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    posted a message on SCP Mod for Minecraft 1.12.2 Development Request - WELL PAID

    I'm not going to attempt this but, for those who will, will this be extending the project on curse forge listed above or did the author not make it open source?


    Also, since I want to see the progress (considering I am a fan of the concept), could development be posted somehow? Like a display excluding code that could even be a development review for additions to the mod (in heaps at a time) on your YouTube channel. A development discord is a cool alternative.

    Posted in: Requests / Ideas For Mods
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    posted a message on The Fat Mod

    try that. If it doesn't work, could you pm me the crash log?

    Posted in: WIP Mods
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    posted a message on The Fat Mod

    oh crud! ill fix the link!

    Posted in: WIP Mods
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    posted a message on Undead Player

    has anyone made this mod?

    Posted in: Requests / Ideas For Mods
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    posted a message on Adventures of the Arcane (I need major help)

    oh

    Posted in: WIP Mods
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    posted a message on Adventures of the Arcane (I need major help)

    socky110 is mu username on discord

    Posted in: WIP Mods
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    posted a message on The Fat Mod

    exercise added: jumping jacks, for every 20 jumps, 1 weight level is lost

    Posted in: WIP Mods
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    posted a message on Adventures of the Arcane (I need major help)

    what is the first focus to be made in this mod?

    Posted in: WIP Mods
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    posted a message on The Fat Mod

    Feedback is much appreciated.

    Posted in: WIP Mods
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    posted a message on Adventures of the Arcane (I need major help)

    where will this mod begin with?

    Posted in: WIP Mods
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    posted a message on Adventures of the Arcane (I need major help)

    thanks

    Posted in: WIP Mods
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    posted a message on Adventures of the Arcane (I need major help)

    Doesn't this belong on the requests/ideas category?

    And could you add a "yes" option for 2nd poll so i can say "maybe" without feeling guilty.

    Posted in: WIP Mods
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    posted a message on ShrekCraft 2
    This mod is a continuation (with the permission of Pipsqueak737, the original owner) of Shrekcraft.

    Credit to Pipsqueak737 for the idea of the original mod, and his mod assets


    Download:


    The mod includes some of the characters from Shrek 1 and 2 such as:

      The peaceful until attacked:
      - puss in boots
      - shrek
      - fiona
      - baby ogres

      Always peaceful:
      - donkey
      - Gingy
      
    The mean and nasty:
      - prince charming
      - lord farquaad
      - lord farquaad's royal guards
      - lord farquaad's ghost

     Most of the mobs spawn, at a low chance of finding though.

    The items:
      - Shrek and fiona drop onions (onions attract shrek and fiona), with a rare chance of golden onions
      - Donkey drops waffles
      - lord farquaad drops apples (he's power-hungry), with a chance of a golden apple
      - prince charming has a chance of dropping a magic orb
      - gingy drops a gingerbread cookie
      - the royal guards drop a damaged iron sword

    Craftings (in the pictures):
      - wand 1 (damage spray) can be crafted with a magic orb and 2 sticks or by converting wand 2 (fire)
      - wand 2 (fire) can be crafted with wand 1 and 1 flint and steel
      - ginger dough can be crafted with 4 wheat and 1 sugar, and can then be smelted into gingerbread cookies
      

    Waffles:

    Waffles

    Ginger Dough:

    Gingerbread Cookie:

    Wand of Damage:

    Wand of fire:

    Wand convertion:


    Spawns:
      - shrek and fiona: swamp
      - lord farquaad: beach
      - prince charming: most biomes at low elevation, except plains
      - gingy: forest and birch forest
      - puss in boots: desert (he lives in one in his TV show, but not in the movies)
      - donkey can only be summoned in survival mode by using a magic orb on a regular minecraft donkey

    All other features:
      - donkey can be saddled and steered with waffles
      - some of the mobs have quotes when interacted with (more will be added)
      - the royal guards only spawn when lord farquaad is damaged, coming to help him as reinforcements
      - shrek can be summoned (but he also spawns in swamp biomes) by a block pattern in the images: 4 wool and 1 zombie head (there must be a clear space around him before being summoned)


    A way to summon Shrek:

    The only way to summon Donkey in survival:


    Feedback is appreciated (ie: more mobs spawn and Farquaad spawns more guards)

    Posted in: WIP Mods
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    posted a message on My biomes are spawning awkwardly

    Mustve slipped my mind, ill post it shortly.

    Posted in: Modification Development
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    posted a message on My biomes are spawning awkwardly

    i still need help

    Posted in: Modification Development
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