So Here's my version of Ovo's Rustic Pack, having changed quite a few things but always only deriving textures to suit my needs, to keep this "Ovo" feeling. I brought back some of your textures that have not made it to the final versions, modified other, made a bit of color correction here and there, made other connected textures, brought back animations for mob eyes, that weren't there for some reason !?
grass pom looks distorted due to natural texture which rotates the texture, and unfortunately rotates the pom direction too. it's unfixable for the moment.
On the other hand i've found a strange bug with pom on furnaces top One rotation is good, the 3 other ways are really strange. Why is it? With Continuum or SEUS shaders, it's fine (that uses a different pom where you need to set texture pack resolution manually).
Why are the ctm and the basic shader files have the same link?
Do you think it would be a good idea to fix the normal maps (there are a lot of weird ones like grass side) and make normal maps for the ctm textures too where it's possible? And where it's not possible, just keep the basic textures with normal maps?
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Hi!
Thank you for releasing the shader pack! ^^
Let me add some photos here from the making various textures, etc:
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This is the same link as before, this is the LOTR mod pack.
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Wow, your work sounds amazing, could you share your ovos pack too? I'd like to try it
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What about this?
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Added stripped logs ^^ I made them from the normal log tops and from the crafting table top
download: https://www.mediafire.com/file/lla38mdaaamyavr/Ovos_Rustic_Redemption_v1.5.2_-_for_1.13.zip/file
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I finished the normal/parallax addon pack for 1.13 and sent to Syc. I hope he can release it soon
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Here It is compatible with 1.13. Added beds, fixed every texture name bug, I went trough the ctm folder too and fixed them all also and included it in the zip.
https://www.mediafire.com/file/6cvutzuvj5640uu/Ovos_Rustic_Redemption_v1.5_-_for_1.13.zip/file
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Hi!
I want to fix the pack for 1.13. I started with the beds
I'll share the updated pack here
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It can be fixed with a little edit on the resource pack: https://www.mediafire.com/file/bdjp1ls4h92s6rz/Block FIXes.zip
On the other hand i've found a strange bug with pom on furnaces top One rotation is good, the 3 other ways are really strange. Why is it? With Continuum or SEUS shaders, it's fine (that uses a different pom where you need to set texture pack resolution manually).
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I love the way redstone reflects only red specular reflections! Never seen it before, looks awesome!
And the volumetric clouds are the best that i've seen in minecraft but unfortunately makes jagged edges:
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Is this 3d models pack supposed to be working?
+ i have some other questions:
Why are the ctm and the basic shader files have the same link?
Do you think it would be a good idea to fix the normal maps (there are a lot of weird ones like grass side) and make normal maps for the ctm textures too where it's possible? And where it's not possible, just keep the basic textures with normal maps?
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Here is a new crafting_table.png for 1.12:
I made the text box longer for my language, i hope it's not a problem
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Hi! Could you please update for 1.12? It's not working right now.
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Thank you! Yes, it hurts my eyes, for me it looks like it's flickering.
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Hi! For me, ice looks like this (the image is enlarged), it has this checker pattern:
My gpu is amd r9 390