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    posted a message on [Win/Mac/Linux] Minecraft Console Client

    Can someone explain to me how the remote control works? I've already set up my username and such to control the bots, the auto accept feature works for me as well, but trying to get them to execute commands with /tell doesn't do anything.

    Posted in: Minecraft Tools
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    posted a message on Macro / Keybind Mod
    Quote from Mumfrey»


    The simplest way to do this is using a conditional macro:



    What this does is if the flag is false, the bottom branch is executed which sets flag, waits 5 seconds then unsets it. If the flag is true then the top branch is executed and it sends "hello" (or whatever command you want).



    This worked out perfectly. I wasn't sure if I could set it up using the conditional option. Your explanation helped a lot. :) Thank you. Thank you guys too for your help, SPThiel and Roflicide.

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Quote from Roflicide»




    There are two files: one for the actual prompt/code and one for a timer. I tried to comment up the code a bit which made it seem longer than it is. If you have questions, let me know--I hope I wrote what you were looking for!

    In PromptScript.txt (this is the one you'll bind to a key): (Here's a pastebin if you want formatting)


    $${

    // Macro by Roflicide, made for slayermarth101

    // The type of button you're pressing (either wooden_button or stone_button)
    &button = "wooden_button";
    // Change this (if necessary) to the name of your timer file
    &timer = "Timer.txt";

    // Prompt variables
    &question = "Do you wish to continue?";
    &yes = "Yes! I want to continue!";
    &no = "No! Back to safety!";

    // Macro variables
    &enabled = "&6&l[MACRO] &r&aEnabled.";
    &disabled = "&6&l[MACRO] &r&aDisabled.";
    &declined = "&6&l[MACRO] &r&aAction declined.";
    &accepted = "&6&l[MACRO] &r&aAction accepted. You have 5 seconds to press it.";
    &timedout = "&6&l[MACRO] &r&aAction timed out.";
    &nextscript = "&6&l[MACRO] &r&aStarting part 2. Button can be pressed again in 5s.";

    IF(flag);
    UNSET(flag);
    LOG(%&disabled%);
    STOP;
    ELSE;
    SET(flag);
    LOG(%&enabled%);
    DO;
    // @timesup is set true when 5s has gone by
    UNSET(@timesup);
    // timeroff is set true when user presses the button twice
    UNSET(timeroff);
    // #hits ensures the button isn't overflowed with multiple requests
    UNSET(#hits);

    // If you're looking at the button and click right-mouse
    IF((%HITID% = %&button%) && (RMOUSE));
    PROMPT(&capture,"$$[[%&yes%,%&no%]]",%&question%,true);
    // Case where user says yes
    IFMATCHES(%&capture%,"%&yes%");
    LOG(%&accepted%);
    // Start the timer in a separate task
    EXEC(%&timer%);
    DO;
    IF((%HITID% = %&button%) && (RMOUSE) && (#hits < 1));
    INC(#hits,1);
    LOG(%&nextscript%);
    SET(timeroff);
    // EXEC(YourScript.txt) / Your code here
    ENDIF;
    WHILE(!@timesup);
    IF(!timeroff && @timesup);
    LOG(%&timedout%);
    ENDIF;
    // Case where user says no or bad input
    ELSE;
    LOG(%&declined%);
    ENDIF;
    ENDIF;
    LOOP;
    ENDIF;
    }$$

    In Timer.txt (a support file referenced in the main script):


    $${
    WAIT(5000ms);
    SET(@timesup);
    }$$




    Quote from SPThiel»

    Roflicide your overflow protection won't work like this since you unset the protection at the start.

    You would have to UNSET it at the end to get it to work ;)


    @slayermarth reworked my script




    Quote from fudrocket777»

    When you say 'press a button,' do you mean:
    1.) a literal stone/wooden button block in minecraft
    2.) a key on your keyboard


    Reading back on it now, my choice of words was kind of bad. Apologies for that.
    When I say prompt, I just mean something like a Log() message popping up in chat asking if you wish to continue.
    With button, I meant the button the script would be bound to, in my case, the down arrow.

    I didn't mean for it to be a literal prompt.
    To give a bit more of a background, what I want to use it for is simply a call out message in a sense. If I'm pvp'ing and need help, I want to be able to call for my buddies to join in. But, if Im not in pvp, I don't want to accidently hit the button and trigger a false alarm. So, if I do press the button, I'm looking to have a log message show up asking If I'm serious or something along those lines. If I am, I press the key it's bound to again and from there it'll execute the /w command or whatever I want to set up. If I press it mistakenly, I don't have to worry about it calling out. I can simply ignore it and after X amount of seconds, it resets back to waiting for me to press it and asking if I'm serious.

    Sorry for any confusion.
    SPThiel, you had it right with the first script you did. Although, it only worked if I pressed the button twice within a second. Didn't wait 5 seconds before resetting.

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod

    Does anyone have an example of a prompt type script that I could use for something I'm making? Looking to press a button and it logs a message and asks me if I really want to do it and if so, press the same button again and it issues the second part of the script. (Which Im taking care of) If I don't press the button within 5 seconds, it cancels until I press it again, in which case it'll start from square one with the prompt.

    Posted in: Minecraft Mods
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    posted a message on [Win/Mac/Linux] Minecraft Console Client

    Relatively new to using this. But is it possible to log multiple accounts onto one window and switch between them using a command or something?


    EDIT:

    After playing around with it, I figure doing this isn't possible.

    Thank you for your time and response.

    Posted in: Minecraft Tools
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    posted a message on Macro / Keybind Mod
    Quote from slayermarth101»

    Hello,



    I'm trying to use the char filter but, I'm not all that experienced with it as of yet apart from very basic filters. What I'm trying to do is this:

    I have a chat message that starts off with [Lvl. 0000] Then the rest of the message. The zeros can be anything 0-9 and the amount of numbers I'd assume can be infinite. I want to remove that [Lvl. 0000] out of the message, and only display everything else. How would I go about doing so?



    Is anyone able to help me with this?
    The chats formatted like this more or less.

    ❤ [Lvl. 7653] [MommysCard] [Eclipse] ✫ Rudy > Random message

    I just want it to completely remove "❤ [Lvl. 7653]" that bit, but show everything else on the line. The heart is constant, but the [lvl. ####] part I'd assume is infinite, but right now, highest I've see is 6 digits. Ive got one working but I had to completely remove everything except the persons name

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod

    Hello,



    I'm trying to use the char filter but, I'm not all that experienced with it as of yet apart from very basic filters. What I'm trying to do is this:

    I have a chat message that starts off with [Lvl. 0000] Then the rest of the message. The zeros can be anything 0-9 and the amount of numbers I'd assume can be infinite. I want to remove that [Lvl. 0000] out of the message, and only display everything else. How would I go about doing so?

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Quote from Mart3323»

    I may have gone a little overboard during a lecture, but here you go for the first part
    http://pastebin.com/RAAzaSYN

    For the second part, you want an onChat script where you keep the players in a list, and the time in another (can you get UNIX time in MKB?, i can't remember...)
    I'll make an example of that as well when i have time ^^

    Did you every find a way to do this one? Second part?

    Quote from slayermarth101»

    -----


    Basically, I'm looking to make an auto-reply script. So when someone sends me a message, it sends an auto reply to them.


    Ex.: John sends me a message. The layout of chat when he does is [[johns-group] [johns-username] -> me] .

    When the chat sees that I was sent a message, it responds with 2 messages. Can be dummy text that I setup later. The thing I don't know how to go about doing is a little fail safe type thing. I dont want the auto response to happen EVERY message. So if it 'saves' the username for about 2 hours and refrains from resending that auto responses whenever that name messages me during that little grace period but still sends it to people who aren't in their grace period, that'd be great.


    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod

    Could anyone be so kind as to help me with 2 things?

    First one is a script that I feel could be done a much better way.

    http://pastebin.com/5WYbzerD - The script


    What it does is, I stand in the proper place when I need to stand and it'll go up the column of chests I have and take out 3 rows of iron ingots, then does /block to turn them to 3 stacks of iron blocks on the server. It then opens my playervault and puts them in there. It repeats that 2 times per chest that I have setup before moving my head directly downwards and putting all the blocks in my PV into a temporary storage chest directly under me so I can move down the line to the next column and repeat this process.


    Essentially, yes, it does what I need it to. But a few things happen that I don't really know a work around for? Although I believe theres ways to do them. The main thing I just need help with is making sure it only grabs the iron stacks that actually have 64 ingots to a stack. The hopper feeding more iron into the chest throws off the iron since it grabs those ingots before picking up where it left off. Also, if it's do-able, I'd like it to take the poppies out of a chest an drop them? Preferably turning my head to the left and chucking them out that way, but at the end of each loop per se. So at the end of each chest before moving on.


    -----


    Second thing should be pretty simple as I have the general idea, just not sure how to do it. So if someone could potentially do this one for me so I can see how it should look, that'd be fantastic. Basically, I'm looking to make an auto-reply script. So when someone sends me a message, it sends an auto reply to them.


    Ex.: John sends me a message. The layout of chat when he does is [[johns-group] [johns-username] -> me] <msg>.

    When the chat sees that I was sent a message, it responds with 2 messages. Can be dummy text that I setup later. The thing I don't know how to go about doing is a little fail safe type thing. I dont want the auto response to happen EVERY message. So if it 'saves' the username for about 2 hours and refrains from resending that auto responses whenever that name messages me during that little grace period but still sends it to people who aren't in their grace period, that'd be great.


    If anyones willing to help me out with these, I'd greatly appreciate the assistance.

    Good day. (Or night depending on where you are.)

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod

    Is there a way to set up a block filter? I have a script that'll turn my head for me as I mine but I don't want to pick up any stone. That possible? I didn't think so but I figure it couldn't hurt to ask.

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Quote from Nitephyre»

    It's an AFK timer. Never mind, it came to me at about 2am anyway so it's all good :)


    You could also do something as simple as issuing a "/," like you're typing a command. It works just as well as jumping or punching. I'm not sure if you still need it, but I have one I used back when a server I played on had an AFK kick.



    if(name);
    log("&5&l[Anti-AFK] &dAnti-AFK has stopped");
    unset(name);
    stop();
    else;
    log("&5&l[Anti-AFK] &dAnti-AFK has started");
    set(name);
    do;
    wait(600);
    ECHO("/");
    loop;
    endif;

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod

    I need a little script assistance. If it's possible. I'm not exactly sure how to go about this, as I'm still learning the different commands and such. So, if someone could be so kind as to set this up for me, I can use it as a base to set up the other ones I'll need later.


    I have a pumpkin farm, and what I want the script to do is this:


    I want to be able to open a chest (I can stand in front of the chests and the script right clicks it), and fills only my hotbar with pumpkins. Then have the script open my inventory, put each stack of pumpkins into the inventory crafter one by one and turn them into seeds. After that, close my inventory and issue the command [/shop]. (This opens a virtual GUI shop.) Once it does /shop, it right clicks on Slot 6, which opens the farming section of the shop. From here, slot 14 is the seeds. So I'd like it to continuously right click slot 14 until I run out of the pumpkin seeds, and it logs a message saying "Pumpkin Seeds sold" or something like that? If that can't be done, then simply have it end when I click the button I assign it to.


    And that's it.

    So, like I said, I just need someone to make this for me, and I can use it as a base. Just need to see how it's done. Thanks in advance.

    If this isn't the thread for something like this, forgive me.

    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Okay, I have another question.



    Is it possible to set up a key to take off all my armor, do /fix all, then put it all back on, somewhat instantly and flawlessly?

    Or is that a bit much?
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Oh, great.

    Thank you, so much.
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    **Noob question**

    Anyone know how I can make a toggle for a command?
    For example, I'm trying to set up a key to do /f map on, then if I press it again, it does /f map off.

    Also, same thing with Gamma. I want to be able to press a key and it sets my gamma to 30, then press it again and it sets it to 200, etc. Anyone have anything similar to this?
    Posted in: Minecraft Mods
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