★★★★★★★★★★★★What is littleMaidMob?★★★★★★★★★★★★
littleMaidMob is a mod created by the users of 2ch and later hosted in the Japanese minecraft forum minecraftuser.jpIt adds a (tameable) mob called the Little Maid, who can do a lot of stuff for you!
★★★★★★★★★★★★ Permissions ★★★★★★★★★★★★
注意事項
・導入は自己責任でお願いします。
・商用利用はお止め下さい。
・二次配布に関して
二次配布は許可します。但し、著作権を放棄したわけではないため、
自作した等と表記して配布するのはお止め下さい。これは拙作を改造したものにも当てはまります。
動画での使用は許可します。使用する場合、報告は要りません。
For EBLib and LittlemaidmobNX (1.8)
original thread (Japanese) [1.6.2]littleMaidMob & イカトリテイム他
1.7.X versions are updated and maintained by EMB40 here!
[1.7.2/1.7.10]LittleMaidMobX Ver0.1.0 & 座布団 10/4更新
1.8.X versions are updated and maintained by elise_blacklab here!
[1.8]リトルメイド LittleMaidMobNX[11/28更新]
Thank you all for everything you do!
★★★★★★★★★★★★ Github ★★★★★★★★★★★★
The source code is available on github I welcome pull requests that can help me fix current issues.
Please use the Githhub bug tracker to report any bugs.
Github
★★★★★★★★★★★★ Soundpack ★★★★★★★★★★★★
By default, LMM has ghast sounds. In order to have a better experience, download and install the soundpack.
To install the soundpack, simply download it and unzip it in the Mods folder. overwrite the old folder.
Download soundpack
★★★★★★★★★★★★ Installation ★★★★★★★★★★★★
1.7.X Installation
1- Install Forge
2- drop LittlemaidMob 1.7.X 0.0.8 to mods folder.
3- unzip contents of soundpack in mods folder, overwr when asked
1.6.4 and Below
1- Install Forge
2- put MMMLib-1_X_X-X.zip and littleMaidMob-1_X_X-X.zip in mods folder.
3- (Optional) Unzip the contents of the soundpack and copy the assets folder into your %appdata%/.minecraft/asssets/virtual/legacy/sound/. or
MultiMC/instances/%INSTANCENAME&/minecraft/asssets/virtual/legacy/sound/
4- Profit!
★★★★★★★★★★★★ SMP Support ★★★★★★★★★★★★
The mod is fully compatible to use in a SMP, just simple tweaks in the config are necessary.Open the config file mod_LMM_littleMaidMob.cfg located in your config folder and changecheckOwnerName=false to checkOwnerName=true
★★★★★★★★★★★★ Downloads ★★★★★★★★★★★★
Click on "View All' And grab the latest Version
GET MMMLib HERE(Not required for 1.7.x Here for archive purposes)
1.6.4 and older need both files.
There's an unofficial 1.6.4 version by Yarrmateys in this post.http://www.minecraft...0#entry27262675 Seems to be working fine.
Older Versions Here:https://www.mediafir...n/LittleMaidMob
★★★★★★★★★★★★ The Contract ★★★★★★★★★★★★
★★★★★★★★★★★★★★ Colors ★★★★★★★★★★★★★★
After forming a contract with your maid, you are able to change her hair color and some other features by right-clicking her with dye. Maids are available in all sixteen minecraft colors!
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By placing certain items in the first slot of the maid's inventory and giving her sugar, different modes will trigger:
★★★★★★★★★★★★Waiting★★★★★★★★★★★★
★★★★★★★★★★★★Escorter★★★★★★★★★★★★
★★★★★★★★★★★★Fencer★★★★★★★★★★★★
★★★★★★★★★★★★Archer★★★★★★★★★★★★
★★★★★★★★★★★★Bloodsucker★★★★★★★★★★★★
★★★★★★★★★★★★Ripper★★★★★★★★★★★★
★★★★★★★★★★★★Demolisher★★★★★★★★★★★★
★★★★★★★★★★★★Torcher★★★★★★★★★★★★
★★★★★★★★★★★★Cook★★★★★★★★★★★★
★★★★★★★★★★★★Healer★★★★★★★★★★★★
★★★★★★★★★★★★Pharmacist★★★★★★★★★★★★
★★★★★★★★★★★★Freedom★★★★★★★★★★★★
★★★★★★★★★★★★Redstone★★★★★★★★★★★★
★★★★★★★★★★★★Clock★★★★★★★★★★★★
★★★★★★★★★★★★String/Leash★★★★★★★★★★★★
★★★★★★★★★★★★Saddle★★★★★★★★★★★★
Right click your maid with a saddle and it will make her sit in your head.
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Remember to keep sugar in your maid's inventory!!
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Having trouble finding maids?!?
If you have enable spawn egg true in your configs, you can use this recipe to craft a spawn egg.
(Has to be enabled in the config)
★★★★★★★★★★★★ Satisfied Players ★★★★★★★★★★★★
★★★★★★★★★★★★ Media ★★★★★★★★★★★★
littleMaidMob fanart gallery
<a href="http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287042"><img src='http://i.imgur.com/7tVTIOF.png' /></a>
★★★★★★★★★★★★ Credits ★★★★★★★★★★★★
All credits for this mod go to MMM and the other devs and people that made this mod possible in the minecraftuser.jp forum! Without them we wouldn't have these moeballs with us.
Thank you everyone who has given me their support in this thread and helped me help others while I am away! This mod stays alive thanks to all of you!
★★★★★★★★★★★★ Disclaimer ★★★★★★★★★★★★
I do NOT claim in any way ownership over this mod. This thread's sole purpose is to share this awesome mod with the English-speaking community.*If you find any incompatibilities with any other mod, let me know so i can note it. Also remember I am not the developer of this mod so I can not help with any technical info or support. You can post your crashlog and see if anyone can help, I will do my best to help, or relay the crash to the Japanese forum. When posting your crashlog please use spoilers or pastebin.
Artwork used in this thread comes from http://dic.nicovideo.jp/b/a/littlemaidmob/91-
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You know what would actually be nice? If there were a way to make a golem that followed you around. Not necessarily anything else, even, just a companion to follow you on your thaumic journey.Motherf**ker beat me to it by seven minutes.
Should make it so he can also pick up items that fall on the ground, similar to the wooden golem. It'd help keep your items safe, and maybe the smart version has pathfinding so it can actually get back to wherever you may have spawned.
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Also, relating to something I said in the way back, it would be interesting if there were a way to stuff wisps into warded jars, as pets and light sources. Perhaps something with warded glass blocks and shrinking, or maybe the new totems and complex structures. Actually, the Node you're trying to collect wisps from could have to be in the Crystal Core Node Adjuster, with an extra totem in the middle, on the bottom, which you would have to place the jar on, only allowing you to collect a single wisp at a time, or several in a jar with some kind of crazy IC2 metadata going on if it was a group of many different types.
Also, maybe a way to weaponize them, like as catalysts for a turret. Hmm, perhaps the wisp jar takes damage while used in whatever turret device, and eventually the wisp dies due to a combination of over taxation without being connected to the aura to allow it to recover and abuse from the mechanism on it's ethereal form required to properly direct the energy bolts.
Also, perhaps in a flux feeder of some kind, where you could use the wisp in a processor/ filter typed device to directly pull flux-inducing aspect concentrations of the same type as the wisp from the aura, allowing both some more advanced methods of flux maintenance, and some capacity to recuperate losses after, for instance, a fiasco involving filling a cauldron with lead nuggets with the distinct hope of turning your excess supply into raw iron, and finding your, then top level, wand of the adept doesn't have enough vis to allow you to do exactly that, resulting in the need to simply dump the cauldron, and instantly bring your local, more or less clean node to medium flux. Basically, you just hook an alembic up to the side of the filter-pump device (I'm assuming if any of this happens, there'll probably only be one wisp or type allowed per jar, limiting it to one alembic that will realistically be used,) and stick a tallow golem on it. It could be accelerated by hooking up bellows, with the caveat that the device running on its own, while greatly slowed, will never cause the wisp to expire, while with even one bellow, the device will both run at time-effective levels, but also eventually cause the wisp to expire.
A reason given for why not to just build several of the devices rather than hook up bellows would be that, rather that training one aspect lets say, every four seconds, the period would exponentially decrease to two, then one, then one half, or some similar effect in the running time, or perhaps just the cost of the mechanism itself, to make the exhaustion of the wisp worthwhile.
Huh, just got an idea that tallow candles could be used as amps by refining the tallow with essence vials, providing bonuses like with how having sunlight on your workbench will give you a bonus to the Light Essence.
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I'm sorry I'm sorry I'm sorry I'm sorry, but I have to:
That's awesome, Chen.
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No offense, but don't be a GIF. Just because you're right doesn't mean you should tell people to f*ck off, and call them an a*shole. When you do that, you bring every decent, well meaning internet goer down a peg. Certainly, someone backed up your point, but that you've never shown on the forgecraft server during a let's-play, and that you've certainly never been on this thread, makes you a not-credible source. His argument was perfectly valid, and you insulting him just because you turned out to be right just makes you a snob.
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Why would they? Just install the tech and magic ones, or do what I do and just use multimc and install the mods yourself, or something.