Hello there i made a simple mod it just adds a Texture Packs button ingame
Mod requested by : Never_Say_Bieber
UPDATED TO 1.4.6
Here is a picture
And here is a video:
Download link: http://www.mediafire...6mq17k28s706en9 [1.4.4]
Download link: http://www.mediafire.com/?b0kajk8savuawd5 [1.4.6]
just drag the class into minecraft.jar and delete meta-inf no need for modloader
I'm glad if i helped
- shinji257
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Member for 12 years, 11 months, and 14 days
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1
BlazeKnocker posted a message on Texture packs Button mod [1.4.4]Posted in: Minecraft Mods -
122
PhantomGamers posted a message on Allocating More Memory To Java [Windows]Allocating More Memory To JavaPosted in: Legacy Support
Step 1.
Open CONTROL PANEL.
Step 2.
Type 'Java' inside the 'Search Control Panel' box.
Step 3.
Click the Java icon that pops up.
Step 4.
Click the Java tab.
Step 5.
Click View...
Step 6.
Assure there is only ONE line in here, any more lines could cause issues.
If you have multiple lines uninstall all versions of Java from your system and...
...download Java JDK 7 from the following link.
Make sure to get the x64 version if you have a 64-bit OS.
http://jdk7.java.net/download.html
Step 7.
Change Runtime Parameters.
I have mine set to:
-Xincgc -Xmx2048M
Change it depending on how much RAM you have.
For 32-bit Operating Systems 768M is recommended.
If you have 64-bit, or that doesn't work, continue to try the following
1G
1536M
2G
As I said, this varies depending on how much System RAM you have.
Step 8.
Click OK.
Step 9. (OPTIONAL)
Restart your system, not necasary.
Step 10.
???
Step 11.
PROFIT
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3
You can still play "real" Minecraft on Windows 10. The original version that uses Java can still be run on Windows 10 just fine and is still being actively developed. You can download it on Minecraft.net.
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Ok... So I use Xaero's Minimap. Now before you go and yell at me and say that I shouldn't be posting this here read the rest of this message too...
His last update broke bad on Optifine D3. He came up with a workaround though which worked around the render issue on his mod.
Go to Video Settings -> Performance. There turn off fast render.
For this mod you will need to disable shaders (make it not load) while you do this since the menus gets messed up on D3 with shaders mod installed. However once you toggle that off you can restart minecraft and re-enable shaders (let it load). At this point shaders will work and you will be running Optifine D3. I've tested and verified this.
Please be aware: This is only a workaround!
I'm hoping that this may allow the maintainer of this mod to find a proper fix for his mod though.
It is possibly related to this Optifine changelog entry for D3 (D2 works fine without workarounds)
So... I wonder what they did there... Anyways I didn't do a thorough check around however I saw the menus looked 100% better so a general assumption is that it may take care of any other issues as well.
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[quote=xaero96;../../../members/xaero96;2379024-xaeros-minimap?comment=106]
Guys, I have a temporary solution for you. Go to Video Settings -> Performance -> Fast Render -> Turn it off and restart the client.
I'm working on a permament fix right now. Not sure if it's even possible because Optifine disables FBO's thinking it's cool.
Thanks. I can confirm that the workaround works. I look forward to a proper fix later on but this will work for now.
EDIT: By sheer luck you found a workaround for another mod that has a huge note on their forum post that says it incompatible with D3 as well (one part is that custom fonts get wonky). I'm going to mention this over there too... Maybe that will help them fix it.
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I have reported this issue in the past. The issue is in the HD Font handling. If you use MCPatcher you will notice the issue doesn't present itself over there on the same server using the same texture pack. A workaround is to turn of HD Fonts but then the fonts look ugly.
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Here is the dump from Forge #1295 for 1.8. Full crashdump file is at my pastebin.
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http://www.minecraft...saga-continues/
Same texture pack works with MCPatcher
Log:
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Already mentioned a few times. It's in japanese (the op native language) however I think you should be able to find the download link easy enough.
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On that note I wonder if there was a significant enough of a change to break server compat of 1.6.2 with 1.6.4. I still need to see the changelogs...
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Actually Liteloader does work. It's a jar installer now like Forge and I even got both to work together...
1) Install Forge
2) Install LiteLoader. Select to chain with Forge
3) Install your LiteLoader and Forge mods into the mods folder like normal.
4) add internal mods to the profile in Magic Launcher
5) Run the game
Oh and when you install Forge make sure to run the game once with the vanilla launcher so it can pull down the libraries. Both LiteLoader and Forge add new version profiles to Minecraft for themselves.
Why do you need to chain load Forge when installing LiteLoader? Minecraft only allows one "tweak" and that's how they install so they can override Minecraft behavior. LiteLoader has a mode in it that allows for chaining additional tweaks behind it and they will in turn do their thing with the game.
Anyways I'm waiting on MultiMC but have been using Magic Launcher until it is finished. Things are looking good so far for MultiMC.
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http://pastebin.com/Rpje22ss
Frontend: MultiMC
Forge: 7.8.0.690+
Full mod list available on pastebin link
Workaround: Downgrade to Forge 7.8.0.689 or lower or alternatively remove NEI and CoreChickenCore
EDIT: Had 5.2.6 when it should of been 7.8.0... derp.