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    posted a message on Having some difficulties with crafttweaker, advice would be appreciated.

    Ohh, probably it's just a matter of getting the right nbt tags or even the sintax... how are you getting the nbt tags for your items? Mind to share your zenscript?

    Posted in: Mods Discussion
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    posted a message on Having some difficulties with crafttweaker, advice would be appreciated.

    Hello, have you tried editing the recipe using the CTGUI command?

    If that doesn't help, you can add the NBT tags manually to the recipe:


    Sometimes you want your ingredients to need a specific NBT-Tag. The recipe doesn’t care if your item has NBT-Tags other than the ones specified, So a pickaxe with a specific lore may also be enchanted!

    If you use withTag jei will display it properly, if you use onlyWithTag, jei will only display a tagless item!

    Here’s how you do it: NBTTag is your NBT Data

    <minecraft.iron_pickaxe>.onlyWithTag({display: {Name: "Pickle the Pickleberry"}});
    <minecraft.iron_pickaxe>.withTag({display: {Name: "Pickle the Pickleberry"}});

    Posted in: Mods Discussion
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    posted a message on What do you think will be the trend of the next generation of Social Media?

    Interesting pool, as web developer I and my friends too, wonder what the next social media would be.

    Here is my thoughts:

    1. Better design and interface: That's not a question, design is always evolving and for sure it will get better, in the end of the user experience is what defines a social media.

    2. Ability to customize profiles skin, pages and groups with widgets: This is basically what geocities and blogger did back in the day, it would be pretty cool to see the internet come all the way around to it's roots, but I don't think that's going to happen any time soon.

    3. More transparency and security: That's not a subject for the next social media, but in fact to the internet as a whole, everyone demands more transparency, I could go on and on about how the world is changing and how governments by social pressure are trying to change the politics of user's data usage, but that's a topic by itself.

    4.Cheap ads price and more accessible marketing resources: I don't think that will change, not drastically anyways.

    5. Gamification so user get points based on activity: Now, that's where the money is, since Uber, gamefication has been in uprise as a topic in any project that requires people interaction, people is moved by rewards, and ,apparently, there's nothing more rewarding than rubbing a virtual trophy up in your friends faces.

    Thanks for reading up to here, lol you are a mad lad. :D

    Posted in: Computer Science and Technology
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    posted a message on need help with ways to disallow player to move water

    I need a mod which allows me to disable the water placement, I'm using CraftTweaker but I can't find a way to do this.

    Perhaps change the overworld properties to evaporate water like the nether does.

    Or maybe validate the use of a bucket like tool and disable it somehow.

    Any help is appreciated.

    Posted in: Requests / Ideas For Mods
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    posted a message on My quest to create a mod using models imported from BLENDER software.

    MCreator has support for .obj models, I'm relearning modding, but that is my penny worth of information.

    Posted in: Requests / Ideas For Mods
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