• 3

    posted a message on Give us Minecraft back

    You can still play "real" Minecraft on Windows 10. The original version that uses Java can still be run on Windows 10 just fine and is still being actively developed. You can download it on Minecraft.net.

    Posted in: MCWIN10: Discussion
  • 1

    posted a message on Shaders Mod (updated by karyonix)

    Ok... So I use Xaero's Minimap. Now before you go and yell at me and say that I shouldn't be posting this here read the rest of this message too...


    His last update broke bad on Optifine D3. He came up with a workaround though which worked around the render issue on his mod.


    Go to Video Settings -> Performance. There turn off fast render.


    For this mod you will need to disable shaders (make it not load) while you do this since the menus gets messed up on D3 with shaders mod installed. However once you toggle that off you can restart minecraft and re-enable shaders (let it load). At this point shaders will work and you will be running Optifine D3. I've tested and verified this.


    Please be aware: This is only a workaround!


    I'm hoping that this may allow the maintainer of this mod to find a proper fix for his mod though.


    It is possibly related to this Optifine changelog entry for D3 (D2 works fine without workarounds)


     - extended option Fast Render with new optimizations: ON = FPS + 10%


    So... I wonder what they did there... Anyways I didn't do a thorough check around however I saw the menus looked 100% better so a general assumption is that it may take care of any other issues as well.

    Posted in: Minecraft Mods
  • 1

    posted a message on Xaero's Minimap 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)

    [quote=xaero96;../../../members/xaero96;2379024-xaeros-minimap?comment=106]


    Guys, I have a temporary solution for you. Go to Video Settings -> Performance -> Fast Render -> Turn it off and restart the client.

    I'm working on a permament fix right now. Not sure if it's even possible because Optifine disables FBO's thinking it's cool.

    Thanks. I can confirm that the workaround works. I look forward to a proper fix later on but this will work for now. :)


    EDIT: By sheer luck you found a workaround for another mod that has a huge note on their forum post that says it incompatible with D3 as well (one part is that custom fonts get wonky). I'm going to mention this over there too... Maybe that will help them fix it. :)

    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from zingo13»
    Hi,


    I have noticed that while using a 64 bit resource pack (link to the one im using http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2128869-ragecraft-faithful-64x64) and optifine, all obfuscated chat (&k) causes the whole line of text it is on the giggle back and forth in a very distracting manor. I have tested the resource pack without optifne and the obfuscated problem isn't there. I have also tested multiple 64 bit resource packs and all yield the same results. Regular and 32 bit packs don't seem to have the bug when using with optifine. I am a long time supporter of optifine as well as a donator (zingo13), and I absolutely love your mod. Hopefully the bug won't be too hard to fix.

    Thank you


    Quote from IStealyourRAM»

    You should make a Video/.gif.

    However remember that &k text is supposed to look wierd.

    I have reported this issue in the past. The issue is in the HD Font handling. If you use MCPatcher you will notice the issue doesn't present itself over there on the same server using the same texture pack. A workaround is to turn of HD Fonts but then the fonts look ugly.
    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    OptiFine C7 for Minecraft 1.8 seems to break on any forge build after #1290.

    Here is the dump from Forge #1295 for 1.8. Full crashdump file is at my pastebin.

    ---- Minecraft Crash Report ----
    // Shall we play a game?
    
    Time: 1/30/15 8:59 PM
    Description: Initializing game
    
    java.lang.NoSuchMethodError: net.minecraft.client.renderer.block.model.FaceBakery.makeBakedQuad(Ljavax/vecmath/Vector3f;Ljavax/vecmath/Vector3f;Lnet/minecraft/client/renderer/block/model/BlockPartFace;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;Lnet/minecraft/util/EnumFacing;Lnet/minecraftforge/client/model/ITransformation;Lnet/minecraft/client/renderer/block/model/BlockPartRotation;ZZ)Lnet/minecraft/client/renderer/block/model/BakedQuad;
        at net.minecraft.client.resources.model.ModelBakery.makeBakedQuad(ModelBakery.java:543)
        at net.minecraft.client.resources.model.ModelBakery.bakeModel(ModelBakery.java:524)
        at net.minecraftforge.client.model.ModelLoader.access$1200(ModelLoader.java:48)
        at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:243)
        at net.minecraftforge.client.model.ModelLoader$WeightedPartWrapper.bake(ModelLoader.java:274)
        at net.minecraftforge.client.model.ModelLoader$WeightedRandomModel.bake(ModelLoader.java:333)
        at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:85)
        at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
        at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:99)
        at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
        at net.minecraft.client.main.Main.main(SourceFile:120)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:286)
        at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:376)
        at org.multimc.EntryPoint.listen(EntryPoint.java:165)
        at org.multimc.EntryPoint.main(EntryPoint.java:54)
    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Optifine is choking on Connected Texture files in DokuCraft 1.7. Check Doku Light (not the Mega or Mini versions although they may have the error as well). Tested using "installed" Optifine (no other mods present)

    http://www.minecraft...saga-continues/

    Same texture pack works with MCPatcher

    Log:
    ---- Minecraft Crash Report ----
    // Why is it breaking :(
    
    Time: 1/5/14 3:12 AM
    Description: Initializing game
    
    java.lang.IllegalArgumentException: Name cannot contain slashes!
    at bpr.a(TextureMap.java:544)
    at ConnectedProperties.registerIcons(ConnectedProperties.java:883)
    at ConnectedProperties.updateIcons(ConnectedProperties.java:847)
    at ConnectedTextures.updateIcons(ConnectedTextures.java:926)
    at bpr.g(TextureMap.java:422)
    at bpr.<init>(TextureMap.java:85)
    at azd.Z(SourceFile:452)
    at azd.e(SourceFile:689)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- Head --
    Stacktrace:
    at bpr.a(TextureMap.java:544)
    at ConnectedProperties.registerIcons(ConnectedProperties.java:883)
    at ConnectedProperties.updateIcons(ConnectedProperties.java:847)
    at ConnectedTextures.updateIcons(ConnectedTextures.java:926)
    at bpr.g(TextureMap.java:422)
    at bpr.<init>(TextureMap.java:85)
    at azd.Z(SourceFile:452)
    
    -- Initialization --
    Details:
    Stacktrace:
    at azd.e(SourceFile:689)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    
    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 382075152 bytes (364 MB) / 513802240 bytes (490 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.2-OptiFine_HD_U_A7
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 7970M GL version 4.3.12614 Compatibility Profile Context 13.250.18.0, ATI Technologies Inc.
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    Resource Packs: [[1.7]Dokucraft_TSC_Light.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)
    Posted in: Minecraft Mods
  • 3

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    The author posted an updated version here: http://forum.minecraftuser.jp/viewtopic.php?f=13&t=153

    Already mentioned a few times. It's in japanese (the op native language) however I think you should be able to find the download link easy enough.
    Posted in: Minecraft Mods
  • 1

    posted a message on 1.6.4 is out
    You can force a profile to use an older (or newer if you are on snapshots) version. Make sure the profile you want to modify is selected then click edit profile. Down where it says "Use Version" change it from Use Latest Version to the release version you want. In this case release 1.6.2 is what many people want. Click save profile and enjoy!

    On that note I wonder if there was a significant enough of a change to break server compat of 1.6.2 with 1.6.4. I still need to see the changelogs...
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Quote from Goreae

    I know. Litemods do not work at all with magiclauncher. I tried everything to install the macros/keybind mod in 1.6.2, but nothing worked, and I am 100% definitely not installing anything manually.


    Actually Liteloader does work. It's a jar installer now like Forge and I even got both to work together...

    1) Install Forge
    2) Install LiteLoader. Select to chain with Forge
    3) Install your LiteLoader and Forge mods into the mods folder like normal.
    4) add internal mods to the profile in Magic Launcher
    5) Run the game

    Oh and when you install Forge make sure to run the game once with the vanilla launcher so it can pull down the libraries. Both LiteLoader and Forge add new version profiles to Minecraft for themselves.

    Why do you need to chain load Forge when installing LiteLoader? Minecraft only allows one "tweak" and that's how they install so they can override Minecraft behavior. LiteLoader has a mode in it that allows for chaining additional tweaks behind it and they will in turn do their thing with the game.

    Anyways I'm waiting on MultiMC but have been using Magic Launcher until it is finished. Things are looking good so far for MultiMC.
    Posted in: Minecraft Tools
  • 1

    posted a message on ChickenBones Mods
    CoreChickenCode (and maybe even NEI itself) seems to crash Minecraft really badly (and rather spectacularly) when using Forge builds 690 and up. Previous builds are ok from what I've seen. The odd part is that it seems to crash when doing the render with LWJGL with alot of odd errors showing up but the last thing to load is NEI and removing the coremods clears the issue. Due to the sheer size of the report I put it on pastebin for review.

    http://pastebin.com/Rpje22ss

    Frontend: MultiMC
    Forge: 7.8.0.690+
    Full mod list available on pastebin link

    Workaround: Downgrade to Forge 7.8.0.689 or lower or alternatively remove NEI and CoreChickenCore

    EDIT: Had 5.2.6 when it should of been 7.8.0... derp.
    Posted in: Minecraft Mods
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