on this though incase you make it compatable in the future.

    +1 for your idea :3.
    Posted in: Minecraft Mods
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    posted a message on Religion mod
    I hope this mod moves forward. I was thinking of adding a bit of spice to my mc and with Millenaire' I want more monk factions. :)
    Posted in: WIP Mods
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