• 0

    posted a message on [64x][1.8]Ornate 5
    still wip obviously
    Posted in: Resource Packs
  • 0

    posted a message on SMP: Fastest kill
    Quote from ShacoLePurp »
    Quote from Viizax »
    This might sound a bit stupid but what about saplings & bone meal?

    That's not a trap....


    Quote from Ocelot60 »
    :grass: :_: :grass:
    :tnt: :grass: :tnt:
    :tnt: :tnt: :tnt:
    :tnt: :tnt: :tnt:

    Most people don't look down when they're walking so they won't notice the button the ditch, you could try and make it a little more hidden though.

    TNT destroys items.


    Do the same thing but with a 23 block deep hole beneath it, and enough dirt on top that the TNT doesn't kill the player but causes the player to fall and die.

    Or make a room that looks like this and connect TNT with redstone:

    :sand: :sand: :sand: :sand:
    :sand: :sand: :sand: :sand:
    :sand: :sand: :sand: :sand:
    :sand: :sand: :sand: :sand:
    :sand: :sand: :sand: :sand:
    :sand: :sand: :sand: :sand:
    :sand: :tnt: :tnt: :sand:
    :cobblestone: :cobblestone: :cobblestone: :cobblestone:
    :cobblestone:
    :cobblestone:
    :cobblestone:
    :cobblestone: :_:
    :cobblestone: :cobblestone: :cobblestone: :cobblestone:


    Or make some stairs without much light, and a hole at one "corner" that drops 23 blocks down. This one doesn't have to be reset

    But yeah death by falling is the best way if you want to collect the items?
    Posted in: Survival Mode
  • 0

    posted a message on [64x][1.8]Ornate 5
    Thanks unimaginative man. Today I finished silhouettes of every item and started shovels. And re-designed the wood and stone swords. And hmm, I might plan to create a light version with gray/white stone and a lot of weathered copper accents. But not until everything is done.
    Posted in: Resource Packs
  • 0

    posted a message on [64x][1.8]Ornate 5
    Working on items.. they'll all be hand-drawn I guess.
    Here are the swords:


    I'm going to change the wood and stone ones probably.
    Posted in: Resource Packs
  • 0

    posted a message on [64x][1.8]Ornate 5
    Quote from unImaginative Man »
    Beautiful :Diamond: .
    Although, my one concern is as to why smoothestone is brick/brown-red ....Could i suggest a possible alternate, that still goes with the whole look?


    That is part of the original theme. There are a lot of real locations that have brown stone. I can try a less saturated version though.
    Posted in: Resource Packs
  • 30

    posted a message on [64x][1.8]Ornate 5
    Hello everyone. I don't think I'll ever update the pack again, so I give anyone the right to use it however they want, modify/continue it, distribute it, etc.



    Ornate 5 is an original 64x64 pack with an intricate and dark theme.

    Click an image to see more screenshots:




    Downloads (version 5.03):
    Megaupload Mirror:
    http://www.megaupload.com/?d=HU0YI3HN

    Mediafire Mirror:
    http://www.mediafire.com/?t4rpa5vzkre3yap

    PlanetMinecraft Mirror (also has more screenshots):
    http://www.planetminecraft.com/texture_pack/sevenfours-ornate-textures/

    HD texture pack patcher - you must use this:
    http://www.minecraftforum.net/topic/232701-181-19pre2update-918-mcpatcher-hd-fix-211-01/


    What's new in version 5:
    • Stone, dirt, and sand have even more traditional colors, and are easier to tell apart
    • Clearer glass
    • Item icons are (almost) complete
    • Sharper user interface with a familiar theme
    • Everything new from 1.8
    • Updated or redesigned textures that were low-quality before

    Resized terrain:



    Resized items:



    A video of an awesome world made by "vssdgames" using this pack:

    Video review (not by me):

    Signature banner code:
    [url=http://www.minecraftforum.net/topic/294864-64x-128x17ornate-texture-pack-v4/][IMG]http://img18.imageshack.us/img18/8168/signatureew.png[/IMG]
    [/url]


    Notes:
    The pack is now 64x only, 128x version has been discontinued. I no longer have interest in working on 128x textures for Minecraft. I think 64x is closer to the style of the game without being small enough to lose detail. I didn't need 128x for the level of detail I wanted anyway. I also did this because I want the 64x version to be as refined as possible because some people can't use the 128x version.

    Animals and monsters aren't textured, and as of version 5 the particles.png has been reverted to default. Also, a customizer may come soon but not at version 5's release. Since I'm anticipating 1.9 to be released soon, I may decided to add one then.

    As of 1/11/11:
    I want to let everyone know that the next update will probably be late too. I'm still not really interested in the game, and with the amount of stuff added in the upcoming version(s), I think it will take several weeks for me to update it. It might be December before I update the pack. I'll try not to "disappear" though, and still answer questions.

    And as before, if someone wants to contribute and make some textures for the new items, you can PM me with the files and if I think they fit with the pack I'll use them to update it faster. I might modify them to fix better, though.
    Posted in: Resource Packs
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