- sevenfour
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Member for 13 years
Last active Fri, Feb, 22 2013 09:37:11
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Cool_man_237 posted a message on New 1.7.3 Server Looking For PeopleGreat texture pack where's the download?Posted in: Resource Packs -
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Lord_Skullax posted a message on So we need to kill sheep to get wool?My sword is the only shear i need to get wool from a sheep.Posted in: Discussion - To post a comment, please login.
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Ornate 5 is an original 64x64 pack with an intricate and dark theme.
Click an image to see more screenshots:
Downloads (version 5.03):
Megaupload Mirror:
http://www.megaupload.com/?d=HU0YI3HN
Mediafire Mirror:
http://www.mediafire.com/?t4rpa5vzkre3yap
PlanetMinecraft Mirror (also has more screenshots):
http://www.planetminecraft.com/texture_pack/sevenfours-ornate-textures/
HD texture pack patcher - you must use this:
http://www.minecraftforum.net/topic/232701-181-19pre2update-918-mcpatcher-hd-fix-211-01/
What's new in version 5:
• Stone, dirt, and sand have even more traditional colors, and are easier to tell apart
• Clearer glass
• Item icons are (almost) complete
• Sharper user interface with a familiar theme
• Everything new from 1.8
• Updated or redesigned textures that were low-quality before
Resized terrain:
Resized items:
A video of an awesome world made by "vssdgames" using this pack:
Video review (not by me):
Signature banner code:
Notes:
The pack is now 64x only, 128x version has been discontinued. I no longer have interest in working on 128x textures for Minecraft. I think 64x is closer to the style of the game without being small enough to lose detail. I didn't need 128x for the level of detail I wanted anyway. I also did this because I want the 64x version to be as refined as possible because some people can't use the 128x version.
Animals and monsters aren't textured, and as of version 5 the particles.png has been reverted to default. Also, a customizer may come soon but not at version 5's release. Since I'm anticipating 1.9 to be released soon, I may decided to add one then.
As of 1/11/11:
I want to let everyone know that the next update will probably be late too. I'm still not really interested in the game, and with the amount of stuff added in the upcoming version(s), I think it will take several weeks for me to update it. It might be December before I update the pack. I'll try not to "disappear" though, and still answer questions.
And as before, if someone wants to contribute and make some textures for the new items, you can PM me with the files and if I think they fit with the pack I'll use them to update it faster. I might modify them to fix better, though.
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http://imgur.com/a/gPrtH
for anyone who was considering downloading but didn't know if they would like it, and for anyone who wants to simply look at them. It's also linked from the images in the first post.
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You're incredibly annoying.
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I think it's a lot worse. I think so because the biomes have really obvious separation, are boring shapes (usually oval/circular) and the terrain to be found in them is extremely predictable. The only thing I like better is the occasional large oceans.
I'll post some screenshots to explain why I feel this way. Here are some screenshots from a 1.7.3 terrain:
http://imgur.com/a/oPihc
You can see that plains, forests, mountains, lakes, etc. blend smoothly into each other and there are various land formations throughout the map
Now the 1.8 screenshots:
http://imgur.com/a/H0IM3
You can see that there are obvious separations between biomes, and within each biome the terrain is always almost the same. There are also a lot of unnatural looking holes and weird rock formations that don't make sense. Just open up any 1.8+ seed and you're likely to find the same thing: plains, deserts, pine forests, swamps and treeless mountains all in clearly-defined bubbles.
I personally think it's incredibly boring.
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Mod for Minecraft 1.7.3 (and 1.6.6) that changes the way render distance is calculated, so that it is many times greater than the original.
I've now added a "lite" version as well that is essentially double view distance instead of "4x"
Original render distance (blocks):
Far: 400
Normal: 256
Small: 128
Tiny: 64
Render distance with mod (blocks):
Far: 2048
Normal: 1536
Small: 1024
Tiny: 512
Render distance with "lite" mod (blocks)
Far: 1024
Normal: 512
Small: 256
Tiny: 128
Comparions:
http://i.imgur.com/ZJNtn.jpg
http://i.imgur.com/aOHQv.jpg
The actual distance seen is half of these values, because the values are basically a "diameter" and the player is at the center. Higher values will GREATLY lower performance, because the increase in chunks isn't linear with the increase in view distance. If you have a view distance of 512, for example, the game will load 1024 chunks (512/16 = 32, 32*32 = 1024); if you have a view distance of 1024, the game will load 4096 chunks, 4 times what it loaded with a view distance of 512. The max view distance will be loading 16,384 chunks, which is 16 times the amount that the smallest view distance loads, even though the "view distance" value only increases by 4 times.
Downloads/Version history:
Version 3, For Minecraft 1.8 - Current - Sept 19, 2011
Increases -all- view distance settings to ~4x default
Download:
http://www.mediafire.com/?p233cu5p7r1jzkg
Version 3 "lite", For Minecraft 1.8 - Current - Sept 19, 2011
Increases -all- view distance settings to ~2x default
Download:
http://www.mediafire.com/?7k73euwx7o2duqg
Version 2, For Minecraft 1.7.3 - July 17, 2011
Increases -all- view distance settings
Download:
http://www.mediafire.com/?bljcoas9vd01r97
http://www.megaupload.com/?d=X1XAJME0
Version 1, For Minecraft 1.6.6 - June 01, 2011
Increases -all- view distance settings to 3-4 times default
Download:
http://www.mediafire.com/?gkq3ietwr7pjm6a
http://www.megaupload.com/?d=UW2L0R7E
Install Instructions:
1. Download file
2. Find your .minecraft/bin folder
4. Put modded class files into minecraft.jar
5. Delete META-INF folder
6. Start game
If you need more help, go here:
http://www.google.com/#hl=en&sugexp=ldymls&xhr=t&q=how to install minecraft mods&cp=21&pf=p&sclient=psy&source=hp&aq=0&aqi=&aql=&oq=how to install minecr&pbx=1&bav=on.2,or.r_gc.r_pw.&fp=af48742de8854925&biw=1238&bih=747
Notes:
> 64 bit OS and 64 bit Java probably required
> If you're already using a 64 bit OS/Java your game crashes or the screen goes black often, follow these instructions to make Minecraft use more memory:
http://www.buxville.net/showthread.php/6239-Increase-Minecraft-Memory-Usage
> If you're looking for this mod, I assume you have a powerful computer. I am testing/creating it on a computer with a Q9550 CPU at 3.7 ghz, 4 Gb of memory, and a GTX 470 GPU. It greatly reduces performance, especially when using "far". I suggest to disable advanced OpenGL, the game runs smoother for me when using something higher than "tiny".
> If anyone who is a better programmer than me is willing to make a gui button to toggle the mod on/off, feel free to steal the mod and re-release it.
> Probably compatible with: HD texture pack patcher(tested, compatible), modloader, toomanyitems, most mods unrelated to graphics
> Not compatible with: Other mods that rely on changes to renderglobal or entityrenderer classes. This includes optimine/optifog and other mods that change view distance.
> This mod is free, there is no license, you may do anything you want with it. I won't provide the source unless you contact me personally, as there's really not much to it.
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I'll see what I can do about that too, it's probably an easy fix. I think it's annoying too.
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Schematic:
http://www.mediafire.com/?9t72t5xt21ghwyc
Oh and you should be able to flip the input block to the "inside" as long as you flip the repeaters too.
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