• 0

    posted a message on ★ The Bucket [1.7.9] | Whitelisted 100% Vanilla Server [25 Slots] [24/7] [Small Community] ★
    IGN: Srgnoodles
    Country: USA
    When will you be on?: Depends on class schedules, although summers/weekends will be mostly free
    What are you good at?: I enjoy building in both medieval and modern styles, mostly on house/castle-like structures
    Why should you be whitelisted?: i am friendly and enjoy assisting in community builds, infringement on other's territory will not be a problem, as i tend to build my personal creations way out in the wilderness. i've been searching around for a new survival server to play on, feel like getting back into vanilla after a while of modded play. Also, i can assist anyone who is relatively new to the game, as i've been around the block a few times, having been playing since Beta 1.0
    Youtube(optional): Srgnoodles, but no videos yet, just need to get a recording program
    Skype(optional): Srgnoodles
    Posted in: PC Servers
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Well for the endermite, seeing as they appear sometimes when Endermen telleport, they could be some kinda void parasite that manages to get through the rifts that open when the endermen telleport
    Posted in: Resource Packs
  • 0

    posted a message on [Discontinued] [Forge] [4000+ Downloads] Alloys Mod! Add alloys to Minecraft![Single Player] Download finally fixed!
    I actually really like this mod, simple, effective, good textures, and in my opinion should be in VMC, make gold less useless, and make all those tonnes of iron you have after making basic iron armour usefull as well

    Good Job!
    -Noodly Seal of Approval-
    Posted in: Minecraft Mods
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Aroukar

    I've rehabilitated one of the alternate bow textures from the customizer. Admittedly it was not too difficult, but I hope my efforts are enjoyable.

    [arrow.png]

    [bow_pulling_0]

    [bow_pulling_1]

    [bow_pulling_2]

    [bow_standby]

    [feather]
    The feather, wasn't it supposed to be a fan or turbine? That erm, looks like a lime yo
    Posted in: Resource Packs
  • 0

    posted a message on Dig to China!
    Quote from MickyFoley

    Reading != reading. Or would you really say, reading War and Peace is similar to reading newspapers? I don't think so. And you know the background of this sentence very well ;) .
    Oi mate, to be completely honest, your first post was rather confusing, it wasn't very clear on the point you were trying to get across. So it's not that hard to misunderstand what you were trying to say.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dig to China!
    And don't forget the mole people who live down there too! Be sure to say hi to them on your way to China.


    but yeah that would be kinda funny, dig past bedrock, fall into a portal that takes you to a "China" world level, twould be quite humorous
    Posted in: Minecraft Mods
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    -pokes at thread just to make sure it hasn't died again-


    hey people! what's goin' on here?

    got some ideas for a few of the new blocks incoming in the new patches, as well as some that i'm pretty sure we haven't done yet

    Slime blocks, should probably stay as just nasty ol' slime blocks, as the slimes are still nasty ol' slimes

    New stone types. hmmmm, different styles of plating for the interiors of the H.I.V.E.s would be cool, signifying different sectors or areas of the H.I.V.E.

    I don't believe we've done the new flowers either, so i think we should just stick with the broken bits of machinery, from which you take the dyes, which are machine parts.

    I'm pretty sure that's everything, just some ideas, thought i'd lay them out in case we ever get up and running smoothly again,

    Whelp, that's it for now,
    Noodles Out.
    Posted in: Resource Packs
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from kingskyler1997

    No... *WE* don't. *we* don't need to support any and every mod that comes out. and *we* should get vanilla dealt with FIRST, As I said before *I* as an artist am quitting until further notice. *we* have all seemed to fall off of the earth for the time being. I and SectorC can't go it alone with school being around now.

    *Actually* we do, seeing as we already have Thaumcraft 3 support, so it's only natural that we would have TC4 support
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from gothhydra

    Would I be able to use this texture pack for my adventure map?

    Quote from gothhydra

    Would I be able to use this texture pack for my adventure map?
    mmmhm, just make sure to give credit back here.
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Machineguntessa

    Is it possible to get permission to use this resource pack for an adventure map?
    My friends and I recently decided to build an apocalypse themed adventure map and, after reading the forum post about this texture pack, we decided it was nearly perfect for what we need. It would stay nearly identical to what it is currently, with the exceptions of a few items, names, and sound files, which we would change to suit our story.
    For example, we would use the "cannonball" image for emeralds because they look more like coins/currency and change the name to "coins." All of the item pictures would be swaped with item pictures that are currently in the texture pack, so no new pictures would be added. When posting the map, we would obviously credit you and your team for making the texture pack and include a link to both the forum post where we found the texture pack and your website as well as any other credit you would like us to post.
    Thank you for considering this request and for making a phenominal texture pack!
    mmhm, pretty much, as long as you aren't passing our stuff off as your own, you can use this pack for that map, good luck, hope your map turns out well
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Well, unless i am sorely mistaken, Keitram -i think- was hosting or otherwise upkeeping the website along with the server,

    and i'm pretty sure that he fell off of the face of the earth...so......yeah.
    Posted in: Resource Packs
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    So, i was thinkig (a dangerous pastime i know) and i though, seince we're having problems with things working with vanilla, (i'm looking at you hardened clay). why don't we just make our own Last Days mod? where we combine things from the lore to make things fit us better, and to fully complete the "total overhaul" that this pack is supposed to create. we could change crafting recipies to fit our objects better, make world gen more wasteland-y, tweak the nether to make more sense, and various other things?
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from lazeckvar

    why dont you guys just turn the wool back into machines. it would cause less problems in my eyes as it would allow old adventure maps compatible again and the only real draw back is the whole carpet thing. honestly, there was never really anything wrong with it in my eyes when it was wool other then the whole flammable issue
    Thing is, that's the point, if we make clay into machines, the Canyon biome gets screwed over. If we make wool into machines, then carpets get screwed over, it's a no win sittuatuon

    although i do think that wool would be the better choice to use as machines, as if someone's goint o use wool in this TP anyway, it's not like they're gonna think it would make a good carpet anyway
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from DeWolf

    So your telling me that if you punch the leaves you get the pre-existing saplings that don't grow the "new" trees!?!
    actually it's been this way with the "Swamp Trees" they just drop normal oak saplings,

    but i'm just guessing that they're just placeholders for now untill they make acacia and redwood logs/leaves
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from DeWolf

    -snippity snoo-
    honestly, i never liked the idea of any one biome being more organic or re-grown, thus the Redwoods being huge ruined skyscraper spires with the podzol or whatever being cracked pavement or something along those lines
    Posted in: Resource Packs
  • To post a comment, please .