Ender Signal Linker
Ender Signal Chest
Ender Signal Bag
Player Chest [Player Inventory]
: compatability w/ mods that modifies inventories, like:
: infinite inventory mod
: inventory limiters mods
: sync with offline player inventories (this mod will do this)
(Autorepair/auto filling system/ae2/etc)
Teleporting wand
: marks a location as NBT data in wand if within 16 blocks of an Ender Signature block
: on right click, open gui, manage locations, name them, etc
: teleport to selected area (combat mitigation on upgrades?)
: if Ender Signature block removed, can't teleport as of this time?
: Ender Signature blocks require power? havn't decided yet. Prob. not, as most servers have /home anyways
Ender Signature
: just a normal block
: thought of requiring energy/items/XP/etc, but that can be done from the wand's end if enabled?
Ender Dark Room
: generates items from hypothetical hostiles, lagfree alternatives for servers
: generates items every so often, upgradable, expadable (like with spawners)
: only generates more when block.container is empty (requires hopper,etc to take empty) else sleeps until empty
Ender Passive Room
: lagfree alternatives for servers
: generates items from hypothetical friendlies
: generates mob drops slowly, upgradable, expadable (like with specific spawners,etc)
: only generates when block.container is empty
Ender Specific Room
: generates items based on targets (put spawners inside target selector)
: generates drops based on spawners
:
can select items that you want to not get (no more poppys from iron
golem spawners?) this doesn't increase chance for other items though
: container storage updates
Require data:
I require research and data for my mod to be "balanced".
The dimensions/size people use for spawners, the rate spawners spawn mobs, and how they scale with them selves, and how much loot you can get per hour at full throttle.
Mostly I'd like to find spawnrates in darkrooms too, and the percents of each type of mob. then get the percentage chance of each loot drop, including rares. toss in a rare chance for dungeon loot 2
figure out how to deal with enchantment drops too.
until then, i'll just go with 100/hr for each type of major drops (at the moment isn't impl) which is 1 per 36 seconds. and 10% of that for every other item. 1 bow,iron/gold pick/shouvel/axe/sword/music disk (any, randomly)/potato/carrot per 6 minutes (fully repaired) for example
Dark rooms will generate bone, arrow, string, eye, zombie meat, pearl
I went and made some scripts, home someone likes them or learn from them, I know I spent many hours thinking how to do and write this. Good examples how to get things done I guess If you want to see what you can do with this mod. This is a script I wrote for alchemy in McMMO, Requires a 5 wide, 4 high wall of stands , you start in the corner at the cobble, see picture. Have 3 Potion of swiftness in each stand, and it'll rotate from redstone and glowstone_dust to get alchemy xp.
Essentially in alchemy I call EXEC functions and add a WAIT(); because they are run asynchronous to the thread from alchemy.txt.
Request list to mod author :
yaw and pitch
getters for current client yaw and pitch, also this is different from the F3 on client
math function to find yaw from x/z to target x/z.
math function to find pitch from y to target y, includes an ofset (standing on halfslabs, different heighted mobs, and ofc some blocks are halfslabs)
doing math and setting values for counters (integers)
variables for strings
asking for an example of an array, I wasn't able to find one. How to set a variable counter (let's say #tempvar) to one of the values from the array. See my script to see the boilerplate that I have, and you can see where an array would help tons.
pausing, but I think that is silly, most scripts should be able to correct and start from anywhere it was left off, or script to find where to start?
being able to call getslot(redstone,#t) without a name but with an itemid (i.e. modded items), but what do we do about itemid becoming deprecated in the future minecraft updates?
findNearest find nearest X within x/y/z
findBetween return array of x/y/z chords where X is at between X1/Y1/Z1 and X2/Y2/Z2
Also, calling functions from within Strings seems buggy, or I am just doing it wrong, e.g. Log("The item is %itemname(331)%");
found it I was putting an uneeded wait in the loop.... so I thought this script was asynced for some reason, so I was manually adding the wait timer for each tick (50ms).... lol...... in my head I was thinking it was a new thread/w/e for each call... p.s. thank you for the help
Also, attack is a press binding, not a press-release, so it's actually:
${DO($[many]);KEY(attack);LOOP;}$
key(attack) doesn't mine the block, I need to have the script hold it for longer than 1 tick.... I need like 40 ticks..... Also BUTTON0 is the LWJGL key code right? why can't I just call that directly like the readme implies?
I saw you wanted to use block id ranges on your wishlist.... Don't use Block ID ranges.... This makes it hard to fix id conflicts, especially if using idfixminus/etc. It's a bad practice imho. thanks.
The Dimensional Doors mod kinda does this already but it does not allow you to pick it up as far as I know, so it might not be what you are looking for?
I recommend Dimensional doors, but the author doesn't "plan" to update mod to 1.7+ but I saw a recent commit
source available https://github.com/S...nRS11/DimDoors/
Okay, first off:
Forge compatible. 1.6.2/1.6.4 and possibly 1.7.2/1.7.4 too...
I know this has been asked before: #1#2 (there are more examples -- btw)
I get tired of loading my client up, and I have a large number of accounts (let's say 10+). It takes 3 minutes to start the client when you have more than 100+ mods.
Nodus doesn't work with forge, as it's closed source, and the idea of programming such a mod would be nice, except I don't have the time for such an endeavor.
Hopefully, someone in the future will see my post and like the idea, and all posts positive or negative is appreciated.
My idea for the mod is for premium accounts only, and anyone who likes mods usually have premium accounts already. I was thinking of doing this through injection, and have a third party tool used for managing sessions.
Other tools just generate new session ids when you switch between accounts, my recommendation is a session manager that you can do user/pass + sessionid if you have it. I was thinking of using injection to change sessionsids manually, that way you don't have issues related to switching accounts between computers, like I have the same account logged in between multiple computers by default on the launcher it self. Also, the ability to set the directory where the file is stored, that way I can say setup the accounts on my network, like \\SHARE-PC\Users\Public\Documents\minecraft_accounts.cfg or ftp addresses... i.e. ftp: //user:pass@domain. com/share/minecraft_accounts.txt
Setup:
on load -- update session id in file with the one used from launcher, setting, default : false/disabled.
adding new account (setup whether one-time/local or save-to-file eligible; [v] Save: default check box- true)
when saving file -- reload the file first, update internal db, then save the updates. (fixes syncing issues that would pop up)
reloads file and updates internal db when you switch users
a button to reload session id for a user -- if the sessionid was updated by a different client already, it first reloads internal db, then if it was already updated, then it just sticks with that one. If you get session is invalid again, just press the button again... This is only prevent in cases with account sharing...
Another recommendation would be to change the frame's titlebar to the account that's logged in : "Minecraft 1.6.4 Skaviouz" or "Minecraft 1.7.2 Toothkiller".
Note: My accounts are shared with my brothers / sisters to answer those questions... I know someone was going to ask. And we play on faction servers, which is unfair, I know. You are allowed to be Jelly. And after all that explaining, I think I might make a tool for this later. The only thing I wonder is the implementation: I would cheat and make a GUI for each instance, and not incorporate this into the Client... I could also cheat, and use a secondary launcher, take control of the System.out.setOutput and inject through a listener... Then I would have to label each client by ascending numbers and account. Plus the ability to rename / reindex... Just side thoughts...
I got you topped on that. MAtmos + Presence Footsteps + GLSL Shaders (w/ custom configured shaderpack) + Animated Player + Improved First Person + MCCapes I would add the Shoulder Surfing mod but unfortunately from my experiences in 1.6.2, the dynamic cross-hair breaks when any shader with dynamic shadows is used.
Well I like this mod, tried it out with a shader pack (suprised that it does sorta work...)
video says a thousand words.....
description:
when you have the xray toggled on then turn on shader you don't see anything.... you have to toggle off then back on
when you turn the xray on after the shader is going, it's going to flash because the shader pack overwrites the xray's graphics
it's only partial conflicts, I think it's nothing that you can fix on your end nor will it be something that the shader packs will ever fix them selves, but I so kinda like the effects...
hope you like this small treasure =D and thanks for the mod,
Recommendation: set the radius based from the current rendering distance in the client, add a listener for when it's changed or a setting in game to manually set it dynamically in your F6 menu.... like: setting it so it's always within 32 blocks or half the distance of the render distance....
I know a major issue with xrays in the past was looking at ores that were really far away. Maybe setup an option that makes the color of the lines more transparent further away it is....
found a bug =D using BiblioCraft[v1.3.4] on Forge 9.10.0.804 MC 1.6.2
to reproduce, use NEI's inf. item (let's say of item 304 [enchanted book] ) and rightclick an oak cookcase.
recommendation is to check the count of items before you place the item into the bookcase.
also, testing the bug out, "/give skaviouz 403 2 2" the bookcase can't handle a stack of books....
here is the code/info if you want that, but it's kinda big....: and this is the first one
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.nbt.NBTTagList.func_74743_b(NBTTagList.java:113)
at jds.bibliocraft.rendering.TileEntityBookcaseRenderer.func_76894_a(TileEntityBookcaseRenderer.java:104)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:548)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1119)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
this is the code/info for the repeated attempts just for the last one i did when I did "/give skaviouz 403 2 2"
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 7/27/13 5:23 PM
Description: Rendering Tile Entity
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.nbt.NBTTagList.func_74743_b(NBTTagList.java:113)
at jds.bibliocraft.rendering.TileEntityBookcaseRenderer.func_76894_a(TileEntityBookcaseRenderer.java:104)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:548)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1119)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
If you had a github or simular, you could put your issues tracker their
EDIT NOTE: This also bugs the world, and you need to use MCEDIT to take the item out, and restart the client. Also, this only crashes the client when internal server...other clients are just kicked off the server. But that prob. doesn't help, but I'd recommend to just make new worlds every time you want to test it out...
I don't know if these are more bugs, but here they are:
- When you place an item on a table, let's say a grilled cheese sandwhich (harvestCraft) or book and quill (vanilla) any items that doesn't have explicit dimension other than 1 face; will tilt on the table following the angle of the of the camera. It only tilts based on facing direction (N/E/S/W). I place the table/case facing south, which means I have to be facing south to see the item(s)...If you place a case backwards or look at the inside from the back side when the case is laid out flat, the item will not show visibly, until you look at it from the front. My hypothesis: The rotation is on the wrong axis/plane, Shelf items rotate on the Y Axis (Vertical line). The items on tables rotate on the Z Axis, Cases placed however also have orietation and rotate Z axis if placed N/S and X axis if placed E/W. I would recommend not allowing these items to rotate or a static location, do however a orietation for tables would be nice too...
Clarification: When an item is placed vertically, the item should rotate on the Y Axis. (Looks way better, and makes things look more epic)
When an item is placed horizontally
- When you place IC2 armour on your stands, it's black blobs, however, I think this is an IC2 bug, as other mod's armours work, and it's a dev build anyways. B_401
Another thought for additional things to include in your mod as ideas:
- configuration file for additional items you can add to your potion shelf, because I can add juice from H.C. but I can't add fruit punch.
Lastly, I'm making a modpack and testing out all the mods one by one, that's kinda why I'm spending lots of time testing and looking for bugs and testing out the features of the mod.
While on your website, it said I needed permissions to use animated capes, can I get access to animated capes for couple of my accounts?
Main: Skaviouz
ALTS: toothkiller - raaarj - cjsumner
I have more, but this is all I care about -- look wise....
0
Eye of Ender Technomancy (EET)
All the Technology unlocked with Ender Magic
Source: https://github.com/skaviouz/EyeofEnderTechnomancy
This mod will add functions that are related to ender magic and technology based around it.
Added sofar
synchronized_ender_pearl
: eye of ender + emerald
: stores location as nbt data in item
teleporting wand (havn't started yet)
blocks:
synchronized_ender_block
: i0,i0,i0-i0,i0,i0-i0,i0,i0
compressed_synchronized_ender
: b0,b0,b0-b0,b0,b0-b0,b0,b0
compressed_ender_dark_room (temp texture/localization data)
: oby,oby,oby-sponge,b0,sponge-dirt,dirt,dirt
compressed_ender_passive_room (temp texture/localization data)
: grass,grass,grass-dirt,b0,dirt-dirt,dirt,dirt
The itemblock ideas:
Ender Signal Linker
Ender Signal Chest
Ender Signal Bag
Player Chest [Player Inventory]
: compatability w/ mods that modifies inventories, like:
: infinite inventory mod
: inventory limiters mods
: sync with offline player inventories (this mod will do this)
(Autorepair/auto filling system/ae2/etc)
Teleporting wand
: marks a location as NBT data in wand if within 16 blocks of an Ender Signature block
: on right click, open gui, manage locations, name them, etc
: teleport to selected area (combat mitigation on upgrades?)
: if Ender Signature block removed, can't teleport as of this time?
: Ender Signature blocks require power? havn't decided yet. Prob. not, as most servers have /home anyways
Ender Signature
: just a normal block
: thought of requiring energy/items/XP/etc, but that can be done from the wand's end if enabled?
Ender Dark Room
: generates items from hypothetical hostiles, lagfree alternatives for servers
: generates items every so often, upgradable, expadable (like with spawners)
: only generates more when block.container is empty (requires hopper,etc to take empty) else sleeps until empty
Ender Passive Room
: lagfree alternatives for servers
: generates items from hypothetical friendlies
: generates mob drops slowly, upgradable, expadable (like with specific spawners,etc)
: only generates when block.container is empty
Ender Specific Room
: generates items based on targets (put spawners inside target selector)
: generates drops based on spawners
:
can select items that you want to not get (no more poppys from iron
golem spawners?) this doesn't increase chance for other items though
: container storage updates
Require data:
I require research and data for my mod to be "balanced".
The dimensions/size people use for spawners, the rate spawners spawn mobs, and how they scale with them selves, and how much loot you can get per hour at full throttle.
Mostly I'd like to find spawnrates in darkrooms too, and the percents of each type of mob. then get the percentage chance of each loot drop, including rares. toss in a rare chance for dungeon loot 2
figure out how to deal with enchantment drops too.
until then, i'll just go with 100/hr for each type of major drops (at the moment isn't impl) which is 1 per 36 seconds. and 10% of that for every other item. 1 bow,iron/gold pick/shouvel/axe/sword/music disk (any, randomly)/potato/carrot per 6 minutes (fully repaired) for example
Dark rooms will generate bone, arrow, string, eye, zombie meat, pearl
0
there is a mod called citizen, that adds this. You can tell them to be builders (requires resources). Miners, farmers, etc.
Here is a forge/cauldron/mcpc+ version for 1.7.10 : http://cauldron.minecraftforge.net/threads/citizens-2-for-cauldron-1-7-10-released.289/
(the forge version is a port, a very good one with GUIs added), but the citizens mod was originally a bukkit plugin.
There is a 1.8 version called citizens 2, i appears to be in dev though?
sourcecode: https://github.com/CitizensDev/Citizens2/
the jenkins repo: http://ci.citizensnpcs.co/job/Citizens2/
website: http://citizensnpcs.co/
I've used citizens on forge for 1.6.4 and it was fantastic, i'm wondering how it's going to fair for 1.8
0
http://puu.sh/db2Sg/26d21c409d.png - http://puu.sh/db2TA/5943908a0d.png
HotKey: alchemy.txt - http://pastebin.com/zi3YWzyB
alchred.txt - http://pastebin.com/BE9a9nx2
alchglow.txt - http://pastebin.com/Ln1jj1Ks
also I have this set on RightBracket to stop Essentially in alchemy I call EXEC functions and add a WAIT(); because they are run asynchronous to the thread from alchemy.txt.
Request list to mod author :
0
0
that makes 40 separate instances of left clicking, I want to mine a block (takes 2 seconds (40 ticks)), so I need a press-release.
http://puu.sh/d8pvO/e67c35497e.png
0
key(attack) doesn't mine the block, I need to have the script hold it for longer than 1 tick.... I need like 40 ticks..... Also BUTTON0 is the LWJGL key code right? why can't I just call that directly like the readme implies?
0
I've tried both:
I can't type < BUTTON0 > in the chat some reason? Also I can't get key(pick); to work either. Oh and I tried too, and still did nothing.
I want to automate some mining
CONTROL:
0.10.12 - 1.7.10
forge 10.13.2.1235
0
0
http://www.minecraft.../topic/1650007-
Actually it does, look @ wiki http://tekkitlite.wi.../Rift_Signature
I recommend Dimensional doors, but the author doesn't "plan" to update mod to 1.7+ but I saw a recent commit
source available https://github.com/S...nRS11/DimDoors/
Also, don't reply, this thread is super old.
0
Forge compatible. 1.6.2/1.6.4 and possibly 1.7.2/1.7.4 too...
I know this has been asked before:
#1 #2 (there are more examples -- btw)
I get tired of loading my client up, and I have a large number of accounts (let's say 10+). It takes 3 minutes to start the client when you have more than 100+ mods.
Nodus doesn't work with forge, as it's closed source, and the idea of programming such a mod would be nice, except I don't have the time for such an endeavor.
Hopefully, someone in the future will see my post and like the idea, and all posts positive or negative is appreciated.
My idea for the mod is for premium accounts only, and anyone who likes mods usually have premium accounts already. I was thinking of doing this through injection, and have a third party tool used for managing sessions.
Other tools just generate new session ids when you switch between accounts, my recommendation is a session manager that you can do user/pass + sessionid if you have it. I was thinking of using injection to change sessionsids manually, that way you don't have issues related to switching accounts between computers, like I have the same account logged in between multiple computers by default on the launcher it self. Also, the ability to set the directory where the file is stored, that way I can say setup the accounts on my network, like \\SHARE-PC\Users\Public\Documents\minecraft_accounts.cfg or ftp addresses... i.e. ftp: //user:pass@domain. com/share/minecraft_accounts.txt
Setup:
Note: My accounts are shared with my brothers / sisters to answer those questions... I know someone was going to ask. And we play on faction servers, which is unfair, I know. You are allowed to be Jelly. And after all that explaining, I think I might make a tool for this later. The only thing I wonder is the implementation: I would cheat and make a GUI for each instance, and not incorporate this into the Client... I could also cheat, and use a secondary launcher, take control of the System.out.setOutput and inject through a listener... Then I would have to label each client by ascending numbers and account. Plus the ability to rename / reindex... Just side thoughts...
0
0
I do have to say the Capes mod with the sounds and glsl shaders are a good combo, only wish the shaders had less resource requirements to run fast lol... Oh, and you forgot to mention the expansion pack for matmos: http://www.minecraftforum.net/topic/1914701-162-minecraft-sound-improvement-custom-music-a-matmos-expansion/
yes, take a look at the expansion pack too =D
agreed, It seems like I've been checking this post every day since 1.6.4 was released.... why haven't I downgraded back to 1.6.2 yet? lol...
0
video says a thousand words.....
description:
when you have the xray toggled on then turn on shader you don't see anything.... you have to toggle off then back on
when you turn the xray on after the shader is going, it's going to flash because the shader pack overwrites the xray's graphics
it's only partial conflicts, I think it's nothing that you can fix on your end nor will it be something that the shader packs will ever fix them selves, but I so kinda like the effects...
hope you like this small treasure =D and thanks for the mod,
Recommendation: set the radius based from the current rendering distance in the client, add a listener for when it's changed or a setting in game to manually set it dynamically in your F6 menu.... like: setting it so it's always within 32 blocks or half the distance of the render distance....
I know a major issue with xrays in the past was looking at ores that were really far away. Maybe setup an option that makes the color of the lines more transparent further away it is....
0
to reproduce, use NEI's inf. item (let's say of item 304 [enchanted book] ) and rightclick an oak cookcase.
recommendation is to check the count of items before you place the item into the bookcase.
also, testing the bug out, "/give skaviouz 403 2 2" the bookcase can't handle a stack of books....
here is the code/info if you want that, but it's kinda big....: and this is the first one
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.nbt.NBTTagList.func_74743_b(NBTTagList.java:113)
at jds.bibliocraft.rendering.TileEntityBookcaseRenderer.func_76894_a(TileEntityBookcaseRenderer.java:104)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:548)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1119)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.nbt.NBTTagList.func_74743_b(NBTTagList.java:113)
at jds.bibliocraft.rendering.TileEntityBookcaseRenderer.func_76894_a(TileEntityBookcaseRenderer.java:104)
-- Tile Entity Details --
Details:
Name: BookcaseTile // jds.bibliocraft.tileentities.TileEntityBookcase
Block type: ID #2250 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-1364,63,-1026), Chunk: (at 12,3,14 in -86,-65; contains blocks -1376,0,-1040 to -1361,255,-1025), Region: (-3,-3; contains chunks -96,-96 to -65,-65, blocks -1536,0,-1536 to -1025,255,-1025)
Actual block type: ID #2250 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:548)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCCorePlayerSP['skaviouz'/172, l='MpServer', x=-1361.08, y=63.62, z=-1025.77]]
Chunk stats: MultiplayerChunkCache: 310
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (228,64,256), Chunk: (at 4,4,0 in 14,16; contains blocks 224,0,256 to 239,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 331690 game time, 1041387 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 129 total; [EntityItemFrame['entity.ItemFrame.name'/275, l='MpServer', x=-1407.94, y=66.50, z=-1050.50], EntityItemFrame['entity.ItemFrame.name'/274, l='MpServer', x=-1407.94, y=66.50, z=-1052.50], EntityItemFrame['entity.ItemFrame.name'/273, l='MpServer', x=-1407.94, y=66.50, z=-1053.50], EntityItemFrame['entity.ItemFrame.name'/272, l='MpServer', x=-1407.94, y=66.50, z=-1055.50], EntityItemFrame['entity.ItemFrame.name'/279, l='MpServer', x=-1407.94, y=66.50, z=-1043.50], EntityItemFrame['entity.ItemFrame.name'/5, l='MpServer', x=-1407.94, y=66.50, z=-991.50], EntityItemFrame['entity.ItemFrame.name'/278, l='MpServer', x=-1407.94, y=66.50, z=-1045.50], EntityBat['Bat'/6, l='MpServer', x=-1363.25, y=53.10, z=-1033.31], EntityItemFrame['entity.ItemFrame.name'/277, l='MpServer', x=-1407.94, y=66.50, z=-1046.50], EntityBat['Bat'/7, l='MpServer', x=-1374.75, y=49.10, z=-1031.50], EntityItemFrame['entity.ItemFrame.name'/276, l='MpServer', x=-1407.94, y=66.50, z=-1048.50], EntityItemFrame['entity.ItemFrame.name'/283, l='MpServer', x=-1407.94, y=66.50, z=-1044.50], EntityItemFrame['entity.ItemFrame.name'/282, l='MpServer', x=-1407.94, y=66.50, z=-1042.50], EntityItemFrame['entity.ItemFrame.name'/281, l='MpServer', x=-1407.94, y=66.50, z=-1040.50], EntityItemFrame['entity.ItemFrame.name'/280, l='MpServer', x=-1407.94, y=66.50, z=-1041.50], EntityItemFrame['entity.ItemFrame.name'/287, l='MpServer', x=-1407.94, y=66.50, z=-1054.50], EntityItemFrame['entity.ItemFrame.name'/286, l='MpServer', x=-1407.94, y=66.50, z=-1051.50], EntityItemFrame['entity.ItemFrame.name'/285, l='MpServer', x=-1407.94, y=66.50, z=-1049.50], EntityItemFrame['entity.ItemFrame.name'/284, l='MpServer', x=-1407.94, y=66.50, z=-1047.50], EntityChicken['Chicken'/262, l='MpServer', x=-1392.97, y=63.00, z=-1083.16], EntityItem['item.item.egg'/263, l='MpServer', x=-1395.19, y=63.13, z=-1083.97], EntityChicken['Chicken'/260, l='MpServer', x=-1404.34, y=69.00, z=-1090.53], EntityPig['Pig'/261, l='MpServer', x=-1395.19, y=63.00, z=-1079.84], EntityItem['item.item.egg'/266, l='MpServer', x=-1405.69, y=66.13, z=-1084.75], EntityItemFrame['entity.ItemFrame.name'/267, l='MpServer', x=-1407.94, y=66.50, z=-1058.50], EntityPig['Pig'/264, l='MpServer', x=-1402.47, y=64.00, z=-1079.41], EntityChicken['Chicken'/265, l='MpServer', x=-1404.56, y=66.00, z=-1084.47], EntityChicken['Chicken'/270, l='MpServer', x=-1393.63, y=69.00, z=-1062.59], EntityItem['item.item.egg'/271, l='MpServer', x=-1395.34, y=69.13, z=-1062.19], EntityItemFrame['entity.ItemFrame.name'/268, l='MpServer', x=-1407.94, y=66.50, z=-1057.50], EntityItemFrame['entity.ItemFrame.name'/269, l='MpServer', x=-1407.94, y=66.50, z=-1056.50], EntityItemFrame['entity.ItemFrame.name'/305, l='MpServer', x=-1407.94, y=66.50, z=-1008.50], GCCoreEntityBuggy['Buggy'/304, l='MpServer', x=-1400.50, y=66.50, z=-1025.50], EntityItemFrame['entity.ItemFrame.name'/307, l='MpServer', x=-1407.94, y=66.50, z=-1010.50], EntityItemFrame['entity.ItemFrame.name'/306, l='MpServer', x=-1407.94, y=66.50, z=-1009.50], EntityItemFrame['entity.ItemFrame.name'/309, l='MpServer', x=-1407.94, y=66.50, z=-1014.50], EntityItemFrame['entity.ItemFrame.name'/308, l='MpServer', x=-1407.94, y=66.50, z=-1013.50], EntityItemFrame['entity.ItemFrame.name'/311, l='MpServer', x=-1407.94, y=66.50, z=-1011.50], EntityItemFrame['entity.ItemFrame.name'/310, l='MpServer', x=-1407.94, y=66.50, z=-1015.50], EntityItemFrame['entity.ItemFrame.name'/313, l='MpServer', x=-1407.94, y=66.50, z=-1016.50], EntityItemFrame['entity.ItemFrame.name'/312, l='MpServer', x=-1407.94, y=66.50, z=-1012.50], EntityItemFrame['entity.ItemFrame.name'/315, l='MpServer', x=-1407.94, y=66.50, z=-1018.50], EntityItemFrame['entity.ItemFrame.name'/314, l='MpServer', x=-1407.94, y=66.50, z=-1017.50], EntityItemFrame['entity.ItemFrame.name'/317, l='MpServer', x=-1407.94, y=66.50, z=-1020.50], EntityItemFrame['entity.ItemFrame.name'/316, l='MpServer', x=-1407.94, y=66.50, z=-1019.50], EntityItemFrame['entity.ItemFrame.name'/319, l='MpServer', x=-1407.94, y=66.50, z=-1022.50], EntityItemFrame['entity.ItemFrame.name'/318, l='MpServer', x=-1407.94, y=66.50, z=-1021.50], EntityItemFrame['entity.ItemFrame.name'/288, l='MpServer', x=-1407.94, y=66.50, z=-1024.50], EntityItemFrame['entity.ItemFrame.name'/289, l='MpServer', x=-1407.94, y=66.50, z=-1026.50], EntityItemFrame['entity.ItemFrame.name'/290, l='MpServer', x=-1407.94, y=66.50, z=-1027.50], EntityItemFrame['entity.ItemFrame.name'/291, l='MpServer', x=-1407.94, y=66.50, z=-1028.50], EntityItemFrame['entity.ItemFrame.name'/292, l='MpServer', x=-1407.94, y=66.50, z=-1029.50], EntityItemFrame['entity.ItemFrame.name'/293, l='MpServer', x=-1407.94, y=66.50, z=-1030.50], EntityItemFrame['entity.ItemFrame.name'/294, l='MpServer', x=-1407.94, y=66.50, z=-1032.50], EntityItemFrame['entity.ItemFrame.name'/295, l='MpServer', x=-1407.94, y=66.50, z=-1039.50], EntityItemFrame['entity.ItemFrame.name'/296, l='MpServer', x=-1407.94, y=66.50, z=-1037.50], EntityItemFrame['entity.ItemFrame.name'/297, l='MpServer', x=-1407.94, y=66.50, z=-1033.50], EntityItemFrame['entity.ItemFrame.name'/298, l='MpServer', x=-1407.94, y=66.50, z=-1031.50], EntityItemFrame['entity.ItemFrame.name'/299, l='MpServer', x=-1407.94, y=66.50, z=-1034.50], EntityItemFrame['entity.ItemFrame.name'/300, l='MpServer', x=-1407.94, y=66.50, z=-1036.50], EntityItemFrame['entity.ItemFrame.name'/301, l='MpServer', x=-1407.94, y=66.50, z=-1038.50], EntityItemFrame['entity.ItemFrame.name'/302, l='MpServer', x=-1407.94, y=66.50, z=-1025.50], EntityItemFrame['entity.ItemFrame.name'/303, l='MpServer', x=-1407.94, y=66.50, z=-1035.50], GCCoreEntityFlag['Flag'/338, l='MpServer', x=-1394.50, y=65.50, z=-997.50], EntityItemFrame['entity.ItemFrame.name'/337, l='MpServer', x=-1407.94, y=66.50, z=-1001.50], EntityItemFrame['entity.ItemFrame.name'/336, l='MpServer', x=-1407.94, y=66.50, z=-1000.50], EntityItem['item.item.egg'/351, l='MpServer', x=-1391.81, y=64.13, z=-1075.97], EntityItem['item.item.egg'/350, l='MpServer', x=-1384.13, y=67.13, z=-1074.78], EntityPig['Pig'/349, l='MpServer', x=-1379.38, y=70.00, z=-1072.88], EntityChicken['Chicken'/348, l='MpServer', x=-1391.16, y=64.00, z=-1074.19], EntityChicken['Chicken'/347, l='MpServer', x=-1385.44, y=67.00, z=-1074.44], EntityChicken['Chicken'/346, l='MpServer', x=-1379.28, y=67.00, z=-1079.31], EntityChicken['Chicken'/345, l='MpServer', x=-1391.63, y=64.00, z=-1074.80], EntityChicken['Chicken'/344, l='MpServer', x=-1385.91, y=62.51, z=-1086.28], EntityItemFrame['entity.ItemFrame.name'/326, l='MpServer', x=-1407.94, y=66.50, z=-1005.50], EntityItemFrame['entity.ItemFrame.name'/327, l='MpServer', x=-1407.94, y=66.50, z=-1006.50], EntityItemFrame['entity.ItemFrame.name'/324, l='MpServer', x=-1407.94, y=66.50, z=-1003.50], EntityItemFrame['entity.ItemFrame.name'/325, l='MpServer', x=-1407.94, y=66.50, z=-1004.50], EntityHorse['Horse'/322, l='MpServer', x=-1400.11, y=64.00, z=-1010.95], EntityItemFrame['entity.ItemFrame.name'/323, l='MpServer', x=-1407.94, y=66.50, z=-1002.50], EntityItemFrame['entity.ItemFrame.name'/320, l='MpServer', x=-1407.94, y=66.50, z=-1023.50], GCCoreEntityBuggy['Buggy'/321, l='MpServer', x=-1402.50, y=66.50, z=-1022.50], EntityItemFrame['entity.ItemFrame.name'/334, l='MpServer', x=-1407.94, y=66.50, z=-999.50], EntityItemFrame['entity.ItemFrame.name'/335, l='MpServer', x=-1407.94, y=66.50, z=-992.50], EntityItemFrame['entity.ItemFrame.name'/332, l='MpServer', x=-1407.94, y=66.50, z=-993.50], EntityItemFrame['entity.ItemFrame.name'/333, l='MpServer', x=-1407.94, y=66.50, z=-995.50], EntityItemFrame['entity.ItemFrame.name'/330, l='MpServer', x=-1407.94, y=66.50, z=-996.50], EntityItemFrame['entity.ItemFrame.name'/331, l='MpServer', x=-1407.94, y=66.50, z=-994.50], EntityItemFrame['entity.ItemFrame.name'/328, l='MpServer', x=-1407.94, y=66.50, z=-1007.50], EntityItemFrame['entity.ItemFrame.name'/329, l='MpServer', x=-1407.94, y=66.50, z=-998.50], EntityBat['Bat'/372, l='MpServer', x=-1375.78, y=42.10, z=-1014.31], EntityBat['Bat'/375, l='MpServer', x=-1352.50, y=40.10, z=-1039.69], EntityBat['Bat'/374, l='MpServer', x=-1357.25, y=39.10, z=-1033.25], EntityBat['Bat'/371, l='MpServer', x=-1361.25, y=42.10, z=-1018.50], EntityBat['Bat'/381, l='MpServer', x=-1353.88, y=50.10, z=-1018.03], EntityMinecartChest['entity.MinecartChest.name'/383, l='MpServer', x=-1340.50, y=30.50, z=-1034.50], EntityBat['Bat'/382, l='MpServer', x=-1349.44, y=43.00, z=-1007.47], EntityBat['Bat'/377, l='MpServer', x=-1348.72, y=45.10, z=-1019.56], EntityBat['Bat'/376, l='MpServer', x=-1354.50, y=61.10, z=-1038.84], EntityBat['Bat'/379, l='MpServer', x=-1355.25, y=43.10, z=-1023.00], EntityBat['Bat'/378, l='MpServer', x=-1357.44, y=46.10, z=-1012.25], EntityBat['Bat'/356, l='MpServer', x=-1376.25, y=43.10, z=-1029.25], EntitySquid['Squid'/357, l='MpServer', x=-1385.77, y=61.00, z=-1034.44], EntitySquid['Squid'/358, l='MpServer', x=-1388.77, y=61.00, z=-1034.51], EntitySquid['Squid'/359, l='MpServer', x=-1389.50, y=61.39, z=-1033.45], EntityItem['item.item.egg'/352, l='MpServer', x=-1390.13, y=65.13, z=-1073.16], EntityItem['item.item.egg'/353, l='MpServer', x=-1377.41, y=67.13, z=-1079.56], EntityChicken['Chicken'/354, l='MpServer', x=-1388.44, y=67.00, z=-1068.44], EntityItem['item.item.egg'/355, l='MpServer', x=-1385.88, y=67.13, z=-1069.09], EntityBat['Bat'/360, l='MpServer', x=-1375.47, y=29.27, z=-1016.50], GCCoreEntityFlag['Flag'/361, l='MpServer', x=-1381.50, y=69.50, z=-1013.50], EntityIronGolem['Iron Golem'/362, l='MpServer', x=-1391.75, y=64.00, z=-997.25], EntitySheep['Sheep'/392, l='MpServer', x=-1285.06, y=82.00, z=-1005.13], EntityBat['Bat'/386, l='MpServer', x=-1326.25, y=43.10, z=-1053.38], EntityMinecartChest['entity.MinecartChest.name'/385, l='MpServer', x=-1338.50, y=31.34, z=-1011.50], EntityMinecartChest['entity.MinecartChest.name'/384, l='MpServer', x=-1336.50, y=30.50, z=-1037.50], EntitySheep['Sheep'/391, l='MpServer', x=-
1285.47, y=74.00, z=-1017.50], GCCorePlayerSP['skaviouz'/172, l='MpServer', x=-1361.08, y=63.62, z=-1025.77], EntityLeashKnot['entity.LeashKnot.name'/508, l='MpServer', x=-1456.50, y=66.50, z=-925.50], EntityLeashKnot['entity.LeashKnot.name'/509, l='MpServer', x=-1401.50, y=64.50, z=-1010.50], EntityLeashKnot['entity.LeashKnot.name'/510, l='MpServer', x=-1389.50, y=64.50, z=-999.50], EntityPig['Pig'/235, l='MpServer', x=-1431.84, y=66.00, z=-1044.50], EntityChicken['Chicken'/234, l='MpServer', x=-1431.63, y=64.00, z=-1076.94], EntityItem['item.item.egg'/250, l='MpServer', x=-1409.13, y=50.13, z=-1046.13], EntityItem['item.item.egg'/248, l='MpServer', x=-1423.94, y=64.13, z=-1072.56], EntityChicken['Chicken'/249, l='MpServer', x=-1410.41, y=51.00, z=-1046.53], EntityChicken['Chicken'/246, l='MpServer', x=-1406.25, y=64.57, z=-1082.54], EntityItem['item.item.egg'/247, l='MpServer', x=-1408.69, y=64.13, z=-1079.56], EntityPig['Pig'/245, l='MpServer', x=-1418.19, y=66.00, z=-1089.88]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:844)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 390231560 bytes (372 MB) / 941948928 bytes (898 MB) up to 1957363712 bytes (1866 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2100M -XX:MaxPermSize=128m
AABB Pool Size: 2949 (165144 bytes; 0 MB) allocated, 742 (41552 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 Optifine OptiFine_1.6.2_HD_U_B4 55 mods loaded, 55 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.0} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{56.0.2} [Immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.0.3} [Not Enough Items] (NotEnoughItems 1.6.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v3.02(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LumberJack{1.6.2f} [LumberJack] ([1.6.2][F][forge]LumberJack.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_CrystalWing{ML 1.6.2.r02} [CrystalWing] ([1.6.2]CrystalWing.ML.1.6.2.r02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FloatingRuins{Forge 1.6.2.r02} [FloatingRuins] ([1.6.2]FloatingRuins.Forge.1.6.2.r01.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{2.9.2} [§bMrCrayfish's Furniture Mod] ([Forge]FurnitureModv2.9.2(FULL).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{1.118.401-lf} [IndustrialCraft 2] (industrialcraft-2_1.118.401-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{56.0.3} [Immibis Core] (immibis-core-56.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedRepulsionSystems{56.0.0} [Advanced Repulsion Systems] (adv-repulsion-systems-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedMachines{56.0.0} [Advanced Machines] (advanced-machines-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AlchemyPlusPlus{release 1.0} [Alchemy++] (Alchemy++_v.1.0release1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aquaculture{1.2.4} [Aquaculture] (Aquaculture_1.2.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AtomicScience{0.7.0} [Atomic Science] (Atomic_Science_v0.7.0.105.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.1} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.1} [ChickenChunks] (ChickenChunks 1.3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.55} [ComputerCraft] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle{1.55} [ComputerCraft Turtles] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DimensionalAnchors{56.0.1} [Dimensional Anchors] (dimensional-anchor-56.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore{0.1.38} [Galacticraft Core] (Galacticraft-1.6.2-a0.1.38.531.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM|Contraption{1.3.0} [ICBM] (ICBM_Contraption_v1.3.0.202.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM|Sentry{1.3.0} [ICBM] (ICBM_Sentry_v1.3.0.202.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM|Explosion{1.3.0} [ICBM] (ICBM_Explosion_v1.3.0.202.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks_IgnoreThis{56.0.2} [Immibis's Microblocks (ignore this duplicate entry, will be fixed eventually)] (immibis-microblocks-56.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfiniTubes{56.0.0} [InfiniTubes] (infinitubes-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LiquidXP{56.0.2} [Liquid XP] (liquid-xp-56.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCCapesExtra{1.6.2a} [MCCapes Extra] (MCCapesExtra_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFFS{3.2.0} [Modular Force Field System] (MFFS_v3.2.0.205.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
millenaire{5.1.7} [Millénaire] (millenaire-jar-5.1.7) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
minegicka{1.1.1} [Minegicka 2] (Minegicka II 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintersFlowerPot{v1.57} [Painter's Flower Pot] (Painter's Flower Pot v1.57 - MC 1.6.2+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamdesertcraft{1.0} [Pam's DesertCraft] (Pam's DesertCraft 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamextendedglass{1.0} [Pam's Extended Glass] (Pam's Extended Glass 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GetAllTheSeeds{1.6} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.2 v1.06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MushroomSpawn{1.3} [Pam's Huge Mushroom Spawn] (Pam's Huge Mushroom Spawn 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MelonSpawn{1.5} [Pam's Melon Spawn] (Pam's Melon Spawn 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SimpleRecipes{1.9} [Pam's Simple Recipes] (Pam's Simple Recipes 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamtemperateplants{1.0} [Pam's TemperatePlants] (Pam's Temperate Plants 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamweeeflowers{1.1} [Pam's Weee! Flowers] (Pam's Weee Flowers 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedLogic{56.0.1} [RedLogic] (redlogic-56.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Translocator{1.1.0.6} [Translocator] (Translocator 1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Tubestuff{56.0.0} [Tubestuff] (tubestuff-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: Intel® HD Graphics 3000 GL version 3.1.0 - Build 8.15.10.2696, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2054 (115024 bytes; 0 MB) allocated, 297 (16632 bytes; 0 MB) used
this is the code/info for the repeated attempts just for the last one i did when I did "/give skaviouz 403 2 2"
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 7/27/13 5:23 PM
Description: Rendering Tile Entity
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.nbt.NBTTagList.func_74743_b(NBTTagList.java:113)
at jds.bibliocraft.rendering.TileEntityBookcaseRenderer.func_76894_a(TileEntityBookcaseRenderer.java:104)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:548)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1119)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.nbt.NBTTagList.func_74743_b(NBTTagList.java:113)
at jds.bibliocraft.rendering.TileEntityBookcaseRenderer.func_76894_a(TileEntityBookcaseRenderer.java:104)
-- Tile Entity Details --
Details:
Name: BookcaseTile // jds.bibliocraft.tileentities.TileEntityBookcase
Block type: ID #2250 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-1364,63,-1027), Chunk: (at 12,3,13 in -86,-65; contains blocks -1376,0,-1040 to -1361,255,-1025), Region: (-3,-3; contains chunks -96,-96 to -65,-65, blocks -1536,0,-1536 to -1025,255,-1025)
Actual block type: ID #2250 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:548)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1505)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCCorePlayerSP['skaviouz'/172, l='MpServer', x=-1361.87, y=63.62, z=-1027.09]]
Chunk stats: MultiplayerChunkCache: 420
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (228,64,256), Chunk: (at 4,4,0 in 14,16; contains blocks 224,0,256 to 239,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 335610 game time, 1057307 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 138 total; [EntityItemFrame['entity.ItemFrame.name'/275, l='MpServer', x=-1407.94, y=66.50, z=-1050.50], EntityItemFrame['entity.ItemFrame.name'/274, l='MpServer', x=-1407.94, y=66.50, z=-1052.50], EntityItemFrame['entity.ItemFrame.name'/273, l='MpServer', x=-1407.94, y=66.50, z=-1053.50], EntityItemFrame['entity.ItemFrame.name'/272, l='MpServer', x=-1407.94, y=66.50, z=-1055.50], EntityItemFrame['entity.ItemFrame.name'/279, l='MpServer', x=-1407.94, y=66.50, z=-1043.50], EntityItemFrame['entity.ItemFrame.name'/5, l='MpServer', x=-1407.94, y=66.50, z=-991.50], EntityItemFrame['entity.ItemFrame.name'/278, l='MpServer', x=-1407.94, y=66.50, z=-1045.50], EntityBat['Bat'/6, l='MpServer', x=-1363.25, y=53.10, z=-1033.31], EntityItemFrame['entity.ItemFrame.name'/277, l='MpServer', x=-1407.94, y=66.50, z=-1046.50], EntityBat['Bat'/7, l='MpServer', x=-1374.75, y=49.10, z=-1031.50], EntityItemFrame['entity.ItemFrame.name'/276, l='MpServer', x=-1407.94, y=66.50, z=-1048.50], EntityItemFrame['entity.ItemFrame.name'/283, l='MpServer', x=-1407.94, y=66.50, z=-1044.50], EntityItemFrame['entity.ItemFrame.name'/282, l='MpServer', x=-1407.94, y=66.50, z=-1042.50], EntityItemFrame['entity.ItemFrame.name'/281, l='MpServer', x=-1407.94, y=66.50, z=-1040.50], EntityItemFrame['entity.ItemFrame.name'/280, l='MpServer', x=-1407.94, y=66.50, z=-1041.50], EntityItemFrame['entity.ItemFrame.name'/287, l='MpServer', x=-1407.94, y=66.50, z=-1054.50], EntityItemFrame['entity.ItemFrame.name'/286, l='MpServer', x=-1407.94, y=66.50, z=-1051.50], EntityItemFrame['entity.ItemFrame.name'/285, l='MpServer', x=-1407.94, y=66.50, z=-1049.50], EntityItemFrame['entity.ItemFrame.name'/284, l='MpServer', x=-1407.94, y=66.50, z=-1047.50], EntityChicken['Chicken'/259, l='MpServer', x=-1404.34, y=69.00, z=-1090.53], EntityPig['Pig'/263, l='MpServer', x=-1407.50, y=63.00, z=-1071.16], EntityPig['Pig'/260, l='MpServer', x=-1395.19, y=63.00, z=-1079.84], EntityChicken['Chicken'/261, l='MpServer', x=-1392.97, y=63.00, z=-1083.16], EntityChicken['Chicken'/266, l='MpServer', x=-1404.94, y=65.00, z=-1082.66], EntityItem['item.magentaflower'/7881, l='MpServer', x=-1366.88, y=74.13, z=-1032.16], EntityItemFrame['entity.ItemFrame.name'/267, l='MpServer', x=-1407.94, y=66.50, z=-1058.50], EntityChicken['Chicken'/264, l='MpServer', x=-1397.56, y=64.00, z=-1078.56], EntityChicken['Chicken'/270, l='MpServer', x=-1387.59, y=67.00, z=-1068.38], EntityItemFrame['entity.ItemFrame.name'/268, l='MpServer', x=-1407.94, y=66.50, z=-1057.50], EntityItemFrame['entity.ItemFrame.name'/269, l='MpServer', x=-1407.94, y=66.50, z=-1056.50], EntityItemFrame['entity.ItemFrame.name'/305, l='MpServer', x=-1407.94, y=66.50, z=-1008.50], GCCoreEntityBuggy['Buggy'/304, l='MpServer', x=-1400.50, y=66.50, z=-1025.50], EntityItemFrame['entity.ItemFrame.name'/307, l='MpServer', x=-1407.94, y=66.50, z=-1010.50], EntityItemFrame['entity.ItemFrame.name'/306, l='MpServer', x=-1407.94, y=66.50, z=-1009.50], EntityItemFrame['entity.ItemFrame.name'/309, l='MpServer', x=-1407.94, y=66.50, z=-1014.50], EntityItemFrame['entity.ItemFrame.name'/308, l='MpServer', x=-1407.94, y=66.50, z=-1013.50], EntityItemFrame['entity.ItemFrame.name'/311, l='MpServer', x=-1407.94, y=66.50, z=-1011.50], EntityItemFrame['entity.ItemFrame.name'/310, l='MpServer', x=-1407.94, y=66.50, z=-1015.50], EntityItemFrame['entity.ItemFrame.name'/313, l='MpServer', x=-1407.94, y=66.50, z=-1016.50], EntityItemFrame['entity.ItemFrame.name'/312, l='MpServer', x=-1407.94, y=66.50, z=-1012.50], EntityItemFrame['entity.ItemFrame.name'/315, l='MpServer', x=-1407.94, y=66.50, z=-1018.50], EntityItemFrame['entity.ItemFrame.name'/314, l='MpServer', x=-1407.94, y=66.50, z=-1017.50], EntityItemFrame['entity.ItemFrame.name'/317, l='MpServer', x=-1407.94, y=66.50, z=-1020.50], EntityItemFrame['entity.ItemFrame.name'/316, l='MpServer', x=-1407.94, y=66.50, z=-1019.50], EntityItemFrame['entity.ItemFrame.name'/319, l='MpServer', x=-1407.94, y=66.50, z=-1022.50], EntityItemFrame['entity.ItemFrame.name'/318, l='MpServer', x=-1407.94, y=66.50, z=-1021.50], EntityItemFrame['entity.ItemFrame.name'/288, l='MpServer', x=-1407.94, y=66.50, z=-1024.50], EntityItemFrame['entity.ItemFrame.name'/289, l='MpServer', x=-1407.94, y=66.50, z=-1026.50], EntityItemFrame['entity.ItemFrame.name'/290, l='MpServer', x=-1407.94, y=66.50, z=-1027.50], EntityItemFrame['entity.ItemFrame.name'/291, l='MpServer', x=-1407.94, y=66.50, z=-1028.50], EntityItemFrame['entity.ItemFrame.name'/292, l='MpServer', x=-1407.94, y=66.50, z=-1029.50], EntityItemFrame['entity.ItemFrame.name'/293, l='MpServer', x=-1407.94, y=66.50, z=-1030.50], EntityItemFrame['entity.ItemFrame.name'/294, l='MpServer', x=-1407.94, y=66.50, z=-1032.50], EntityItemFrame['entity.ItemFrame.name'/295, l='MpServer', x=-1407.94, y=66.50, z=-1039.50], EntityItemFrame['entity.ItemFrame.name'/296, l='MpServer', x=-1407.94, y=66.50, z=-1037.50], EntityItemFrame['entity.ItemFrame.name'/297, l='MpServer', x=-1407.94, y=66.50, z=-1033.50], EntityItemFrame['entity.ItemFrame.name'/298, l='MpServer', x=-1407.94, y=66.50, z=-1031.50], EntityItem['item.purpleflower'/3786, l='MpServer', x=-1370.88, y=73.13, z=-1027.09], EntityItemFrame['entity.ItemFrame.name'/299, l='MpServer', x=-1407.94, y=66.50, z=-1034.50], EntityItemFrame['entity.ItemFrame.name'/300, l='MpServer', x=-1407.94, y=66.50, z=-1036.50], EntityItemFrame['entity.ItemFrame.name'/301, l='MpServer', x=-1407.94, y=66.50, z=-1038.50], EntityItemFrame['entity.ItemFrame.name'/302, l='MpServer', x=-1407.94, y=66.50, z=-1025.50], EntityItemFrame['entity.ItemFrame.name'/303, l='MpServer', x=-1407.94, y=66.50, z=-1035.50], EntityItem['item.cyanflower'/20030, l='MpServer', x=-1363.47, y=75.13, z=-1035.19], GCCoreEntityFlag['Flag'/338, l='MpServer', x=-1394.50, y=65.50, z=-997.50], EntityItemFrame['entity.ItemFrame.name'/337, l='MpServer', x=-1407.94, y=66.50, z=-1001.50], EntityItemFrame['entity.ItemFrame.name'/336, l='MpServer', x=-1407.94, y=66.50, z=-1000.50], EntityPig['Pig'/349, l='MpServer', x=-1379.38, y=70.00, z=-1072.88], EntityItem['item.purpleflower'/3773, l='MpServer', x=-1369.97, y=74.13, z=-1035.66], EntityChicken['Chicken'/348, l='MpServer', x=-1388.56, y=66.00, z=-1070.44], EntityChicken['Chicken'/347, l='MpServer', x=-1377.34, y=68.00, z=-1073.47], EntityChicken['Chicken'/346, l='MpServer', x=-1387.53, y=67.00, z=-1069.53], EntityChicken['Chicken'/345, l='MpServer', x=-1391.66, y=64.00, z=-1074.81], EntityChicken['Chicken'/344, l='MpServer', x=-1385.91, y=62.54, z=-1086.28], EntityItemFrame['entity.ItemFrame.name'/326, l='MpServer', x=-1407.94, y=66.50, z=-1005.50], EntityItemFrame['entity.ItemFrame.name'/327, l='MpServer', x=-1407.94, y=66.50, z=-1006.50], EntityItemFrame['entity.ItemFrame.name'/324, l='MpServer', x=-1407.94, y=66.50, z=-1003.50], EntityItemFrame['entity.ItemFrame.name'/325, l='MpServer', x=-1407.94, y=66.50, z=-1004.50], EntityHorse['Horse'/322, l='MpServer', x=-1400.09, y=64.00, z=-1011.47], EntityItemFrame['entity.ItemFrame.name'/323, l='MpServer', x=-1407.94, y=66.50, z=-1002.50], EntityItemFrame['entity.ItemFrame.name'/320, l='MpServer', x=-1407.94, y=66.50, z=-1023.50], GCCoreEntityBuggy['Buggy'/321, l='MpServer', x=-1402.50, y=66.50, z=-1022.50], EntityItemFrame['entity.ItemFrame.name'/334, l='MpServer', x=-1407.94, y=66.50, z=-999.50], EntityItemFrame['entity.ItemFrame.name'/335, l='MpServer', x=-1407.94, y=66.50, z=-992.50], EntityItemFrame['entity.ItemFrame.name'/332, l='MpServer', x=-1407.94, y=66.50, z=-993.50], EntityItemFrame['entity.ItemFrame.name'/333, l='MpServer', x=-1407.94, y=66.50, z=-995.50], EntityItemFrame['entity.ItemFrame.name'/330, l='MpServer', x=-1407.94, y=66.50, z=-996.50], EntityItemFrame['entity.ItemFrame.name'/331, l='MpServer', x=-1407.94, y=66.50, z=-994.50], EntityItemFrame['entity.ItemFrame.name'/328, l='MpServer', x=-1407.94, y=66.50, z=-1007.50], EntityItemFrame['entity.ItemFrame.name'/329, l='MpServer', x=-1407.94, y=66.50, z=-998.50], EntityBat['Bat'/373, l='MpServer', x=-1357.25, y=39.10, z=-1033.25], EntityBat['Bat'/372, l='MpServer', x=-1375.78, y=42.10, z=-1014.31], EntityBat['Bat'/375, l='MpServer', x=-1354.50, y=61.10, z=-1038.84], EntityBat['Bat'/374, l='MpServer', x=-1352.50, y=40.10, z=-1039.69], EntityBat['Bat'/371, l='MpServer', x=-1361.25, y=42.10, z=-1018.50], EntityMinecartChest['entity.MinecartChest.name'/381, l='MpServer', x=-1340.50, y=30.50, z=-1034.50], EntityMinecartChest['entity.MinecartChest.name'/383, l='MpServer', x=-1338.50, y=31.34, z=-1011.50], EntityMinecartChest['entity.MinecartChest.name'/382, l='MpServer', x=-1336.50, y=30.50, z=-1037.50], EntityBat['Bat'/377, l='MpServer', x=-1357.44, y=46.10, z=-1012.25], EntityBat['Bat'/376, l='MpServer', x=-1348.72, y=45.10, z=-1019.56], EntityBat['Bat'/379, l='MpServer', x=-1353.88, y=50.10, z=-1018.03], EntityBat['Bat'/378, l='MpServer', x=-1355.25, y=43.10, z=-1023.00], EntityBat['Bat'/356, l='MpServer', x=-1376.25, y=43.10, z=-1029.25], EntityItem['item.greenflower'/77761, l='MpServer', x=-1374.09, y=72.13, z=-1026.81], EntitySquid['Squid'/357, l='MpServer', x=-1384.48, y=61.00, z=-1033.53], EntitySquid['Squid'/358, l='MpServer', x=-1386.25, y=61.00, z=-1031.34], EntitySquid['Squid'/359, l='MpServer', x=-1384.52, y=61.34, z=-1032.69], EntityItem['item.purpleflower'/7574, l='MpServer', x=-1369.03, y=74.13, z=-1034.88], EntityItem['item.item.egg'/353, l='MpServer', x=-1377.41, y=67.13, z=-1079.56], EntityChicken['Chicken'/354, l='MpServer', x=-1388.44, y=67.00, z=-1068.44], GCCoreEntityFlag['Flag'/360, l='MpServer', x=-1381.50, y=69.50, z=-1013.50], EntityIronGolem['Iron Golem'/361, l='MpServer', x=-1391.75, y=64.00, z=-997.25], EntityItem['item.magentaflower'/98887, l='MpServer', x=-1370.06, y=74.13, z=-1032.88], EntityItem['item.cyanflower'/71368, l='MpServer', x=-1361.34, y=74.13, z=-1034.88], EntitySheep['Sheep'/390, l='MpServer', x=-1295.16, y=75.00, z=-1017.09], EntitySheep['Sheep'/389, l='MpServer', x=-1285.47,
y=74.00, z=-1017.50], EntityItem['item.greenflower'/33680, l='MpServer', x=-1373.56, y=71.13, z=-1024.50], EntityItem['item.magentaflower'/8033, l='MpServer', x=-1372.19, y=72.13, z=-1027.50], EntityBat['Bat'/125893, l='MpServer', x=-1354.13, y=19.82, z=-1010.52], EntityBat['Bat'/125895, l='MpServer', x=-1356.88, y=25.89, z=-999.77], EntityBat['Bat'/92402, l='MpServer', x=-1412.91, y=12.29, z=-1053.43], EntityBat['Bat'/125896, l='MpServer', x=-1363.31, y=28.37, z=-996.42], EntityBat['Bat'/7708, l='MpServer', x=-1358.75, y=41.10, z=-1028.47], EntityItem['item.purpleflower'/7688, l='MpServer', x=-1366.03, y=73.13, z=-1028.41], GCCorePlayerSP['skaviouz'/172, l='MpServer', x=-1361.87, y=63.62, z=-1027.09], EntityPig['Pig'/235, l='MpServer', x=-1424.41, y=65.00, z=-1044.75], EntityLeashKnot['entity.LeashKnot.name'/504, l='MpServer', x=-1456.50, y=66.50, z=-925.50], EntityChicken['Chicken'/234, l='MpServer', x=-1433.13, y=64.00, z=-1078.31], EntityLeashKnot['entity.LeashKnot.name'/505, l='MpServer', x=-1401.50, y=64.50, z=-1010.50], EntityLeashKnot['entity.LeashKnot.name'/506, l='MpServer', x=-1389.50, y=64.50, z=-999.50], EntityItem['item.magentaflower'/7426, l='MpServer', x=-1369.16, y=73.13, z=-1028.28], EntityItem['item.magentaflower'/24890, l='MpServer', x=-1375.25, y=73.13, z=-1031.41], EntityItem['item.greenflower'/6759, l='MpServer', x=-1366.66, y=73.13, z=-1027.41], EntityChicken['Chicken'/248, l='MpServer', x=-1410.41, y=51.00, z=-1046.53], EntityItem['item.purpleflower'/50949, l='MpServer', x=-1365.25, y=75.13, z=-1035.13], EntityItem['item.item.egg'/246, l='MpServer', x=-1408.69, y=64.13, z=-1079.56], EntityItem['item.item.egg'/247, l='MpServer', x=-1423.94, y=64.13, z=-1072.56], EntityPig['Pig'/245, l='MpServer', x=-1418.19, y=66.00, z=-1089.88]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:844)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 209002840 bytes (199 MB) / 995622912 bytes (949 MB) up to 1957363712 bytes (1866 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2100M -XX:MaxPermSize=128m
AABB Pool Size: 2336 (130816 bytes; 0 MB) allocated, 748 (41888 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 Optifine OptiFine_1.6.2_HD_U_B4 55 mods loaded, 55 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.0} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{56.0.2} [Immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.0.3} [Not Enough Items] (NotEnoughItems 1.6.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v3.02(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LumberJack{1.6.2f} [LumberJack] ([1.6.2][F][forge]LumberJack.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_CrystalWing{ML 1.6.2.r02} [CrystalWing] ([1.6.2]CrystalWing.ML.1.6.2.r02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FloatingRuins{Forge 1.6.2.r02} [FloatingRuins] ([1.6.2]FloatingRuins.Forge.1.6.2.r01.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{2.9.2} [§bMrCrayfish's Furniture Mod] ([Forge]FurnitureModv2.9.2(FULL).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{1.118.401-lf} [IndustrialCraft 2] (industrialcraft-2_1.118.401-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{56.0.3} [Immibis Core] (immibis-core-56.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedRepulsionSystems{56.0.0} [Advanced Repulsion Systems] (adv-repulsion-systems-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedMachines{56.0.0} [Advanced Machines] (advanced-machines-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AlchemyPlusPlus{release 1.0} [Alchemy++] (Alchemy++_v.1.0release1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aquaculture{1.2.4} [Aquaculture] (Aquaculture_1.2.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AtomicScience{0.7.0} [Atomic Science] (Atomic_Science_v0.7.0.105.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.1} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.1} [ChickenChunks] (ChickenChunks 1.3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.55} [ComputerCraft] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle{1.55} [ComputerCraft Turtles] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DimensionalAnchors{56.0.1} [Dimensional Anchors] (dimensional-anchor-56.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore{0.1.38} [Galacticraft Core] (Galacticraft-1.6.2-a0.1.38.531.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM|Contraption{1.3.0} [ICBM] (ICBM_Contraption_v1.3.0.202.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM|Sentry{1.3.0} [ICBM] (ICBM_Sentry_v1.3.0.202.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ICBM|Explosion{1.3.0} [ICBM] (ICBM_Explosion_v1.3.0.202.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks_IgnoreThis{56.0.2} [Immibis's Microblocks (ignore this duplicate entry, will be fixed eventually)] (immibis-microblocks-56.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfiniTubes{56.0.0} [InfiniTubes] (infinitubes-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LiquidXP{56.0.2} [Liquid XP] (liquid-xp-56.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCCapesExtra{1.6.2a} [MCCapes Extra] (MCCapesExtra_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFFS{3.2.0} [Modular Force Field System] (MFFS_v3.2.0.205.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
millenaire{5.1.7} [Millénaire] (millenaire-jar-5.1.7) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
minegicka{1.1.1} [Minegicka 2] (Minegicka II 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintersFlowerPot{v1.57} [Painter's Flower Pot] (Painter's Flower Pot v1.57 - MC 1.6.2+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamdesertcraft{1.0} [Pam's DesertCraft] (Pam's DesertCraft 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamextendedglass{1.0} [Pam's Extended Glass] (Pam's Extended Glass 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GetAllTheSeeds{1.6} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.2 v1.06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MushroomSpawn{1.3} [Pam's Huge Mushroom Spawn] (Pam's Huge Mushroom Spawn 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MelonSpawn{1.5} [Pam's Melon Spawn] (Pam's Melon Spawn 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SimpleRecipes{1.9} [Pam's Simple Recipes] (Pam's Simple Recipes 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamtemperateplants{1.0} [Pam's TemperatePlants] (Pam's Temperate Plants 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamweeeflowers{1.1} [Pam's Weee! Flowers] (Pam's Weee Flowers 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedLogic{56.0.1} [RedLogic] (redlogic-56.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Translocator{1.1.0.6} [Translocator] (Translocator 1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Tubestuff{56.0.0} [Tubestuff] (tubestuff-56.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: Intel® HD Graphics 3000 GL version 3.1.0 - Build 8.15.10.2696, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 691 (38696 bytes; 0 MB) allocated, 231 (12936 bytes; 0 MB) used
If you had a github or simular, you could put your issues tracker their
EDIT NOTE: This also bugs the world, and you need to use MCEDIT to take the item out, and restart the client. Also, this only crashes the client when internal server...other clients are just kicked off the server. But that prob. doesn't help, but I'd recommend to just make new worlds every time you want to test it out...
I don't know if these are more bugs, but here they are:
- When you place an item on a table, let's say a grilled cheese sandwhich (harvestCraft) or book and quill (vanilla) any items that doesn't have explicit dimension other than 1 face; will tilt on the table following the angle of the of the camera. It only tilts based on facing direction (N/E/S/W). I place the table/case facing south, which means I have to be facing south to see the item(s)...If you place a case backwards or look at the inside from the back side when the case is laid out flat, the item will not show visibly, until you look at it from the front. My hypothesis: The rotation is on the wrong axis/plane, Shelf items rotate on the Y Axis (Vertical line). The items on tables rotate on the Z Axis, Cases placed however also have orietation and rotate Z axis if placed N/S and X axis if placed E/W. I would recommend not allowing these items to rotate or a static location, do however a orietation for tables would be nice too...
Clarification: When an item is placed vertically, the item should rotate on the Y Axis. (Looks way better, and makes things look more epic)
When an item is placed horizontally
- When you place IC2 armour on your stands, it's black blobs, however, I think this is an IC2 bug, as other mod's armours work, and it's a dev build anyways. B_401
Another thought for additional things to include in your mod as ideas:
- configuration file for additional items you can add to your potion shelf, because I can add juice from H.C. but I can't add fruit punch.
Lastly, I'm making a modpack and testing out all the mods one by one, that's kinda why I'm spending lots of time testing and looking for bugs and testing out the features of the mod.
0
Main: Skaviouz
ALTS: toothkiller - raaarj - cjsumner
I have more, but this is all I care about -- look wise....